Bajadulce United States. October 13 2008 14:27. Posts 131 | Profile # |
![[image loading]](http://www.broodwarai.com/images/BWAILauncherRR.png)
UPDATE:
While BWAI Gold was a great program, the new BWAILauncher developed by poiuy_qwert far exceeds all previous AI launchers we've built and contains virtually everything our members have built over the course of the BWAIProject history. This new program allows for far greater variety than the previous limited randomness of Racine's Rebels and EntropyII .exes by allowing YOU the user to compile your own combination to suit your playing style. Or perhaps let the "Entropyze" button choose for you!
* Can be played on any map as usual + any SC version. * Standalone program will auto launch SCraft * Several categories to choose from:
EntropyAI = our best non-cheating scripts Racine's Rebels = our best pro scripts BWAIWar = our best AI vs. AI scripts Xtreme = our best Wackydoodle scripts
Download: BWAILauncher.zip
Problems? BWAILauncher @ PyMS forums
######## OLD BWAIGold Info + Links ############## + Show Spoiler + ![[image loading]](http://broodwarai.com/pages/images/news_gifs/BWAIGold.gif) Hello again. We'd like to introduce a long past due update for what amounts to the final version for BWAI. For those unfamiliar with the mod, BWAI is a modified computer AI utilizing new build order instructions. You can read more HERE @ EntropyZero.org. Download:BWAI Gold FinalSource* BWAI Gold supports any Scraft version including Multiplayer Bnet! * Standalone program. There are no installation files to deal with. * Supports any map including your own! The mod includes 2 versions that showcase our best Starcraft AI scripts over the project's history. Both versions randomly select from a database of scripts. More randomness = more replayability = more fun! Racine's Rebels features our best insane AI's. The scripts vary in difficulty and no two will be alike. Be warned however! Some games may be borderline impossible, especially for those new to the experience. Most players will have a difficult time with a single computer opponent, but TL.net seasoned veterans and nut cases might try 1v2 for total chaos.  Entropy II is a non-cheating opponent which some may already have seen at ICCUP. The computer receives no extra money whatsoever and this version is intended for the casual Scraft gamer as well as newcomers. Definitely won’t be much of a challenge for the Tl.net player. The following scripts have earned a place in BWAI Gold: Adun, Ahzz, Ashara, Avance70, EasyChat, IskatuMesk, Peppe, Racine, Rama, Raynor, QOB, Zbath II, Zelduck, and finally ZONS.~Thnx to all that have supported this mod. ############################################## BWAI Melee Challenge II was built exclusively for BWAI Gold as a fun way to test your mad playing skillz and just impress the hell out of everyone while showing your support! Simply enter your replay data into our replay calculator and presto, it will rate your game! You can post your replay here, there or email it and we’ll find it eventually as well as post it on our ladder. Team Liquid.net players REPRESENT!############################################# Final words and additional no-brainer info:+ Show Spoiler + AI scripting is entry level modding and its simplistic nature is what makes it so accessible. These scripts were created by everyday Starcraft players with little or possibly no programming experience whatsoever. They simply wanted to have fun rearranging the computer's build orders. So don't expect some mind-boggling computer to "out think" you or present some in depth gaming experience. It isn't going to happen. The SC computer sometimes has a mind of its own and occasionally it has a dud game. If you avoid anti-computer exploits such as peon harass, or other obnoxious strats such as cannon rushes, or proxy builds then the computer will offer a fun challenge. Tho this is the last update for BWAI in terms of scripting, all is not dead! A small team of programmers lead by Kovarex is working on a project called BWAPI. Unlike scripting, the BWAPI project functions outside the realm of the hardcoded internal Ai engine and will change the way SCraft computers operate. Nothing comes easy, and this is anything but your typical Starcraft "modding" project. If completed, it will deliver the next generation of BWAI and is guaranteed to blow the Starcraft Community away! … so stay tuned! Last edit: 2010-03-12 04:17:49 |
| |

|
eth0x Canada. October 13 2008 14:30. Posts 208 | Profile Blog # |
| Very nice, been looking forward to an update for a while. |
| | Because he is Mantoss, the incarnation of masculinity and awesomeness. |  |
|
|
illeszt United States. October 13 2008 14:34. Posts 349 | Profile Blog # | |
| |
|
Jyvblamo Canada. October 13 2008 14:51. Posts 8301 | Profile Blog # |
| Wow, definitely will check this out. |
| |
|
ketomai United States. October 13 2008 14:55. Posts 1608 | Profile # |
| I tried out racine's rebels, and there seems to be a glitch with ahzz's AI o.O. |
| | "I got 99 problems and 50% include Protoss" ~Shotcoder |  |
|
|
illeszt United States. October 13 2008 14:56. Posts 349 | Profile Blog # | |
| |
|
SnowFantasy United States. October 13 2008 14:56. Posts 2768 | Profile Blog # |
On October 13 2008 14:27 Bajadulce wrote: Entropy II is a non-cheating opponent which some may already have seen at ICCUP.
