On September 07 2017 06:11 castleeMg wrote:
If I can scout 2g proxy reaver I will cut probes very early once my natural is up and 6-7 gate goon all in on 2 base (no 2ND gas) my economy won't be as good as it could be on 2 base but I'll be able to mine more minerals than my opponent, out producing him in goon count by 3 or 4 once the reaver is shooting my cannons (goon range is also timed to finish just before the reaver hits). I'll often try to buy as much time as I can so I can get a full round of goons out but it's more than likely that he has already tried to take my natural down if his timing is correct. I've won and lost like this to players who I considered good, it ultimately comes down to scouting and micro but if u can hold it and counter push off 7 gates it's an easy win or at least u can deny his natural and fend off reaver harrass and continue probe production until ur economy is alot better.
If I can scout 4 gate all in I will add a 4th cannon, the 4th cannon is enough damage output to hold off the chokes on fs especially if you have a few zealots to buffer. i then get my robo and 1+ wps once i know im safe then cut probes once I'm fully saturated on 2b and 1+ wps reaver push him once it's ready, again I have been busted by 4 gate all ins but most of the time i blame myself for not scouting it or having poor reaction time with my zealots when the initial goons try to focus down cannons, you're right it is a good counter to 5zeal fe but it can still be countered on fs and other small natural choke maps
I'll admit that you're right for the most part that 5 zealot fe has alot of flaws and if you can deny scouting and leave the 5 zealot fe player in the dark, chances are the proxy reaver all in will work, the odd time it works even when I know it's coming and I've performed my build correctly but I do believe with good micro it can be countered
If I can scout 2g proxy reaver I will cut probes very early once my natural is up and 6-7 gate goon all in on 2 base (no 2ND gas) my economy won't be as good as it could be on 2 base but I'll be able to mine more minerals than my opponent, out producing him in goon count by 3 or 4 once the reaver is shooting my cannons (goon range is also timed to finish just before the reaver hits). I'll often try to buy as much time as I can so I can get a full round of goons out but it's more than likely that he has already tried to take my natural down if his timing is correct. I've won and lost like this to players who I considered good, it ultimately comes down to scouting and micro but if u can hold it and counter push off 7 gates it's an easy win or at least u can deny his natural and fend off reaver harrass and continue probe production until ur economy is alot better.
If I can scout 4 gate all in I will add a 4th cannon, the 4th cannon is enough damage output to hold off the chokes on fs especially if you have a few zealots to buffer. i then get my robo and 1+ wps once i know im safe then cut probes once I'm fully saturated on 2b and 1+ wps reaver push him once it's ready, again I have been busted by 4 gate all ins but most of the time i blame myself for not scouting it or having poor reaction time with my zealots when the initial goons try to focus down cannons, you're right it is a good counter to 5zeal fe but it can still be countered on fs and other small natural choke maps
I'll admit that you're right for the most part that 5 zealot fe has alot of flaws and if you can deny scouting and leave the 5 zealot fe player in the dark, chances are the proxy reaver all in will work, the odd time it works even when I know it's coming and I've performed my build correctly but I do believe with good micro it can be countered
Cool answer, as you guessed already I'm not a big fan of 5zeals FE but I do it from time to time. I can see that you have thought about the best approach in this kind of situations, I tend to keep producing probes so that limited my chances for sure. Interesting points, will try it out next time I face this!