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Since StarCraft II will feature a complete replay log of everything happening on the battlefield it wouldn't be anything but spectacular if Blizzard made some deal with YouTube.
The idea is making replays of StarCraft II matches available on the internet as in much faster and much more powerful way.
*YouTube is quite advanced as in showing statistics of videos and thus this system could simply retrieve data from the replay log to display current statistics in the match.
*Since it is the biggest online streaming server I wouldn't be surprised if this could considerably widen up the e-sport frontier around the world as it makes it quite damn well accessible.
*Considering that these replay files are relatively quite low file-size-wise I would presume that this shouldn't be a problem. No longer do players have to upload hundreds of megabytes but instead just a couple of megabytes thus saving a lot of time and effort. Save, Upload, Done. PS: No poor quality videos^^
*As for observer mode. In my opinion basically you'll watch the match as if you were an observer ingame. Basically it'll load what you want to watch and since it isn't exactly just a video it won't require much resources neither to stream it all. Think about it as a Flash based game where you're a powerless observer.
*EDIT: Again, the idea is not to use any client at all. The idea is that everything will be online driven and accessible from anywhere on any device you'd like. And even be watchable from a TV connected to a console which can access the internet. What about watching a match in HD on your TV screen? ._.
What do you guys think about the idea? Sorry if it has been mentioned before.
Poll: Upload StarCraft II Replays to YouTube? (Vote): YES! (Vote): Maybe. (Vote): No.
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well... would it be like first-person? if theres no obs how are they gonna know what part of the map to watch
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Nooooooooooo, do not work with Google!
They will have freaking everything.
But the concept is good, however Battle.net will have some kind of system I suppose.
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Meh, I didn't think that far.
In my opinion basically you'll watch the match as if you were an observer ingame. Basically it'll load what you want to watch and since it isn't exactly just a video it won't require much resources neither to stream it all.
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Lol obviously it would be cool, but whats up with creating concepts like this when there's zero chance of this happening?
I mean, it'd be cool if we could like, you know, get all StarCraft players together and form a new country!!! call it Aiur and lets get free hookers and blow there for everyone!!!!!! YEAH
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On December 31 2009 00:57 Puosu wrote: Lol obviously it would be cool, but whats up with creating concepts like this when there's zero chance of this happening?
I mean, it'd be cool if we could like, you know, get all StarCraft players together and form a new country!!! call it Aiur and lets get free hookers and blow there for everyone!!!!!! YEAH
This is only an idea. It doesn't have to be realized.
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I don't think it would work. If it could it would be cool. The only way it would work is a first person view type thing - like they had in wc3 where the camera would follow the units the player had selected. Last I heard they were going to include something like that for SC2 replays but better. The thing is though, when watching a replay it is either good to have it a VOD from an observer looking at key things or have control yourself.
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On December 31 2009 00:55 redmarine wrote: Meh, I didn't think that far.
In my opinion basically you'll watch the match as if you were an observer ingame. Basically it'll load what you want to watch and since it isn't exactly just a video it won't require much resources neither to stream it all.
I doubt this would work. At this point you'd be just as well off using a replay distributing web site where you can download the replay and watch it normally.
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On December 31 2009 01:00 789 wrote:I don't think it would work. If it could it would be cool. The only way it would work is a first person view type thing - like they had in wc3 where the camera would follow the units the player had selected. Last I heard they were going to include something like that for SC2 replays but better. The thing is though, when watching a replay it is either good to have it a VOD from an observer looking at key things or have control yourself. Edit: Show nested quote +On December 31 2009 00:55 redmarine wrote: Meh, I didn't think that far.
In my opinion basically you'll watch the match as if you were an observer ingame. Basically it'll load what you want to watch and since it isn't exactly just a video it won't require much resources neither to stream it all. I doubt this would work. At this point you'd be just as well off using a replay distributing web site where you can download the replay and watch it normally.
Well, the idea is to make these matches watchable without a client installed. To be honest, I could see this work if it only loaded things once you actually watch it and considering that the internet connectivity and speed is improving by the day I wouldn't be surprised if it actually worked out.
