DB: Map sizes are much bigger than they ever thought it would be
DB: They will talk about the economy system, but obviously no changes for Swarm
DB: They will talk about the economy system, but obviously no changes for Swarm
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Barrin
United States5002 Posts
DB: Map sizes are much bigger than they ever thought it would be DB: They will talk about the economy system, but obviously no changes for Swarm | ||
Deleted User 61629
1664 Posts
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graNite
Germany4434 Posts
On March 07 2013 06:35 Chaosvuistje wrote: Show nested quote + On March 07 2013 05:00 graNite wrote: thank god they will fix the blizz time issue at one time... What happened to changing the game clock from Blizzard Time to Real Time? This turned out to be more complicated than we thought. We will get to this down the road. We understand why this is important You will have to take into consideration build times though. It's not just about the timer in the corner of the screen and the APM calculation. If we were to translate the build times direction to normal time, you would get numbers with decimals. A drone's build time in normal time would be 23.63 seconds, instead of the nice and even 17 seconds. They obviously can't just change the build times to be more even after they changed the blizzard time to regular time, because that would actually affect balance. It is a harder issue than most people give credit for. No. If you round every time to full seconds, it will make differences of a maximum 0.5 seconds. Do you really think half seconds make that much of a difference? | ||
Sapphire.lux
Romania2620 Posts
On March 07 2013 12:20 Barrin wrote: Drudging his way laboriously through the putrid waste of the dark sewer, he glances upwards and notices a faint glimmer... Show nested quote + DB: Map sizes are much bigger than they ever thought it would be DB: They will talk about the economy system, but obviously no changes for Swarm They knew about the "economy problem" for a long time an chose to do nothing, and now we know why: they can't be bothered/ don't have the time to rebalance the entire game. If we add that they want to take less time to develop the next expansion, i think it's clear we will not see any "big" changes like death balls or economy. The mech comments by DK were cringe worthy. Like, what does mech replacing bio have to do with anything? Not even the most hard core mech fans have ever suggested that. He takes a small paragraph to essentially say that they like MM balls more then positional play and it's a "job well done" if mech only works on the occasional map. Meh, glad i canceled the pre order. | ||
nucLeaRTV
Romania822 Posts
On March 07 2013 17:55 Inori wrote: reddit is hit and miss a lot of the times because of their "hive" mind. Quite a few times I've seen an opinion that differed from general consensus downvoted to hell when in fact it was correct. This happens even on the "useful" ones, like /r/programming. To get an example of what I'm talking about, try to say that Destiny is a sub-par player on /r/starcraft. Oh, I know that, but I try to avoid it. It's sad that people think like that, but even so, Reddit is one of the most useful communities around. Also, it's just my opinion. | ||
BisuDagger
Bisutopia18991 Posts
edit: And I don't think asking "Why kerrigan is so ugly in Brood War?"" is the one we should choose. | ||
forumtext
575 Posts
That's the shortest AMA I've ever seen on reddit. | ||
StarVe
Germany13591 Posts
On March 08 2013 00:30 forumtext wrote: " Today from 11:00 a.m. to 1:00 p.m. PST" That's the shortest AMA I've ever seen on reddit. Obama's was about an hour long, wasn't it? | ||
forumtext
575 Posts
On March 08 2013 01:40 StarVe wrote: Show nested quote + On March 08 2013 00:30 forumtext wrote: " Today from 11:00 a.m. to 1:00 p.m. PST" That's the shortest AMA I've ever seen on reddit. Obama's was about an hour long, wasn't it? That one is 30 minutes actually. SC2 has a global fan base in different time zones, I don't think 2 hours is not enough. | ||
nikonikonii
Japan38 Posts
