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LosingID8   USC. November 19 2008 08:57. Posts 7060 | Profile Blog |
![[image loading]](http://www.teamliquid.net/staff/LosingID8/KNF_2008_11_03/KNF_Banner.jpg)
This issue of KNF is brought to you by Infinity21, LosingID8, OneOther, and Wala.Revolution
An Exclusive 6-Part Special Article on Free Agents
- Part 1: The First Free Agents in eSports in 2009!
Source: Fomos, translated by Infinity21
- Part 2: "Free Agents" - Why?
Source: Fomos, translated by Infinity21
- Part 3: What are "Reserve Rights" and "Free Agents"?
Source: Fomos, translated by LosingID8
- Part 4: How Will It Work?
Source: Fomos, translated by OneOther
- Part 5: The First Free Agents - Song Byung Goo, Kim Taek Yong, Ma Jae Yoon, Lee Yoon Yeol (and more!)
Source: Fomos, translated by LosingID8
- Part 6: FA as an eSports Institution, the Key to Success is to Utilize It
Source: Fomos, translated by LosingID8
Fomos Interviews 3 Team Liquid Members!
- Silvano Bovo, the 20-Year-Old Who Dreams of Being a Progamer
Source: Fomos, translated by Wala.Revolution
- Marc Schnell, the Young Man Who is Learning About his Motherland
Source: Fomos, translated by LosingID8
- Michelle Martinez, from Zerg User to MTV Web Designer
Source: Fomos, translated by LosingID8
Note: Because this is Korean News Flash, in keeping with Korean style articles, I prefer to refer to gamers by their real names, and not by their IDs.
Part 1: The First Free Agents in eSports in 2009!
Translated by Infinity21
![[image loading]](http://www.teamliquid.net/staff/LosingID8/KNF_2008_11_18/FA_1.jpg) Free agency (abbreviated FA, not FrozenArbiter), introduced by Major League Baseball in America in 1976 and currently being used in a variety of professional sports, will at last be implemented in StarCraft.
FA, a modification of the announcement made last 2006, March 22nd at the progaming education meeting(?), will result in the first batch of players eligible for FA in the upcoming year.
At the time, KeSPA stated the specifics on becoming a free agent through policy 41. According to the policy, for corporate sponsored teams, over 5 years, for non-corporate sponsored teams, over 4 years of playing experience, the status of FA will be granted.
Additionally existing professional gamers who have been playing for over 3 years will be allowed to become FAs. For the pro gamers who have been playing at the time the policy took effect, they are scheduled to get their FA licenses once 2008 passes in 2009.
Therefore, out of the players who were pro gamers at the date in which the requirements for getting a FA license (2006, March 22nd) were set, those who participated in at least 15% of the team league games since then will acquire the their FA license in 2009.
Out of the current pro gamers, there are 158 players who played in team leagues in the last 3 years. Out of those, there are 40 players who played in the minimum requirement of 15% of the yearly games. (3 of 20 in 2006 and 7 of 44 in 2007).
Excluding the players who joined the Air Force or those who are predicted to not meet their 15% game quota, it has been estimated that approximately 30 gamers will get their FA license in 2009.
The establishment of the first FA has a significant meaning. As the players’ contracts terminate, they are able to freely move to different teams and get a fair compensation for their accomplishments.
Source by Reporter Shim Hyun
Part 2: "Free Agents" - Why?
Translated by Infinity21
![[image loading]](http://www.teamliquid.net/staff/LosingID8/KNF_2008_11_18/FA_2.jpg) The reason why free agents have come into place goes all the way back to 2005.
Since 2004, as corporate sponsored teams continue to be established and true pro gamers who get paid a stable salary come into existence, concerns have been raised on potential problems with players transferring to other teams. Two cases occur one after another in 2005 to support their concern.
February of 2005, Choi Yeon Sung (iloveoov), a part of SK Telecom, signed with KTF although his contract with SKT has not been terminated. As the truth came to light, there was a great controversy. Afterwards, Choi reported a termination of contract to KTF and resigned with SKT. Although this could have grown into a much bigger problem involving lawsuits, the case came to a close when Choi was reprimanded with a 3 month ban from team leagues and a total of 5 million Wons (approx. $5000 USD).
Although this case showed a dire need for a policy relating to relocating players in order to prevent future outbreaks, no action is taken and a new problem arises.
6 months after the “double contract” incident, September 2005, Lee Byung Min (GoodFriend) who was at the time a part of Pantech & Curitel, refused to extend his contract with P&C and signed with KTF. This left a precedent for a player to move freely to a different team once a player’s contract terminates. And in a shocking moment, this opened up an opportunity for non-corporate team members to leave the team en masse.
KeSPA, who had neglected to address the concerns of relocation since the birth of corporate sponsored professional teams, was put under the spotlight and proceeded to prepare a new policy after the end of the 2005 season.
As such, KeSPA announced a new policy on March 22nd, 2006, defining the requirements of acquiring a FA license, its application, and preparing for the introduction of free agents.
Source by Reporter Shim Hyun
Part 3: What are "Reserve Rights" and "Free Agents"?
Translated by LosingID8
![[image loading]](http://www.teamliquid.net/staff/LosingID8/KNF_2008_11_18/FA_3.jpg) Reserve Right is a system that was created by the MLB in 1879. It is a system that gives the team an exclusive right to contract the player the next season. Because of this, even if a player's contract expired, it made it impossible to change teams.
