Ridiculously long queue time
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Shinokuki
United States820 Posts
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jimminy_kriket
Canada5465 Posts
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jinjin5000
Korea (South)1251 Posts
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TOIHOIs
41 Posts
On February 24 2018 04:29 Shinokuki wrote: Ever since the new patch, I haven't been getting matched up fast like I used to 30-50 sec queue time. I have to wait 300 sec queue time to play just one game. My god.. Blizzard dropped a ball on this one. I want to get matched up vs koreans Do koreans want to get matched against you? What do you expect? That all of a sudden new people join the game and improve in no time? | ||
Shinokuki
United States820 Posts
On February 24 2018 04:45 jimminy_kriket wrote: Post about it on the bnet forums. What is this post supposed to do here but start a thread of people bitching about blizzard and we have enough of those. already posted 3x in blizz forum. One on global matchmaking, one on patch 1.21.3, and a personal thread. hoping other Tlers come join | ||
Incomplete..ReV
Norway598 Posts
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Shinokuki
United States820 Posts
On February 24 2018 05:48 TOIHOIs wrote: Do koreans want to get matched against you? What do you expect? That all of a sudden new people join the game and improve in no time? no new players can get matched up easily in 20-50 sec time while us 2200-2600 has to wait A LONG TIME. Eonzerg has reported to wait 1 hour to play matchmaking. This is ridiculous. and i dont lag vs koreans. i used to play then on tr 16 80-90% of the time | ||
Shinokuki
United States820 Posts
On February 24 2018 06:32 Incomplete..ReV wrote: They didn't drop the ball. They got feedback and adjusted accordingly. Most people seem to want to prioritize good latency and similar skill levels over short queues. Then they obliged. seemed to appeal to low skill people | ||
vult
United States9386 Posts
On February 24 2018 06:36 Shinokuki wrote: no new players can get matched up easily in 20-50 sec time while us 2200-2600 has to wait A LONG TIME. Eonzerg has reported to wait 1 hour to play matchmaking. This is ridiculous. and i dont lag vs koreans. i used to play then on tr 16 80-90% of the time This equates to more people being at a lower skill level than a high level playing at a specific time. This isn't Blizzard's problem unfortunately. | ||
Incomplete..ReV
Norway598 Posts
Actually, high level players were some of the most outspoken. EDIT: Though I do agree that if people wait for an hour, it might be prudent to voice a desire for change. | ||
MarcoJ
Germany146 Posts
so TR6 games are fine for you. kkk. If you are so good why dont you organize yourself a friendslist that is at your level. Bc it seems your so good that the playerpool with similar skill and reasonable latency is not big enough. | ||
L_Master
United States7946 Posts
On February 24 2018 04:29 Shinokuki wrote: Ever since the new patch, I haven't been getting matched up fast like I used to 30-50 sec queue time. I have to wait 300 sec queue time to play just one game. My god.. Blizzard dropped a ball on this one. I want to get matched up vs koreans Would be interesting to know what MMR are you're at. Seems pretty bad for higher MMR guys right now. Almost unplayably bad from what I hear from people like Eon. Down around 1800 I'm usually waiting between 20s and 90s depending on the day and time. It's probably even better if you're around middle of the curve which I think is 1400ish. This IS by design though. The dev team specifically posted that they altered the match criteria preferences to favor lower latency and closer MMR. In other words, it will try to match you up initially for TR 16 games very close to MMR. If there is no one there, it will then begin to compromise, either looking towards greater MMR range or worse latency within limitations. If you're waiting 5' for a game, it basically means that there is nobody playing RM that is near your MMR with respectable latency. If you want shorter wait times, your only choices are to accept lower TRs, say 10 or worse, or accept matches with large MMR disparities in order to find a game. What everyone wants is individual, but the general consensus seemed to be that playing with lower latency and at reasonably close skill level were worth waiting a bit longer for a match. Nobody really liked playing people 500 MMR higher or lower than them, or in Eon's case he was getting like -1000MMR from him. If you're not getting Korean matches, it because you lag with them. Most people don't want laggy games, hence why you don't play them often. Not much you can do here. The vast majority of the playerbase does not want to play using TRs like 6, 8, or even 10 in most cases. You can say you were often getting TR 16, but that seems unlikely given that it's not giving you many KR matches. There is no geographic matching in the algorithm as far as I know. | ||
LML
Germany1696 Posts
On February 24 2018 06:36 Shinokuki wrote: no new players can get matched up easily in 20-50 sec time while us 2200-2600 has to wait A LONG TIME. Eonzerg has reported to wait 1 hour to play matchmaking. This is ridiculous. and i dont lag vs koreans. i used to play then on tr 16 80-90% of the time this is normal for every game that has a queue, simply because there are way fewer people on the higher ranks/elo | ||
PorkSoda
170 Posts
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Liquid`Drone
Norway28240 Posts
The lag was really bad before and if it was a question of playing tr8 games or waiting, I'd be fine with waiting. But they had one patch where they basically fixed the lag, so now it's a question of tr16 low with super long waiting times or tr14 with normal waiting times. I sure as hell prefer the latter. | ||
Shinokuki
United States820 Posts
