Regards KiLLme1st ~!
Odd Zerg Build - Thoughts - Page 3
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KiLLme1st
United States1824 Posts
Regards KiLLme1st ~! | ||
KillerPenguin
United States516 Posts
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SCFraser
Canada1534 Posts
edit: not u penguin =) | ||
Empyrean
16927 Posts
On December 21 2004 13:40 paniK. wrote: Ive recently discovered that not many builds are good for zerg, just the slight change of strategies, really, every crazy build for zerg at beggining will probably get pwn by t or p pwnage, zerg is just so weak. I prefer to go for the general build, and then just change strat slightly, like add a drop or two in there somewhere, or get like 4 guards and maybe a queen, or something Maybe quick queens or guards or sommething, but zerg just wont have enoguh $$ to support it, and will end up draining and losing, either way, its good to try some crazy shit once in a while On December 21 2004 13:43 paniK. wrote: I've also recently discovered that not many builds are good for zerg. Any colony first builds certainly aren't. Or 4 Ovie? Lots of builds are'nt good for lots of races -_- Zerg is just so weak. Ha. the "general build" and "changing strat slightly"? Nice. Let's add a drop or two in there somewhere. Of course, without a scout, you may run into, say, 1000 cannons in the toss base. Four guards and a queen? Hmm. Four guardians sure would be useful. And Zerg won't have enough $$ to support it? As Zerg if you never have more expansions that your opponent it's a gg already -_-. zerg is so weak, its always risky to do some crazy shit First, Zerg isn't weak. I'd be glad to play you an time, even though I'm just a bm newbie Also, in your preceding post, you say that "it's good to try some crazy shit once in a while", though how it's "always risky" to do your above mentioned "crazy shit". Good job Sherlock, you just gave the only two possibilities in the world. What, could it be always risky, but always good? t.t. anyway, you didn't even specify what your "crazy shit" is. As for getting queens, I wouldn't consider it "crazy shit". Zerg crazy shit is trying to Sunk rush a terran. | ||
listal
United States228 Posts
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baelrog
Austria705 Posts
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[ErOs]~InCoGniTo
Italy513 Posts
example : prolly 50% of the terrans ive played in zvt's have tried boxers bunker rush strat vs me and two of them have been successful, the fact is people cant micro/macro like a progamer can and thus the strat doesnt work properly. as for this build order i think its kinda outdated, i used to use something alot like this with the three extractor tricks, and when i used it long ago it used to work very well, these days however with the way gameplay has changed in zvp it really doesnt seem very successful, its just the evolution of things, its not a bad build, just outdated and hard to achieve without a very high skill level and understand of the zvp mu(like tomson said it would only work in zvp). | ||
ahk-gosu
Korea (South)2099 Posts
how much do you lose? is it 100%? i dont think so..... | ||
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