Here's TotalBiscuit's video about it:
He also played it on his stream two times and seemed to have enjoyed it to say the least:
Artosis played it on his stream as well and he also found it quite fun:
https://www.twitch.tv/videos/174869232
Forum Index > General Games |
_Spartak_
Turkey182 Posts
Here's TotalBiscuit's video about it: He also played it on his stream two times and seemed to have enjoyed it to say the least: Artosis played it on his stream as well and he also found it quite fun: https://www.twitch.tv/videos/174869232 | ||
GamanNo
Sweden63 Posts
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JWD[9]
364 Posts
I find the controlls exhausting, probably will just take time to get used to more (also 4th hour in). I already know it isn't as terrible to controll as airmech, but it is really weird to switch between this and a RTS where you are free to move the camera^^. | ||
Railgan
Switzerland1507 Posts
I just don't really understand the strengths / relationships of the Tier 2 Units. | ||
The_Red_Viper
19533 Posts
It's obviously no real competition for starcraft but it still feels like an rts. You can even micro a bit which i wouldn't have thought considering the controls are that simple So yeah pretty fun game | ||
Scaramanga
Australia8090 Posts
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Plansix
United States60190 Posts
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The_Red_Viper
19533 Posts
On September 20 2017 23:23 Scaramanga wrote: Best compositions? I generally go distillery brothers/lizards, healing pigeons, freight union, snakes, kasha and the boars It's kinda map dependant but fox is probably the best tier three unit if you can micro it decently. Super "lategame" i think owls might be better because they produce free units :D Worst units are imo skunks | ||
JWD[9]
364 Posts
Soloplay ~14 hours, cut that in half if you aren't an achievement whore | ||
The_Red_Viper
19533 Posts
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JWD[9]
364 Posts
1-2mission you have to reroll the map to do heroic on, that is annoying, otherwise really puzzly and the story is fun | ||
nottapro
202 Posts
It is a surprisingly deep game, the only thing that was a bit of a transition was learning to sell existing structures, rather than hold spending (which you cant), but it became obvious very quickly that their system makes the game a lot more reactive and flexible, quick tech switches are possible based on scouting, makes for a very dynamic back and forth. | ||
_Spartak_
Turkey182 Posts
http://blog.pocketwatchgames.com/post/165808804926/patch-103-kasha-so-sad Edit: GOG-Steam crossplay is temporarily disabled: http://steamcommunity.com/app/286000/discussions/0/1489987633999257341/ The developer has offered to give out Steam keys to GOG users though. | ||
Melwach
Germany176 Posts
And all that with randomized maps that sometimes may break a match, but often just force smart use of the terrain. The campaign is good, invites you to replay the missions for the extra hard optional objectives and provides a decent scenario for the game in general. Didn`t notice the game before TBs ranked ladder play video, but am I glad that I did. | ||
Tal
United Kingdom993 Posts
Oh, that familiar horror of discovering an up-and-running enemy expansion in some far flung corner of the map... | ||
ChunderBoy
3242 Posts
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_Spartak_
Turkey182 Posts
http://store.steampowered.com/app/286000/Tooth_and_Tail/ | ||
mortyFromRickAndMort
85 Posts
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Plansix
United States60190 Posts
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