[M] (2) AVEX - Babylon
(click to enlarge)
Size: 144x140
Spawn Positions: 2, 7
Base Count: 14
Servers: NA
Features/Explanation/Whatever:
+ Show Spoiler +
Nothing super special about this map, I just really wanted to refine my macro layouts. I loveeee the new Volcano Island texture green dirt and the Korhal Waste rock's normal map. The green dirt texture with the Korhal Wastes sand normalmap, heightmapped with the Bel'Shir ex2 Large rocks looks so GOOD. That's really all that inspired this map. As I progressed on the aesthetic, I realized it was heavily inspired by Bel'Shir Vestige and Whirlwind.
And before anyone asks, no, the natural base cannot be sieged by the highground third, at all.
Artsy / Detailed Pictures:
+ Show Spoiler +
Join my mapmaking discord, where you can learn from the best on how to make the best maps for TLMC!
(click to enlarge)
Size: 144x140
Spawn Positions: 2, 7
Base Count: 14
Servers: NA
Features/Explanation/Whatever:
+ Show Spoiler +
Nothing super special about this map, I just really wanted to refine my macro layouts. I loveeee the new Volcano Island texture green dirt and the Korhal Waste rock's normal map. The green dirt texture with the Korhal Wastes sand normalmap, heightmapped with the Bel'Shir ex2 Large rocks looks so GOOD. That's really all that inspired this map. As I progressed on the aesthetic, I realized it was heavily inspired by Bel'Shir Vestige and Whirlwind.
And before anyone asks, no, the natural base cannot be sieged by the highground third, at all.
Artsy / Detailed Pictures:
+ Show Spoiler +
Join my mapmaking discord, where you can learn from the best on how to make the best maps for TLMC!