Edit: Yeah it looks like it's not proc'ing on Chain lightning, but works well on split magic missile.
Wizard - Builds/Discussion - Page 7
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Leyra
United States1222 Posts
Edit: Yeah it looks like it's not proc'ing on Chain lightning, but works well on split magic missile. | ||
WhiteDog
France8650 Posts
On May 19 2012 04:14 Leyra wrote: Also, im not entirely sure the "Prodigy" passive is actually functioning. Electrocute/chain lightning should refill a shitload of AP, but it isnt even noticable. unless they purposely dont have the electrocute bounces refilling AP. in which case the tooltip shouldn't read "when you deal damage with a signature spell" (because the electrocute bounces are technically dealing damage with sig. spell) T_T between this and Cooldown reducing talents not working, kind of frustrating Edit: Yeah it looks like it's not proc'ing on Chain lightning, but works well on split magic missile. You are sure they are not working ? I'm not sure if they don't work or if they just don't change the cooldown in the tooltip of each spells. | ||
Leyra
United States1222 Posts
On May 19 2012 04:39 WhiteDog wrote: You are sure they are not working ? I'm not sure if they don't work or if they just don't change the cooldown in the tooltip of each spells. Pretty sure, I clocked them on short ones (frost nova, DS) but not on 2minute like Archon. edit again: Clocking them now, Coldsnap for Frost Nova does work, as does Pure Power for Archon, testing Evocation now. edit2: Actually looks like they're working now, maybe a hotfix, not sure | ||
urdak
Russian Federation89 Posts
http://us.battle.net/d3/en/calculator/wizard#UlRjSO!fTY!ccbaZY This build does really good against aoe targets but also has decent damage against single target. Basically what I found out is that energy armor(with force armor rune) is a must to survive. I'm still not sure which hydra rune has more dps and if getting the passive arcane dynamo is worth it. This should also be viable solo if you swap blizzard rune to stun and take the paralysis passive. | ||
Itsmedudeman
United States19229 Posts
On May 19 2012 01:58 Tobberoth wrote: Hmm, I'm trying it out now but it isn't working out all that well for me. Found a pack of fast bastards with the chain bonus, molten... knockback. Just overall a bitch pack. Problem is, they kill the illusions more or less instantly and eat through diamond armor in no-time and then you're completely screwed, you don't do even close to enough damage to finish it and the cooldowns are too long, you die before you can bring up another mirror image (and even if you do, the enemies still oneshot the illusions). If they have a lot of aoe try switching your rune to more health on the illusions (gives them 100% of your health pool). If they eat through that instantly, then well, it just means you're not geared enough. I never said the build was invincible,I have yet to find a build that can handle every mob with ease and with 100% survivability, but I honestly cannot see any other build doing as well as this in terms of survivability and damage. What's your hp at? It really works better with more vitality. I actually used this build in hell act 4 on like 5 of those champions with snare/meteor/wall and I literally survived for over 10 minutes. Also, regardless of build you NEED to kite when they're on cooldown or they've eaten through it. Also switched arcane orb to ray of frost and cold mastery and just solo'd diablo on hell mode with no mercenary. | ||
debasers
737 Posts
http://us.battle.net/d3/en/calculator/wizard#bcYdX!cWZ!Zaaaa Basically I play around having a ton of CC and aoe with arcane orb. I go into the mobs, cast the frost nova, wait for it to end and then cast the shockwave, so I actually get over 5s stun aoe (if you cast properly waitint a bit after the effect ends, so that the monsters don't thave time to end the attack animation). Diamond Skin for the oh shit moments. It has been working very well for me so far, I'm suprised so feel people have been using the Frots nova + Shockwave combo, it is very very strong... | ||
Tobberoth
Sweden6375 Posts
On May 19 2012 03:47 Greentellon wrote: Right now I'm using this as my build: http://us.battle.net/d3/en/calculator/wizard#acXQSj!Xba!aaaZZa Magic missile + charged blast, Arcane Orb + Obliteration are my main nukes I spam. I'm lvl 37 right now, in the latter half of act 1 nightmare. Magic missiles do 400-600 dmg / normal hit, and my arcane orbs do 600-900dmg per normal hit. My normal dmg (shown in character screen) is ~440, but with magic weapon + familiar it rises up to ¨629 (!!!). That's almost 50% increase in damage, it's insane. As defensive spells I use Diamond Skin + Crystal Shell and Teleport with wormhole. Teleport is for kiting mobs, I am not dead even if I run into a dead end. I can just spam teleport right past the mobs chasing me. Diamond skin.. well, it's obvious why I chose that. I like my build quite a bit.I guess it's better vs big hordes, but it's not BAD vs single targets, especially when you can just teleport away to recharge or heal yourself. I used to have "glass cannon" as one of the perks but I had to give it up because of nasty nightmare elites that kept killing me. This was more or less the way I played until hell. Massive single target damage (with arcane orb still doing awesome aoe damage) but it really lost its sting at hell. I have over 5000 damage but it just isn't enough to take down rare packs. Wormhole lets you get far, but the cooldown is just too long and you'll be killed. At this point, I'm searching for more tanky builds which give you enough survivability to give you the damage you need before you die. | ||
N3rV[Green]
United States1935 Posts
