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Russian Federation4295 Posts
David Kim
We're thinking of moving Burrow research down to tier 1. Perhaps with an increased research time if needed.
Reason is to give Zerg something more they can do on the offense early on so that Zerg has more of a choice of offensive play vs. Teching.
We think tools like roach regeneration at tier 1 or comboing burrow with Zerglings and Banelings could be an interesting change.
We're going to be testing this change internally this week and just wanted to get your thoughts as well.
Thanks~
http://us.battle.net/sc2/en/forum/topic/7592912119
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omfg WOW that amazing news
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Wow that is actually really interesting.
I can definitely see some ling traps being set for unsuspecting units in the early early game
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Madness, but I am ok with it. Burrow and burrow movement are two different things, and the infestor isn't teir 1. Anything to prevent the fast 3 bases we are seeing now.
It appears I game getting a whole new, totally insane game with HotS. As a SC2 fan, I endorse this plan. Madness is fun. Standard is dull.
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Fencar made a good comment:
Burrow is extremely useful in TvZ, and at least moderately useful in ZvZ.
Zerg can burrow Banelings in pathways to either waste scans for the Terran army or to kill tons of Marines, they can burrow Zerglings at expansions to force scans before landing CC's, can burrow Drones to save them from Marine drops and run-by's, can burrow Infestors to harass with Infested Terrans, and you can burrow Zerglings in the Terran's base during a run-by to harass even more later, etc.
I honestly don't think that Burrow needs to be at hatchery tech.
Burrow your drones so no harass can kill them. Nice buff for Zerg i'd say.
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The best SC2 news in a while!
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Seems really interesting. I wonder about the implications though, roaches would be deadly with this early burrow. I love this thought though, gives zerg something new in the early game, that P and T already have (MsC and Widow Mine).
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On January 15 2013 07:25 Stingart wrote: Fencar made a good comment:
Burrow is extremely useful in TvZ, and at least moderately useful in ZvZ.
Zerg can burrow Banelings in pathways to either waste scans for the Terran army or to kill tons of Marines, they can burrow Zerglings at expansions to force scans before landing CC's, can burrow Drones to save them from Marine drops and run-by's, can burrow Infestors to harass with Infested Terrans, and you can burrow Zerglings in the Terran's base during a run-by to harass even more later, etc.
I honestly don't think that Burrow needs to be at hatchery tech.
Burrow your drones so no harass can kill them. Nice buff for Zerg i'd say.
Yeah burrow drones when 8 hellions go into them, then a scan and their dead anyway .
Honestly with how hard terran counters early game harass by zerg now (widow mines + free siege tank upgrade) this is a nice change that might bring some more early game harassment :D
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On January 15 2013 07:26 Millet wrote: Seems really interesting. I wonder about the implications though, roaches would be deadly with this early burrow. I love this thought though, gives zerg something new in the early game, that P and T already have (MsC and Widow Mine).
Just remember, they cant move without their own tech(which could still be teir 2). I am going to keep posting this so people don't freak out, claiming they will be fighting off burrowed roachs at the 7 minute mark.
I am sure they will still regen super fast.
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So happy they're considering this. Suggested this in a previous thread as well. It good that Blizz acknowledges that Zerg has almost no viable early game harassment options thanks to all the new early tech Terran and Toss have.
Can't wait to see <8 minute roach rushes and banelings mines planted at enemy's 3rds.
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Wow didn't even respond to the bnet thread with this suggestion, since I thought there was no way this would ever happen, due to lack of detection at this stage of the game.
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On January 15 2013 07:28 Plansix wrote:Show nested quote +On January 15 2013 07:26 Millet wrote: Seems really interesting. I wonder about the implications though, roaches would be deadly with this early burrow. I love this thought though, gives zerg something new in the early game, that P and T already have (MsC and Widow Mine). Just remember, they cant move without their own tech(which could still be teir 2). I am going to keep posting this so people don't freak out, claiming they will be fighting off burrowed roachs at the 7 minute mark. I am sure they will still regen super fast. Yeah, I know. It stills seems very interesting to me. Moving burrowed roaches would be way too much in the early game. Good that you've taken it on yourself to clarify it though, for people who don't already know about it. Kudos.
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On January 15 2013 07:28 Plansix wrote:Show nested quote +On January 15 2013 07:26 Millet wrote: Seems really interesting. I wonder about the implications though, roaches would be deadly with this early burrow. I love this thought though, gives zerg something new in the early game, that P and T already have (MsC and Widow Mine). Just remember, they cant move without their own tech(which could still be teir 2). I am going to keep posting this so people don't freak out, claiming they will be fighting off burrowed roachs at the 7 minute mark. I am sure they will still regen super fast.
The regen needs to be researched at t2 as well so you're not fighting super regen roaches or burrow move ones that early.
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Why not ? Will see if it´s good
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On January 15 2013 07:30 Millet wrote:Show nested quote +On January 15 2013 07:28 Plansix wrote:On January 15 2013 07:26 Millet wrote: Seems really interesting. I wonder about the implications though, roaches would be deadly with this early burrow. I love this thought though, gives zerg something new in the early game, that P and T already have (MsC and Widow Mine). Just remember, they cant move without their own tech(which could still be teir 2). I am going to keep posting this so people don't freak out, claiming they will be fighting off burrowed roachs at the 7 minute mark. I am sure they will still regen super fast. Yeah, I know. It stills seems very interesting to me. Moving burrowed roaches would be way too much in the early game. Good that you've taken it on yourself to clarify it though, for people who don't already know about it. Kudos.
It is mostly to prevent the impending freak out, because the people who freak out most normally know the least about the game(or selectively remember things to make their arguments)
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On January 15 2013 07:31 Infernal_dream wrote:Show nested quote +On January 15 2013 07:28 Plansix wrote:On January 15 2013 07:26 Millet wrote: Seems really interesting. I wonder about the implications though, roaches would be deadly with this early burrow. I love this thought though, gives zerg something new in the early game, that P and T already have (MsC and Widow Mine). Just remember, they cant move without their own tech(which could still be teir 2). I am going to keep posting this so people don't freak out, claiming they will be fighting off burrowed roachs at the 7 minute mark. I am sure they will still regen super fast. The regen needs to be researched at t2 as well so you're not fighting super regen roaches or burrow move ones that early. Roach get a hp regen boost when they're burrow. it's just not as fast when they don't have burrow mouvement
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On January 15 2013 07:35 Plansix wrote:Show nested quote +On January 15 2013 07:30 Millet wrote:On January 15 2013 07:28 Plansix wrote:On January 15 2013 07:26 Millet wrote: Seems really interesting. I wonder about the implications though, roaches would be deadly with this early burrow. I love this thought though, gives zerg something new in the early game, that P and T already have (MsC and Widow Mine). Just remember, they cant move without their own tech(which could still be teir 2). I am going to keep posting this so people don't freak out, claiming they will be fighting off burrowed roachs at the 7 minute mark. I am sure they will still regen super fast. Yeah, I know. It stills seems very interesting to me. Moving burrowed roaches would be way too much in the early game. Good that you've taken it on yourself to clarify it though, for people who don't already know about it. Kudos. It is mostly to prevent the impending freak out, because the people who freak out most normally know the least about the game(or selectively remember things to make their arguments) I understand. It's good. People do tend to freak out when reading news like this. Maybe you targeted me because of my low post count? It's understandable actually..
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so... they never want people to put on early aggression?
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