On October 19 2012 16:51 CroN wrote:
Nothing is a waste.
Show nested quote +
On October 19 2012 16:46 Kazahk wrote:
We can't be sure as to why they haven't released it yet. I don't doubt we will hear something around the time HotS comes tho. For now we have skype :D
actually that may even be another reason they haven't added it yet. That just occurred to me. They might feel its a waste of time.
On October 19 2012 16:37 CroN wrote:
No offense taken. I'm just implying that it's been over 2 years and Blizzard hasn't added this feature yet even after rebuilding the whole interface. Now that HotS is coming out though I think it might be a good idea to raise this topic to them again. It's not like anyone will give them shit for adding it. It's something everyone wants and everyone will benefit from. Also patches are expected to come after HotS is released anyway, so why not use that as an opportunity to implement these new things too? It would be a shame if the reason they can't do it because they can't afford it, even as HotS hits shelves.
On October 19 2012 16:30 Kazahk wrote:
My main point was that the original battle.net is different from 2.0. It will take time, and they have many many many things going on besides a small feature in 1 of their games. I agree it would be an absolutely awesome feature to have but we will have to wait. Either way I think I read something about them trying to make it already quit a while back. (a few months after HotS was announced.) I don't know if they paused the project or not but they have it on their minds no doubt. Either way didn't mean to come off as rude or anything, its just that even if it doesn't take much money it still takes time.
EDIT: Is this a blog or a thread O_o lol
On October 19 2012 16:20 CroN wrote:
I specifically mentioned that I still respect Blizzard, so it's not like I'm trying to get people to hate on Blizzard. The whole point of this post was not just to rant but to hopefully get some ideas across to some people who can possibly help Blizzard move in a better direction for everyone. Everyone is complaining about HotS new units and how they'll affect balance. Meanwhile I think there are issues like these which can help make the game more enjoyable to play with friends when fixed. It will make SC2 more enjoyable to play and will have people playing more often, whether you're a casual player or a competitive player.
Like I said, I think Blizzard can afford to add this feature if this wanted, but maybe from a business perspective the time invested (paying workers) wouldn't profit Blizzard in the end. I don't know if this is common knowledge but in sc1 the option to even save your own replays did not exist for 3 years or so. When it did come out it was bugged as hell and Blizzard kept improving it over the years. They even continued to add new features yeeeears later such as recording text in the game. Right now in sc2 all these features switched over except watching replays together. The bugs in sc2's replays aren't bad at all. You're pretty much guaranteed to watch the game you saved unlike in the past lol. I just think it's dumb that they included so much and then 2 years pass and they still didn't add one of the best features to ever exist for sc1. I honestly believe patching something like this is just as important as patching balancing problems. Fixing balancing problems makes for better games and a more enjoyable experience, so how is adding a feature which allows you to play and interact with other players not as important?
In sc1 you would make your replay in the same way you would host a regular game and you were required to password it. Then people knowing the name and password would join the game and you would see the replay downloading into their computer. When it hit 100%, they had the replay. You don't even have to watch it. You could even leave at that point and they could watch the replay whenever they wanted. If you didn't leave then all you had to do was start the game and wait for the countdown as you normally would and then you would enter the replay together. At this point you could do what ever you wanted as if in a normal replay except the host had the power to stop or control the replay speed. SC2 already has most of the features which is required to do this. The file size of replays shouldn't even be the issue either because replays in sc2 are almost the same size as the replays in sc1. I'm not a programmer either so I don't know how difficult it would be to implement this feature but I seriously doubt it's too expensive for Blizzard.
Interacting with people is a huge multiplier when it comes to entertainment. You can have the most balanced and best looking game in the world and not many people would continue to play it compared to a game that's half as good but has a ton of ways to socialize. Games like wow are more built around socializing, and games like league of legends have more diversity when it comes to character selection. You have to play like 50 games just to try out each character 1 time, starcraft on the other hand only has 3 races. A game like starcraft NEEDS things like watching replays together. It's not a game about trying out all the races and units, it's a game about discovering combinations, and strategy, and reacting and reading your opponents similar to how you would fight an opponent in a martial art. Going into a replay can simply be for laughs or for looking at everything in an extremely deep and focused way. To watch replays with teammates and friends is an extremely important concept that starcraft needs for people to enjoy. This is not just a game about staring at units exploding and you enjoy the fancy colors. People like to compare starcraft to chess all the time, so how fun would chess be if you had to teach a friend with 2 separate chess boards. One for him and one for you and you have to sync up moves and explain from across the room? Wouldn't it be so much more entertaining to show and talk about the game and the moves the pieces make while looking at the same board in real time? In starcraft it helps to look at the same replay.
On October 19 2012 13:46 Kazahk wrote:
Post like this piss me off.
First off, I'm no programmer; but I greatly respect the things they do. It doesn't take 10 min to make a program with minimal bugs. Even the replay program we have now it glitches sometimes. (buildings backwards)
Also, they aren't only working with starcraft. They may not even have the money to make that project. They have to pay other employees for warcraft, diablo, and other secret projects we don't even know of yet. Cut them some slack. Blizz games are perfected over time. If you cant wait and it really bothers you that much, go play another game.