From the player's perspective as the supplier in the labor market, it was an extremely disadvantageous system. This Reserve Right is the reason why players are considered property of the team. Accordingly, this is why players often have 1-year contracts with the team.
Even though this is disadvantageous to players in all of professional sports, the reason why it is recognized is to maintain equality amonst teams. If Reserve Right were not honored, then a team with great financial backing could buy all the skilled players, and would hold a monopoly in the league. In this were the case, an effect would be that teams would suddenly do well or do poorly. This is why teams currently get the first right to extend the contract another year. If this is the case, a player can only play for one team, and it is a problem that compared to their skill they may receive a low salary. But professional sports still do this to maintain some balance amongst teams.
It is nearly unheard of for a player to ask for a raise or to leave while they are still under contract. Imagine if a player that had the most home runs in the middle of a season asked for a raise or else he would leave teams? This is why Reserve Right is important. Many fans are mistaken, and believe that their favorite player is being paid less than they deserve. They think that they should get a pay raise or be traded to a different team. But this would be very dangerous for professional sports.
Does this mean someone who is unfairly being paid a lower amount than they deserve has to remain a victim? No, this is where the concept for Free Agent comes into play, an institution designed to protect players' rights.
Source by Reporter Shim Hyun
Part 4: How Will It Work?
Translated by OneOther
![[image loading]](http://www.teamliquid.net/staff/LosingID8/KNF_2008_11_18/FA_4.jpg) This upcoming 2009 year, free agent system will be implemented for the first time in e-Sports history. How will it be enforced and how it will be processed?
Rules and details of free agency are now clearly written in the 41st section of the e-Sports Official Rules. Starting in 2009, progamers who have been active since March 22nd 2006 and played in at least 15% of team games will be the first players to receive the free agent status. That will be the mark of a significant change in the e-Sports scene.
Once the free agents are chosen, how will the rest of the process work? Each player who receives the status has the right to either accept or waiver it, depending on his wishes.
A player who chooses to accept the free agent status then has 30 days to lead a contract with his respective progame team. This essentially means the player has the power to make requests and demands (regarding salary and etc), and his team must make a decision to accept or decline in 30 days. If a contract isn’t met, the player can then start contacting other teams for contracts.
The new team that the free agent joins has to reimburse the player’s former team by paying 200% of the player’s salary, or pay 100% of the salary along with one additional player outside of the team’s six primary players.
Although these rules have been set, e-Sports has not yet decided how many of them to actually enforce. The officials are still discussing and weighing all the possible problems that might come up.
For example, the percentage of games the player needed to have played in order to gain the free agent status was initially set at 25%, but lowered to 15% in August of 2007. Furthermore, e-Sports, unlike other professional sports, has varying starting and ending points of contracts depending on each team. These are only a handful of problems that must be dealt with before the system is used.
“We are making very careful decisions after long considerations in every issue,” said one of e-Sports board members. He added, “Small details regarding the requirements for the status and how it will be implemented will be confirmed sometime after mid November.” That includes all the aspects of the system: contract process, reimbursements, team interactions, and etc.
Lastly, players who were not licensed prior to March 22nd 2006 will have to wait until 2011 to become free agents.
Source by Reporter Shim Hyun
Part 5: The First FAs, Song Byung Goo, Kim Taek Yong, Ma Jae Yoon, Lee Yoon Yeol (and more!)
Translated by LosingID8
![[image loading]](http://www.teamliquid.net/staff/LosingID8/KNF_2008_11_18/FA_5.jpg) The first eSports Free Agent Market is Opening. After the induction of regulations, there will be a large market for the first FA's.
It was decided that progamers that had been registered before March 22nd, 2006, and had been on a team for 3 consecutive years. They also had to have played in at least 15% of the matches.
Accordingly, in the 2006 season there were 20 team matches, so 15% is 3 games, and in 2007 44 matches were played, so 15% is 7 games. The number of matches to be played in the 2008 season is undetermined as of yet, but those that also play in 15% of these matches will be qualified to become FAs.
However, activity in Air Force ACE will not be included when determining eligibility for FA. Air Force ACE is not equivalent to the other progaming teams, so even if they participate in leagues it will not be recognized. Thus, Lim Yo Hwan (Boxer), Lee Joo Young (Oversky), Park Jung Suk (Reach), and Oh Young Jong (Anytime) among others such as Hong Jin Ho (Yellow) and Cha Jae Wook (Cloud) are excluded from the FA selection process.
Since the 2008 requirements are still undetermined, it is impossible to tell exactly who will qualify. But based on their history in 2006 and 2007 (assuming in the 08-09 season 66 games are played) those that play in at least 10 games will be eligible to become FAs. By this criteria, 26 progamers should be eligible.
The prospective FAs are on various teams and include all three races, but their experience and skill level are at the top of the progamers.
Out of the three races, protoss users are the most numerous. The biggest name is "Commander-in-Chief" Song Byung Goo (Stork). He became a progamer on April 1st, 2005, and since participated in 15 matches in 2006, 40 in 2007, and has already played in 19 in 2008. This automatically qualifies him to be a FA.
Other than Song Byung Goo, "Revolutionist" Kim Taek Yong (Bisu), "Thunder" Yoon Yong Tae (Free), "Distinguished Protoss" Park Young Min (Much), and "Spirit" Park Ji Ho (Pusan) are other progamers that are the main players on their respective teams. Seo Ki Soo (Tester), Park Sung Hoon (TT), Park Jong Soo (Soo), Ahn Ki Hyo (Rock), Jun Tae Gyu (Zeus) make up the rest of the 10 total protosses.