On February 24 2018 13:36 Liquid`Drone wrote: meh. I wanted to play some ranked earlier. used 2050 account. 2 x 350 seconds waiting, no game found. So I started playing with a fresh one instead - which is basically the same as being matched with people 500 mmr lower anyway. I used to be able to play tr14 low or tr16 high with koreans, now if I play during slightly odd hours, I have to get lucky to get an opponent near the same skill level. The lag was really bad before and if it was a question of playing tr8 games or waiting, I'd be fine with waiting. But they had one patch where they basically fixed the lag, so now it's a question of tr16 low with super long waiting times or tr14 with normal waiting times. I sure as hell prefer the latter. This is exactly what I’m talking about. It seems that people at 1500-1800 don’t know the issues atm since it doesnt apply to them. I was able to play 14-16 TR vs koreans and now blizzard is like “uh huh only TR16 and even above” if you want to play with good latency. It’s just fristrating. I lpng for old ladder system now because of this. I miss fish ladder.. | ||
Shinokuki
United States820 Posts
On February 24 2018 08:17 LML wrote: this is normal for every game that has a queue, simply because there are way fewer people on the higher ranks/elo oh please. i was able to get people in 20-30 seconds at 2300 constantly and TR was 14-16 constantly | ||
[sc1f]eonzerg
Belgium6297 Posts
https://www.twitch.tv/videos/232280872 | ||
MMA_fan_
United States35 Posts
On February 24 2018 18:23 [sc1f]eonzerg wrote: welcome to my world .. https://www.twitch.tv/videos/232280872 "This video is only available for subscribers." O M E G A L U L | ||
ProMeTheus112
France2027 Posts
I think custom games needed for ladder, automatic doesn't do it if you queue together with someone apparently it still won't match you instantly at all, only tested it once though, I still think this particular matchmaker is just innefficient (at least it's not good at finding a far opponent quickly.. i can normally play against many koreans or america without lag) anyway just add the custom games ladder to it, we could just have both but also fix the interfaces bugs and slowness...................................... ok i'm done for now 1.16 on "public" server with ladder would be nice wouldn't it^^ | ||
TOIHOIs
41 Posts
On February 24 2018 18:45 ProMeTheus112 wrote: it stopped me from playing, I miss Iccup ladder (but now Iccup has bad points and even lower pop?) I think custom games needed for ladder, automatic doesn't do it if you queue together with someone apparently it still won't match you instantly at all, only tested it once though, I still think this particular matchmaker is just innefficient (at least it's not good at finding a far opponent quickly.. i can normally play against many koreans or america without lag) anyway just add the custom games ladder to it, we could just have both but also fix the interfaces bugs and slowness...................................... ok i'm done for now 1.16 on "public" server with ladder would be nice wouldn't it^^ You cant open custom games on battle.net? Nevermind, i just noticed your nick | ||
Jealous
9968 Posts
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ProMeTheus112
France2027 Posts
On February 24 2018 19:06 TOIHOIs wrote: You cant open custom games on battle.net? Nevermind, i just noticed your nick need point system use for good match here if I queue I'd get between 70 and 300+ sec queue I can hardly play many games in a row like I could on Iccup yeah (which never had a population as large as cross 4servers matchmaker here) playing 10 games in a row on Iccup was a lot faster yeah | ||
[sc1f]eonzerg
Belgium6297 Posts
On February 24 2018 18:41 MMA_fan_ wrote: "This video is only available for subscribers." O M E G A L U L weird i changed the settings just for everyone be able to see it hmm. | ||
[sc1f]eonzerg
Belgium6297 Posts
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[sc1f]eonzerg
Belgium6297 Posts
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MarcoJ
Germany146 Posts
What are the minimum requirement for a good MM game. Which TR at least. whats a reasonable MMR difference. But I just see people crying. Discuss it and post the results in Blizzard forums. If you dont change your feedback attitude the situation will improve at maximum by coincidence. | ||
[sc1f]eonzerg
Belgium6297 Posts
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ProMeTheus112
France2027 Posts
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Sero
United States687 Posts
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Liquid`Drone
Norway28240 Posts
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Navane
Netherlands2690 Posts
Then the picky players can wait their 5 minutes, the high ranked players can have different settings then the people at 1400. Generous people play a lot of games. Seems so ridiculously ready to solve. | ||
LG)Sabbath
Argentina3021 Posts
On February 24 2018 07:55 L_Master wrote: Would be interesting to know what MMR are you're at. Seems pretty bad for higher MMR guys right now. Almost unplayably bad from what I hear from people like Eon. Down around 1800 I'm usually waiting between 20s and 90s depending on the day and time. It's probably even better if you're around middle of the curve which I think is 1400ish. This IS by design though. The dev team specifically posted that they altered the match criteria preferences to favor lower latency and closer MMR. In other words, it will try to match you up initially for TR 16 games very close to MMR. If there is no one there, it will then begin to compromise, either looking towards greater MMR range or worse latency within limitations. If you're waiting 5' for a game, it basically means that there is nobody playing RM that is near your MMR with respectable latency. If you want shorter wait times, your only choices are to accept lower TRs, say 10 or worse, or accept matches with large MMR disparities in order to find a game. They should really adjust this to make it only consider latency so much if the player pool is large, not for high MMR | ||
Liquid`Drone
Norway28240 Posts
On February 25 2018 00:20 Navane wrote: Why can't everybody just set their own MMR, TR and latency requirements. There is no reason why it would be globally the same for everyone. Then the picky players can wait their 5 minutes, the high ranked players can have different settings then the people at 1400. Generous people play a lot of games. Seems so ridiculously ready to solve. I think this is a very good solution personally although possibly if all koreans select tr16 only, it wouldn't make that big of a difference. but I mean I have played a bunch of koreans on ladder and while they complain about lag even when I don't really feel it as being annoying, there are also some that actually like playing nonkoreans, even with tr14. | ||