I've been trying out things to get as tanky as possible with my wizard, and I feel like I can't get much better than this. I'm pretty much a walking explosion of doom that never dies and heals back stupid amounts in aoe fights, allowing me to get into the middle of massive act III packs of mobs to get a perfect combo off. The sheer damage from the combo I've come up with is absurd, even with all the sacrifices ive made to hit 2.3k armor with my ice armor buff and 13k HP in NM act III, I get 4k crits on my meteor and spectral blade I've seen crit from 1k. The 6 second instant aoe blast is also amazing giving a free 3k crit in good aoe every CD. The reason I talk about crits so much is the frost nova glyph I run, giving me that 15% increase, so you run into a mob, get into good position, call down 2 or 3 meteors and before they land freeze mob hit your AoE detonate move and boomheadshoteverythingisdead. I also simply don't die. Ever. It's absurd. So I urge all you wizards out there, lay down your silly sticks and books, pick up an axe/sword/mace/ect and a SHIELD. I honestly feel like shields compliment wizards more than any other class, since we have soooo many ways to get absurdly tanky. With near 13k hp and a diamond skin that currently gives me and extra 10kish hp on a less than 15 second CD and a freeze, and well over 2k armor this wizard is truly TANK. also, if anyone wishes to see it in action, add me up N3rV402#1912 | ||
Itsmedudeman
United States19229 Posts
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dAPhREAk
Nauru12397 Posts
On May 19 2012 09:02 Itsmedudeman wrote: Thoughts on familiar vs. magic weapon? So far imo magic weapon is way better, and for the same purpose I don't understand why familiar is in the game. Maybe familiar is better for people who have skills that do less weapon % based skills is what I'm thinking. i use both buffs simultaneously. =) spark familiar increases damage %. it also shoots, but that is besides the point. | ||
Quotidian
Norway1937 Posts
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Haemonculus
United States6980 Posts
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peekn
United States1152 Posts
On May 19 2012 09:02 N3rV[Green] wrote: http://us.battle.net/d3/en/calculator/wizard#WkhXYf!Xba!aZbaYZ + Show Spoiler + I've been trying out things to get as tanky as possible with my wizard, and I feel like I can't get much better than this. I'm pretty much a walking explosion of doom that never dies and heals back stupid amounts in aoe fights, allowing me to get into the middle of massive act III packs of mobs to get a perfect combo off. The sheer damage from the combo I've come up with is absurd, even with all the sacrifices ive made to hit 2.3k armor with my ice armor buff and 13k HP in NM act III, I get 4k crits on my meteor and spectral blade I've seen crit from 1k. The 6 second instant aoe blast is also amazing giving a free 3k crit in good aoe every CD. The reason I talk about crits so much is the frost nova glyph I run, giving me that 15% increase, so you run into a mob, get into good position, call down 2 or 3 meteors and before they land freeze mob hit your AoE detonate move and boomheadshoteverythingisdead. I also simply don't die. Ever. It's absurd. So I urge all you wizards out there, lay down your silly sticks and books, pick up an axe/sword/mace/ect and a SHIELD. I honestly feel like shields compliment wizards more than any other class, since we have soooo many ways to get absurdly tanky. With near 13k hp and a diamond skin that currently gives me and extra 10kish hp on a less than 15 second CD and a freeze, and well over 2k armor this wizard is truly TANK. also, if anyone wishes to see it in action, add me up N3rV402#1912 Alright, your build sounds very interesting because, as most other wizards might feel, I think that I die waaaaaay to easily and I'm not sure what I am doing wrong. So I ask you, what sort of gear are you looking for when some rare item drops? Int? Vitality? What sort of gemming are you doing? I'm just think that I'm doing something wrong because I'm constantly getting into places that results in me dying while my buddies don't even pop a potion. I'm lvl 39 and playing in Nightmare at the moment and I just can't seem to get the hang of it. | ||
Leyra
United States1222 Posts
On May 19 2012 10:10 Haemonculus wrote: Is prodigy still bugged? I feel like I'm often not regenning AP as fast as I should be when spamming electrocute T_T Prodigy on Electrocute/chain lightning doesn't proc as often as it should(I thought it was the first target only, but I saw some posts elsewhere that they saw it spike sometimes but not all the time, so it might be a % proc), if you want it purely for AP regen, I suggest split magic missile. | ||
Medrea
10003 Posts
Looks like you want to keep vitality as low as possible. After stacking cheat death mechanics he is like our main tank. With lots of life regen he can survive forever because it takes 6 hits to kill him. This is Inferno mode, we are on act 3. | ||
Kipsate
Netherlands45349 Posts
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peekn
United States1152 Posts
On May 19 2012 10:36 Medrea wrote: I copied this in the other thread but its important here. Especially for grouping. Looks like you want to keep vitality as low as possible. + Show Spoiler + After stacking cheat death mechanics he is like our main tank. With lots of life regen he can survive forever because it takes 6 hits to kill him. This is Inferno mode, we are on act 3. Well I never thought that I would see a wizard tanking anything... Could you post gear/build?? Very interesting. | ||
Kipsate
Netherlands45349 Posts
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Medrea
10003 Posts
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Kipsate
Netherlands45349 Posts
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