After protoss, next in number is zerg. Because it is so hard to have a sure zerg card in the lineup, it is expected that zerg users will be in great demand once the FA market opens. The two main headliners for zerg FAs are Park Chan Soo (Luxury) and "BonJwa" Ma Jae Yoon (Savior).
Other than the aforementioned zergs are "Man of Virtue" Kim Joon Young (GGplay), "God of War" Park Sung Joon (July), Kim Yoon Hwan (Calm), Park Myung Soo (Yellow[arnc]), Kim Dong Hyun (Saint), Lee Jae Hwang (JiHyun), Shin Jung Min (Max) complete the 9 zergs who are awaiting eligibility to become FAs.
Finally, the 7 terrans who may become free agents are "Genius" Lee Yoon Yeol (Nada), Yum Bo Sung (Sea), Jin Young Soo (Hwasin), Lee Sung Eun (Firebathero), Byun Hyung Tae (Iris), Jun Sang Wook (Midas), Ko In Kyu (Canata).
There is a large possibility that there will be fierce competition to bring these big names to different teams, and likewise there is a large possibility that there will be a lot of care in writing new contracts to block the possiblity of FA trades.
There is a lot of anticipation that these due to these new FAs that there will be large increases is salaries and bonuses (called "FA DaeBak") just like in traditional sports.
After the large boom of establishing progaming teams in 2004, players salaries have steadily increased, and due to the frequency of multiple-year contract renewals, the cost of certain players have swelled to an extreme. Thus, progaming teams began to avoid extended contracts (i.e. 5 years at a time), an increased effort to actualize players' salaries was a prospect that could not be ignored.
However, Proleague is no longer an annual event, and the new rules to play all races has caused a disparity in the power of the races is deepening. This has caused having a strong card to play all three races a more urgent problem than before, and could cause the value of some players to be much higher than expected.
Source by Reporter Shim Hyun
Part 6: FA as an eSports Institution, the Key to Success is to Utilize It
Translated by LosingID8
![[image loading]](http://www.teamliquid.net/staff/LosingID8/KNF_2008_11_18/FA_6.jpg) When a player's contract from a specific team expires, he can choose a team that he likes without any restrictions. He has the right to move to a different team according to his own intentions. Unlike player-player or player-money trades where the team holds the rights, FA gives the individual player the right.
If FA becomes a fixture in eSports, the transfer of a player can have positive effects on both the player and the team, and it will be a new source of energy for the eSports world.
Of course, skill is the primary basis for salary, and this allows players to receive fair compensation. Players can strive their hardest to bring out the best results until they are eligible to be FAs, and thus will be able to earn the amount they deserve.
This is also positive because it gives players a clear goal and way to take care of themselves. From the perspective of the corporate sponsors, it gives them a new way of controlling supply and demand.
FA also allows players that are receiving large salaries who feel like they don't match well with the team to move.
One player that is expected to be an FA in 2009 said that "FA is definitely something great from the player's perspective. However, it will really depend on the support of each progaming team." He also said, "Players will now of course strive to show results so that they can become FAs, and I am expecting the progaming teams to positively use their resources to utilize FA."
It is also important to note that the state of the economy will have an effect. Since the progaming team are sponsored by large companies, the amount the companies are willing to spend will heavily depend on how that company fares economically. It is great that FA is being instituted, but it really depends on how large of a sum the players will be asking for. But of course, you can't really predict what will happen until it is put into action.
The beginning is always important. There is still a lot of time remaining before eSports is introduced to the FA system for the first time. However, there are so many unknowns that it will take a lot of careful preparation to make sure that things go smoothly.
Source by Reporter Shim Hyun
Fomos Interviews G.s)NarutO, snowbird, and mnm
![[image loading]](http://www.teamliquid.net/staff/LosingID8/KNF_2008_11_18/narutosnowbirdmnm.jpg) Silvano Bovo, the 20-Year-Old Who Dreams of Being a Progamer Translated by Wala.Revolution
Silvano Bobo a resident of Kaarster See, north of Cologne, is a young German adult of Italian descent who dreams of becoming a progamer one day. He currently attends Heinrich Hertz Berufskolleg (university), loves video games and wishes to become a professional gamer. He finds it intriguing that one can earn money while playing games. He acknowledges that earning salary, becoming a 'professional' gamer, is a not a smooth road.
Silvano was amazed at and afraid of the fact how Koreans toy with foreigners - he saw the famous Christoph 'MonDragon' Semke of ToT clan, who is the best in Germany, 3rd placer in WCG 2007, was no match for Koreans. When he plays with Christoph, he always has a hard time; how Koreans play against Christoph makes him speechless.
He wonders and comtemplates at how games draw people, and eventually, build a community. He learned Korean playing against Korean progamers and top amateurs on US West Battle.net server as he played and interacted with them. Most people address Korean progamers by their respective game IDs, but he has learned their Koreans names and how to write them in Hangul, the Korean alphabet.
Mr. Silvano wishes to enter professional team mTw and when SC2 comes out, claims to have the determination to practice a rigorous schedule like that of a progamer, around 10 hours a day. The dreaming boy wants to convey a message to the Korean progamers: there is a substantial foreign fanbase and that they watch VODs, which demonstrate their dedications.
