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MLG Metalopolis MLG Shakuras Plateau MLG Shattered Temple MLG Tal’darim Altar MLG Testbug MLG Typhon Peaks MLG Xel’Naga Caverns
Changes from the previous version of the map pool:
- MLG Crossfire has been removed - MLG Scrap Station has been removed - MLG Tal’darim Altar has been added - MLG Typhon Peaks has been added
- Building Blockers have been replaced with Neutral Lowered Supply Depots on all Maps On MLG Typhon Peaks, Neutral Lowered Supply Depots have been added to the bottom of base ramps
- MLG Shakuras Plateau has been updated to Blizzard version 1.5, and spawn locations will be identical to those allowed by Blizzard.
- MLG Shattered Temple has been updated to Blizzard version 1.3. There are still no close spawns allowed.
The following modifications were made to MLG Testbug:
- Bases enlarged for more building space - Added doodads in front of the Natural choke to tighten the area around rocks - Replaced gaps in the middle with high ground
- The MLG map pool on Battle.net has been updated; to access this map pool, including the non-ladder maps, simply search for "MLG" on the StarCraft 2 map selection screen.
http://www.majorleaguegaming.com/mlg/mlg-starcraft-2-map-pool
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great to see scrap station removed. I think no race really likes it.
Personaly iam also glad they removed Crossfire. I was never a big fan of the map and tried to understand what everybody likes about it. Taldarim is a must have and Typhon Peaks is not the best but okay in my opinion.
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Good seeing the mappool updated throughout the season.
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i like the maps added and removed, but i still hate the restricted spawn locations. hate me if you will. i think blizzard has it the way it should be.
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-MLG Crossfire has been removed
good
- MLG Scrap Station has been removed
good
- MLG Tal’darim Altar has been added
good
- MLG Typhon Peaks has been added
mehhhhhhhh
good map pool overall. does MLG Shakuras Plateau have back door rocks or no rocks though (nm just going to assume version 1.5 is the latest Shakuras version)?
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Very good selection in my opinion! I'm especially glad they removed Crossfire, as it's my least favourite in the lot.
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Glad to see Crossfire removed.
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Nice adjustments. Gl at MLG all.
Thanks slasher
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I don't quite understand the change from building blockers to neutral Supply Depots. Can someone more knowledgable than I explain the reasoning? D:
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United States123 Posts
On May 03 2011 04:59 Aeres wrote: I don't quite understand the change from building blockers to neutral Supply Depots. Can someone more knowledgable than I explain the reasoning? D:
Feel free to correct me if I'm mistaken, but I believe the primary reason is because neutral Supply Depots are visible to players and spectators, whereas building blockers are invisible and therefore may be more confusing to fans and players alike.
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to bad that no additional iCCup or even GSL maps are added.. so many Blizzard maps in the pool :/
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Very nice map pool, nicely modified as well.
I think its also really great they adjust and improve map pool between events and give players at least a month to prepare for it.
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i hope they prevent vertical positions on typhon, if not its going to be the same 2 base push from terran in tvz just like the old shakuras
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love the map pool! great job by MLG. but i hate that you automatically know where someone spawns on certain maps. really ruins a lot of the game.
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On May 03 2011 04:59 Aeres wrote: I don't quite understand the change from building blockers to neutral Supply Depots. Can someone more knowledgable than I explain the reasoning? D:
Visual feedback and the possibility of walling the bottom of your ramp and such later on in the game if the need ever arises.
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Looking good, but Typhon ehh
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On May 03 2011 05:00 MLG-Kyle wrote:Show nested quote +On May 03 2011 04:59 Aeres wrote: I don't quite understand the change from building blockers to neutral Supply Depots. Can someone more knowledgable than I explain the reasoning? D: Feel free to correct me if I'm mistaken, but I believe the primary reason is because neutral Supply Depots are visible to players and spectators, whereas building blockers are invisible and therefore may be more confusing to fans and players alike.
one of the main issues is with building blockers the players do not have the choice of removing them if they wish to wall off the bottom of their own ramp as a terran player does sometimes. With a supply depot they still have this option open to them.
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Everyone I talk to says they're probably going to use their veto on Typhon.
Good changes overall, I'd say.
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On May 03 2011 04:57 udgnim wrote: -MLG Crossfire has been removed
good
- MLG Scrap Station has been removed
good
- MLG Tal’darim Altar has been added
good
- MLG Typhon Peaks has been added
mehhhhhhhh
good map pool overall. does MLG Shakuras Plateau have back door rocks or no rocks though?
As they have said it is the one blizzrad uses (so no rocks that lead to mains).
Great too hear! Updated shakuras is awesome, I am super super pumped for taldarim! And no scrap station? awesome! Good too hear MLG and hopefully this MLG will be a lot smoother ^_^
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