EDIT: Also, browsers such as Firefox are equipped with the 3d web features. This could become quite handy for this.
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More than likely to watch a SC replay on a web page you would have to have some sort of web app that included the SC2 engine or at least a good part of it. That's the way replays have worked before - and I assume it is the same in SC2. You aren't watching a recording, but the engine interpreting the data and building the things you see from scratch. That is why replay files are so small and also why you can't watch them without the game.
At this point it would take quite a bit of work by Blizzard and Youtube for it to work. Blizzard would be better off making their own site for it. Still it would be much better served as downloadable with the possibility of Blizzard making a downloadable replay viewing program. I doubt Blizzard would bother though.
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The idea has nothing to do with Youtube. What the op wants basically requires developing a Flash replay viewing client which uses the Starcraft 2 engine. If you're going that far, you might as well just watch the replay with your own SC2 installation.
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That's pretty much what I've been saying. I'm just not very good with words lol.
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i think it would make sense to auto-archive / post replays to www.battle.net though, with a player option to disable. It would also be nice to double click a replay file in windows and have starcraft 2 launch and auto-run the replay, or if the game is already active (say for instance, you're in bnet chat) it just starts the replay.
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On December 31 2009 02:28 Scorch wrote: The idea has nothing to do with Youtube. What the op wants basically requires developing a Flash replay viewing client which uses the Starcraft 2 engine. If you're going that far, you might as well just watch the replay with your own SC2 installation. This.
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On December 31 2009 02:28 Scorch wrote: The idea has nothing to do with Youtube. What the op wants basically requires developing a Flash replay viewing client which uses the Starcraft 2 engine. If you're going that far, you might as well just watch the replay with your own SC2 installation.
Again, the idea is not to use any client at all. The idea is that everything will be online driven and even be watchable from a TV which can access the internet. What about watching a match in HD on your TV screen? ._.
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United States47024 Posts
On December 31 2009 07:39 redmarine wrote:Show nested quote +On December 31 2009 02:28 Scorch wrote: The idea has nothing to do with Youtube. What the op wants basically requires developing a Flash replay viewing client which uses the Starcraft 2 engine. If you're going that far, you might as well just watch the replay with your own SC2 installation. Again, the idea is not to use any client at all. The idea is that everything will be online driven and even be watchable from a TV which can access the internet. What about watching a match in HD on your TV screen? ._. The problem is that Starcraft/Starcraft 2 replay format is not a video format. It records player actions (hence why the replay size is small--it contains no video data), which means in order to turn it into video, it needs to translate those player actions into real motion of the models in the SC2 engine. Furthermore, if you're going to watch it the way an observer watches (e.g. free ability to move your vision about the map), the engine has to do this for EVERY part of the map, even those you're not watching, because it has to be able to update you on what happens if you do happen to look over that part.
Either you need a special viewer which can run the game actions in the background, without rendering them unless you scroll over that map portion (which is exactly what the in-game replay viewer does), or you need to render the entire map at once (basically, imagine taking a video of the whole map, all at once--the size of that video would be infeasibly large).
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It's a great idea, but there's too many flaws.
Is it going to be a fpvod or a replay? If it's a replay that won't work at all because there's nobody controlling where the screen would be.
If it's a fpvod then there's the matter of recording what's happening, encoding it to a video file, and saving it onto a computer, then once the game's over uploading it to the server, which takes a lot of CPU.
Thinking of this topic would actually make me wonder if blizzard can integrate a replay viewer into their website so replays can be uploaded there and we can watch them just like we'd load them in-game but instead in our browser.
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A central replay server would be better. The files would be smaller, higher quality and have the option to be viewed from alternate angles.
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On December 31 2009 04:22 Xaanix wrote: It would also be nice to double click a replay file in windows and have starcraft 2 launch and auto-run the replay, or if the game is already active (say for instance, you're in bnet chat) it just starts the replay.
That already works for war3 replays (at least if war3 isn't already running), so there's a very good chance that this feature will be (or already is) in the game.
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I don't see why so many people are against this idea. Its pretty conveniant if you ask me.
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I'd say no, since the only real way to do it is first-person.
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