Marc Schnell, the Young Man Who is Learning About his Motherland Translated by LosingID8
Marc Schnell, age 25, is currently a 4th-year university student at Ludwig-Maximilian Universitaet studying philosophy. His mother is Korean, so he is a Korean-German. Also, he has always liked gaming, and has been playing since it's release. He also has experience representing Germany in the game Nation War. After he found out that Starcraft is very popular in Korea, he realized that he wanted to know more about Korea.
Marc and his mother converse in German, and when he was a child his mom mentioned attending Korean language school, but at the time he wasn't interested. This was because he considered himself German. When he was young he thought there was the possibility of other kids teasing him if he spoke another language.
But Marc changed. When he was 16, he went to Korea with his mother and made a lot of fun memories. Because Korea had a more developed IT/Internet infrastructure than Germany, he was very surprised to see how developed Korea was with his own eyes. In his mind, Korea was like the Phillipines, a country not as developed as Germany. After that year, he has gone to Korea every year to meet relatives, and since he was 20 he has attended Yonsei University's Korean language program to study Korean.
By getting to know Korea, Marc has changed. Although he is German, he knows that he has the soul of Korean living inside of him. He revealed that in the future in order to know Korea more he wants to either work or study abroad in Korea so he can stay for an extended period of time.
Michelle Martinez, from Zerg User to MTV Web Designer Translated by LosingID8
Michelle Martinez, age 26, lives in New York and is a web designer for MTV International. She is also an office worker quite absorbed with the charm of the Korean eSports scene.
Michelle first got interested in games in 2001 during the first semester of her junior year. At the time she didn't want to study for her finals, so she started playing games. A friend at the time suggested Starcraft, and since they she has been interested in it. She was interested in the fact that you could make your own strategies, the diversity in teamplay and 1 on 1, and the fact that every time you play it was like a different game.
She became interested in Korean eSports because in 2004 her friend invited her to the Las Vegas and Los Angeles American WCG Finals. At the time, she met a lot of people, and this is when she first heard of professional Starcraft matches in Korea. Through WCG she learned that Korean players are the best in the world.
One of Michelle's high school friends was half-Korean, and through her she was able to learn basic Korean and Korean culture. She has a Korean keyboard, and she attends an ethnic Korean church. She expresses interest in wanting to become closer to Korea.
Until now she has only heard a lot of things about Korea, but now she wants to go to Korea herself. Also, through her goal to learn Korean you can feel her love for Korean eSports.
Source by Reporter Kim Sun Moon
Please continue further discussion on this interview in the original thread
Let us know what you think of Korean News Flash! Your feedback is very much appreciated!Last edit: 2008-11-19 10:22:44 |
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Senx   November 19 2008 09:10. Posts 757 | Profile Blog |
Nice writeup.. lots of comments on the fomos site, i wonder what they're writing about you guys..  |
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Superiorwolf   United States. November 19 2008 09:17. Posts 2977 | Profile Blog |
Really great Korean News Flash! I liked the explanation of FA and the interviews |
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omfghi2u2   United States. November 19 2008 09:18. Posts 542 | Profile Blog | |
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alffla   Hong Kong. November 19 2008 09:19. Posts 13083 | Profile Blog |
AWESEOMEE :D:D:D:D:D:D THANKS GUYS!! so much
ㄱㄳㄳㄳㄳㄳㄳㄳ |
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PanoRaMa   United States. November 19 2008 09:20. Posts 4234 | Profile Blog |
| epic post! great stuff you guys, much appreciated |
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fnaticAugury   United States. November 19 2008 09:26. Posts 376 | Profile Blog |
| Very nice write up, will be interesting to see how the FA game turns out. |
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littlechava   United States. November 19 2008 09:27. Posts 6288 | Profile Blog | |
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Realpenguin   United States. November 19 2008 09:27. Posts 7687 | Profile |
what a baller newspost. 
Thanks for the explanation of the FA system. |
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cgrinker   United States. November 19 2008 09:29. Posts 2845 | Profile Blog |
| Thanks for the writeup. Nice Job. |
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Gretchen   Germany. November 19 2008 09:31. Posts 111 | Profile Blog |
![[image loading]](http://www.teamliquid.net/staff/LosingID8/KNF_2008_11_18/KNFfrontpage.jpg)
Thats a quite disturbing picture.
"One of these things is not like the others, One of these things just doesn't belong, Can you tell which thing is not like the others By the time I finish my song?" |
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mikeymoo   Canada. November 19 2008 09:32. Posts 5882 | Profile Blog |
Thanks are always in order. Greatly appreciated, guys! |
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ish0wstopper   Korea (South). November 19 2008 09:33. Posts 342 | Profile Blog |
| STORK IS GONNA LIVE UP TO OSL CURSE!!! |
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GHOSTCLAW   United States. November 19 2008 09:35. Posts 10240 | Profile Blog |
awesome writeup.
FA is going to make proleague even more interesting, and also harder to keep track of. |
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infinity21   Canada. November 19 2008 09:36. Posts 4479 | Profile Blog |
Thanks for your hard work Joseph  |
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mnm   United States. November 19 2008 09:37. Posts 4420 | Profile Blog |
o.O;; i dont feel like i belong here..
but besides that.. the free agent thing is cool.. where have i heard the term before?.. mafia?
