That's mostly because i need to be in a "good" mood to ladder and i need to warm up.
If people are around me, if i'm worried, if i have exams during the week etc ... i usually don't ladder and just play a couple of 2v2.
However when i'm in what i call a "competitive" mood, i can play 20+ game one day and then stop completly during the next week.
So what's the problem ?
Many people have already complained about Sc2 having a stupid division system or the lack of channels, but what makes me really mad is that retarded bonus pool system.
I feel that Blizzard designed this game to be played casually like 4-5 games every 4-5 days because of that stupid bonus pool.
I really don't understand why you have to wait to get your +44pts wins whereas a legit mass gamer or someone like me who doesn't play often but enjoy long sessions only get half once they have cleared the bonus.
It gets really annoying when you have a ~ 30-15 and still are 80pts behind someone with 22-18 because of the bonus pool.
What i like with broodwar ladders is that you could play when you wanted now i feel that you have to mass games or to play only when you have a full bonus pool.
There are many things wrong with the Beta atm and i really hope that Blizzard will fix this problem too because it is frustrating to get +14 because you enjoy long sessions. Some people will answer that i have to play more but i'm not writing this just because i'm too lazy to play an extra couple of games.
Nah i really think that this system makes the ladder biased especially at the top where the win/loss ratio needs to be high ( no before flaming i'm not talking about my 1500 gold but more like 1800+ plat ).
P-S: Actually it is way worse than the Motw system on iccup. You could get a +30% now it is like +100% -.-