For you guys worried about the next hack removing the thing that we can detect to prove hack, a friend of mine is working on ums triggers for obs maps which can detect 100% of the time if they're hacking or not. I won't say more now about it, but he says he's pretty close to getting it done. It's similar to the brisa) python antihack obs thing, except you can't get around it.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow, Supernova, Keen - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
I love how after a new detection method is discovered, although it'll be obsolete in no time as hackers are pretty good at programing solutions to the detection method, they can't anticipate everything. Then, a genius like Flag comes along and discovers a detection method, triggering a witch-hunt that uncovers thousands of hackers. As soon as that method is made public, the whole cycle repeats.
Hackers, read this: You'll be safe for a number of years, but as soon as a new detection method is released, you're going to be caught and humiliated. So don't do it.
when you load the rep, its going to be in fpview. The command are /fpplay on or off /fpemul 0 or 1 /fpnext to switch player
don't forget to put off all vision but testie and you'll see testie looking at xiaozi base in fog
If i remember well, that system didn't work perfectly in some circumstances and tend to show things that didn't happen, i don't remember if it was a problem with old version of the game or what but i think it wasn't possible to use it as a 100% proof.
Probably if you use a clean rep you would see this kind of occurencies in any case ... not sure though
That testie rep actually seems to show some of incontrols actions as if they belonged to testie and xiaozi too. So I think testie is clean. Someone knowing more about that program might settle this properly.