ProMeTheus112
France2027 Posts
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Shinokuki
United States820 Posts
On February 25 2018 01:37 Liquid`Drone wrote: I think this is a very good solution personally although possibly if all koreans select tr16 only, it wouldn't make that big of a difference. but I mean I have played a bunch of koreans on ladder and while they complain about lag even when I don't really feel it as being annoying, there are also some that actually like playing nonkoreans, even with tr14. or just min tr to 14 extra high to Tr 16. It seemed right before this patch we could actually play koreans anywhere from 14-16. koreans are going to play 16 vs each other no matter what and who gives a crap if they somehow play us 14-16 range every once in a while. | ||
Cryoc
Germany909 Posts
On February 24 2018 19:47 [sc1f]eonzerg wrote: if we take in consideration that tr12 is different in matchmaking compared to custom,1v1 matchmaking for high lvls should be TR14 TR16 and fix it with high latency and extra high latency.the units reaction with TR 8-10-12 in matchmaking is really bad.as a zerg player is mission impossible to micro my mutas.(i prefer not playing than just playing games with TR8) First time I read about latency being different in Ladder and custom games for the same turn rate setting, do you have a source for this? Also as soon as Blizzard introduces any kind of individual options for the Ladder regarding TR or waiting time, this will basically equal a region lock between Korea and the rest of the world, since like 99% Koreans will just use the highest settings to only get matched vs Koreans. | ||
Jealous
9968 Posts
On February 25 2018 00:20 Navane wrote: Why can't everybody just set their own MMR, TR and latency requirements. There is no reason why it would be globally the same for everyone. Then the picky players can wait their 5 minutes, the high ranked players can have different settings then the people at 1400. Generous people play a lot of games. Seems so ridiculously ready to solve. If I'm already getting matched with people who are 1100 and 2200 simultaneously, it means that perhaps there aren't enough players to go around at every MMR at every hour of every day. If all of those players set their MMR requirements to +/- 50 pts, I would probably sit in queue for half an hour at a time or something. The main issue is that I get 80% of players who are lower than me, and I get 1-5 points per win, but I know that if I lose, I will lose like 40 points. I feel like I'm that guy who stomps D rank to B- and that it makes MMR even more unreliable than it was. If there was a system that allowed you to play one player below you, one player above you, rinse repeat, that would be much preferable than playing through 5 D- players and then getting whooped by an A-. It just doesn't feel like I'm improving in any tangible way. TR12 Low and +/- 100-150 feels relatively fair to me. | ||
FabledIntegral
United States9232 Posts
On February 24 2018 06:32 Incomplete..ReV wrote: They didn't drop the ball. They got feedback and adjusted accordingly. Most people seem to want to prioritize good latency and similar skill levels over short queues. Then they obliged. 100% prefer this route On February 25 2018 04:00 Jealous wrote: If I'm already getting matched with people who are 1100 and 2200 simultaneously, it means that perhaps there aren't enough players to go around at every MMR at every hour of every day. If all of those players set their MMR requirements to +/- 50 pts, I would probably sit in queue for half an hour at a time or something. The main issue is that I get 80% of players who are lower than me, and I get 1-5 points per win, but I know that if I lose, I will lose like 40 points. I feel like I'm that guy who stomps D rank to B- and that it makes MMR even more unreliable than it was. If there was a system that allowed you to play one player below you, one player above you, rinse repeat, that would be much preferable than playing through 5 D- players and then getting whooped by an A-. It just doesn't feel like I'm improving in any tangible way. TR12 Low and +/- 100-150 feels relatively fair to me. I'd be very surprised if you were getting 1,100 and 2,200, I haven't seen even remotely near that range. I'm around 1,750 and probably see between 1,500 and 1,950. Maybe the VERY occasional 1,450 or 2,050 but we're talking 1/12 - 1/15 games or so. The vast majority of my games are +/- 100-150 too. TR 12 sucks though, I love the new TR 16, it's like that at least 66% of my games..? Note: I just played one and got +4 for beating 1520 MMR when I was 1742. So those extremes you're talking about are pretty big. | ||
Jealous
9968 Posts
On February 25 2018 04:56 FabledIntegral wrote: 100% prefer this route I'd be very surprised if you were getting 1,100 and 2,200, I haven't seen even remotely near that range. I'm around 1,750 and probably see between 1,500 and 1,950. Maybe the VERY occasional 1,450 or 2,050 but we're talking 1/12 - 1/15 games or so. The vast majority of my games are +/- 100-150 too. TR 12 sucks though, I love the new TR 16, it's like that at least 66% of my games..? Note: I just played one and got +4 for beating 1520 MMR when I was 1742. So those extremes you're talking about are pretty big. Although I do have some more even matches in between the outliers, I would say that over 70% of matches are more than 150 points away from my MMR. Here is a brief compilation: + Show Spoiler + | ||
AManHasNoName
United States165 Posts
On February 25 2018 08:03 Jealous wrote: Although I do have some more even matches in between the outliers, I would say that over 70% of matches are more than 150 points away from my MMR. Here is a brief compilation: + Show Spoiler + So, what you're really telling us here is that you lost to someone who was rated 1466? | ||
[sc1f]eonzerg
Belgium6297 Posts
On February 25 2018 09:16 AManHasNoName wrote: So, what you're really telling us here is that you lost to someone who was rated 1466? LOL #banenation | ||
Dazed.
