Tournament will be held on Bnet NA Server. Do not register unless you have a North American copy of StarCraft 2!
Battle.Net Name Changes: If you have changed your StarCraft 2 name, your character code (identifier) will have changed too! Be sure to check your account details as people have been disqualified from previous TL Open events due to incorrect information.
Note: In game observers: No observers outside of designated TL casters. Their IDs will be listed in the rules here. If your opponent tries to have observers, you must stop the game and contact a referee. This means you can leave if he invites his friends or just starts the game. It is your responsibility not to allow it.
1024 Man Single Elimination
Tournament will be held on the Battle.net NA Server on June 25, 2011 1215 EDT[local].
Bracket will be displayed on TeamLiquid. Participants must log in to view opponent IDs and Codes to contact their opponents for matches.
Players must contact each other through Bnet chat and arrange a host (unless Ro16 or later).
From Ro16 on, TL referees will host the game.
Winners will report results and upload replays after each round.
If a game's results are disputed (both players report win), Tournament Referees will check replays and determine who advances.
Best-of-1 until Round of 16 (Round 1-6 Ro32 is Bo1).
Best-of-3 Ro16, Ro8, and Ro4.
Best-of-5 Finals (Round 10).
TL Open Rules
Any violation of TL Open Tournament Rules may result in game forfeit and future suspension from TL Opens and other TL events.
No cheating in any way. This includes any sort of hack or illegal program and receiving messages from friends watching the stream. This also includes account sharing or playing under an ID that you did not register under.
Players must set status to busy during tournament matches.
Players may not have any stream open in the background when playing.
Players must arrive within 10 minutes of the end of the previous round. After 10 minutes, every 10 minutes is a game loss for the player who is not present. Ex: with one player present for 20 minutes, 1-0, 30 minutes, 2-0.
If your opponent is not present for 20 minutes, please PM TLTourAdmin.
Players may change race between games.
Players may not play in another tournament that conflicts with TL Open play time. Referees may disqualify players that delay the TL Open due to scheduling conflicts.
Referees may warn and disqualify players for chat violations, including excessive or abusive insults toward players, observers, or referees.
Maps and Host Rules
Games will be hosted on one of the approved maps.
In a Bo1, host must create on designated map for that round.
In a Bo3, first game will be played on designated map, loser picks the next map from the pool.
Maps cannot be played twice in a series.
It is the player's responsibility to check the map pool. If a player protests an incorrect map after playing a game on it, the game will not be replayed.