Last edit: 2008-11-19 09:39:22 |
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infinity21   Canada. November 19 2008 09:37. Posts 4479 | Profile Blog | |
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Not_Computer   Canada. November 19 2008 09:38. Posts 1465 | Profile Blog |
this had me smiling all the way through  |
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brjdrb   United States. November 19 2008 09:42. Posts 576 | Profile Blog |
| great writeup. thanks so much for explaining the FA system. i hope it works well |
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IntoTheWow   Argentina. November 19 2008 09:49. Posts 25193 | Profile Blog |
| Wow great newspost. Im eager to see how this FA thing works. Hopefully it will spice things up!~ |
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GearitUP   United States. November 19 2008 09:53. Posts 337 | Profile |
| Awesome writeup, Thanks for the info about the FA system that is soon to be. How long are koreans supposed to be in the airforce... when they leave the airforce are they too allowed to be FA? |
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p4NDemik   United States. November 19 2008 09:57. Posts 2905 | Profile Blog |
| epic job by the translating team. I've been looking forward to reading these articles on free agency for a while now. Thanks! |
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Ghardo   Germany. November 19 2008 09:59. Posts 1056 | Profile Blog |
great.
interesting interview partners |
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Racenilatr   United States. November 19 2008 10:16. Posts 2695 | Profile Blog |
| very nice. I am a bit wary on FA though....might mix things up TOO much |
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LosingID8   USC. November 19 2008 10:27. Posts 7060 | Profile Blog |
On November 19 2008 10:16 Racenilatr wrote: very nice. I am a bit wary on FA though....might mix things up TOO much
not really, only 20something progamers are eligible to become FAs. the next round will be in 2011. sure some of them will be major players, but if their team really wants to keep them and they enjoy being on that team they will end up staying there.
this is exciting for teams like woongjin, a team with bad results recently that might be able to buy a big name, perhaps a stronger terran card? |
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LosingID8   USC. November 19 2008 10:28. Posts 7060 | Profile Blog |
On November 19 2008 09:53 GearitUP wrote: Awesome writeup, Thanks for the info about the FA system that is soon to be. How long are koreans supposed to be in the airforce... when they leave the airforce are they too allowed to be FA?
the length of military service keep shrinking, but as of now i think its like 22 or 24 months.
because their games on ACE don't count towards the FA counting system, they don't meet the criteria to become free agents until 2011 assuming they play at least 15% of the matches. but then again, as soon as the are out of the military they are technically... free agents? lolLast edit: 2008-11-19 10:30:58 |
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d_so   United States. November 19 2008 10:29. Posts 1112 | Profile Blog |
hi mnm. you're cute.
200 percent reimbursement for free agency? That's basically 2x the NBA's luxury tax but applied irrespective of team's current payroll. that is absolutely ludicrous and a lose-lose situation for everyone:
1.) It reduces the player's bargaining power. the original team knows that any opposing team which wants to sign the free agent has to pay 3x the contract demand of the free agent ( contract to player, 200 percent reimbursement to other team).
2.) It restricts a team's ability to sign free agents, thereby limiting the competition and giving the original team an unequal amount of bargaining power. Teams therefore will only look to sign players who they consider capable of giving benefits equal to 3x the cost of the contract. That's crazy!
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LosingID8   USC. November 19 2008 10:33. Posts 7060 | Profile Blog |
On November 19 2008 10:29 d_so wrote: hi mnm. you're cute.
200 percent reimbursement for free agency? That's basically 2x the NBA's luxury tax but applied irrespective of team's current payroll. that is absolutely ludicrous and a lose-lose situation for everyone:
1.) It reduces the player's bargaining power. the original team knows that any opposing team which wants to sign the free agent has to pay 3x the contract demand of the free agent ( contract to player, 200 percent reimbursement to other team).
2.) It restricts a team's ability to sign free agents, thereby limiting the competition and giving the original team an unequal amount of bargaining power. Teams therefore will only look to sign players who they consider capable of giving benefits equal to 3x the cost of the contract. That's crazy!
remember that not all the rules are quite set in stone yet. they are still tweaking with things.
but yes i agree it seems a little high. |
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d_so   United States. November 19 2008 10:38. Posts 1112 | Profile Blog |
On November 19 2008 10:33 LosingID8 wrote: Show nested quote +On November 19 2008 10:29 d_so wrote: hi mnm. you're cute.
200 percent reimbursement for free agency? That's basically 2x the NBA's luxury tax but applied irrespective of team's current payroll. that is absolutely ludicrous and a lose-lose situation for everyone:
1.) It reduces the player's bargaining power. the original team knows that any opposing team which wants to sign the free agent has to pay 3x the contract demand of the free agent ( contract to player, 200 percent reimbursement to other team).
2.) It restricts a team's ability to sign free agents, thereby limiting the competition and giving the original team an unequal amount of bargaining power. Teams therefore will only look to sign players who they consider capable of giving benefits equal to 3x the cost of the contract. That's crazy!
remember that not all the rules are quite set in stone yet. they are still tweaking with things. but yes i agree it seems a little high.
rofl your location is USC.
yeah someone needs to introduce Korea to the NBA's salary cap structure. if they leave this sort of compensation plan, that's basically a Poison Pill + Luxury Tax + Restricted Free Agent Compensation all tied together. |
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baubo   China. November 19 2008 10:56. Posts 1843 | Profile |
On November 19 2008 10:29 d_so wrote: hi mnm. you're cute.
