Happy birthday Emp!
TL Mafia 3 [Night 5]
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Ace
United States16096 Posts
Happy birthday Emp! | ||
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United States16096 Posts
On October 25 2008 18:46 Bockit wrote: It's ok I'm pretty sure plexa will die either first night or first lynch omg no let him live till day 3 plz T_T | ||
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1.) I'm going with Emp on the we need a plan idea. Of course it has to be decentralized in a way that the suicide bomber can't do too much damage. I've got a little something in mind, but I haven't found a safe way to implement it, yet. 2.) We don't have too many clues. I think the decaf clue is ridiculously obvious, and that he's a surefire target. However, remember the best way to actually lynch someone is not only clues but on behavior also. 3.) The lynching inactives plan I like. It's a small game, so chances of hitting mafia are slightly increased. Also with a smaller game going "silent" isn't easy and everyone will be scared of the random lynch so they must post. More coming soon. | ||
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With no Mayor, Pardoners and bodyguards we already know that we can't look to anyone for guidance. Of course, assuming some of the people with certain roles are going to take leadership positions - we really don't have to. Who am I talking about? Vets and Jack of All Trades. Why these 2? When the mafia hit someone and they don't die 1 of 2 things happens: A.) They are a Vet, and just lose a life B.) They are a protected by a medic, in which the medic gets a notification C.) the smart medic informs the person they were targeted, hoping it wasn't a vigi hitting mafia What we are interested in is A. When the mafia realizes their kill hasn't gone through, they have to assume it's A or B. HOWEVER, in this game when no one trusts anyone else off the bat - what would you assume? How can a medic find the right target to protect so early? Or what IF the medic did find the right target? The mafia have NO way of finding out. That target speaks up. Dts check and no DTs speak up ensuring the guy is legit. Now the mafia have a problem. All the medics and Jacks can PM this guy. He on the other hand can tell them not to prot him or can ask them and all the Jacks to prot him making him invincible from mafia hits. THIS IS THE KEY! Remember the mafia STILL don't know this guy's role. Now the town has a leader, a very big target that may or may not be protected. And they want to use their suicide bomber on him. They dont know if he is being ultra protected or not, if he's a Jack or a Vet and how many lives he has. If the suicide bomber FAILS, the medics are all alive, he dies but NOW at least one of the DTs can come forward and be protected by all the Medics and Jacks. From here we now have a system where in 1 person is the "leader" but can't be easily killed. As always, I'm sure this plan can be rectified. Give feedback please. | ||
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On November 03 2008 01:02 fanatacist wrote: This. Wouldn't it be safer to lynch the person he spoke up about, and if he DOESN'T come up red then lynch the DT? By lynching the DT you have a 1:1 ratio of blue : red losses at best. With the idea I just posted, a DT who has verified himself by giving a red name could keep producing results, thus being far more useful to the town than was if he was dead. It would also take away the whole sacrifice element that would prevent DTs from speaking up; I think they would become relative loners and would try to make posts that are convincing but not too convincing, acting as one of the analysts, in order to hide their role, and their factual knowledge of who is mafia and who isn't could be lost. to clarify my previous post: We can't do this. If the mafia know we would lynch the person the DT accuses first, they'll obviously false claim and get the innocent Vet/Jack lynched amd sac themselves for the profit. If mafia know the DT is going to be lynched anyway, they will hesitate to false claim because the guy would flip red, and the accused is most likely legit so he died for nothing. We have to make sure everyone knows the DT WILL be lynched proactively. | ||
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On November 03 2008 01:21 Falcynn wrote: I'm pretty sure they can, but that's irrelevant. I'll give an example of what I mean. Mafia1 claims to be veteran. Mafia2 claims to be a detective who role checked Mafia1 and found out the he's mafia. The town rallies to lynch Mafia1, he turns up red and the town assumes that Mafia2 must be a detective since he was right. Do you see how that can be dangerous? which I'm sure they'll do. There's no way to keep the cycle of checks going to verify the entire circle without wasting DT power. | ||
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On November 03 2008 02:26 Empyrean wrote: My plan is much the same as the Mandalor plan of last game, which is to have two groups of people vote for the two top suspects. We'll have this go on for a few days, while the detectives take turns alternating checking the lists while the last detective checks one at random each night. After, say, four lynch votes, the detectives will reveal their list of how many mafia voted for each candidate, and we can use simple math from there. At this point, the two original DTs reveal their lists (and will likely be killed) while the third just waits. If any mafia decide to claim DT and give a conflicting view, the third DT will speak up. He'll likely get killed the next night as well. But still, once all the detectives are dead, we will have six-eight Mandalor style lists, as well as the names of any mafia who roleclaimed DT (since the DTs are dead, anyone who gave conflicting information by roleclaming DT will logically be mafia). Jack of All Trades? | ||
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Same trap as always, no verification and easy to break As for the lynching idea - we don't have to lynch anyone. There isn't a rule that says we have to vote. In theory it accomplishes something: 1.) Everyone abstains and no one dies 2.) Anyone that tries to vote at the last minute is more than likely mafia It's a start, but I'm not comfortable with it. I'm more interested in going after the inactive list to force everyone to post. Of course the game is still young so people need time to chime in. | ||
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Ok who do the 3 DTs report to? Assume the plan is "all 3 DTs PM their lists to random townies and have them mouth the findings" 1.) assume none of the townies are mafia In this case, all the DT findings look legit through the innocent townie but you can't tell if the DT is innocent himself. Or the mafia posing as townie is just giving good info to build trust when there is no DT telling him anything. How do we overcome this? 2.) assume the DT is mafia All he has to do is keep misreporting vote checks. This is going to be hard to punish if all the DTs are randomly vote checking lists because we'd have to hope for a collision. | ||
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