4 spores that early was excessive, Calm could and did only hatch 3-4 muta immediately meaning 1 spore per base would have been adequate to start, adding another at each base shortly after. That is why Jaedong couldn't hold off the lings despite having an earlier 2nd hatch.
Like what was that? He got speed before lair, and didn't do anything with his 2 v 1 hatch advantage? Why get speed, then? And then he kept making drones although he saw his opponent had more lings than him when he was on top of the ramp.
"I shall wait for you in death's halls, my Love (love love love love~)"
integral United States. August 13 2009 19:16. Posts 3116
What's up with jaedong immortal 80% ZvZ? I mean he's still awesome but this worries me. Seems he hasn't got the power to just control every single aspect of the game. He often gets soo greedy and loses.
Calm is a very strategic and smart player, glad to see him taking this game. He outplayed Jaedong totally. And honestly speaking it was the first time I saw JD with 2 spores and a sunken in his main in a ZvZ game :D
"We are using Puppey's tactical pause - it is good tactic" - iceiceice