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[SC2] A Thorough Examination - Page 6

Forum index > News Prev 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Next All
  Kletus   Canada. June 29 2009 20:15. Posts 294Profile Blog 
If I have an infestor with mind control bug and I mind control a raven with everything researched, can I plant down those sentry things? Will they still be under my control after the mind control deminishes? How long do the sentries last? On a timer like broodlings or until they die?

Thanks and nice writeup.
Shota_Ling @ iccup. Your resistance only serves to make my carapace harder.
Old Post

  Geo.Rion   Romania. June 29 2009 20:21. Posts 2078Profile Blog 
Mothership: It moves very, very slowly. I fail to see its usefulness in most games, as the only way to get it to the battlefield is to make a proxy pylon and warp to it. Browder is OK with it being a marginalized unit though - he notes that SC1 had its own share of "fuck you" units in the scout and queen.


What's the point in making ' "fuck you" units '. If i want to humilate my opponent i build 8 hatches in his nat or sg...
"Honestly speaking, other than Jaedong, I think everyone's mutalisk micro is the same" hyvaa
Old Post

  Julmust   Sweden. June 29 2009 20:29. Posts 870Profile Blog 
Not to jump on the bandwagon, but the thing with no LAN support. Have you guys never been to those small funny LANs where you get like 10-20 guys together and just play the entire weekend. the net is down half the time, you practially inject caffein into your body and so on. You can't take out LAN from multiplayer games since you rely too much on a stable broadband connection (we've even had lans where we didn't have a connection at all, I loved it)

Also, did they mention what parts they were/weren't prepaired to change based on the beta-feedback?
Last edit: 2009-06-29 20:30:20
TL.net #1 HoeJJa fan :: also 염보성 화이팅 :: "You want me to fuck you in the ass I'll fuck you in the ass" - Deekay
Old Post

  scintilliaSD   Hong Kong. June 29 2009 20:29. Posts 751Profile Blog 
I'm confident enough in Blizzard's networking abilities that Battle.Net 2.0 will have enough neat little capabilities and be optimized enough that I'll forget that there's no LAN.
永遠히 少女時代! 所願을 말해봐!
Old Post

  alffla   Hong Kong. June 29 2009 20:30. Posts 13083Profile Blog 
mbs and unlimited selection .. O__O
savior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
Old Post

  QuasiMachina   Australia. June 29 2009 20:35. Posts 96Profile 

"terrible terrible damage" LOL
`\_(o-°)_/` idunno, lol | | `\}_(Ø.ø)_{/` *flex*
Old Post

  The.Crow   Denmark. June 29 2009 20:49. Posts 604Profile Blog 
Good read, thanks!

Oh, so you can select and group like more or less everything in 1 group? ;o
Old Post

  Boundz(DarKo)   Sweden. June 29 2009 20:54. Posts 846Profile 
SW33T!

But there are some things that feels insecure.. like unlimited unit section doesn't feel Starcraftish at all. If they want us to focus on micro why not make 12 unit limit so we would actually have to make 1a2a3a4a5a instead of 1a. Also the disable of LAN is really bad, what if "you don't have access to internet for let's say all your 6 computers because of the router and u still wanna game some sc2 with friends at home?" - anyway someone will just crack the b.net2.0 engine and make a LAN function anyway. (hackerz are ze pr0)
Last edit: 2009-06-29 20:58:10
http://www.livestream.com/traps
Old Post

  7mk   Germany. June 29 2009 20:55. Posts 1571Profile Blog 

On June 29 2009 16:59 Last Romantic wrote:

Show nested quote +



man storms are so damn cool I wish I could cast those storms still


..but .. but what about zerg?

well zerg looks not only weak but more importantly pretty boring compared to the other 2 races so I guess I wont play them anyways

but I do wonder: can Roaches survive standing below a psi storm?
"I like pants more than shirts" - savior
Old Post

  Tekin   June 29 2009 20:58. Posts 1405Profile Blog 
Liking the tech tree for terran and protoss i might switch race(terran to protoss) once starcraft 2 comes out.
Last edit: 2009-06-29 20:58:28
This is like watching two retards try to eat Jell-O with chopsticks. - DJEtterStyle
Old Post

  Psyqo   United States. June 29 2009 20:58. Posts 85Profile 
Um, no LAN? Huh?
Old Post

