Author: Clipse
Description: Shakuras/Jungle themed map with a blocked centre and no Xel'Naga watchtowers, in the hope of encouraging harrass/macro based play.
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Clipse
Germany20 Posts
Author: Clipse Description: Shakuras/Jungle themed map with a blocked centre and no Xel'Naga watchtowers, in the hope of encouraging harrass/macro based play. | ||
ODKStevez
Ireland1225 Posts
On April 02 2011 16:02 Silence- wrote: The Eighteenth Author - Silence Description - Golf themed map featuring 3 spawns and a total of 15 bases. Map Thread - Clicky Here! =D This would probably make my dad play Sc2! | ||
iGrok
United States5142 Posts
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ie
15 Posts
Author - ie Description - A three player map with central staring positions. Map Thread - Here | ||
adso
718 Posts
On April 02 2011 19:57 Johanaz wrote: Autumn Hills + Show Spoiler + Author: Johanaz Description: An attempt at 3 axis mirror symmetry... mains are rotated with adjacent ramped high ground at nat back entrance. Both nat entrances are 9 units wide. Map Thread: coming soon... Gorgeous On April 02 2011 21:03 Archivian wrote: The Machine + Show Spoiler + HQ image Here Author: Archivian Description A fantasy steampunk themed map, 3 golds in the centre, map focus is around height difference in the centre and being able to intercept routes throughout the map. Thread is here Breath taking | ||
Soluhwin
United States1287 Posts
On April 02 2011 16:07 fenX wrote: Hexagones Author : Fen Description : This is either modern art or a bug in the matrix. And definitely not BelShir tileset. This map reminds me of greedcorp. It is a little difficult to see differences in the hight of the ground though. | ||
Season
United States301 Posts
Terran Masters ~1700 S1 | ||
goswser
United States3519 Posts
Zerg Masters 720-800, currently #34 North America | ||
Whiplash
United States2928 Posts
Protoss masters Pulling for the golf map!!! | ||
dimfish
United States663 Posts
Author: dimfish Triangle Love Moon has rotational and mirror symmetry, fun! The natural has two chokes, each two forcefields wide, but you can break the rocks to open them up even more. Zergs: you can always expand away, clockwise/CCW spawn doesn't matter. You're welcome. Map Thread | ||
winpark
Korea (South)68 Posts
Author - Winpark Description - A three player map with rotational symmetry. I used my tool ,3 Player Map Symmetry Calculator. Map Thread - Here | ||
FlopTurnReaver
Switzerland1980 Posts
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dimfish
United States663 Posts
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monitor
United States2400 Posts
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ihasaKAROT
Netherlands4730 Posts
click for ginormous HQ-overlay + Show Spoiler [Analyzer] + Better view of the actual FIGHTING! area Author - ihasaKAROT Description - A somewhat different industrial themed 3-player map. The games will be different depending on spawnlocations, while the map is still balanced no matter where you spawn. Map Thread - http://www.teamliquid.net/forum/viewmessage.php?topic_id=209552 | ||
Nemesis.1836
United States2 Posts
masters 500+ points | ||
dde
Canada796 Posts
terran master | ||
bahunto28
Canada262 Posts
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SmashHammer
United States148 Posts
Author: Nathan Description: Temple/Thunderstorm themed 3-player map. Map Thread | ||
WniO
United States2706 Posts
Author: WniO Description: Simple map, with no lag. | ||
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