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[SC2] Reunderstanding the game - Page 6

Forum index > News Prev 1 2 3 4 5 6 7 8 9 10 Next All
  zuqbu   Germany. June 30 2009 16:14. Posts 320Profile 
great writeup! i'm really curious now about what we will see in the beta build
o_O
Old Post

  zatic   Germany. June 30 2009 16:18. Posts 2813Profile Blog 

On June 30 2009 16:03 VIB wrote:
What are your thoughts on exploring strategies with queens + sunkens + creep drop offensively? Maybe for mid game contains ala neo medusa?

And does the queen still have that evolve thingy where you pay to make them stronger? Is it worth it?

I tried several sunken / creep combinations. Cliffing with sunkens and creep works pretty well against protoss. I don't see the queen offensively though.

but yeah, with creep you set up strong contains in no time. Generally it's advisable to creep drop anywhere where you would expect a fight to happen as your units are so much faster on creep.

Yes the queen can be evolved to get new spells, namely the razorblade swarm, which is like a controllable insect swarm that does continuous damage to units under it. It was Hive tech though so I didn't really have the chance to test it against drops for example.
I know TeamLiquid is known as a massive building
Old Post

  brambolius   Netherlands. June 30 2009 16:46. Posts 448Profile 
<3<3<3
Old Post

  liquorice   United States. June 30 2009 17:05. Posts 168Profile 
dammit blizzard.

great writeup though.
fuck yeah zerglings!
Old Post

  jhNz   Germany. June 30 2009 17:15. Posts 1785Profile Blog 
thanks so much zatic, nice read!

maybe they should make this queen-larva thingy upgradeable? at first (default, right from the beginning) she can spawn 1 addtional larva, then 2 and in the end 3. maybe the upgrades should be expensive... level 3 at least.
Last edit: 2009-06-30 17:16:18
#1 DaezanG fan!
Old Post

  miseiler   United States. June 30 2009 17:20. Posts 927Profile Blog 
Thank you so much! This review has me a great deal more optimistic than I was, which was not at all.
ZerO FIGHTING!
"I'M GOING TO WIN THAT $$$, REALPENGUIN NEXT BONJWA" -- Realpenguin
Old Post

  stet_tcl   Greece. June 30 2009 17:38. Posts 108Profile 
Great read zatic, its very informative.. Thank you very much!
I think the most pressing issue that needs to be addressed right now is the unit response latency...
 
Old Post

  SiGurD   Korea (South). June 30 2009 18:03. Posts 413Profile 
Cologne, love that place really nice!
nice written by the way!(btw) .
LG)SiGurD http://www.youtube.com/BWSiGurD
Old Post

  Jenia6109   Russian Federation. June 30 2009 18:09. Posts 430Profile 
Zatic, what can u say about abilities of Disruptor, HT, Mothership, Ghost, Raven, Infestor and Overseer except that abilities that we have already seen in videos?
Bisu - Sharpness / Stork - Patience \ Jaedong - Agression / Fantasy - Creativity \ Flash - Power
Old Post

  ambit!ous1   United States. June 30 2009 18:10. Posts 3619Profile 
nice read thanks zatic
Birthplace : Yesan, Korea / Birthdate : November 3, 1989 / Height : 177cm / Weight : 68kg / Blood Type : O Team : SK Telecom1 ( ex MBC Game Hero ) / Race : Protoss / ID : Bisu[Shield]. \\\ " 김택용 " \\\
Old Post

  Konni   Germany. June 30 2009 18:19. Posts 2678Profile Blog 
Autosurround is fine, but your lings attacking another target than the one you picked is not ok. That's like you said, your units don't do what you told them to.
Other than that I really liked what you described. Great writeup!
Old Post

  zatic   Germany. June 30 2009 18:30. Posts 2813Profile Blog 

On June 30 2009 18:09 Jenia6109 wrote:
Zatic, what can u say about abilities of Disruptor, HT, Mothership, Ghost, Raven, Infestor and Overseer except that abilities that we have already seen in videos?