200 percent reimbursement for free agency? That's basically 2x the NBA's luxury tax but applied irrespective of team's current payroll. that is absolutely ludicrous and a lose-lose situation for everyone:
1.) It reduces the player's bargaining power. the original team knows that any opposing team which wants to sign the free agent has to pay 3x the contract demand of the free agent ( contract to player, 200 percent reimbursement to other team).
2.) It restricts a team's ability to sign free agents, thereby limiting the competition and giving the original team an unequal amount of bargaining power. Teams therefore will only look to sign players who they consider capable of giving benefits equal to 3x the cost of the contract. That's crazy!
Glad to see that I wasn't the only person who was floored by this part. I mean, it makes no sense. Considering all the professional sports leagues out there, there are plenty of models for KESPA to analyze and decide what works... and THIS is what they come up with!?
To further expand on your #2, this scenario will only happen if one team has an absurdly high revenue compared to another team in order for FA to work. Or basically something like the Yankees signing players from the Pirates, because their payroll differential is so huge. I think this results in more competitve balance given the lack of a salary cap, since it prevents a really rich team from just signing everyone. But if they wish this, why bother with FA in the first place?
In the end, I think a soft cap ala NBA's CBA works best. Teams can retain the players they develop, and bad teams can clear cap space for impending FAs to improve quickly. Good for competitve balance and for team loyalty. |
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Hot_Bid   Braavos. November 19 2008 11:00. Posts 22091 | Profile Blog | |
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d_so   United States. November 19 2008 11:10. Posts 1112 | Profile Blog |
On November 19 2008 10:56 baubo wrote: Show nested quote +On November 19 2008 10:29 d_so wrote: hi mnm. you're cute.
200 percent reimbursement for free agency? That's basically 2x the NBA's luxury tax but applied irrespective of team's current payroll. that is absolutely ludicrous and a lose-lose situation for everyone:
1.) It reduces the player's bargaining power. the original team knows that any opposing team which wants to sign the free agent has to pay 3x the contract demand of the free agent ( contract to player, 200 percent reimbursement to other team).
2.) It restricts a team's ability to sign free agents, thereby limiting the competition and giving the original team an unequal amount of bargaining power. Teams therefore will only look to sign players who they consider capable of giving benefits equal to 3x the cost of the contract. That's crazy!
Glad to see that I wasn't the only person who was floored by this part. I mean, it makes no sense. Considering all the professional sports leagues out there, there are plenty of models for KESPA to analyze and decide what works... and THIS is what they come up with!? To further expand on your #2, this scenario will only happen if one team has an absurdly high revenue compared to another team in order for FA to work. Or basically something like the Yankees signing players from the Pirates, because their payroll differential is so huge. I think this results in more competitve balance given the lack of a salary cap, since it prevents a really rich team from just signing everyone. But if they wish this, why bother with FA in the first place? In the end, I think a soft cap ala NBA's CBA works best. Teams can retain the players they develop, and bad teams can clear cap space for impending FAs to improve quickly. Good for competitve balance and for team loyalty.
honestly, this actually gives the high-revenue teams more power since they're the only ones that can afford to pay the compensation fee.
since the rules are still in the transition phase let's give them time to settle things out. i really hope they revise the rules though. Korea has had a long history of miscalculating labor/business relations and this will only further add to it if it's not changed.
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| | Flash: If I think back on it, due to my win at such an early age I think I got too cocky to believe I don't need to change to become better. I will change so my weaknesses will not be as obvious and become a better player. |  |
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RamenStyle   November 19 2008 11:33. Posts 1567 | Profile |
I have been waiting for this article.
Still there are some things that confuse me. How can Luxury be eligible for free agency? Shouldn't free agency come into play when the contract expires? Lux just signed with KTF, and I doubt he got a 5 months contract. So if Lux is eligible, it means he can just opt out of his contract once given FA status? |
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KOFgokuon   United States. November 19 2008 11:35. Posts 8011 | Profile Blog | |
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Tensai176   Canada. November 19 2008 11:41. Posts 1932 | Profile Blog |
SKT to pick up luxury? And some terrans...
God i wish SKT was better T_T.
Very good read, i enjoy these, keep up the good work! |
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LosingID8   USC. November 19 2008 11:50. Posts 7060 | Profile Blog |
On November 19 2008 11:33 RamenStyle wrote: I have been waiting for this article.
Still there are some things that confuse me. How can Luxury be eligible for free agency? Shouldn't free agency come into play when the contract expires? Lux just signed with KTF, and I doubt he got a 5 months contract. So if Lux is eligible, it means he can just opt out of his contract once given FA status?
no of course he's not going to leave KTF after 5 months haha
its just saying that he's one of the players that is able to become a free agent based on the requirements kespa as set.Last edit: 2008-11-19 11:50:39 |
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RamenStyle   November 19 2008 12:02. Posts 1567 | Profile |
On November 19 2008 11:50 LosingID8 wrote: Show nested quote +On November 19 2008 11:33 RamenStyle wrote: I have been waiting for this article.
Still there are some things that confuse me. How can Luxury be eligible for free agency? Shouldn't free agency come into play when the contract expires? Lux just signed with KTF, and I doubt he got a 5 months contract. So if Lux is eligible, it means he can just opt out of his contract once given FA status?
no of course he's not going to leave KTF after 5 months haha its just saying that he's one of the players that is able to become a free agent based on the requirements kespa as set.
