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Same rules apply, per usual. Please use the appropriate threads (QQ, Brag, Champion, etc) whenever appropriate. Keep the resident Banling content.
Thanks. Happy Gaming. |
well meditation doesn't really do anything in teamfights. And if ur talking of lane sustain, I think her passive seems pretty good in covering that.
I don't think building her squishy is the right choice anyways. Maybe not full on defensive bruisers of course, but maybe two defensive items and then rest damage. I'm gonna try something like randuin+BV/mallet+GA for defense and rest dps stuff.
And yeah I wish they increased IP gain.
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Fiona actually looks really fun. Her ult looks nice.
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Hrrm, it announced when I purchased Shurelya's Reverie/Frozen Heart, but not Randuin's Omen. Didn't check to see if anyone else on the team had one, but it was unlikely.
Last (normal) game had a Fiora on each team as well as a Yi; was mildly hilarious/confusing when they'd Alpha Strike/Blade Waltz simultaneously in teamfights.
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On February 29 2012 17:09 gtrsrs wrote:Show nested quote +On February 29 2012 16:58 BlackPaladin wrote: I still don't get what's the point of making yi 2.0, now with boobs. :/ yi has abilities that scale off of AP. he's part of the old school of thought (or more correctly, no thought) of RIOT's. where they didn't make kits that made sense always. ap yi, ap trist, irelia having ap ratios, sion/gragas having high ap ratios (though, these turned out ok, just not as intended) are all examples of classic lol champs that are meant to be built one way but scale extensively off of a counterproductive stat riot is now starting to make champs that have more cohesion in their skills. shyvana: magic damage, but still scales off of AD so you're encouraged to not build her like a fumbling retard. talon: no real AP ratios. fiora. voli/sej/nautilus having self-health scaling skills and wanting you to build them tanky
The big issue is that "fixing" Yi would change who he is. He wouldn´t just need adjustments to the obsolete Abilities=AP paradigm (which breaks the populat AP Yi build) but also the swinginess of his killreliant ult. There are other iffinesses, Alpha strike is the most RNG ability in the game right now and meditate is either superstrong or (most of the time) nigh useless. Fiora is Yi reborn with modernized design. No AP gimmick, offensive and defensive steroids from hitting enemies instead of rooting yourself, kills/assists are for one ability not four making her perform better in not 4v5 situations.
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Hmh, watched the Fiora spotlight and...
The impression I got was that she deals 0 damage despite Phreak building her as a full dps. That's not good... Hopefully Phreak just did something failtacular.
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Hm, a hero who on you max E first. That's actually kind of rare.
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United States37500 Posts
On February 29 2012 20:54 HazMat wrote: Hm, a hero who on you max E first. That's actually kind of rare.
Amumu, Anivia, Cass, Garen, Lux, Malph, etc. Majority is Q, sure, but E isn't that rare either.
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On February 29 2012 21:04 NeoIllusions wrote:Show nested quote +On February 29 2012 20:54 HazMat wrote: Hm, a hero who on you max E first. That's actually kind of rare. Amumu, Anivia, Cass, Garen, Lux, Malph, etc. Majority is Q, sure, but E isn't that rare either. Maxing Q first is usually better for Cass, gives pushing power, and you'll Q anyway before your Es ^^
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Dat Orianna skin <3... shame I can't buy RP
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On February 29 2012 20:49 Shikyo wrote: Hmh, watched the Fiora spotlight and...
The impression I got was that she deals 0 damage despite Phreak building her as a full dps. That's not good... Hopefully Phreak just did something failtacular. she does a lot of damage ;o
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One could say, she deals tons of damage.
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On February 29 2012 18:50 Seuss wrote:Show nested quote +On February 29 2012 18:02 sylverfyre wrote:On February 29 2012 17:46 Kaniol wrote:So afterall they do stick with Olaf nerfs Olaf Axe Throw Damage increased to 80-260 from 50-210 Scaling changed to +1.0 bonus AD from +0.5 total AD Base cooldown reduced to 8 seconds from 10 Cooldown reduction for picking up the axe reduced to 4.5 seconds from 6 Ragnarok now provides 30/45/60 Armor and Magic Resist instead of 20/30/40 flat damage reduction Movement Speed increased to 325 from 320 Poppy How is this a nerf? Armor & MR from ulti synergizes better with the fact that Olaf wants to build health, not armor. Free flat damage reduction scales better off of armor, resists scale better off of +HP. The ult change is mostly a nerf. The problem is that a 6 second defensive steroid on a 100 second cooldown isn't going to have a huge effect on your build. You can't just ignore Armor/MR for the other 94 seconds. Even champions who have defensive steroids with far better uptimes build Armor/MR. So ultimately 30/45/60 Armor/MR at level 6/11/16 isn't going to change how you build Olaf. The end result is that you'll be slightly tankier for a brief window early in the game, but at the cost of significant mid-late game survivability.
He didn't say to ignore defensive. He correctly pointed out that the ult was changed in a way that has a better synergy with the rest of the kit. Whether it is viable or not to build a lot of health on Olaf as defense is another question. But the Ult is now in sync with his e and w.