  Boundz(DarKo)   Sweden. June 29 2009 20:59. Posts 846Profile 
And as alot have mentioned... Zerg does not only look bad, they also look and sound boring compared to Terran and Protoss. Altough I like the disadvantage and will be the new Emperor of Zerg, making THEM the best race for sc2!
http://www.livestream.com/traps
Old Post

  CharlieMurphy   United States. June 29 2009 21:02. Posts 17055Profile Blog 

On June 29 2009 17:20 motbob wrote:

Show nested quote +


Remember that it's not really rewind... it's like a "checkpoint" system.

oh, where did you read this from?
So I had ta, ya know, check 'em. (Aka SpoR)
Old Post

  mutantmagnet   United States. June 29 2009 21:07. Posts 27Profile 
Blizzard has been dead set on not having Zerg rely on scourge. They could pull this off if they made Corruptors better in their anti-air role.

I wasn't interested in seeing old Zerg spells coming back; because I want them to feel fresh in this sequel, but I think Zerg would gain a lot if Corruptors could Ensnare.

Zerg best DPS comes from melee range. Hampering unit speed allows zerg to sustain that melee dps for a longer period.

Ensnare also helps with detection so instead of investing gas in overseers zerg could invest gas in corruptors who would actually put up a good fight against protoss air instead of being a punching bag.


Lastly ensnare can ensure dropships don't get away at all from corruptors that are attacking them.


The other way to fix this is to make brood lords Lair tier and morphable into Corruptors at Hive tier.

If the stats I'm seeing elsewhere are true then lurkers and Broodlords are competing as siege units because both out range cannons, crawlers and bunkers. Why have two siege units available in the same tier (Hive)? Why have 3 anti-air units essentially in the same tier (Lair)?


It can work out because the way these overlapping units fight are very different but it seems like another good way of fixing zerg dps problems in the middle game. To speculate on why Zerg look weak after the early game, I think in general Zerg is very strong with Hive tech but no one can realize this potential because Lair tech is flawed to the point of crippling zerg's ability to have the economy to fund Hive tech as strongly as they should.
Old Post

  barth   Ireland. June 29 2009 21:07. Posts 362Profile 
I hate the idea of smartcasting but I hated the idea of nbs and automining as well, and now Im fine with them so I guess we`ll see...

No LAN support is however a really bad thing in my mind.
"I do it because I can, I can because I want to, I want to because you said I couldn`t."
Old Post

  7mk   Germany. June 29 2009 21:08. Posts 1571Profile Blog 

I'm still scared about lack of lan support, but then again maybe they have some crazy b.net thingy that makes LAN obsolete (thats at least what they make it sound like)


but anyways

'This is actually quite the nice interview
I especially like his positive answer to "are you gonna use ProLeague maps?"
Last edit: 2009-06-29 21:09:18
"I like pants more than shirts" - savior
Old Post

  Scorch   Austria. June 29 2009 21:13. Posts 1274Profile Blog 
No more 2v2 LAN + beer parties at my friend's place any more
+ Show Spoiler +
What? The land of the free? Whoever told you that is your enemy.
Old Post

  StorrZerg   United States. June 29 2009 21:14. Posts 3835Profile Blog 

On June 29 2009 16:51 Zzoram wrote:

Show nested quote +



It's pathetic that Blizzard considered them a legitimate representative worthy of their press event. Who the fuck wouldn't at least try an hour of Starcraft beforehand if their job was to cover the sequel?


by the sound of it.. it was ALOT of people...

actually alot of people that have never touched an rts game in their life it sounds like.
Nov 7th Xeris' East Coast Lan in DC and sc2 beta nov 14th 2010
Old Post

  danieldrsa   Brazil. June 29 2009 21:15. Posts 413Profile 

On June 29 2009 17:20 motbob wrote:

Show nested quote +


Remember that it's not really rewind... it's like a "checkpoint" system.


Man where did you get this info?
LR said rewind, not checkpoint. You are confusing ppl
danieldrsa
Old Post

  maybenexttime   Poland. June 29 2009 21:20. Posts 1436Profile 
I like the idea of Corruptors having Ensnare. Maybe it should be limited to one per Corruptor or have a smaller AoE (or both). Hm?
 
Old Post

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