Any help would be greatly appreciated
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ILIVEFORAIUR
United States173 Posts
Any help would be greatly appreciated User was warned for this post | ||
Viruuus
Germany451 Posts
Thors can block too but are too expensive to do that on their own in general | ||
Shiladie
Canada1631 Posts
you will need some fodder to cover for them, but tanks will rip any hydra arms to shreds. | ||
Maggeus
France277 Posts
Hellions to block the way if speedling dare to come. Tanks to annihilate any zerg ground army, since roaches can't be mass anymore, it's now totally viable. It's maybe even too strong. Thors if you scout a spire. Use your first barrack to obtaint view on the zerg, and push with hellions/tanks. Properly used, you'll win many TvZ. | ||
etJUSTICE
Sweden30 Posts
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ILIVEFORAIUR
United States173 Posts
On May 20 2010 02:05 Maggeus wrote: Abuse this strategy for now : Hellions to block the way if speedling dare to come. Tanks to annihilate any zerg ground army, since roaches can't be mass anymore, it's now totally viable. It's maybe even too strong. Thors if you scout a spire. Use your first barrack to obtaint view on the zerg, and push with hellions/tanks. Properly used, you'll win many TvZ. So completely disregard any bio build? I've heard mass marauders are very strong. | ||
Owarida
United States333 Posts
I really disagree with mass tank builds like I have seen some go. You only need a few tanks to really take down a mass hydra army, and if you commit to heavy to tanks air will just swoop in and crush you. Also with no ravens and only tanks you are susceptible to tunneling claw roach. Even with nurf with roach is still viable against mass tank, esp with tunneling. | ||
BigDatez
Canada434 Posts
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baconbits
United States419 Posts
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shiftY803
200 Posts
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MadRhetoric
United States8 Posts
On May 20 2010 02:13 Owarida wrote: Mass hydra falls to 1 part seige 3 part rauder. If you want a really balanced comp you can add a few rines, medi, and vikings and a thor or two to counter muta or BL if they come. I really disagree with mass tank builds like I have seen some go. You only need a few tanks to really take down a mass hydra army, and if you commit to heavy to tanks air will just swoop in and crush you. Also with no ravens and only tanks you are susceptible to tunneling claw roach. Even with nurf with roach is still viable against mass tank, esp with tunneling. I totally agree with this. I've been struggling with zerg lately, I play terran obviously, and I think I was pumping out too many tanks. I changed my strategy up and just won one of the best games I've played. I went 2 rax, first making marines nonstop from production and second making rauders. Then I got 1 factory and starting pumping siege tanks. When I had 2 tanks with a 3rd on the way, I scouted my opponent with a single marine. I saw my chance and laid out my bio units with 2 sieged tanks just being able to hit their ramp. I baited some of their units and when he saw what I had, I just held the ramp until reinforcements came. During this time, I got up a starport so that I could have some viking backup if mutas showed up. Once I had about 5 tanks outside his base, it was just a matter of leap frogging straight in. When he brought out his hydras/lings/etc, the tanks destroyed everything behind a small all of bio units. So the short version. A nice mix of marine/rauders with a handful of siege tanks seems to be optimal. I don't see many people leap frog their siege tanks and I'm not sure why. It may be a little cautious for some people, but against the zerg you cannot lose any time siegeing up before battle. | ||
TekKpriest
308 Posts
On May 20 2010 02:26 shiftY803 wrote: TLO has a new build that Day[9] spoke at length about in which he goes fast marines/hellion harass, into thor, followed by expansion, followed by tank/hellion/marine/thor push. That is pretty much GG against anything the zerg can do when executed properly. Neither Day[9] nor Dimaga seem to have a way to beat it yet. Can't speak for the asian zergs though. The build can be countered by a defensive playing Zerg, especially on cross position. | ||
zealing
Canada806 Posts
just dont be geedy or too agressive. or just try and end it before lair tech kicks in. | ||
cartoon]x
United States606 Posts
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stickman.hqt
United States47 Posts
Just be sure to keep active scouting for mutas, because a late thor could really drag the game out and prevent your push after you got some tanks. Armory should be standard to up your siege damage and helion damage anyways though. | ||
Spidermonkey
United States251 Posts
I also like to toss in some Vikes to OL hunt/harass. | ||
dustdust
Germany76 Posts
Just amove with your Thor/Hellion Army into Hydras and it is already extremely cost effective. edit: another fun fact: Thors 2 shot Roaches with +1, if Roach has been hit by a Hellion once. | ||
baconbits
United States419 Posts
On May 20 2010 05:10 dustdust wrote: I find Thor/Hellion very good vs mass Hydra, because Thors shoot very fast now and they oneshot a Hydra which has been hit by an Igniter upgraded Hellion once! Just amove with your Thor/Hellion Army into Hydras and it is already extremely cost effective. edit: another fun fact: Thors 2 shot Roaches with +1, if Roach has been hit by a Hellion once. Thors don't 1-shot hydras anymore, but their rate of fire went up. All in all, they actually do worse vs hydra now though and better vs lings. They used to do 45x2, 1 shotting hydra. Now do 30x2 but fire 33% faster. And same case for roach. They 3 shot roach since that patch, not 2 shot. | ||
Korpze
United States27 Posts
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FroHawK
United States4 Posts
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