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Im not so sure about Fiora being as OP as people are saying. Unlike most assasins she doesnt seem to have escapes/defense abilties. The parry wont have much effect in a teamfight when your being focussed since its 1 attack only and while your ult makes you untargettable and steals some nice health i expect her to just drop dead by focus right after. Not to mention she seems extereme weak to any form of cc. Her only steroid is an aspd increase which means she needs to build damage to be able to actualy kill and then your a glass cannon melee without escapes as mentioned above. Seems like a bad combination to me.
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On February 29 2012 21:11 mr_tolkien wrote:Show nested quote +On February 29 2012 21:04 NeoIllusions wrote:On February 29 2012 20:54 HazMat wrote: Hm, a hero who on you max E first. That's actually kind of rare. Amumu, Anivia, Cass, Garen, Lux, Malph, etc. Majority is Q, sure, but E isn't that rare either. Maxing Q first is usually better for Cass, gives pushing power, and you'll Q anyway before your Es ^^ You only really need 1-2 in q to push. Auto attack 3 minions and use a q. Def max e for harass/burst. The only time i go for q/w is when im scared of their mid.
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On February 29 2012 21:04 NeoIllusions wrote:Show nested quote +On February 29 2012 20:54 HazMat wrote: Hm, a hero who on you max E first. That's actually kind of rare. Amumu, Anivia, Cass, Garen, Lux, Malph, etc. Majority is Q, sure, but E isn't that rare either. Corki. But I'm pretty much alone here again. If anyone played with me recently and wonders how my seemingly completely random Corki builds work so damn well: Max E.
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England2647 Posts
I'm quite keen on Fedora but she looks sorta boring from her skills and gameplay.
Will probably wait until free week.
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On February 29 2012 21:34 spinesheath wrote:Show nested quote +On February 29 2012 21:04 NeoIllusions wrote:On February 29 2012 20:54 HazMat wrote: Hm, a hero who on you max E first. That's actually kind of rare. Amumu, Anivia, Cass, Garen, Lux, Malph, etc. Majority is Q, sure, but E isn't that rare either. Corki. But I'm pretty much alone here again. If anyone played with me recently and wonders how my seemingly completely random Corki builds work so damn well: Max E.
Good to see im not alone in that
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On February 29 2012 21:34 spinesheath wrote:Show nested quote +On February 29 2012 21:04 NeoIllusions wrote:On February 29 2012 20:54 HazMat wrote: Hm, a hero who on you max E first. That's actually kind of rare. Amumu, Anivia, Cass, Garen, Lux, Malph, etc. Majority is Q, sure, but E isn't that rare either. Corki. But I'm pretty much alone here again. If anyone played with me recently and wonders how my seemingly completely random Corki builds work so damn well: Max E.
I max E on Corki too... Corki/Taric combo bot lane stronk with max E and Shatter.
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On February 29 2012 20:46 Unentschieden wrote:Show nested quote +On February 29 2012 17:09 gtrsrs wrote:On February 29 2012 16:58 BlackPaladin wrote: I still don't get what's the point of making yi 2.0, now with boobs. :/ yi has abilities that scale off of AP. he's part of the old school of thought (or more correctly, no thought) of RIOT's. where they didn't make kits that made sense always. ap yi, ap trist, irelia having ap ratios, sion/gragas having high ap ratios (though, these turned out ok, just not as intended) are all examples of classic lol champs that are meant to be built one way but scale extensively off of a counterproductive stat riot is now starting to make champs that have more cohesion in their skills. shyvana: magic damage, but still scales off of AD so you're encouraged to not build her like a fumbling retard. talon: no real AP ratios. fiora. voli/sej/nautilus having self-health scaling skills and wanting you to build them tanky The big issue is that "fixing" Yi would change who he is. He wouldn´t just need adjustments to the obsolete Abilities=AP paradigm (which breaks the populat AP Yi build) but also the swinginess of his killreliant ult. There are other iffinesses, Alpha strike is the most RNG ability in the game right now and meditate is either superstrong or (most of the time) nigh useless. Fiora is Yi reborn with modernized design. No AP gimmick, offensive and defensive steroids from hitting enemies instead of rooting yourself, kills/assists are for one ability not four making her perform better in not 4v5 situations.
You've posted several times lately, almost always about Yi, and everytime the post was focused on his "AP gimmicks" and "killreliant ult" (down to each word). We understood the first time, now you're getting as repetitive as me whining about how I can't play Morg, which is a lot.
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On February 29 2012 19:46 anmolsinghmzn2009 wrote: Am I doing something wrong? Or doing small gols evrytime they're up isn't optimal now?
Yeah, the new jungle really makes the Golem Camp pretty frustrating. Unless Red Buff is up, or you are ganking the lane right afterwards, then they are just too far out of the way to be worth your time.
Obviously, if no lanes are gankable and everything else is dead, then you should probably clear it, but, I place a really low priority on that camp currently.
I actually listened to OddOne talk about this same issue on stream not too long ago and he said he wished that Riot would swap the positions of Red Buff and the Golem Camp just to make it more convenient.
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