[sp] How many bans will the OSL Ro8 thread create? - Page 3
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lazz
Australia3119 Posts
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Motiva
United States1774 Posts
On December 26 2009 10:58 lazz wrote: why dont zergs just 12 pool on 2 player maps? o.O eh 12hatching is standard, and it wasn't simply that Jaedong 12hatched, he also lost that overlord, and he prolly could have held off the bunker rush a bit more cleanly (retreating drones the second the sunken pops) there is a bit of chance involved, and this isn't the thread to get in depth | ||
r33k
Italy3402 Posts
On December 26 2009 08:09 jalstar wrote: idra's description of shine's style is pretty accurate. i'm not sure who else in the "new generation of zergs" besides by.hero. ZerO + YellOw[ArnC] any b-team zerg who randomly gets a proleague appeareance. That being said I'm a shine fan, the "new generation zergs" only use mutas and zerglings and (if they get past the 15 min mark) transition into ultraling with a couple defilers while massing cows. Shine is not such a player, he just often delays his hive while mass expoing and keeping his opponent contained, I don't see anything wrong or boring with that. The current state of ZvP sees players trying to push out and harass with shuttles or hydralisk drops while containing/being contained which gives a lot of "ooh" moments, and reavers come into play with lots of different roles, not only as a harassment unit which needs constant micro and as base defense (olololol no micro 40 zergling kills totally balanced) to help protoss' simcity but also as a big part of your push. Templars/Reavers/Zealots>Zerglings>Goons>Lurkers>Archons/(Zealots)>Mutas>Templars/Reavers PvZ is based on units countering eachother, when your opponents gets too many units of one kind you get the unit that counters them, and tech switches (should) keep happening. Hey, at least the 3 hat mutas into 5 hat hydras we are seeing today isn't the "3-hat allin muta micro OLOLOLOL Yarnc wins a ZvP OLOLOLOL" it used to be when it first came out. The most particular thing about shine is that he can decide to push with mutas, use them as an actual part of his army by keeping a sufficient amount that he can kill shuttles, sairs, clumped observers as well as zealots on the main battlefield, muta micro + active lurker control + A-moving hydras is very APM-intensive and pretty hard when you try it. Lots of people seem to forget that mutas are an absolute bane to zealots, mutas weren't normally used in PvZ when zeal/archon push was the main mid-game strategy from the protoss player. Right now toss will spend his gas on more reavers and templars for storms and will only turn his templars into archons when he is sure he broke the zerg's front and he knows that storms would be pointless to have to break a simcity. With only storms and goons to attack his mutas the flying shrimps become a much more efficient (although larva-requiring) unit. It's a trend switch, deal with it. (<3 Movie and Shine, Flash always cheeses whenever he has to win (like when he was eliminated from the last OSL Ro16 and 8-raxed EffOrt, eliminating him)) | ||
Necosarius
Sweden4042 Posts
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Floydian
United Kingdom374 Posts
On December 26 2009 07:30 Horiz0n wrote: Seems to me like Shine plays to win, which at the end of the day is what its all about... *Edit I read through the hate-post and it made me feel a bit disappointed at TL which I have allways thought highly of in the “gamer fan sites” category. I thought we where better than this... Couldn't agree more. | ||
EvilTeletubby
Baltimore, USA22222 Posts
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meeple
Canada10211 Posts
On December 27 2009 07:51 EvilTeletubby wrote: This thread helped me out immensely. Hahaha... I was wondering if you had taken a couple of hints from here. | ||
EvilTeletubby
Baltimore, USA22222 Posts
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ghostWriter
United States3302 Posts
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Amarxist
United States371 Posts
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Chef
10810 Posts
It was a still a really fun and epic game. Sports fans blame the refs when their favourite team loses, SC players blame... the opponent for somehow not playing how he's supposed to. Hahahaha. | ||
EvilTeletubby
Baltimore, USA22222 Posts
On December 27 2009 13:18 Amarxist wrote: Less bans then I expected but good work. FYI there were numerous warnings too (for people with tenure who had an otherwise spotless record and normally contributed to the forums positively), but there is no way for you guys to see those. | ||
yhnmk
Canada630 Posts
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