SC:R - list of features to be added/fixed - Page 2
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ReachTheSky
United States3294 Posts
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sCriv
United Kingdom90 Posts
90% of time I am matched to somebody 100 or 200 mmr points above me, or below me, rarely anybody of the same rank, meaning that it's either too easy or too hard, and not many points won/lost. I know guys that are 2k + mmr getting matched with people who are below 1700, and they get like +3 points for a win and like -40 for a loss. It really is stupid. Likewise, how is somebody ranked 1500 who gets paired with players 1650 + a fair game? it's really broken and needs changing. I think, therefore, there should be a 50 point max limit either way, to try and balance this a bit. It would mean longer waiting for a game, but I know people would prefer to ladder vs people more closely matched to their skill than as it is now. Also - the map selections. I think you would get way more people laddering if the map pool increased, and instead of down voting maps, you just pick the 3 maps you would like to play on, and that's it, rather than the other way around. Having horribly outdated shitty maps like Tau Cross and Desti as two of the maps is also silly. What about some sort of community poll to vote for the map pool used in the ladder system? Surely would be better? 2.) Definitely a 2v2 ladder system should be added as well, with the same parameters as I suggested for 1v1 ladder. 3.) Disagree with race picking, as several people have suggested in this thread. I'm of the opinion that your race is your race, match up doesn't matter. TvT, PvP, ZvZ. Whatever your match up, man-up and play. The pro's do it, why can't you? 4.) So many error codes all the time. 6:5 and 6 in particular. Stats sometimes don't update as well. These all need fixing. 5.) Latency is still a problem, surely there must be a way that lag can be reduced? | ||
kogeT
Poland2000 Posts
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SuGo
United States681 Posts
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kogeT
Poland2000 Posts
On March 08 2018 22:19 ProtossGG wrote: Need to be able to add players to your friends list from other servers. For instance, I can't add any of my European friends and they can't add me. You even have trouble whispering each other even when you're on the same server. I have no idea how this hasn't been fixed yet, seems like a very basic thing that should've been there from the start. Yes, I have same issues (both adding people & whispering). Should we keep it off the list for a while as server consolidation seems to be on the way? | ||
SuGo
United States681 Posts
On March 08 2018 22:22 kogeT wrote: Yes, I have same issues (both adding people & whispering). Should we keep it off the list for a while as server consolidation seems to be on the way? I would add it anyways. Server consolidation won't mean they could fix this. They might still align folks to their home server when adding people. Can't hurt to add it. It's not like we would've ever thought this would be an issue to begin with, right? | ||
Cele
Germany4012 Posts
On March 08 2018 22:06 sCriv wrote: 3.) Disagree with race picking, as several people have suggested in this thread. I'm of the opinion that your race is your race, match up doesn't matter. TvT, PvP, ZvZ. Whatever your match up, man-up and play. The pro's do it, why can't you? Liquid`Drone was prolly the closest to what you can call a foreign "pro" in his prime. Same goes for Ret who was a racepicker too. I could name many more top foreigners through the history of the game who were pickers and i would need to think hard about big foreigner tours that didn't allow racepicking. Because it was so much the standard before SC:R. Many players still racepick in tours btw, it's just a technical difficulty that needs to be overcome, nothing more. There is no consideration behind it from Blizzard, they simply didn't know there was such a thing as racepicking. In Korea, Kespa later on did forbid racepicking in OSL/MSL and Proleague, thats true. I know very little about the reasons honestly, but i would be interested in insight on that, if somebody happens to have it. | ||
ninazerg
United States7290 Posts
On March 08 2018 17:41 kogeT wrote: - Implement 2v2 matchmaking - Possibly a clan feature. It is possible to create something with a tag via starlogg, but there are no commands like /c m (message clan members) or /c l (list clan members). A simple method to solve it: 1 person can have only one clan, so we only need a command like /c add <nick>. That means you create a clan list and you automatically become a "clan leader". You can /c add and /c remove people that share /c l(ist) and can use /c m(essage). If you use /c add once, you cannot be added to another team. You can use /c mod <nick> to give same permission of addind / removing other members. The only considaration left is how to avoid players being added to "team" without them wanting it. - Combine Europe, US West and US Easy ?! [addressed by Blizzard] - For replays / obs: a. amount of controlled units bar (like SC2) b. amount of lost units bar (like SC2) c. researched upgrades bar d. first person replays (was developed in original SC) - Gaming profile summary should include statistics like: a. winrate per matchup (and count of games) b. winrate per map (and count of games) c. other useful things, because what we have now (amount of gathered resources, points collected, average apm) is worthless I support all of these things especially. MCALauncher and Chaoslauncher had a lot of features that made the game better, and the 1.18 patch felt like a step backwards in terms of interface. - Consider changing the fog of war from full black to grey (like in SC2) allowing to see the starting positions and the shape of the map. (could be turn on / off) Not a big fan of this idea. Fog-of-war is just a part of the original game-play, and while it wouldn't affect the core of the game, what it does is removes an element of difficulty, which is map knowledge. Now, if this happens, I would accept it. It's not the most important thing in the world to me. It just bothers me. | ||