Canada3301 Posts
I mean this literally. A ladder is a system whereby players are hierarchically ranked, there is a progress and therefore distribution, but if the games are so untethered to your position within the ladder, then your place on the hiearchy is meaningless. Theres virtually no point in which you can actually grind away from newbs* [or practically anyway, I dont know if eon is getting newbs or JUST extremely long wait times, but for the majority of us, this is our fate]. *and by that i mean someone who is sufficiently worse as to be largely non competitive against you. | ||
Shinokuki
United States820 Posts
On February 25 2018 04:56 FabledIntegral wrote: 100% prefer this route I'd be very surprised if you were getting 1,100 and 2,200, I haven't seen even remotely near that range. I'm around 1,750 and probably see between 1,500 and 1,950. Maybe the VERY occasional 1,450 or 2,050 but we're talking 1/12 - 1/15 games or so. The vast majority of my games are +/- 100-150 too. TR 12 sucks though, I love the new TR 16, it's like that at least 66% of my games..? Note: I just played one and got +4 for beating 1520 MMR when I was 1742. So those extremes you're talking about are pretty big. once again, you prefer this route because you are below 2000. your queue time is very manageable. As soon as you see queue time of 300 sec+ along with bad players you have to face over again and again you will quickly turn yor back | ||
Jealous
9968 Posts
On February 25 2018 09:16 AManHasNoName wrote: So, what you're really telling us here is that you lost to someone who was rated 1466? I lost to him 3 in a row. 1-3 head-to-head rating. I'd like to think he was a troll who lowered his rating on purpose. He also claims to be from Europe, Bulgaria if I remember correctly, but also claims to be studying at Harvard and in a Korean clan, so I don't know what to believe. | ||
GunSlinger
614 Posts
On February 25 2018 10:13 Jealous wrote: I lost to him 3 in a row. 1-3 head-to-head rating. I'd like to think he was a troll who lowered his rating on purpose. He also claims to be from Europe, Bulgaria if I remember correctly, but also claims to be studying at Harvard and in a Korean clan, so I don't know what to believe. You have never met a Bulgarian studying at Harvard, who also plays SC:BW at a high enough level to be in a Korean clan? Pffft... Come on man. | ||
MarcoJ
Germany146 Posts
So all the players from 1950-2050 MMR on US. West are 316 people. Now even if on the higher ranges there are 10% online and not just 6% you have roughly 31 people (the 0.6 is you, give you that) you can queue in. Now thats a rough estimate. But US. West is the most populated western server. EU peaks at about 500 and US. East at 300. So for EU you while have to half the numbers at least, and for US.East its a quarter. Ofc you can meet all reqs between two different regions to match up, but i just wanted to give an idea what the numbers are. And if youre hitting regions way above 2k MMR its gets way worse. | ||
TelecoM
United States10583 Posts
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niteReloaded
Croatia5281 Posts
On February 24 2018 05:29 jinjin5000 wrote: Rather wait longer than get matched up vs people 300-500mmr above/below you it could be made customizable .. | ||
Jae Zedong
407 Posts
Yeah this is pretty standard when it comes to chess. Everyone just sets their own range so that no one ever gets an unwanted matchup. I don't see why SC:R should be any different. No high rated chess player ever gets a "surprise" matchup against a 1400 player unless they specifically allowed it. That simply wouldn't fly with all the sandbaggers roaming around. | ||
[sc1f]eonzerg
Belgium6297 Posts
Starcraft 1 population is so low that maybe matchmaking was never suposed to work ? i dont see a solution,everything is so dark right now. | ||
Golgotha
Korea (South)8418 Posts
edit: been playing since the early korea launch. never had queue times this long. Still waiting after 600 seconds...the longest i've ever had to wait was 3 minutes. which was rare. this is ridiculous. lol edit:800+ seconds...still going. wtf. | ||
[sc1f]eonzerg
Belgium6297 Posts
On February 27 2018 02:03 Golgotha wrote: im noticing a lot longer queue times as well. was there something wrong with the MM back in the day? cuz I would face people within 50 MMR consistently and be matched very quickly. not anymore. I'm waiting a lot longer. edit: been playing since the early korea launch. never had queue times this long. Still waiting after 600 seconds...the longest i've ever had to wait was 3 minutes. which was rare. this is ridiculous. lol edit:800+ seconds...still going. wtf. https://www.twitch.tv/videos/232280872 dude i did spend 1 hour :D | ||
TelecoM
United States10583 Posts
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Golgotha
Korea (South)8418 Posts
On February 27 2018 02:11 [sc1f]eonzerg wrote: https://www.twitch.tv/videos/232280872 dude i did spend 1 hour :D wtf...I have no words. that's grounds for a refund and an apology letter from blizzard. unacceptable... | ||
MarcoJ
Germany146 Posts
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ProMeTheus112
France2027 Posts
might see games pop in custom games list 1v1 1600 FS or whatever, you can lock it to using one of the maps in the current map pool when using "ladder" game mode.. finally, add a ask/accept draw option for cancelling laggy games and then fix whatever interface bugs remain or newly occur and make it faster | ||
InDi
Spain90 Posts
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StylishVODs
Sweden5331 Posts
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uT)WhistleR
Sweden95 Posts
whats going on? | ||
StylishVODs
Sweden5331 Posts
On February 27 2018 03:40 uT)WhistleR wrote: havent found a ladder game since the last patch whats going on? Yeah they pretty much killed it, need a hotfix. | ||
andiCR
Costa Rica2273 Posts
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[sc1f]eonzerg
Belgium6297 Posts
Developer 140 posts 16 min ago We are currently investigating. https://us.battle.net/forums/en/starcraft/topic/20761956999 | ||
Dazed.