On March 08 2013 00:15 nucLeaRTV wrote: Show nested quote + On March 07 2013 17:55 Inori wrote: reddit is hit and miss a lot of the times because of their "hive" mind. Quite a few times I've seen an opinion that differed from general consensus downvoted to hell when in fact it was correct. This happens even on the "useful" ones, like /r/programming. To get an example of what I'm talking about, try to say that Destiny is a sub-par player on /r/starcraft. Oh, I know that, but I try to avoid it. It's sad that people think like that, but even so, Reddit is one of the most useful communities around. Also, it's just my opinion. So stop calling others who doesn't share your opinions dumb | ||
StarVe
Germany13591 Posts
On March 08 2013 01:51 forumtext wrote: Show nested quote + On March 08 2013 01:40 StarVe wrote: On March 08 2013 00:30 forumtext wrote: " Today from 11:00 a.m. to 1:00 p.m. PST" That's the shortest AMA I've ever seen on reddit. Obama's was about an hour long, wasn't it? That one is 30 minutes actually. SC2 has a global fan base in different time zones, I don't think 2 hours is not enough. They made an announcement thread 24 hours earlier to pool questions from people who couldn't be there so others could ask them instead. Don't think anyone that regularly visits reddit got left out, really. | ||
nerak
Brazil256 Posts
On March 08 2013 04:02 StarVe wrote: Show nested quote + On March 08 2013 01:51 forumtext wrote: On March 08 2013 01:40 StarVe wrote: On March 08 2013 00:30 forumtext wrote: " Today from 11:00 a.m. to 1:00 p.m. PST" That's the shortest AMA I've ever seen on reddit. Obama's was about an hour long, wasn't it? That one is 30 minutes actually. SC2 has a global fan base in different time zones, I don't think 2 hours is not enough. They made an announcement thread 24 hours earlier to pool questions from people who couldn't be there so others could ask them instead. Don't think anyone that regularly visits reddit got left out, really. The problem is that they didn't answer everything that could potentially be answered. I excited about Blizzard discussing the economy problem. There's a big chance they're going to answer just like they answered to the unit colision problem: "we believe players should be able to crump units if they want". If they come with something like "players should be able to stay at 3 bases if they want", we should prepare strong arguments on the following perspectives: - If this kind of strategy isn't sub-optimal, it's going to be dominant. - It's not just a matter of balance; it's about how Blizzard want the game to look like. The spectacle thing LaLush mentioned. Please OneGoal, SC2BW, StarBow and FRB and Starcraft 2 Pro and whoever more guys... don't blink. Now's the time. | ||
TiberiusAk
United States122 Posts
http://us.battle.net/sc2/en/blog/8983614/Reddit_AMA_Full_Transcript-3_6_2013 | ||
Hier
2390 Posts
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Conti
Germany2516 Posts
On March 08 2013 09:31 Hier wrote: It's a little scary how surprised the developers are at so many game trends and community reactions. It's like they work in a dungeon with no communication to the outside world. Nah. It's just their/Browder's standard answer that basically means "I've heard this question a million of times, and we're not gonna consider it. Bugger off." | ||
Sapphire.lux
Romania2620 Posts
StarkHarrow: re you still considering working on Mech on a more BW-Tank Based fashion ? Or are you willing to stick to a core of Hellbat/Thor DeathBall play we could see in the end of the beta ? DK: We want Mech to be viable but not replace bio. Marine based play has advantages over mech like constant action throughout the whole game. In HotS games so far, we're seeing a fairly high number of mech games ranging from almos all tank based (example is the MLG game MVP played on Ohana) play, hellbat/thor, ground + air mech, or mostly mech mixed with some bio. Anyone know what game he is talking about? | ||
Ramiz1989
12124 Posts
On March 10 2013 04:04 Sapphire.lux wrote: Show nested quote + StarkHarrow: re you still considering working on Mech on a more BW-Tank Based fashion ? Or are you willing to stick to a core of Hellbat/Thor DeathBall play we could see in the end of the beta ? DK: We want Mech to be viable but not replace bio. Marine based play has advantages over mech like constant action throughout the whole game. In HotS games so far, we're seeing a fairly high number of mech games ranging from almos all tank based (example is the MLG game MVP played on Ohana) play, hellbat/thor, ground + air mech, or mostly mech mixed with some bio. Anyone know what game he is talking about? Yes, against the Curious. | ||
Godwrath
Spain10090 Posts
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