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United Kingdom30774 Posts
On July 15 2014 08:20 raynpelikoneet wrote: 10 posts / player on D1 and you can never lynch mafia in any even semi-competent game. just saying.
especially with 140 chars :p
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rayn, YOU can never lynch mafia.
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/in
There comes a time when we heed a certain call When the world must come together as one...
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....There are people dying And it's time to lend a hand to life The greatest gift of all
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your Country52793 Posts
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your Country52793 Posts
I love making ridiculously long posts so this will be a change for fun.
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On July 15 2014 08:20 raynpelikoneet wrote: 10 posts / player on D1 and you can never lynch mafia in any even semi-competent game. just saying. bullshit. actually it will probably be easier to catch mafia in this game than in your spamfests.
I think it is a great idea and I am temporarily lifting bh's ban on hosting games that I play in. /in
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AWESOME! A posting limit! No more useless spam cluttering the thread and making it impossible to read. 140 characters too, lol. That's going to be a little difficult to condense posts, but I guess I'll have to work around that the best I can. I hope this catches on in some fashion in future games. 5 posts is rather tight still though lol.
/in
Thanks Blazingfist. Did you come up with this restriction based on feedback from recent mafia surveys? Just curious.
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This post is 140 characters exactly. It's way shorter than I thought. I think the twitter theme needs to go. Twitter is fucking lame anyway.
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Blazinghand
United States25545 Posts
Hmm, yeah, 140 characters seems a lot shorter on a forum than it does on twitter. We could try bumping the size of the messages, or the number, or removing one or the other of the restrictions. What do you guys think?
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We could remove the restriction on max number of tweets, since that's kinda weird to track anyways. I still like the 140 character limit.
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A true twitter game would be 140 character limit but you could make as many posts as you wanted. That would be kind of annoying. people would just spread out long posts over many posts.
Really you should throw out the twitter theme and just do 5 posts, max 250 words each. I would enjoy a game like that because it would lend itself to close but concise analysis.
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Poland6130 Posts
/in I adore jokes. We should up the character limit to 145 characters and a free smiley or frowny face.
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I so have no time to play mafia, but RNG lynching is doable.
/in
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Also I would keep the 140 limit, but raise the amount of possible posts.
Other idea. Everytime someone starts his post with "@player1", player1 gets one additional post he can do. Wouldn't that be very twitterlike? And since it's supposed to imitate twitter, you can of course also do "@player1 @player2 @player5". And of course those count to the 140 character limit.
Also, you should totally quote this post. Really
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Why the hell are people trying to break this beautiful game blazinghand came up with?
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United Kingdom35816 Posts
Not everyone is as blindly dumb as you dear.
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United Kingdom35816 Posts
One serious idea, BH, if you want to keep a quite strict post-limit is to alter player numbers/roles slightly so that the game starts on N0.
Part of the problem with basically having no posts and nothing to say in them is that games always need kickstarting, that could help.
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you should make everyone play over twitter..
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On July 15 2014 19:42 marvellosity wrote: Not everyone is as blindly dumb as you dear.
Sad and grumpy Down-in-the dumpy Snuggly, huggly Mean and ugly Sloppy, splappy Hoppy, happy! Change and change and change
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