Canada3301 Posts
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dr.shrinker
Norway369 Posts
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dr.shrinker
Norway369 Posts
On February 27 2018 05:00 Matt Sherman wrote: Services should be back online. https://us.battle.net/forums/en/starcraft/topic/20761956999 280 seconds and counting here - no match as of yet. | ||
WGT-Baal
France3133 Posts
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Golgotha
Korea (South)8418 Posts
Even though I lag a bit when I play with them, they haven't left a game because of it. It's not that bad. | ||
Shinokuki
United States820 Posts
On February 27 2018 14:08 Golgotha wrote: let us play with the koreans =) Even though I lag a bit when I play with them, they haven't left a game because of it. It's not that bad. honestly TR 14 is good enough ffs. koreans used to play on TR10 and TR 12(low lat hack). SMH | ||
Golgotha
Korea (South)8418 Posts
On February 27 2018 14:47 Shinokuki wrote: honestly TR 14 is good enough ffs. koreans used to play on TR10 and TR 12(low lat hack). SMH yup, plenty of koreans willing to play like that. Perhaps not the pros, but most casuals won't mind at all | ||
DensitY
New Zealand74 Posts
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Dazed.
Canada3301 Posts
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CadenZie
Korea (South)545 Posts
I am not used to having such smooth games but im starting to see why Koreans get so mad at that one laggy game. It's just so much more enjoyable this way - no lag and no wait I feel so spoiled. Maybe counting NA and EU as being closer so they match easier is a decent step? It's sadly going to be impossible to please everyone I think. | ||
crbox
Canada1176 Posts
I dunno, I played on EU server in Sc2 from canada without lag, dunno why its impossible for BW. | ||
Prebstah
11 Posts
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Ty2
United States1428 Posts
On February 28 2018 07:22 CadenZa wrote: Back home it would take me like 300s and then I still wouldn't have an ideal match either mmr wise or latency wise. Until we can increase the foreign player base I think that it will always be riddled with those problems. The player base here in Korea is amazing and I find games within like 10s and no lag so far. ..not a single laggy game since I got here. I wish it could be like that everywhere. I am not used to having such smooth games but im starting to see why Koreans get so mad at that one laggy game. It's just so much more enjoyable this way - no lag and no wait I feel so spoiled. Maybe counting NA and EU as being closer so they match easier is a decent step? It's sadly going to be impossible to please everyone I think. We are...the Peruvians?! | ||
Lazare1969
United States318 Posts
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TelecoM
United States10583 Posts
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ninazerg
United States7290 Posts
On February 28 2018 03:54 Dazed. wrote: I never lagged against koreans, now i get none. Why? That doesn't make sense. | ||
Sero
United States687 Posts
"I never lagged against Koreans, and now I don't get matched against them. Why?" | ||
Tempest99
53 Posts
Dunno if Blizzard can actually put my past lives on the ladder. They did make Starcraft itself, though, which suggests that something like this might meaningfully be possible. Imagine playing your third grade teacher twenty years later as Zerg. This would at least bring down queue times. | ||
TelecoM
United States10583 Posts
On February 28 2018 17:44 Sero wrote: "I never lagged against Koreans, and now I don't get matched against them. Why?" Thank god we have a translator in the house...honestly I do not know, b/c I play mainly only Koreans... I wonder if you have fast enough speed, if it is pairing you vs Korean players? I get long que times and mostly Non-Korean players on other servers, but when I play on KR server it takes 10-20 seconds to get a game, and I play only vs Koreans mainly....but it doesn't seem like many other people have this experience at the moment. I'm at 13 Ping / 120+ Mbps DL / 10+ Mbps UP, not that it should matter, but I play with no lag every game vs Korean players, TR 14 / TR 16. | ||
Golgotha
Korea (South)8418 Posts
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Ikirouta
Finland725 Posts
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[sc1f]eonzerg
Belgium6297 Posts
On March 10 2018 18:34 Ikirouta wrote: I don't mind waiting 10 minutes for a tr16 game, or waiting 5 minutes for a tr 8 game but this happened today and its a bit much https://clips.twitch.tv/HappyBrightKiwiTBCheesePull i know that feeling sadly. | ||
mishimaBeef
Canada2259 Posts
what do you guys think? | ||
ProMeTheus112
France2027 Posts
On March 10 2018 23:33 mishimaBeef wrote: i think they should possibly address a secondary mode to playing ranked matches besides queueing on the matchmaker ala iccup style where you manually find your opponent through some social network structure what do you guys think? YeS | ||
mishimaBeef
Canada2259 Posts
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Golgotha
Korea (South)8418 Posts
On March 10 2018 23:33 mishimaBeef wrote: i think they should possibly address a secondary mode to playing ranked matches besides queueing on the matchmaker ala iccup style where you manually find your opponent through some social network structure what do you guys think? i would also like this. but only if they merged the servers and had better channels. at this moment, we are spread too thin across pointless channels. | ||
ProMeTheus112
