Mafia VIII [GG]
Forum Index > TL Mafia |
L
Canada4732 Posts
| ||
L
Canada4732 Posts
If you want to run for mayor as a detective, but not as a veteran, for instance, you can't really make that play if people are already throwing out platforms pre-role. The fact that people essentially roulette mafia or dt into the mayor's office in this manner substantially fucks with the game because of how much inherent trust people give the mayor, deserved or not. | ||
L
Canada4732 Posts
qatol, thats exactly how you want to get elected though, with a nice branding of i dont care what my role is, over, IM BLUE< IM RED WOOO VOTE ME That's kinda the point. Removes the yomi element from the mayoral voting which makes it somewhat silly. | ||
L
Canada4732 Posts
So we have 30 total people, 1 traitor, 6 mafia total, 23 town. Mafia essentially have 7 total voting power maximum, so town auto-loses when they're under 6 people. In the worst possible scenario, mafia kill 3 per day + 1 mislynch (lets ignore double lynches b/c i'm lazy). Essentially townie numbers go 23-Current 19-Tomorrow 15-Next day 11-Day 4 7-Day 5 Add in a missed vig hit or missed double lynches and we can be out of the game by day 5. We're essentially obligated to hit correctly on day 2 or 3 or we're in the shitter. We can't fuck around and pretend that day 2-3 are clue gathering days and that we can float until day 4 and suddenly start knocking people out. What does this mean? ACTIVITY. Don't have anything to say? Think of something. If 5 pages go by and you haven't said anything you are fucking the down in the butt. I have a feeling people have been a postin' so ima post this, read and then post s'more. | ||
L
Canada4732 Posts
| ||
L
Canada4732 Posts
| ||
L
Canada4732 Posts
For that matter, I can only see Medic or DT being useful in the mayor slot too. | ||
L
Canada4732 Posts
That said, the primary asset of the pardoner position for the town is having it to prevent mafia from using it. The fact that BC claims he wants to use it seems like poor play on his part. | ||
L
Canada4732 Posts
If one of the mafia's best players takes the spot we'd be in even more shit because they would likely have enough sway to get both day 1 and 2 votes. Judging by posting activity here compared to people who are signed up outside of the thread, its fairly obvious a number of people are active in PMs at the moment. There are also, by the statistics, 2 mafia posting in this current discussion. Mafia are going to be far more enticed by the option of a second place runner up prize than in non-pardoner games. ESPECIALLY since we have such low numbers and such a limited day count. | ||
L
Canada4732 Posts
there really is no difference in the two roles this game Yes there is. Voting in a townie mayor gives us a 25% shot at killing a mafia, and voting in a mafia pardoner sets us back an entire day, which is essentially 3 extra town deaths. Either way, at this point a few people have played their poker and sent tells as to what their roles are. | ||
L
Canada4732 Posts
| ||
L
Canada4732 Posts
Hm. Mafia pardoner only sets us back if we get the first lynch correctly. What was the game where the first lynch was pardoned? I think i'm gonna go back and check that one. No, Mafia pardoner will always set us back a day and will likely block our first double lynch or our first successful double lynch. If mayor is mafia, he will look at a split town consensus and pick a non-mafia target, or he'll have an active posting mafia member start a line of reasoning towards a non-mafia target and have people switch over to that. Either way, since there's nearly ZERO we can do to proof the choice, he can't be held accountable either because a townie mayor would be making a 1 in 4 shot anyways. If the town/mafia mayor gets/sacrifices a mafia, the proper response would NOT be to assume he's a confirmed town member either way. | ||
L
Canada4732 Posts
Pardoning is a move akin to mass mafia voting. The move is done with the intention of rapidly precipitating an unrecoverable condition for the other side. | ||
L
Canada4732 Posts
Lets be crystal clear: we aren't going into a 20 day game. This game is most likely going to be decided between days 4-6. Being able to set us back an entire day is not trivial. | ||
L
Canada4732 Posts
We have to give it to someone who is good See, this is where I disagree. We have to give it to people who are long term use blues. Dts or Paramedics. Examine posting history to see if anyone is hinting they have these roles, because by my count, 2 people are already. | ||
L
Canada4732 Posts
Also, there is no problem with the Pardoner pardoning a Mafia. If it's an obvious candidate and the Pardoner uses his skill, then the Town has 2 CONFIRMED Mafia. No, see that's the problem, we don't have 2 confirmed mafia. Pardoner can pardon anyone and we'll assume he's mafia. If he double pardons, we're down a double lynch and regardless of what we do the following day, we're down a double lynch and we're still going to be shooting at the same targets. Mafia stalling in this method can assure them extra kp during critical nights and can let them cruise to a victory. How is it 'no problem' that they REMOVE OUR ABILITY TO LYNCH? Exactly how does pardoner reveal his role to the town? He doesn't do anything as pardoner until the moment he throws down the hammer and goes "lol sry no". You're seriously underestimating how early the 'end of the game' will come with only 30 players. | ||
L
Canada4732 Posts
| ||
L
Canada4732 Posts
| ||
L
Canada4732 Posts
But that is very difficult to do. No it isn't. Its incredibly fucking easy. I can already name 3 blue roles from the way people are acting, its pretty transperant. So the question is if someone get's pardoner should we just make the game plan for them to never use their roles power? If he's part of the town, he will never pardon. If he is mafia, he will. The only exception will be a mass voteswing from a confirmed mafia which shouldn't happen if people are active.I mean, are you blind or some shit? I've layed this out repeatedly. | ||
L
Canada4732 Posts
| ||
| ||