What I don't understand is why did they decide to give the reaper regeneration so early on? Why didn't they make it an upgrade like concussive shell for 60 seconds or something? Even though the previous reaper used to do extra against light, once it took damage, it didn't heal up in what feels like an instant so your opponent can't just use the same reapers over and over and he had to be careful in their usage. Now it feels like there is no risk with using them and sadly there are no medics to even help with the healing like in BW. Anyone else having similar issues?
On a side note, this reaper change might have reignited my love for Zerg gameplay and guess more so since their new units seem pretty cool XD