Just confirming I will be playing.
TL Mafia 5 [Game Over]
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mikeymoo
Canada7170 Posts
Just confirming I will be playing. | ||
mikeymoo
Canada7170 Posts
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mikeymoo
Canada7170 Posts
On March 17 2009 23:28 fusionsdf wrote: # I vote for Pyrrhuloxia He has the soundest clue analysis by far. This is a much better way to choose than what someone did last game/what they say they will do this game. Its much harder for a mafia to fake a good clue analysis (but still possible) than it is to just fake the town out by saying things like "I was a good townie last time!" ""I'm dedicated!" I'm not going to tell everyone how to vote, but I would suggest it be done on clue analysis. I'm going to agree with this. #I vote for Pyrrhuloxia On another note, I've quickly skimmed through some of these plans, and it seems that detectives checking someone out may be foiled by the Miller role? Correct me if I'm wrong, it's one of those "wake up to 5 new pages and can't be bothered yet" things that comes with the game. | ||
mikeymoo
Canada7170 Posts
On March 18 2009 06:51 semioldguy wrote: At least say how this makes me a possible suspect Old people --> hearing problems. | ||
mikeymoo
Canada7170 Posts
I'll say though that I'm inclined to agree with Ver, for the most part. | ||
mikeymoo
Canada7170 Posts
On March 20 2009 13:41 Pyrrhuloxia wrote: Well I suppose I talked about it as part of my platform because some people started supporting me because of it, but there was also the vigi plan we debated that I went from defending vociferously to eventually rejecting. And following the town but who doesn't say that. And being (hyper)active. And <3, don't forget <3. And there was more I think but no matter at this point I guess. I voted initially for clue analysis, as someone doing such heavy clue analysis didn't seem like mafia to me, and the suspicion around BC/SoG pushed me to vote Pyrr. After Pyrr started posting his ideas, I realize he was a good thinker and elected to keep my vote on him without needing to justify that. | ||
mikeymoo
Canada7170 Posts
##I vote to lynch Mandalor ##I vote to use Double Lynch for tomorrow If Mandalor flips red, SoG is pretty much in the clear. Rice is becoming increasingly suspicious, and I believe after night 2 we will be able to determine whether there are enough clues that point in his direction. | ||
mikeymoo
Canada7170 Posts
On March 21 2009 21:42 Rice wrote: haha dont waste special abilities on me , just lynch me if you honestly think my picture is enough evidence... wouldnt wanna hinder the town anymore than I already have Quoting this so a couple people can take a look at it. As a post, it stands out to me, but I'm not nearly as good at behavioural analysis than I'd like to claim. | ||
mikeymoo
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mikeymoo
Canada7170 Posts
On March 22 2009 05:25 redtooth wrote: If you are who you say you are (a blue), then you should stop casting doubts on yourself over and over again. A central leadership figure is a benefit. There are always people who will catch you if you do something detrimental to the town and press you for it. Until then, if you keep painting doubt all over yourself, then people aren't going to trust you even if you really are blue. Although true, having SoG reinforce this over and over keeps it fresh in the town's mind never to trust ANYBODY. Personally I will wait for the outcome on Mandalor to see. No matter how tricky they are, I don't think mafia would ever, ever sacrifice one KP to simply gain the town's trust (which it may not even get) @SoG: Being able to direct DT action is awesome. | ||
mikeymoo
Canada7170 Posts
On March 22 2009 06:40 Pyrrhuloxia wrote: SoG is not in the clear, really at all, if Mandalor turns red. If he turns Miller than it is nearly guaranteed that he is blue, although it could be a DT helping him who trusted him too much (and would probably die tonight), I suppose. If Mandalor is red, mafia is now down a KP but it could still be part of some master plan. @ Rice who says: "These clues are well thought out, and well hidden. Why would he make such blatantly obvious clues?" Lol, how would you know how good the clues are at this point if you aren't mafia? No one has tied a clue to Rebirth of Legend, it's possible he died before a clue was made for him, so we don't know how the clues might be working this game yet. I really don't think mafia is willing to sacrifice 1 KP for their master plan. It's too risky, and town, from your post, is still not convinced very easily. I think SoG is "pretty much" in the clear, but yes, there is a chance he is not. As long as blues don't try to centralize all their information with him/make a big web of blues (gj guys with the game balance this time), town should be alright. If we see more and more somewhat old people killing off our town, we'll figure it out in time. | ||
mikeymoo
Canada7170 Posts
@BC: Reading your post atm. | ||
mikeymoo
Canada7170 Posts
On March 22 2009 07:37 BloodyC0bbler wrote: A special note on roles: All roles must be used at night and only the Detective clue check ability and Medic ability may be used on Day 1 No way ver could use his hit, ie, mafia did our work for us, why would they kill one of the towns major targets? Shows inexperience. So no, ver could not have used his hit. Thanks. I should reread the OP and double check if each role does what I think it does. Hm, I'm almost inclined to think that they are either unorganized or inexperienced, or both. It obviously suits them to keep Scar in, so I'm wondering what they are thinking. In any case, I'm just going to keep in mind that this MAY mean the 'vet' players are less likely to be mafia. Unless it's a trap. And this is what I love about this game. | ||
mikeymoo
Canada7170 Posts
Cheers. I was just about to mention that putting Ace in jail will save him for another night. | ||
mikeymoo
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mikeymoo
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mikeymoo
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mikeymoo
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It's almost an honour to be killed early though | ||
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