mani, the only thing i can think of adding is on shin peaks of bekdu part is the epic game between nal_ra and savior.... when i think of that map, that is the one game that comes to mind. the ones u listed were pretty cool, but jaedong's game was nowhere near the epicness of those two monsters battling it out in the msl.
Scorpio2012 wrote: i guess god is about as useful as a protoss scout
SchOOl_VicTIm Greece. December 12 2007 03:54. Posts 2393
very nice writeup but im also shocked to not see Lost Temple anywhere in the FE.. considering it was the first (or one of the very first) maps used in SC progaming and was used for a long time and provided for many exciting matches
Wow, I love your write-up despite the typos and such which slightly mar such a great article. Good analysis, good writing style, great organization and referencing.
Please do more things like this in the future [:
On December 12 2007 03:54 SchOOl_VicTIm wrote: nice write up
but where the fuck is Lost Temple??? T_T
This makes me cry y_y
Last edit: 2007-12-12 04:57:52
Peace~
SuperJongMan Jamaica. December 12 2007 05:04. Posts 11428
woah thanks for the good read, i wasnt into progaming early enough but i always had thought mecury was a good map because of the oov reach game, so when i saw "The map Mercury, which was promptly renamed Fuckury by fans" i loled.
He who turns those around him into allies, possesses the most terrifying ability in the world.
Manifesto7 Osaka. December 12 2007 08:39. Posts 24936
On December 12 2007 03:46 koryano321 wrote: mani, the only thing i can think of adding is on shin peaks of bekdu part is the epic game between nal_ra and savior.... when i think of that map, that is the one game that comes to mind. the ones u listed were pretty cool, but jaedong's game was nowhere near the epicness of those two monsters battling it out in the msl.
Very true, that would have been a better pick.
On December 12 2007 03:54 SchOOl_VicTIm wrote: but where the fuck is Lost Temple??? T_T
If this was an article about all time bnet maps, it would be #1. However, LT was used in one starleague and ghem TV (which sucks). It was barely a pro map at all.
On December 12 2007 05:36 Wasabi wrote: Nnice article, although my favorite map list is very different from yours.
Post it up! Lets get a discussion going.
On December 12 2007 04:57 fanatacist wrote: Wow, I love your write-up despite the typos and such which slightly mar such a great article.
Lies, there are no typos. NONE!
@Manifesto7 - Who says terran is underpowered! I'm #1 Gold
ShaLLoW[baY] Canada. December 12 2007 08:44. Posts 10557
Yeah me too, and maybe GGPlay vs YellOw for 815? (i think it's the longest televised zvz, with defiler+hydra+devourer+lurker+sexiness)
Again, yes, probably a better pick. However, most people have seen that game, and I was hoping that I would include VODs people would go watch, rather than VODs people would just agree with because they have seen them already.
@Manifesto7 - Who says terran is underpowered! I'm #1 Gold
.dragoon United States. December 12 2007 10:17. Posts 749
Incubus should definitely be bumped off the list in favor of Lost Temple, EVEN if it's not a competition map (I mean cmon, what's the difference, all the good maps are competition maps, LT just happens to be the only one that isn't).
I also think Shin Peaks should be number 1 and Arcadia's balance should be weighed higher.
BTW, where's BGH?
Last edit: 2007-12-12 10:38:52
If you can, then do. If I can, I will.
nobodyhome United States. December 12 2007 11:05. Posts 131
I disagree with the low score that Nostalgia received on the innovations side. While the map layout itself looks super boring, the map featured innovations which allowed it to become THE balanced of the era.
First of all was the side-path into the second expansion. Weirdness like this was uncommon back then, when the de facto standard was that there was a single choke into your natural.
Second of all was the lack of gas in the natural, and the presence of gas in the second expansion. Back then when Lost Temple was the standard map form, and terms like "natural" and "min-only" applied to a wide range of maps, having a non-gas natural was definitely an innovation. "Natural" back then meant that there was gas at the expansion, and "min-only" meant your second expansion, not your first. Nostalgia broke that.
And I kinda agree that Lost Temple should be on this list somehow, if not in the top ten then maybe special mention somewhere. Lost Temple set the form for pro-maps for a long time to come, ranging from naturals and min-onlies, island expansions that belonged to no starting point in particular, an open middle battle ground, the 4-player 128x128 form, cliffs above your expansions, mains on elevated ground with a single ramp as a choke into lower ground, etc.
As a side note, I suggest that this epic game in Shinhan1 Ro8 Boxer vs Oov should be on Ride of Valkyrie's list. Oov's had around 50 wraiths for half the game, a feat that would not have been accomplished if it were not for Ride of Valkyrie's capability to make the middle line a huge standoff between tank lines on both sides in a TvT. + Show Spoiler +
The single island expansion at the bottom necessitated that Oov get a large air force to try to break it, and also was the deciding factor that won Boxer the game.