Cele
Germany4012 Posts
On March 08 2018 22:36 ninazerg wrote: I support all of these things especially. MCALauncher and Chaoslauncher had a lot of features that made the game better, and the 1.18 patch felt like a step backwards in terms of interface. Not a big fan of this idea. Fog-of-war is just a part of the original game-play, and while it wouldn't affect the core of the game, what it does is removes an element of difficulty, which is map knowledge. Now, if this happens, I would accept it. It's not the most important thing in the world to me. It just bothers me. i feel initial sympathy for your post Nina. Map knowledge is a skill in Broodwar, such as Walling for example. But weighing the pro's and con's: would we give up much if it made the game more accessible to newer players? You still need map knowledge to play correct, the grey shade thing will allow you to a) find the spawning positions w/o difficulty b) Not missing your opp's third base for 20 minutes because "oh you expand here too??" Im not sure myself, but i think it might be a small loss for us and a big gain for newer players, And if so, im all for it. €: as for the obs features: you can basically write: "we want the functionality that MCA Launcher provided for 1.1.6" because thats basically it. Let Blizzard dev's take a look at it! Then they'll get an idea of what kind of plugin's we found useful and how it was scripted. €€: for Koget's List: Antihack! to my knowledge current bnet has no anti-hack protection atm, which is just not okay since the servers have been up since November. So number one Priority must be development and start of a AH Protection on all servers! | ||
Liquid`Drone
Norway28262 Posts
On March 08 2018 22:36 Cele wrote: Liquid`Drone was prolly the closest to what you can call a foreign "pro" in his prime. Same goes for Ret who was a racepicker too. I could name many more top foreigners through the history of the game who were pickers and i would need to think hard about big foreigner tours that didn't allow racepicking. Because it was so much the standard before SC:R. Many players still racepick in tours btw, it's just a technical difficulty that needs to be overcome, nothing more. There is no consideration behind it from Blizzard, they simply didn't know there was such a thing as racepicking. In Korea, Kespa later on did forbid racepicking in OSL/MSL and Starleague, thats true. I know very little about the reasons honestly, but i would be interested in insight on that, if somebody happens to have it. That's overly generous. :D But the sentiment is very true. Outside Korea, race-picking has been quite common. During the last iccup season before SC:R was released, half the top 25 players were race-picking. That's not a perfect representation to be fair - I'd guess real figures are more like 10% - but it's just.. there's no real draw-back to allowing it? You just let more players play the matchups they enjoy playing the most. Sure, terran players who really like tvt will be a little dismayed because they have to play slightly more tvp instead - but the only reason why this will be the case is that more terran players who prefer pvt over tvt now get to play the one they enjoy the most. It has virtually never posed a problem for a tournament, and it wasn't a problem for any ladder that ever existed. | ||
ninazerg
United States7290 Posts
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ninazerg
United States7290 Posts
On March 08 2018 22:41 Cele wrote: i feel initial sympathy for your post Nina. Map knowledge is a skill in Broodwar, such as Walling for example. But weighing the pro's and con's: would we give up much if it made the game more accessible to newer players? You still need map knowledge to play correct, the grey shade thing will allow you to a) find the spawning positions w/o difficulty b) Not missing your opp's third base for 20 minutes because "oh you expand here too??" Im not sure myself, but i think it might be a small loss for us and a big gain for newer players, And if so, im all for it. Yeah, I get the accessibility argument, which why I say it bothers me, but I wouldn't declare a holy war for fog-of-war to stay. As soon as someone says "automine" though... | ||
Endymion
United States3701 Posts
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kogeT
Poland2000 Posts
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[sc1f]eonzerg
Belgium6321 Posts
On March 08 2018 22:22 kogeT wrote: Yes, I have same issues (both adding people & whispering). Should we keep it off the list for a while as server consolidation seems to be on the way? the thing is that it doesnt have anything to do with servers. is the blizzard app region the thing and they are not mixing it i believe.if you from usa you have most likely region america as default so u cant add people from europe region or asia.but this not about mergin west and east. | ||
Jae Zedong
407 Posts
And correct me if I'm wrong, but I'm fairly sure Koreans used to avoid mirrors too. While they wouldn't actually racepick as much, they simply wouldn't play a lot of mirrors. If you look up an average Korean streamer's vods from the Fish days, far less than 1/3 would be mirrors. | ||
HaN-
France1916 Posts
It's ugly, disproportionate and distracting. https://i.imgur.com/Eem4qXU.png | ||
Polyknikes
6 Posts
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StylishVODs
Sweden5331 Posts
Race picking, preferred match ups, are paramount. Let us practice. Edit to clarify: Make it so that you can choose match ups rather than race just like said in the OP. This does NOT mean that you should play one match up more often than your other match ups. | ||
Polyknikes
6 Posts
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