So the FA status kicks in automatically once his contract with KTF expires, right? I'm kinda confused with that part in the article that says these players have to choose whether to gain FA status or not come 2009. Aagghh! So many questions pop in my mind about this. Maybe we should make a FAQ for the FA.Last edit: 2008-11-19 12:06:02 |
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GTR   . November 19 2008 12:09. Posts 22427 | Profile Blog |
I assume that if KTF decide to not renew Luxury's contract or whatever, then other teams can put up an offer to him.
Then KTF will have to match it or else they will lose him. |
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baubo   China. November 19 2008 12:24. Posts 1843 | Profile |
On November 19 2008 12:02 RamenStyle wrote: Show nested quote +On November 19 2008 11:50 LosingID8 wrote: On November 19 2008 11:33 RamenStyle wrote: I have been waiting for this article.
Still there are some things that confuse me. How can Luxury be eligible for free agency? Shouldn't free agency come into play when the contract expires? Lux just signed with KTF, and I doubt he got a 5 months contract. So if Lux is eligible, it means he can just opt out of his contract once given FA status?
no of course he's not going to leave KTF after 5 months haha its just saying that he's one of the players that is able to become a free agent based on the requirements kespa as set.
So the FA status kicks in automatically once his contract with KTF expires, right? I'm kinda confused with that part in the article that says these players have to choose whether to gain FA status or not come 2009. Aagghh! So many questions pop in my mind about this. Maybe we should make a FAQ for the FA.
Since we don't know the length of these players' contracts, it would be fruitless to wonder where everything stand. It's possible that many of these players have contracts extended beyond the date of FA. This shouldn't just pertain to Luxury, but other players like Savior and Stork too. Just because KTF bought his contract from OGN doesn't mean his contract is any longer than the other players.
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R3condite   Korea (South). November 19 2008 12:25. Posts 1536 | Profile |
very nice write up, some grammar mistakes here and there but can't be avoided i suppose...
interesting stuff about FA... didn't know it worked like that |
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thunk   United States. November 19 2008 12:32. Posts 5608 | Profile Blog |
Great newspost.
The Free Agent system seems really well thought out. Maybe because it's really complex I can't think of any immediate weaknesses off the top of my head. But it seems like they put quite a bit of effort into it. |
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baubo   China. November 19 2008 13:42. Posts 1843 | Profile |
On November 19 2008 11:10 d_so wrote: Show nested quote +On November 19 2008 10:56 baubo wrote: On November 19 2008 10:29 d_so wrote: hi mnm. you're cute.
200 percent reimbursement for free agency? That's basically 2x the NBA's luxury tax but applied irrespective of team's current payroll. that is absolutely ludicrous and a lose-lose situation for everyone:
1.) It reduces the player's bargaining power. the original team knows that any opposing team which wants to sign the free agent has to pay 3x the contract demand of the free agent ( contract to player, 200 percent reimbursement to other team).
2.) It restricts a team's ability to sign free agents, thereby limiting the competition and giving the original team an unequal amount of bargaining power. Teams therefore will only look to sign players who they consider capable of giving benefits equal to 3x the cost of the contract. That's crazy!
Glad to see that I wasn't the only person who was floored by this part. I mean, it makes no sense. Considering all the professional sports leagues out there, there are plenty of models for KESPA to analyze and decide what works... and THIS is what they come up with!? To further expand on your #2, this scenario will only happen if one team has an absurdly high revenue compared to another team in order for FA to work. Or basically something like the Yankees signing players from the Pirates, because their payroll differential is so huge. I think this results in more competitve balance given the lack of a salary cap, since it prevents a really rich team from just signing everyone. But if they wish this, why bother with FA in the first place? In the end, I think a soft cap ala NBA's CBA works best. Teams can retain the players they develop, and bad teams can clear cap space for impending FAs to improve quickly. Good for competitve balance and for team loyalty.
honestly, this actually gives the high-revenue teams more since they're the only ones that can afford to pay the compensation fee.
But it's much biased against big money teams than a regular FA system, where all teams battle it out on equal grounds.
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Seraphim   United States. November 19 2008 13:58. Posts 4203 | Profile Blog |
| Ray and LosingID - amazing work! Keep it up! |
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.Ix   Philippines. November 19 2008 15:03. Posts 241 | Profile Blog |
On November 19 2008 08:57 LosingID8 wrote: In his mind, Korea was like the Phillipines, a country not as developed as Germany.
LOL
edit: great post. the free agency thing is pretty crazy (and exciting.)Last edit: 2008-11-19 15:04:42 |
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cujo2k   Canada. November 19 2008 15:51. Posts 671 | Profile |
epic newspost.. great job, really. I think that the free agency is gonna have potential to really revitalize progaming and create interesting/fun storylines. |
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Mikilatov   United States. November 19 2008 17:10. Posts 1938 | Profile Blog |
| Ohman, thank you sooooooo much for writing this up. So many questions were answered about the free-agent thing, and it was fantastically written. =) Thank you so so much! I'm really glad that when this finally becomes active I won't be completely in the dark about the process. |
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RoSe.   Sweden. November 19 2008 17:11. Posts 288 | Profile |
| Ma Jae Yoon the best FA EVER!!!!!!!<333333333333 |
| | EffOrt[fOu] & Hyvaa[S.G] <3 :D |  |
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G.s)NarutO   Germany. November 19 2008 17:13. Posts 7283 | Profile Blog |
| Awesome news. FA could really change some teams, but I think most of their teams want to keep the stars and will pay quiet something for that! |
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gNs.I-ALBBA   United States. November 19 2008 17:17. Posts 2 | Profile |
| hey Michelle Martinez u live in nyc? |
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RA   Latvia. November 19 2008 18:19. Posts 160 | Profile |
Very interesting, keep it going.  |
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keit   Sweden. November 19 2008 19:56. Posts 859 | Profile Blog |
thanks alot for the translated articles, a really interesting read  |
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Itachii   November 19 2008 20:19. Posts 7224 | Profile Blog |
Amazing, thx for your hard work |
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Badjas   Netherlands. November 19 2008 21:07. Posts 305 | Profile |
| Thanks a bundle, this makes things crystal clear for me. |
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SilverSkyLark   Philippines. November 19 2008 21:17. Posts 5109 | Profile Blog |
Kinda sad about the last part of the interview, but its something not that rational, so nevermind.
