World on Fire #18 Mutation overlap Description: Nowhere is safe from Amon's wrath. Between the endless missile salvos, random nuclear strikes and a purifier beam in search of something to burn, Veridia's lava flows might be the least of your worries. Get your workers back to base safely. It's their time to shine.
Map: The Vermillion Problem
Mutations:
Missile Command Endless missile bombardments target your structures and must be shot down throughout the mission.
Going Nuclear Nukes are launched at random throughout the map.
Purifier Beam An enemy Purifier Beam moves across the map toward nearby player units.
Did it as Stukov with a random Kerrigan partner. I'd say this one is more annoying than difficult, especially when you have a couple of purifier beams in a choke (blocking a ramp for example) and the crystals you need are on the other side of the choke. The exp took a bit of a beating but survived. The purifier beams go up there on the exp island, but not into the mineral line thank god. Don't know if you actually need the exp...?
Dark archons stole enemy units & then catched all the Purifier Beams with enduring nuclear & not depeding on Time Stop while Dehaka hero only with wurms destroyed the enemy,
Not getting expansion, we defended our base from missiles & simultaneously attacked all the enemy base through omegas set up after scan. So, we did full clear as the link strategy.