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[SC2] A Thorough Examination - Page 9

Forum index > News Prev 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Next All
  Bob123   Korea (North). June 29 2009 23:42. Posts 210Profile 

They're also not coding in a way to disable the windows key, as it would disqualify them from the Games for Windows tag.


What the hell O_O;; That's rediculous.
 
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  KOFgokuon   United States. June 29 2009 23:42. Posts 8011Profile Blog 
nice report
 
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  Dyno.   United States. June 29 2009 23:43. Posts 136Profile 
From sclegacy:

After destroying the Nexus of the expansion, Cooper pressed forward with Immortals and Dark Templar in addition to his Zealots and Stalkers. Kim sent forth a Colossus in defense, but Cooper's forces stormed up the ramp into his base and overwhelmed the Colossus. Kim declared "GG" and the first match was over.

David Kim... losing?

Ffffuuuuuuuu
 
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  qaswedfr25   United States. June 29 2009 23:44. Posts 187Profile 
FINALLY!

edit: wtf Bonjwa magic over already???
Last edit: 2009-06-29 23:49:56
 
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  Aerox   Malaysia. June 29 2009 23:46. Posts 1039Profile Blog 
How big are the replay files on average??
Number of kills: 871292344469012644483965144487236074449865127
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  wtfhi2u   United States. June 29 2009 23:50. Posts 63Profile 
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  Pyrrhuloxia   United States. June 29 2009 23:53. Posts 3552Profile Blog 
haha no lan, plus no f1 or windows key disabling due to Games for Windows? Why the fuck do they care about Games for Windows if it makes their games shittier?
Last edit: 2009-06-29 23:53:49
<3 Stork <3
Old Post

  Mumblee   Canada. June 30 2009 00:03. Posts 53Profile 
Games for Windows is important for marketing. If you see a shelf full of games for windows games, won't you be kind of suspicious about the one that doesn't have that branding?

Why does everyone care so much about LAN play? Do people really play over LANs that frequently?
 
Old Post

  Liquid`NonY   June 30 2009 00:14. Posts 2970Profile Blog 

On June 30 2009 00:03 Mumblee wrote:
Why does everyone care so much about LAN play? Do people really play over LANs that frequently?

Yeah, but the question is, how often do people play on LAN, all with legitimate copies of the game, without internet access. Those are the only people being hurt by the lack of LAN feature.

If they have internet access, they can play on B.net and it's just as good as LAN.

If they pirate, or install one legit copy of the game on a bunch of computers, then they're irrelevant.
Old Post

  konadora  *   Singapore. June 30 2009 00:28. Posts 17582Profile Blog 
No LAN = SC cannot be played over gaming platforms like Garena right?

...But then again, I bet like 90% of the people playing Dota in Singapore don't have the actual game =.="
#1 sAviOr[gm] fan! & #2 Fantasy fan! | Member of the "Fuck Yeah, Canata !" committee, to join copy/paste this | I <3 aers! | Join my 'loli is not a crime' club! | Current no. of members: 2!! NEWEST MEMBER: DoctorHelvetica
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  wtfhi2u   United States. June 30 2009 00:29. Posts 63Profile 
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Last edit: 2009-06-30 00:29:38
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  wtfhi2u   United States. June 30 2009 00:37. Posts 63Profile 
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  konadora  *   Singapore. June 30 2009 00:37. Posts 17582Profile Blog 

On June 30 2009 00:29 wtfhi2u wrote:

Show nested quote +



Yes because playing a pirated version of the game at a LAN party has NEVER EVER EVER lead to anyone buying the game.

Right?


Seriously...
(it's only what happened ALL THE TIME with SC/BW).

Well, chances are low
#1 sAviOr[gm] fan! & #2 Fantasy fan! | Member of the "Fuck Yeah, Canata !" committee, to join copy/paste this | I <3 aers! | Join my 'loli is not a crime' club! | Current no. of members: 2!! NEWEST MEMBER: DoctorHelvetica
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  wtfhi2u   United States. June 30 2009 00:45. Posts 63Profile 
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  wtfhi2u   United States. June 30 2009 00:50. Posts 63Profile 
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  Kennigit   Canada. June 30 2009 00:53. Posts 11730Profile Blog 
Can we leave LAN alone until they announce Bnet 2.0 please.
It\'s like LastShadow driving to the middle of nowhere because his GPS map got edited.
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  wtfhi2u   United States. June 30 2009 00:55. Posts 63Profile 
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  Lz   United States. June 30 2009 00:58. Posts 873Profile Blog 
tl.net shoulda sent me as a merc for them! i coulda smashed sc2gg soooooo ezzzz :D
on a more serious note.. nice read thx lastromantic and semioldguy.
Old Post

  Bleach   June 30 2009 00:59. Posts 1Profile 

Why does everyone care so much about LAN play? Do people really play over LANs that frequently?


A very significant share of the potential players do. There are dozens of valid reasons. I can't understand your apathy.

People care about LAN's because LANs are nearly 100% reliable. Have you ever had your LAN connection crash? I sure haven't. But I have experienced hundreds upon hundreds of wireless internet crashes. Nothing ruins an evening like an epic game that crashes midway due to a problem in your connection.

It's also discriminatory towards poor people and people living in underdeveloped areas to not include a LAN since not everyone has access or fucking even afford a fast enough connection. Do you have ANY idea how scarce fast internet connections are in some places? This doesn't even have to be in countries with less IT infra than yours or mine. As I've read SC2 is quite the brandwidth-hogger, and thus scores of young students already tight on money wishing to engage in skirmish-play are going to be forced to spend needlessly on upgrading their internet connections or be denied the pleasure of the game. And why? Because someone purposefully decided not to code in a lan-feature.

Finally, I'd like you to consider what do you, as a paying player of the game, gain by the removal of LAN? Nothing, and indeed the vast majority of players will end up losing. The exclusion of LAN possibly adds needless lag to use your internet connection instead of a direct link between computers. It also equally superfulously restricts the places a laptop-owner can play the game as you'll have to be connected to the internet. All in all, some will lose less and some more, but not one player will benefit from this.

That, in a nutshell, is why I care about LAN.
Old Post

  Ingenol   United States. June 30 2009 01:01. Posts 633Profile 
Really disappointed about the weakness of Zerg. This is something that I felt was also the case in the Blizzcon 2008 build.

I for one would like to see a Blizzard beta strategy where they make tons of changes very quickly, then reverse them if necessary. In the past they have been extremely reticent to undo any changes, even if something was clearly nerfed/buffed too much. I suppose this is considerably more work on their part, particularly in terms of bug testing.
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