What? Is this what I think it is? LoL.
On another note, I'm downloading now. Looks neat. |
| |
|
Centric United States. October 13 2008 17:19. Posts 1956 | Profile Blog # |
| What qualifies as a good score? |
| | Super serious. |  |
|
|
ArC_man United States. October 13 2008 17:54. Posts 1651 | Profile Blog # |
| Did you guys ever implement the micro stuff? |
| |
|
ashara France. October 13 2008 18:56. Posts 3 | Profile # |
The score formula rewards macro oriented games, ideal length should be between 20 and 30 minutes. Playing against 2 or more AIs means a better score as your unit score will increase. Killing AI opponents too quickly won't give a good score though.
Playing 1v2 against Entropy I can get a score around 4000. But I'm not a good Starcraft player so my guess is that people here can get much higher scores. |
|
|
grobo Japan. October 13 2008 19:21. Posts 4334 | Profile Blog # |
| Been waiting for this update for a while now, can't wait to try it out. |
| | それは無理でござる |  |
|
|
Boblion Andorra. October 13 2008 19:23. Posts 5752 | Profile Blog # |
What is the name of the AI who has Apm and cheat ? ( i mean the non-scripted AI ) |
| |
|
ashara France. October 14 2008 19:04. Posts 3 | Profile # |
| The BWAPI project presented in Bajadulce's spoiler is a non-scripted AI. But I don't know any finished non-scripted AI. |
|
|
Bajadulce United States. October 16 2008 03:17. Posts 131 | Profile # |
On October 13 2008 14:55 nevake wrote: I tried out racine's rebels, and there seems to be a glitch with ahzz's AI o.O. Fixed for the Final version that is now updated in first post:
BWAI Gold Final * AI announcements removed for standard play... WORSHIP THE FOG!  * Death Match Mode Gas2Kills trigger reduced slightly. * Ahzz Zerg fixed.
On October 13 2008 14:56 illeszt wrote: i just played 1v1 in Racine's Rebels mode zvp: my bwai calculated score was 2133 That was nice playing! thnx for the support.
Last edit: 2008-10-16 04:09:12 |
| |
|
CharlieMurphy United States. November 15 2008 08:43. Posts 21966 | Profile Blog # |
| So do the comps use current Pro gamer build orders? Like FE protoss and shit like that? |
| | ..and then I would, ya know, check em'. (Aka SpoR) |  |
|
|
kNyTTyM United States. November 15 2008 08:46. Posts 4349 | Profile Blog # |
| ooo I love playing bwai. I achieved c- level by playing almost only racine/rama |
| | Pure ^^ |  |
|
|
CharlieMurphy United States. November 15 2008 08:48. Posts 21966 | Profile Blog # |
lol, so you're saying that the computers are D+/C-
Is it possible to beat 7 of these comps?
Last edit: 2008-11-15 08:53:19 |
| | ..and then I would, ya know, check em'. (Aka SpoR) |  |
|
|
Pokebunny United States. November 15 2008 09:08. Posts 4688 | Profile Blog # |
| Does this stuff work with Chaoslauncher for online play? |
| "Five years ago, there was a team named GO with a coach named Cho.... So, when Xellos played, he'd make the GO face. Always. It looked like this: (–_–). Win or lose, (–_–). GO face meant "no fear."" - Hot_Bid
"Pokebunny owns!" - cursor |  |
|
|
ramen247 United States. November 15 2008 09:12. Posts 1179 | Profile # |
| lol at least give the entropy good build orders... |
| | i hate this ugly firebat. i want a marine. |  |
|
|
kNyTTyM United States. November 15 2008 09:21. Posts 4349 | Profile Blog # |
On November 15 2008 08:48 CharlieMurphy wrote: lol, so you're saying that the computers are D+/C-
Is it possible to beat 7 of these comps?
rama is like d/d- maybe.
racine is probably d+ you are very limited to strategies in racine but playing it helps you bring your macro up. I am pretty positive you cant beat seven computers. |
| | Pure ^^ |  |
|
|
|   | 1 2 Next All |