mnm's last name sounds really familiar though. Last edit: 2008-11-19 21:22:40 |
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Chill   Canada. November 19 2008 22:26. Posts 12186 | Profile Blog | |
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Sunyveil   United States. November 19 2008 22:48. Posts 3204 | Profile Blog |
You know what I realized about the FA list?
NO LECAF PLAYERS.
another year of domination  |
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PePe QuiCoSE   Argentina. November 19 2008 23:42. Posts 1203 | Profile Blog |
it's funny the amount of times it's mentioned "Korea" in the last part of the interview.
Great News, thanks for clearing this up! (and yes, i'm was also surprised by the 200% salary issue) |
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RamenStyle   November 20 2008 00:10. Posts 1567 | Profile |
On November 19 2008 12:24 baubo wrote: Show nested quote +On November 19 2008 12:02 RamenStyle wrote: On November 19 2008 11:50 LosingID8 wrote: On November 19 2008 11:33 RamenStyle wrote: I have been waiting for this article.
Still there are some things that confuse me. How can Luxury be eligible for free agency? Shouldn't free agency come into play when the contract expires? Lux just signed with KTF, and I doubt he got a 5 months contract. So if Lux is eligible, it means he can just opt out of his contract once given FA status?
no of course he's not going to leave KTF after 5 months haha its just saying that he's one of the players that is able to become a free agent based on the requirements kespa as set.
So the FA status kicks in automatically once his contract with KTF expires, right? I'm kinda confused with that part in the article that says these players have to choose whether to gain FA status or not come 2009. Aagghh! So many questions pop in my mind about this. Maybe we should make a FAQ for the FA.
Since we don't know the length of these players' contracts, it would be fruitless to wonder where everything stand. It's possible that many of these players have contracts extended beyond the date of FA. This shouldn't just pertain to Luxury, but other players like Savior and Stork too. Just because KTF bought his contract from OGN doesn't mean his contract is any longer than the other players.
I don't think KTF just bought Lux's OGN contract with the same years/conditions/salary ala NBA. Lux must have got a new top-dollar multi-year contract to join KTF. This is what has been bothering me. I'm guessing that the eligible players mentioned can become FA AFTER their contracts expire, otherwise it wouldn't make much sense. The fact that these players have to choose between become FAs or not... well, shouldn't they have to choose after their contracts expire and not right now?
Meh, anyways, this KeSPA FA system sucks. I hope nothing of it is definitive and they soon make the proper changes. |
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Baddieko   Singapore. November 20 2008 03:31. Posts 569 | Profile |
I think any system dont matter for rich teams like samsung, skt and lecaf. I can see their star players don't ever want to leave their teams due to good prospect of salary and sponsership in the future. Just look at how many times a samsung or skt player left their team. Its rare. Rather its bisu joining skt.
They should do something to help weaker teams retain their star players since the objective is to maintain the competitive edge.Last edit: 2008-11-20 03:34:53 |
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emucxg   Finland. November 20 2008 04:37. Posts 1624 | Profile Blog | |
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magicman   Philippines. November 20 2008 11:57. Posts 19 | Profile |
does this mean that they might be transfered to other teams?. like the NBA?
a bit newbie to TL |
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a-game   Canada. November 20 2008 13:51. Posts 4599 | Profile Blog |
| awesome edition. thank you to those who translated, this was a lot of fun to read |
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29 fps   United States. November 21 2008 00:44. Posts 2339 | Profile |
10/5. not a blog, but still, great writeup! i now understand the FA system! it's gonna be interesting... what if all the players want to move to the same team?
maybe not all, but many.... hmmLast edit: 2008-11-21 00:44:29 |
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Blind   United States. November 21 2008 04:57. Posts 2143 | Profile Blog |
| Korean News Flash is a great way to keep TL users like me up to date with the progaming scene. I'm busy often nowadays and it's nice to be able to have a summary of what's going on. Thanks a lot and keep it up! |
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mrgerry   United States. November 21 2008 08:27. Posts 372 | Profile |
| I'm fairly new to this site and I would just like to say I love the quality of the articles and writeups that are on this website. I appreciate all the work this staff does for the starcraft community. Keep up the good work! |
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InfeSteD   United States. November 21 2008 08:46. Posts 4392 | Profile Blog |
| Excellent newspost....very proffessional losingid |
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heyitsme   November 23 2008 02:26. Posts 88 | Profile |
Kespa is not going to implement a salary cap?
This could be dangerous IMO. |
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