I´de like to present you a new StarCraft Broodwar Mod I´ve been working on since a while. After many weeks of bugfixing, balancing and beta-testing with my clan buddies it seems to have reached a state where I can present it to the community.
So here it is:
SC SUM - StarCraft Super Unit Mod
It´s based on the current Broodwar version 1.16.1 and introduces three new unique super units - one for each race. Each of them comes with a lot of new corresponding upgrades and abilities including:
- afterburners
- air unit siege mode
- area of effect acid spores against air and ground
- long-lasting area-of-effect damage
- mobile shield recharge
- warp (aka inverse recall)
- energy leach
- temporary area-of-effect blinding sweep
- a lot more...
The existing tech tree has been changed as little as possible to preserve the traditional gameplay and balancing.
The Mod comes with an official homepage where you can download the mod, have a look at screenshots and browse through all new units, buildings, upgrades and skills.
Follow this link, if you became interested:
www.scpnt.de/SC_SUM
Best regards,
Sahasrahla
--- EDIT --- 2012-03-13 -----------------------
Hey guys,
my heartfelt thanks again to all of you gave this terrific feedback! I am very happy with the response I got so far.
I want to inform you that I´ve just uploaded version 1.31 on the homepage. The version consists of some minor bugfixes including the one regarding the Eradicator's Cannibalize ability reported by Battleship789. Thanks again for finding that one.
I will take this opportunity to remind you that different SC SUM versions are not compatible and that all participants of a multiplayer game must use the same version to guarantee proper functionality. There is no automatic check for the version being equal. So this relies in the responsibility of the players. Depending on future bug reports or balancing discussions I might provide updates quite frequently so please be aware of new versions being available on the SC SUM homepage.
Furthermore I will invite you to help me improving the SC SUM experience. I am quite skilled with the zeros and ones, but I am a lousy StarCraft player myself. I rely on your feedback regarding balancing of the new units and skills. If you want to participate in detailed discussion then the SC SUM forum might be a more appropriate place than this single linear thread.
Besides I am interested in your experiences regarding SC SUM usage on public servers to create a list of compatible servers. I´ve heard so far that Fish and Garena seems to be working. Has anyone tried iCCup?
Regards,
Sahasrahla
--- EDIT --- 2012-03-20 -----------------------
Hey guys,
SC SUM has an official entry on moddb.com now. If you like the mod and want to support it, feel free to visit:
http://www.moddb.com/mods/sc-sum-starcraft-super-unit-mod
and rate SC SUM or even write a review.
Regards,
Sahasrahla
--- EDIT --- 2012-03-23 -----------------------
Hi.
I´ve just released version 1.32.
It contains some balancing improvements regarding the Eradicator.
In details:
- changed behavior of Corrosive Venom: building are valid targets now
- raised impact radius of Corrosive Venom slightly
- lowered energy costs for Contaminate 100 -> 75
- increased range of Lateral Line 24 -> 32
- raised Eradicator ground weapon damage 50(+5) -> 60(+6)
- raised Eradicator air weapon damage 30(+3) -> 40(+4)