France2027 Posts
On March 11 2018 00:18 Golgotha wrote: i would also like this. but only if they merged the servers and had better channels. at this moment, we are spread too thin across pointless channels. agree not that the channels i feel are pointless but yeah some ladder channels for point brakets for anyone looking for a match and not seeing one right now in custom games list or autoMM, where you can say "1:1 1700" and /W go game etc well pointless channels are "protoss strategy" and the like never rly worked(?) still like the bw fra-1 and stuff^^ not everybody plays ladder | ||
Golgotha
Korea (South)8418 Posts
On March 11 2018 00:55 ProMeTheus112 wrote: agree not that the channels i feel are pointless but yeah some ladder channels for point brakets for anyone looking for a match and not seeing one right now in custom games list or autoMM, where you can say "1:1 1700" and /W go game etc well pointless channels are "protoss strategy" and the like never rly worked(?) still like the bw fra-1 and stuff^^ not everybody plays ladder bw usa-1 and bw fra-1, etc. are good. But there are actually multiple versions of bw usa-1. like bw usa-2, 3, and so forth. I don't understand why they do this when there are hardly any people in a single channel. Just have everyone in the same place from the start. let them migrate to other channels on their own. right now it is rare to see anyone type in chat. SC:R already has few people as it is, don't split us up automatically. | ||
A.Alm
Sweden494 Posts
Approximate waiting time is usually a minute, maximum of 10 minutes at like 3am. I always que up against europeans now (before it was 10 sec wait but always megalaggy kr/us). This change is awesome and i can finally ladder again im loving it mcD | ||
crbox
Canada1176 Posts
On March 11 2018 00:18 Golgotha wrote: i would also like this. but only if they merged the servers and had better channels. at this moment, we are spread too thin across pointless channels. Thisssssssss. There are usually around 500-1000 players online simultaneously on US East or West. I don't understand why I'm being put in a channel with like two to five people. That makes no sense. Why do they try to divide us? We need Shia Lebeouf. | ||
SuGo
United States681 Posts
500 seconds++ on average wait time, only to play someone 400 points lower, and getting +5 points. Go back to ladder. Another 500 seconds. +5 points again. Rinse and repeat. The time to wait isn't worth the opponent. I don't even care about points, but I do care about the skill of the person I am playing... I'm waiting longer than the length of the games because the opponent dies to 3 dragoons; definitely a problem with that one. | ||
Sero
United States687 Posts
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SuGo
United States681 Posts
On March 13 2018 23:22 Sero wrote: Try playing at 6 pm instead of 6 am. Well, yeah, but I'm playing on the Kor server and it still has zero relevance. Also, I've tried playing at "regular" times, but it's pretty much the same.Maybe not 500 seconds, more like 300 seconds... | ||
TT1
Canada9925 Posts
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SuGo
United States681 Posts
I'm working from home today so I just queue up, get some work done, and by then, a game starts. 12pm now and the queue times are not improving at all. | ||
SuGo
United States681 Posts
It is now 4pm ET, and facing 500+ second queues again. I'm sure we can all agree that this is a more regular time to be "playing" The point of these updates is to showcase that regardless of the time, MMR, server played on (east vs korea), something is just inherently wrong with this ladder system regarding the algorithm used to match players (TR algorithm or whatever Blizzard is using) | ||
EndingLife
United States1558 Posts
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Shinokuki
United States820 Posts
On February 24 2018 06:32 Incomplete..ReV wrote: They didn't drop the ball. They got feedback and adjusted accordingly. Most people seem to want to prioritize good latency and similar skill levels over short queues. Then they obliged. wth you sayin about good lan and similar skills. You’re completely wrong. Which top level players also supported this backward system? | ||
SuGo
United States681 Posts
On March 14 2018 05:46 EndingLife wrote: What MMR are you currently trying to find games at? I've been playing on a new account to test ... currently at 2200 -- so moral of story is, the MMR didn't matter. | ||
SuGo
United States681 Posts
Currently 5:45PM ET, very slight improvement, but was hard to test in this period because I ended up queuing against the same guy 3x ... so that sort of skewed results. But even though I got paired vs the same guy several time, it still took 200+ seconds to match him again. I also asked the guy in game how long his queue took and he said about the same. I'll continue to provide a few more updates for the rest of the day to see if this ever improves. Looking grim folks. | ||
EndingLife
United States1558 Posts
On March 14 2018 06:25 ProtossGG wrote: I've been playing on a new account to test ... currently at 2200 -- so moral of story is, the MMR didn't matter. I'm thinking a lot of it has do to with your MMR. There aren't many 2200+ foreigners and there's even less 2200+ N/A foreigners. The current algorithm seems to only match you vs somewhat local players. Finding a 2200+ player that's searching for a game at the same time you are between the hours of 6am to 12pm is going to be nearly impossible, as most people work during those hours. | ||
SuGo
United States681 Posts
