|
So I've already set aside a huge cash prize pool (thousands) for a team league that I and some friends want to get off the ground. Everything's set in stone and we are in the preparation stage, but there's just one thing that's been bothering us.. do we want 2v2 play to be incorporated into the wars? A war would then be four 1v1s and one 2v2, for example. I've always been an advocate for 2v2 and I'm a strong believer that it won't become popular unless people take risks into making it popular. I know that 2v2 isn't exactly as balanced as 1v1 is currently, but it is pretty darn close at the high level. That all being said, would you all mind taking a little 3 question survey below?
Poll: Does SC2 have a future in 2v2?No; just no. (606) 52% Yes; give it time. (324) 28% Yes; now's the time to act. (152) 13% No; maybe in a few years. (73) 6% 1155 total votes Your vote: Does SC2 have a future in 2v2? (Vote): Yes; now's the time to act. (Vote): Yes; give it time. (Vote): No; maybe in a few years. (Vote): No; just no.
Poll: Does 2v2 have a place in team leagues?Maybe; if done right. (464) 47% No; waste of time and/or focus. (355) 36% Yes; it's a must. (173) 17% 992 total votes Your vote: Does 2v2 have a place in team leagues? (Vote): Yes; it's a must. (Vote): Maybe; if done right. (Vote): No; waste of time and/or focus.
Poll: Would you play 2v2 in a team war?Yes. (567) 61% No. (363) 39% 930 total votes Your vote: Would you play 2v2 in a team war? (Vote): Yes. (Vote): No.
The only way to keep 2v2 relevant is to continue pushing forward on a competitive level.
|
It doesn't really have a future, but it's a nice mix in the clan wars. I have always enjoyed the 4x1v1 1x2v2 format in team clan myself both to play and watch - ever since bw. 2v2 shouldn't be a priority though.
Edit: Btw i think 2v2 should still be implemented in team leagues :d
|
I'm on the fence about this, and I'll vote once I've given it more thought. My immediate response to the issue is - well - that the game isn't balanced around 2 vs 2 (or larger games). 2 vs 2 tends to devolve the least into early cheese from both sides of the team matchups, so it could be interesting to watch - however, certain race combinations (ZP for example) are far stronger than others (PP).
The race combination thing could be a severe issue for certain teams.
|
I'd love seeing some 2v2. It's surprisingly well balanced considering the balancing team's focus lies on 1v1. And why not mix in something different?
|
I don't know about the highest level, but I enjoy 2v2 because it requires a player to be more adaptive and reactive than a 1v1 (where ppl are often in auto-pilot mode w/ the same builds they do every game cuz they have practiced it a million times zzz). and teamwork is an entire skill on its own.
|
|
2v2 is quite fun as a non-serious, non-competitive way to play the game, much like 3v3, 4v4, or FFA. However, I don't really see it rivaling 1v1 as an alternative competitive mode.
Although SC1 had a 2v2 at some point, it did die out, and for good reason. Though it was fun to see top BW progamers team up and play off-races, it just didn't have the same aura of competition as the 1v1 games, especially since some builds and races were just way too imbalanced and broken in 2v2.
Plus, many of the Blizzard 2v2 maps involve shared bases, which make it much easier to cheese or turtle. If serious 2v2 competition is to be considered, then adjustments to the map pool must be considered.
|
It's fun to play 2v2 and to do so competitively, but I have a strong feeling that it would just be absurd at the highest level simply because of imbalances that would easily arise in early game unit compositions. Ultimately we would just continue to see the same narrow strategies over and over and over again because of how powerful the niche is.
But in any case it might be cool to see if anything comes of it. 1v1 will always be more popular and demonstrate true player skill no matter.
|
2v2s are fun if you just want to muck around with your friends but I have to say no to all three polls there.
|
Can you imagine a fungal + psi-storm combination, that would be sick + scary at the same time ToT.
I dunno, it brings so many imbalances to the table as blizzard doesn't balance around the format.
