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DF Emperor's Shield - version 0.2 Uploaded - [NA] [EU] [KR] [SEA]
2 players playable 152x128 1 xel'naga tower 13 8m2g bases(11 expansions), 4 6m1g expansions
With Blizzard's newly loosened restrictions on base resources, I decided to try a macro map with an in-base expansion, using the old implementation from maps like Crevasse, with a 3rd base that resembles a wide-open natural expansion. The straight path between players can be blocked with the cooling towers, and the island expansion at the top is sandwiched in air blockers, guarding the backside of both the island and the in-base expansions.
Pictures! + Show Spoiler [Pictures!] +
Changelog! + Show Spoiler [Changelog!] +
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Sweet map dude, must've taken a bit of time, the city looks alive from these pics!
Gorgeous doodaddies, and the map looks like it will play standard, but just a little off which is good.
Have you had games on it that got past 4 base?
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Haven't had any testing yet, looking to see it get broken in from the TLMC. Thanks though, it did take a bit of time, and also welcome back. ^^
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At first glance I thought "oh geez, not another city map" but it looks very nice! All it's missing imo is a sprinkling of streetlights and Kate Lockwell reporting the news in the background.
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On February 18 2017 18:15 blunderfulguy wrote:At first glance I thought "oh geez, not another city map" but it looks very nice! All it's missing imo is a sprinkling of streetlights and Kate Lockwell reporting the news in the background. Thanks! I took some inspiration from maps like Newkirk TE and Korhal City, plus I just have so much fun with these dense city aesthetics. Glad you like it.
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Yo sunshine, im checking through again and got to thinking about how the tight, forward 5th base would be really sick as a gold maybe?
And thanks dude, it sort of feels nice to be back, had a lot of fun expressing myself on Ophilia after almost 5 years away, hunting for youth like a digital vampire lol
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