On March 14 2018 06:50 EndingLife wrote: I'm thinking a lot of it has do to with your MMR. There aren't many 2200+ foreigners and there's even less 2200+ N/A foreigners. The current algorithm seems to only match you vs somewhat local players. Finding a 2200+ player that's searching for a game at the same time you are between the hours of 6am to 12pm is going to be nearly impossible, as most people work during those hours. EL, I agree with you on that. But now the window starting at 4pm to now (6pm) is still yielding similar results. Sure, there might not be many foreigners, but the point is they need to readjust the algorithm so people can get games, not just keep it "localized." I'll try to keep providing updates from 6PM onward because people will be "out of work", so let's see if it's even true to find people "localized." I just think the system in general stinks and is broken. | ||
EndingLife
United States1558 Posts
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Qikz
United Kingdom12010 Posts
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SuGo
United States681 Posts
No improvements, really. I guess it went from 300 to 200 seconds if you're lucky. But still spurts where you have to wait 700 seconds, etc. | ||
Shock710
Australia6097 Posts
But i have to say, when i do find a game its perfect theres no lag theres stuttering or people dc-ing. Its a smooth game for me. Imo worth it for the wait time. Previously i find a game, enter other guy immediately quits because theres a huge lag, and then repeat 15 times till i get a smooth game. | ||
SuGo
United States681 Posts
On March 14 2018 12:11 Shock710 wrote: ....come to australia and try to find a game, i wait 2000-3000 seconds. Unless im lucky that the only other AU or NZ guy is online (in my shitty mmr range). But it doesnt really bother me, just tab out watch some youtube, look at TL etcetc and it doesnt feel like waiting at all. But i have to say, when i do find a game its perfect theres no lag theres stuttering or people dc-ing. Its a smooth game for me. Imo worth it for the wait time. Previously i find a game, enter other guy immediately quits because theres a huge lag, and then repeat 15 times till i get a smooth game. That's an understandable opinion. But based on your response here, I would assume (and please correct me if I'm wrong and I mean no offense either) -- you're a lower level player. 2000 and below, I bet, right? That's YOUR perspective to accommodate that skill of players. What about better players who have higher MMR 2200+ for instance. The point I'm trying to make is, it's fine that you feel comfortable with this system, but there should be a system that accommodates all of us and makes us all eager to play. EDIT: Shock710 MMR is 1460 (42-47) as of this post ... so now his opinion makes more sense and proves my case further. | ||
Shock710
Australia6097 Posts
On March 15 2018 07:13 ProtossGG wrote: That's an understandable opinion. But based on your response here, I would assume (and please correct me if I'm wrong and I mean no offense either) -- you're a lower level player. 2000 and below, I bet, right? That's YOUR perspective to accommodate that skill of players. What about better players who have higher MMR 2200+ for instance. The point I'm trying to make is, it's fine that you feel comfortable with this system, but there should be a system that accommodates all of us and makes us all eager to play. EDIT: Shock710 MMR is 1460 (42-47) as of this post ... so now his opinion makes more sense and proves my case further. yeah my mmr like i said is really low "shitty mmr range", but the there just isnt enough 2k+ players outside of korea for them all to be on and searching theres a point where the numbers arent there for them to find each other rather then it being blizzards fault especially when you consider that w/e search formula is going on takes network lat over quick pairing. What im saying is, longer search time in favour of better games is worth it. As for the high mmr players its just better to host games with people you know because frankly the player pool isnt big enough. If this was like 2003-2008 time and we had this system im sure there would be way lower complaints on search time. Maybe you could implement a feature where you can chose a region in which to direct your search overlooking latency, like "global vs korea" tl:dr not enough players | ||
Shinokuki
United States820 Posts
On March 15 2018 12:45 Shock710 wrote: yeah my mmr like i said is really low "shitty mmr range", but the there just isnt enough 2k+ players outside of korea for them all to be on and searching theres a point where the numbers arent there for them to find each other rather then it being blizzards fault especially when you consider that w/e search formula is going on takes network lat over quick pairing. What im saying is, longer search time in favour of better games is worth it. As for the high mmr players its just better to host games with people you know because frankly the player pool isnt big enough. If this was like 2003-2008 time and we had this system im sure there would be way lower complaints on search time. Maybe you could implement a feature where you can chose a region in which to direct your search overlooking latency, like "global vs korea" tl:dr not enough players you are from AU. I assume your lag vs koreans is pretty bad. However for us north american folks we can actually play koreans TR14-16 thankfully so we will appreciate it if we can play them again with short queue time. Mind you that TR14 is the most online has ever played on | ||
Dazed.