So in a competitive scene, I don't see it ever existing. For showmatches and for fun entertainment purposes sure.
|
You can't have 2v2 balance as well as 1v1, unless you have two different games. That would be very confusing. Wont happen. Still love playing it anyway.
|
The highest levels of 2v2 involves who can 10 pool / hellion rush better. So the answer to all three questions would be no.
|
I love team games, and mostly play them. I would rather a CW with 4*1v1 and 1*2v2, but im not your typical SC viewer. Because ide like to see a whole tournament around only team games
From a tournament organizers prospective, I not sure. Do you want to try and bring team games out of the competitive 'shadows' or do you want to get the most viewers possible?
There is a percentage of people that really really dont like team games, search for 2v2 on TL and look through some of the threads. There's a lot of responses from ppl that saying its completely imbalanced or not competitive or some other negative thing about them.
On the other side of the equation, there are very few people that actively choose to watch team games eg ATM there are ~3.5k-4k viewers watching stream's on TL, 13 of that 4000 are watching protech's stream. Protech in a member of the second highest ranked 2v2 team in the world (at least pre ladder reset)
I really hope you choose to include 2v2s into the clan war. I really want a tournament to start pushing team games or else the stereotypical team game mentality of its IMBA or its impossible to hold early rushes will never end.
EDIT: or if you cant be bothered searching for 2v2 just read most of the responses in this thread
|
On April 07 2011 16:42 eviltomahawk wrote: 2v2 is quite fun as a non-serious, non-competitive way to play the game, much like 3v3, 4v4, or FFA. However, I don't really see it rivaling 1v1 as an alternative competitive mode.
Although SC1 had a 2v2 at some point, it did die out, and for good reason. Though it was fun to see top BW progamers team up and play off-races, it just didn't have the same aura of competition as the 1v1 games, especially since some builds and races were just way too imbalanced and broken in 2v2.
Plus, many of the Blizzard 2v2 maps involve shared bases, which make it much easier to cheese or turtle. If serious 2v2 competition is to be considered, then adjustments to the map pool must be considered. While shared bases can be pretty gay. I don't want to take that "variety" out of the map pool. There's plenty of shared base maps that have dual ramps or multiple destructible rock passages.
|
On April 07 2011 16:26 WindOw wrote: It doesn't really have a future, but it's a nice mix in the clan wars. I have always enjoyed the 4x1v1 1x2v2 format in team clan myself both to play and watch - ever since bw. 2v2 shouldn't be a priority though. SC2 2on2 is just not enjoyable to watch, so much cheese, so many hardcounter, it's just a bad game imo. 2on2 was amazing @ WC3 tho, but that's because the slower and much much more microoriented gameplay was more fun to watch, it involved much more teamplay and didn't really have any hardcounter at all, except air>melee. The only downside was orc/elf.
I loved 2on2 in WC3, I play it a lot with friends in SC2 but I don't want to see it in teamleagues.
|
On April 07 2011 16:36 zizou21 wrote: I don't know about the highest level, but I enjoy 2v2 because it requires a player to be more adaptive and reactive than a 1v1 (where ppl are often in auto-pilot mode w/ the same builds they do every game cuz they have practiced it a million times zzz). and teamwork is an entire skill on its own.
That's what I love about 2v2, it really brings out an aspect of player interaction that's not found in 1v1. Not to mention all the new builds that the community has only begun developing.
|
Beyonder
Netherlands15103 Posts
I would absolutely love for 2v2s to be incorporated in to clanwars again. It was fun in BW and it was even more fun in WC3! I believe that with decent maps (read: big!) this could be quite fun. As long as you do not allow double race (e.g., 2x protoss... uhm...).
|
no. 2v2's can be fun but are not competitive whatsoever because there are abusive rushes that win almost always.
|
nope team games have no place in competitive play. take the strength of cheese play and multiply it by multiple players, and all you have is a cheese fest.
|
2v2 is like swiss cheese... it's filled with holes and, well, cheese. Shared bases can only go so far to alleviating this, and I doubt it's possible to create a balanced 2v2 game without affecting 1v1.
That said you know you'd get viewers for a 2v2 component. How many of us would watch something like a 1-day 2v2 tournament from GOM? My guess is the vast majority. Things might change if we see crappy all-ins every game, but I think you can't count on viewership for the first major event or two just thanks to novelty.
|
|
|
|