If you like tanks and AI, you should try looking into this game called RoboCode.
My colleague and I just released an article explaining the implementation of feedforward neural networks, reinforcement learning and neuroevolution of augmenting topologies (new science only 10ish years old).
The article can be found on Robocodes wiki. (It's the latest added article).
And a promo video here:
I'm currently starting to write my thesis with some PhD students who are solving balance between unit-types (ie starcrafts units, marines, zerglings, etc.)
I hope it interests the community!