Canada3301 Posts
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FyRe_DragOn
Canada2048 Posts
edit: he was also 200MMR below me lol | ||
TelecoM
United States10583 Posts
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Golgotha
Korea (South)8418 Posts
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Navane
Netherlands2690 Posts
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[sc1f]eonzerg
Belgium6297 Posts
On March 16 2018 18:13 Navane wrote: I wondered too, but it didn't advertise patch notes in the launcher. Matt Sherman Developer 148 posts 12 hours ago (Edited) Greetings Cerebrates, Commanders, and Executors, We’ve just deployed hotfix patch 1.21.4.3767 which improves NAT support on secure networks. As always we look forward to your feedback | ||
ajmbek
Italy459 Posts
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Mandugi1
7 Posts
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Mandugi1
7 Posts
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TelecoM
United States10583 Posts
On March 20 2018 13:41 Mandugi1 wrote: is there any way to make it so that bnet recognize me as from korea? Potentially a Korean VPN EDIT : But, in terms of Global match making, that shouldn't matter, and if it is Global MM as everyone says it is, you should be able to hit Koreans. | ||
Golgotha
Korea (South)8418 Posts
I think the new system lowers the TR requirements after 3 minutes. Hope it works. Post if you see a difference | ||
FavoritBW
Sweden52 Posts
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Mandugi1
7 Posts
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[sc1f]eonzerg
Belgium6297 Posts
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Golgotha
Korea (South)8418 Posts
On March 22 2018 17:49 [sc1f]eonzerg wrote: are we matching koreans again? pretty sure that's what the new algorithm does. after 3 minutes, the strict TR requirements are lowered, allowing you to play with Koreans on lower TRs. | ||
ajmbek
Italy459 Posts
After a lot of tryes I found one opponent with a lot of lag, it was unplayable. I got matched with him 3 more times. | ||
SuGo
United States681 Posts
I think they should change it from 180 seconds to 60 seconds, and make it a lot more aggressive. It shouldn't be taking 3++ minutes to find a game when you know there's at least thousands of koreans playing at every hour. In my own personal test of this new fix, I'm seeing average wait times of still 400-700 seconds (over a few games, so not that large of a sample size to test). Prior to the fix, It was like 400-1000+ seconds. I'll post back when I get a larger sample size of tests in and then also post in the Blizzard thread. To be honest, I don't have a lot of faith in this fix. https://us.battle.net/forums/en/starcraft/topic/20762226078 | ||
Jealous
9968 Posts
On March 22 2018 22:52 ProtossGG wrote: Guys, to make sure the issue regarding long queue times are heard, please post in that thread on Blizzard's site. It seems like they do read it and try to help... it seems like even with this new fix, it's still not better (maybe ever so slightly?) I think they should change it from 180 seconds to 60 seconds, and make it a lot more aggressive. It shouldn't be taking 3++ minutes to find a game when you know there's at least thousands of koreans playing at every hour. In my own personal test of this new fix, I'm seeing average wait times of still 400-700 seconds (over a few games, so not that large of a sample size to test). Prior to the fix, It was like 400-1000+ seconds. I'll post back when I get a larger sample size of tests in and then also post in the Blizzard thread. https://us.battle.net/forums/en/starcraft/topic/20762226078 At first I thought that 60 seconds would be too short and would piss off the very Koreans that we are trying to play, but then I realized that at every MMR range, each Korean likely has at least 9 Koreans within 100 miles of them and 1 foreigner. This makes me realize that I don't think it would matter much even if we lowered it to 30 seconds, as Koreans will match with fellow Koreans at the same level due to proximity and saturation alone. What we are banking on here is that the time interval is so short that we are catching "gap" Koreans, or those that hit the queue button in a span of time when no other Korean does - by shortening this time frame, we increase this possibility. I guess with this idle rambling I'm trying to get at the fact that it's sad that the interests of the foreign community are seemingly opposite of the Korean community - they will want this span of time increased to minimize the number of "gap" Koreans, while foreigners want it decreased to catch these Koreans out in the wild. I wonder what Blizz will do. | ||
Sheridan
60 Posts
I feel like the fixes should come faster. It's not like the problem naturally fixes itself the longer you let it sit... | ||
TelecoM
United States10583 Posts
On March 30 2018 23:40 Sheridan wrote: did they do something to MM again? Because now even my new accounts have trouble finding people. I'm gonna go insane. Waiting for 1k seconds is not fun. Even at 1500 MMR, nothing. I feel like the fixes should come faster. It's not like the problem naturally fixes itself the longer you let it sit... Yea I agree, where are you from? | ||
ProMeTheus112
France2027 Posts
i'm not waiting 3+ minutes average to play ladder games, some games only last under 10 minutes, that's around and more than a third of the time spent waiting then . . . . the 60/70 sec average wait time that is indicated (falsely) on the matchmaking clock sounds like a reasonable average bracket for waiting for a game, but its just a false indication so . . . is this based on aggregating all scores including kor players. . . or just for some reason set as the default max average wait time indicated . . . | ||
Mandugi1
7 Posts
[quote="207605482315"]Based on the feedback from the last round of changes, we're looking at rolling out some new MM tweaks very soon.[/quote] | ||
SuGo
United States681 Posts
On March 31 2018 09:39 Mandugi1 wrote: looks like they are gonna tweak mm again. hopefully it will shorten the queue time. [quote="207605482315"]Based on the feedback from the last round of changes, we're looking at rolling out some new MM tweaks very soon. I'm skeptical that whatever fix they do will actually help us. But let's see what it ends up being... | ||
Ryndika
1489 Posts
On February 24 2018 05:29 jinjin5000 wrote: Rather wait longer than get matched up vs people 300-500mmr above/below you It places you against someone 2k mmr below your after 6mins atm so idk how that relates. I still have 4-8m ques. | ||
razorsuKe
Canada1994 Posts
Post a pic of your longest wait time | ||
ne4aJIb
Russian Federation3208 Posts
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