Ok so:

Disruptor/Nullifier
Great unit, force field is awesome to play and to watch. With ranged units, especially colossus they become very powerful.

HT:
All depends on how powerful the psi storm is as it has been changed a lot over the builds. It should not be too strong though because smart casting will make the HT too cheap then.

Mothership:
As mentioned, nothing really special, you won't see games decided by this. It's so slow you have to warp (50) to get anywhere and then you can cast at most 1 vortex, which is essentially a stasis.

Ghost
could become a staple unit for Terran. EMP is amazing against Protoss, as they can't dodge it anymore. whether or not nuke is viable depends on how quickly it's available and how much it costs. Right now you could definitely get nukes off, but usually your opponent has enough time to withdraw everything.

Raven
Very good unit, the auto turret is annoying as hell for zerg. I tried the defensive drone but it doesn't do too much from what I can tell. On tier3 stationary defense are not as powerful anyway.

Infester
Soso unit. The neural parasite is good for capital targets but not a real game changer. It didn't have plague in the build I played but a fungal infection or something that turns an enemy unit into a baneling. This takes a couple of seconds though so you have time to move away from the infected unit.
I know TeamLiquid is known as a massive building
Old Post

  Vex   Ireland. June 30 2009 19:23. Posts 454Profile Blog 
how bout we just 'understand' the game when it comes out, instead of analysing it over and over and over every time 1 fukken thing changes.
"Bonjwa" is the most retarded word ever. Wtf does it even sound like.
Old Post

  ryuu_   United States. June 30 2009 19:27. Posts 771Profile Blog 
thanks for the great article
Kpop. ♣ Hyuk is my hero.
Old Post

  FlyingDJ   Germany. June 30 2009 19:35. Posts 66Profile 
Hellions didn't seem so useless in the latest gameplay video, even though fights were staged and not very realistic (30 banelings?). Doesn't surprise me that some Terran units seem to be of little use considering they have so many. But well, it's not like the build was final and Broodwar also has its share of rarely used units (Scout/Devourer/Queen etc.)
Old Post

  Jenia6109   Russian Federation. June 30 2009 19:44. Posts 430Profile 
Zatic, thanks!
Bisu - Sharpness / Stork - Patience \ Jaedong - Agression / Fantasy - Creativity \ Flash - Power
Old Post

  adelarge   June 30 2009 19:49. Posts 285Profile 

On June 30 2009 19:35 FlyingDJ wrote:
Hellions didn't seem so useless in the latest gameplay video, even though fights were staged and not very realistic (30 banelings?). Doesn't surprise me that some Terran units seem to be of little use considering they have so many. But well, it's not like the build was final and Broodwar also has its share of rarely used units (Scout/Devourer/Queen etc.)


What? Terran has only 13 units, both Zerg and Protoss has 15 in SC2.
Old Post

  StorrZerg   United States. June 30 2009 20:50. Posts 3837Profile Blog 

On June 30 2009 19:49 adelarge wrote:

Show nested quote +



What? Terran has only 13 units, both Zerg and Protoss has 15 in SC2.


its ok terran just seems to be going bio any ways
Nov 7th Xeris' East Coast Lan in DC and sc2 beta nov 14th 2010
Old Post

  Cyrox   Sweden. June 30 2009 21:00. Posts 42Profile 
Auto-surround style sounds really bad, but Blizzard will fix it. I belive in Blizzard!

EDIT: Also worth to mention; I played a build at last Dreamhack Winter and as zatic says, it really feels like BW and are tons of fun even with all the things that need additional balancing!
Last edit: 2009-06-30 21:03:47
Old Post

  thelawenforcer   June 30 2009 21:35. Posts 4Profile 
the biggest sad thing for me is that protoss vs terran wont look as epic anymore
 
Old Post

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