On March 28 2011 01:50 abominable wrote:
LOL i see what you did there OP.
spoiler:
+ Show Spoiler +
LOL i see what you did there OP.
spoiler:
+ Show Spoiler +
april fools gag, it doesnt work
This actually works. I just tested it.
Forum Index > StarCraft 2 Strategy |
Griffith`
714 Posts
On March 28 2011 01:50 abominable wrote: LOL i see what you did there OP. spoiler: + Show Spoiler + april fools gag, it doesnt work This actually works. I just tested it. | ||
Prae
Belgium77 Posts
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Griffith`
714 Posts
On March 28 2011 01:59 Prae wrote: and what about the roaches/hydras below the broods? all in all if every unit in the army consumes pdd's energy you have a very limited uptime Roaches don't use up PDD's energy, and hydras are just a joke in TvZ | ||
XXXSmOke
United States1333 Posts
On March 28 2011 01:59 Prae wrote: and what about the roaches/hydras below the broods? all in all if almost every unit in the army consumes pdd's energy you have a very limited uptime Im pretty sure that roach/hydra is the least of any Terrans worrys, that is the easiest army composition to counter from Z. Tanks destroy both units quickly, and effciently. | ||
XXXSmOke
United States1333 Posts
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abominable
101 Posts
PDD shoots broodlings fired at units but not broodlings fired at buildings. | ||
Reqq
43 Posts
That said, I can't imagine it being intentional. Stopping the broodling but not the direct damage portion of a blords attack just seems like broodlings are unintentionally being classified as an "enemy missile." We'll see if Bliz is happy with the mechanics next patch I guess, way to spoil it | ||
HeroMystic
United States1217 Posts
This is like.. so simple, yet hardly used. How did anyone (myself included) not know this? | ||
mahnini
United States6862 Posts
On March 28 2011 02:06 abominable wrote: it's buggy. PDD shoots broodlings fired at units but not broodlings fired at buildings. hmm, you're right. also noticed broodlords only fire 1 broodling at a time after the first volley. | ||
Sv1
United States204 Posts
Vs Mutas, I think unless you have a ton of energy stored up and a few ravens, I think seeker missle is the best use of energy vs those buggers, it forces them to keep moving, as good as pdd is, it will almost be used up instantly, even if it did just block 90 damage, it's also stationary, if a zerg player decides to disengage, you are kind of out of luck. Vs Corrupters, not really sure why zerg would have them unless you flashed a fusion core or a battlecruiser, they kind of fire too slow and have kind of poor range if they're going to be going to take out medivacs, I thnk zerg's best bet is to save them to be morphed to BLs. vs Brood Lords, similar to mutas, seeker missle still does pretty good, If you have enough ravens to drop a PDD I think by all means you should, but if it's a choice between a PDD and a seeker missile I might opt for the missile. Really good find though. | ||
STALLONEZONE
Ireland115 Posts
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KiaL.Kiwi
Germany210 Posts
Especially since Broodlords are always accompanied by Infestor/Corruptor to defend them against Vikings, both of which are easily able to Snipe Ravens and eat up PDD charges as well. Nice find, but imho really not the way to go when you can just use Ghosts and be much better of | ||
abominable
101 Posts
- auto-turret to kill workers - detection for burrow & creep tumour - PDD to stop queen, hydra, corrupter, broodlord and muta seeker missile is a bit crap alone, but if you have a good number of raven's for multiple volleys it can be devastating. | ||
SecretA5DC
Korea (South)225 Posts
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mahnini
United States6862 Posts
On March 28 2011 02:20 KiaL.Kiwi wrote: If you want to go casters ZvT Lategame go Ghosts, not Ravens. They are not only extremly good vs Broodlords because Snipe, but at the same time able to handle Muta-switches, Ultra-switches and Infestor-play a lot better then Ravens. Especially since Broodlords are always accompanied by Infestor/Corruptor to defend them against Vikings, both of which are easily able to Snipe Ravens and eat up PDD charges as well. Nice find, but imho really not the way to go when you can just use Ghosts and be much better of i think both have their merits. ravens seem much better for holding map control, like just sitting at a pivotal area and hunkering down with PDDs and possibly flying around harassing with turrets. ghosts are better at head on attacks and emping infestors. the thing about ghosts is that they also take barracks time so if you want a decent number of them quickly you have to sacrifice marine production, whereas with ravens you sacrifice medivac production and most armies dont benefit from being medivac heavy anyway. | ||
Aron Times
United States312 Posts
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SecretA5DC
Korea (South)225 Posts
Should I be having a Reactor Port and a Tech Port late game? or do I hotswitch... | ||
Sterling
United States182 Posts
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SecretA5DC
Korea (South)225 Posts
On March 28 2011 02:32 Sterling wrote: hunter seeker missile also rapes broodlords ya but you can only get like 1 off and it's prob best used for 2x pdd | ||
ki11z0ne
United States427 Posts
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