It also seems no one understands business in this blog >.<
Post like this piss me off.
First off, I'm no programmer; but I greatly respect the things they do. It doesn't take 10 min to make a program with minimal bugs. Even the replay program we have now it glitches sometimes. (buildings backwards)
Also, they aren't only working with starcraft. They may not even have the money to make that project. They have to pay other employees for warcraft, diablo, and other secret projects we don't even know of yet. Cut them some slack. Blizz games are perfected over time. If you cant wait and it really bothers you that much, go play another game.
It also seems no one understands business in this blog >.<
I specifically mentioned that I still respect Blizzard, so it's not like I'm trying to get people to hate on Blizzard. The whole point of this post was not just to rant but to hopefully get some ideas across to some people who can possibly help Blizzard move in a better direction for everyone. Everyone is complaining about HotS new units and how they'll affect balance. Meanwhile I think there are issues like these which can help make the game more enjoyable to play with friends when fixed. It will make SC2 more enjoyable to play and will have people playing more often, whether you're a casual player or a competitive player.
Like I said, I think Blizzard can afford to add this feature if this wanted, but maybe from a business perspective the time invested (paying workers) wouldn't profit Blizzard in the end. I don't know if this is common knowledge but in sc1 the option to even save your own replays did not exist for 3 years or so. When it did come out it was bugged as hell and Blizzard kept improving it over the years. They even continued to add new features yeeeears later such as recording text in the game. Right now in sc2 all these features switched over except watching replays together. The bugs in sc2's replays aren't bad at all. You're pretty much guaranteed to watch the game you saved unlike in the past lol. I just think it's dumb that they included so much and then 2 years pass and they still didn't add one of the best features to ever exist for sc1. I honestly believe patching something like this is just as important as patching balancing problems. Fixing balancing problems makes for better games and a more enjoyable experience, so how is adding a feature which allows you to play and interact with other players not as important?
In sc1 you would make your replay in the same way you would host a regular game and you were required to password it. Then people knowing the name and password would join the game and you would see the replay downloading into their computer. When it hit 100%, they had the replay. You don't even have to watch it. You could even leave at that point and they could watch the replay whenever they wanted. If you didn't leave then all you had to do was start the game and wait for the countdown as you normally would and then you would enter the replay together. At this point you could do what ever you wanted as if in a normal replay except the host had the power to stop or control the replay speed. SC2 already has most of the features which is required to do this. The file size of replays shouldn't even be the issue either because replays in sc2 are almost the same size as the replays in sc1. I'm not a programmer either so I don't know how difficult it would be to implement this feature but I seriously doubt it's too expensive for Blizzard.
Interacting with people is a huge multiplier when it comes to entertainment. You can have the most balanced and best looking game in the world and not many people would continue to play it compared to a game that's half as good but has a ton of ways to socialize. Games like wow are more built around socializing, and games like league of legends have more diversity when it comes to character selection. You have to play like 50 games just to try out each character 1 time, starcraft on the other hand only has 3 races. A game like starcraft NEEDS things like watching replays together. It's not a game about trying out all the races and units, it's a game about discovering combinations, and strategy, and reacting and reading your opponents similar to how you would fight an opponent in a martial art. Going into a replay can simply be for laughs or for looking at everything in an extremely deep and focused way. To watch replays with teammates and friends is an extremely important concept that starcraft needs for people to enjoy. This is not just a game about staring at units exploding and you enjoy the fancy colors. People like to compare starcraft to chess all the time, so how fun would chess be if you had to teach a friend with 2 separate chess boards. One for him and one for you and you have to sync up moves and explain from across the room? Wouldn't it be so much more entertaining to show and talk about the game and the moves the pieces make while looking at the same board in real time? In starcraft it helps to look at the same replay.
My main point was that the original battle.net is different from 2.0. It will take time, and they have many many many things going on besides a small feature in 1 of their games. I agree it would be an absolutely awesome feature to have but we will have to wait. Either way I think I read something about them trying to make it already quit a while back. (a few months after HotS was announced.) I don't know if they paused the project or not but they have it on their minds no doubt. Either way didn't mean to come off as rude or anything, its just that even if it doesn't take much money it still takes time.
EDIT: Is this a blog or a thread O_o lol
No offense taken. I'm just implying that it's been over 2 years and Blizzard hasn't added this feature yet even after rebuilding the whole interface. Now that HotS is coming out though I think it might be a good idea to raise this topic to them again. It's not like anyone will give them shit for adding it. It's something everyone wants and everyone will benefit from. Also patches are expected to come after HotS is released anyway, so why not use that as an opportunity to implement these new things too? It would be a shame if the reason they can't do it because they can't afford it, even as HotS hits shelves.
We can't be sure as to why they haven't released it yet. I don't doubt we will hear something around the time HotS comes tho. For now we have skype :D
actually that may even be another reason they haven't added it yet. That just occurred to me. They might feel its a waste of time.
Nothing is a waste.
I mean skype basically does the same thing. send replay to said friend who wan to watch and you can even talk while watching.