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seeing all these S/A ranks in 2000~1800 mmr is kinda b/s dont you guys think..?
its not suppose to be like this S rank should be the top of the ladder so just because people can play the ''top'' of the ladder on EU you get an S/A rank rank for a having a high mmr thats high on EU its so silly.
ggzerg wrote up a post how the system seemed flawed and need rework why is the topic removed? whats wrong with discussing this? or is it too premature to judge yet because we have just started the ladder and things will even out eventually? it just looks like a mock up if you ask me.
edit so is this how we want it to be? an S rank EU is 2200~2000 mmr while an S rank Korea is like 2600~2400?? so an S rank EU is is the same as a B rank Korea? its nonsense
we are down to that silly sc2 system where every league has its S/A ranks to keep the babies happy(here A/B/C ranks for everybody even if you cant have it on the korea server)
S ranks should be ONLY for the highest MMR that is available (korea server) other servers bite the dust and dont follow up with own S/A ranks with lower MMRS it beats the purpouse of a ladder to have 4 ladders in 1 ladder god thats pissing me off
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do you know that korea server is getting S rank aswell starting with 2000 mmr right ?
anyway i agree that the requirement to S rank right now is very low.
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Last time i watched flash got S rank at 2400 mmr a couple of days ago Why it only 2000 mmr now than ? ( what a load of bs)
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You clearly don't understand the ranking system, and didn't bother reading the patch notes -- after x weeks the ladder changed to be percentage based rather than mmr based, which is why there is suddenly 625 S ranks, and it's only going to increase from this point on.
Although I absolutely agree that S rank means nothing, which is especially tragic in sc:bw, a game that has historically always had incredibly difficult to acquire top ranks -- imagine wgtour, pgtour, iccup or fish with over 625 accounts at the highest rank, it would have meant absolutely nothing. Blizzard are seemingly just straight up ignorant when it comes to the history of their own game, which is sad but not surprising.
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On August 10 2018 17:56 Avi-Love wrote: You clearly don't understand the ranking system, and didn't bother reading the patch notes -- after x weeks the ladder changed to be percentage based rather than mmr based, which is why there is suddenly 625 S ranks, and it's only going to increase from this point on.
Although I absolutely agree that S rank means nothing, which is especially tragic in sc:bw, a game that has historically always had incredibly difficult to acquire top ranks -- imagine wgtour, pgtour, iccup or fish with over 625 accounts at the highest rank, it would have meant absolutely nothing. Blizzard are seemingly just straight up ignorant when it comes to the history of their own game, which is sad but not surprising.
I did read that its % based didn notice they would have it for all the servers witch is what makes it more skewed just seeing the way it plays out is beyond the worst expectation. I have a hard time believing how imensly retarded blizzard really is with putting this new ranking system in place
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I guess it's time to introduce +- signs.
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They should change it for sure.
Like for me personally it should be like that:
A rank = top korean amateurs, MAYBE JUST MAYBE some of the top foreigners S rank = top korean professionals
So maybe make A rank like top 3% globally and S rank top100 globally or so?
There are so many noobs that run around with A rank now that is beyond crazy lol
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Rank letters are only for decoration anyway, what's the big deal. What matters is MMR points.
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it should not be this way thats the problem. they killed Fish server where the letter ranks actually had value now they just wanna hand out S/A/B ranks to everyone to keep the noob babies happy its a devaluation of respect for the ranks eventually thats a problem.
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Absolutely agree here.
On VPN, I'm struggling at ~1850 - 1950 ... you have foreigners who are not using VPN, holding 2000+ because they're getting paired only vs other foreigners for the most part.
I heard from some Koreans that you should take your "foreigner MMR" and -300 pts and that's your real MMR if you want to compare it to the koreans lol. Not sure how true that is, but I get the principle/overall logic behind what the koreans are saying in regards to this. They're equally upset that you have lots of foreigners in higher ranks.
jor_daddy has A rank and so I rest my case (or at least he did hit it a few days ago I recall)
...Anyways, practice is practice. I personally am choosing to play on kor vpn for the most part. Comparing ranks in the way the system is today is meaningless. If other foreigners are 2000 and I'm at 1800 but playing Korean VPN, it's fine by me. It's ultimately about the quality of games you're getting and the practice you're receiving ... even more important, perhaps, is the fun.
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The previous ranking system before adjustment made a lot more sense. Being S rank at 2035 MMR? That kind of ruined the grind experience for me and I lost interest in laddering for now. Grinding for S rank, that even Jordaddy might be able to obtain through 500 games, is not very rewarding.
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Jordaddy has the potential to be the Larva of foreigners.
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On August 10 2018 22:37 art_of_turtle wrote: Jordaddy has the potential to be the Larva of foreigners.
cuba #1 kingdaddy SS rank
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By the end of the season 2400 will be s again. Which is completely proven by the fact the data they used from last season had it in that area. Of course the beginning of the season when it's way harder the mmr for a will be lower. The true problem is A is way to big. 7% is huge and that's why u see 1600-2000 A. 5he diffeeence beyween 1600 and 1900 is gigantic and tjebdifference between 1900 and 2000 is gigantic right now.
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1% or less would be more fitting for S rank the absolute top level., progamers and experts.
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Who is jordaddy? Seems like a fair amount of people know him lol
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On August 11 2018 00:18 onlystar wrote: 1% or less would be more fitting for S rank the absolute top level., progamers and experts.
Far less than 1%. Because if it's 1%, assuming a 30k player population (I think it's slightly higher than this?) is still 300 people.
S rank should be reserved for like the top10 or top15 players, or something very exclusive like that. I think for exclusive ranks like this, it's not good to use percentage based systems. (e.g. top 1% or top 7% ....)
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Youre right this ladder is exceptionele big in player base 7% is just huge
I like the idear of % based ranks and dynamic boarders but in practice its NOT working out
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They really just need to fine tune it. .5 % for S. Then take 3% for A andsplit a in to A- a a+ for each %. Or 6% then every 2 %
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What it really comes down to is the difference between placement matches and starting at 0 like iccup wgtour pgt w/e. Iccup u start at 0 or 1000 pts i think? and you have to play through the D and C ranks before u even start to hit competent players. Then you get to C+, B- after about 30-40 games. Now what placement matches do is skip all that. So just getting placed in to the 1600- 1700 area saves you 30 games of leveling up your mmr. But this also makes the beginning of a season much easier to achieve an A or S rank. This is due to the fact that all the good players are being dumped in to 1600 1700 area together as opposed to all the good players getting put in E and having to fight up from there. If you recall at the beginning of an iccup season just getting to B- was pretty hard but then at the end of the season it was not. Also you must consider that each iccup season started from the beginning. In SCr you are getting credit for your last year of ladder instead of starting from 0 every season.
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