Tychus Findlay confirmed Co-op Commander
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BaneRiders
Sweden3630 Posts
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Rizare
Canada592 Posts
Interesting that they decided to go with hero-based playstyle again since Nova kinda covered that already but it looks like they went in a different direction for Tychus. Looking forward to him. Here's a link for blog preview where they elaborate more on him. https://starcraft2.com/en-us/news/22316743 | ||
BaneRiders
Sweden3630 Posts
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brickrd
United States4894 Posts
On August 21 2018 02:19 Rizare wrote: I think you meant WOL as he died way before LOTV came. Have to say, I'm surprised Blizzard decided to reveal him today rather than wait Wednesday for Gamescom. Interesting that they decided to go with hero-based playstyle again since Nova kinda covered that already but it looks like they went in a different direction for Tychus. Looking forward to him. Here's a link for blog preview where they elaborate more on him. https://starcraft2.com/en-us/news/22316743 the optimist and conspiracy theorist in me wants to think that if they're experimenting with blending hero-based gameplay into SC2 it might be something that could inform development of WC4 :D | ||
Rizare
Canada592 Posts
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plainsane
Germany98 Posts
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Sithslayer
Singapore22 Posts
On August 21 2018 02:19 Rizare wrote: I think you meant WOL as he died way before LOTV came. Have to say, I'm surprised Blizzard decided to reveal him today rather than wait Wednesday for Gamescom. Interesting that they decided to go with hero-based playstyle again since Nova kinda covered that already but it looks like they went in a different direction for Tychus. Looking forward to him. Here's a link for blog preview where they elaborate more on him. https://starcraft2.com/en-us/news/22316743 He died.. had a drink back at Joeyray's, and he's back again... | ||
iLose4u
Sweden24 Posts
On August 25 2018 07:44 plainsane wrote: I had the pleasure of getting to play Tychus on Gamescom this week and while it is a little refreshing, i think it might also get dull without macro beyond the 6 min mark. Then again you can make a lot of choices by who to hire and what skills to upgrade. Like playing Nova or Dehaka. Definitely not commanders for those who enjoy macro mechanics. Overall that is the least enjoyable aspect of co l.p. in general. None of the commanders require mechanics even close to what is required on the ladder. | ||
DSh1
292 Posts
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29 fps
United States5717 Posts
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billynasty
United States260 Posts
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BaneRiders
Sweden3630 Posts
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