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Braavos36362 Posts
right now bisu can multitask better than all other players, and pushes this advantage the most by doing a harass build. the zergs just can't keep up all over the map and slowly lose ground.
bisu is killing ovies, sneaking DTs, reavers, harassing all over the map and then they cut back to his base and he's shuttle-maynarded two groups of probes to an island and has 8 gates and a huge army.
it was just so impressive, it reminds me of those games you play where you just feel like your opponent is everywhere and you feel like you're swimming upstream the entire game. ggplay eventually loses a second here or there running drones, or losing an extra ovie, or having a few larvae idle for a few more seconds, etc. it just adds up over time. bisu being just a little faster with his superior multitask wore ggplay down bit by bit. ggplay couldn't attack the entire game save for some tiny counter when bisu was warping his 3rd.
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seeing nada lose in such grandiose fashion brings tears of joy to my eyes.
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was it child the one who showed how to beat bisu? or was it oversky? i cant remember off the top of my head, but bisu CAN be beaten. it just takes an exceptional zerg to do so in his best matchup.
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Bisu isn't invincible in PvZ, he's just scary to play against when you try to fight him in a straight up macro game, unless you play very tight or try to end it early mid game. Didn't July beat bisu down that way recently?
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yes, July was the last one to have beaten Bisu pvz. Bisu can do all is magic by hiding behind an easily defendable expo, and generally taking advantage of maps (very close now to the old BGH). Had he been under any kind of pressure (July style) I'm sure he'd lose his beat too.
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Presuring Bisu is not nearly as easy as you make it sound. July only BARELY won. And by nature, pressure builds are lower econ and have a lower win % over all.
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Bisu gets 6 sairs = Very hard for Zerg.
Plus GGPlay played sub-par. Really.
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On September 30 2007 13:44 Hot_Bid wrote: right now bisu can multitask better than all other players, and pushes this advantage the most by doing a harass build. the zergs just can't keep up all over the map and slowly lose ground.
bisu is killing ovies, sneaking DTs, reavers, harassing all over the map and then they cut back to his base and he's shuttle-maynarded two groups of probes to an island and has 8 gates and a huge army.
it was just so impressive, it reminds me of those games you play where you just feel like your opponent is everywhere and you feel like you're swimming upstream the entire game. ggplay eventually loses a second here or there running drones, or losing an extra ovie, or having a few larvae idle for a few more seconds, etc. it just adds up over time. bisu being just a little faster with his superior multitask wore ggplay down bit by bit. ggplay couldn't attack the entire game save for some tiny counter when bisu was warping his 3rd.
Reading this makes me feel proud i'm a toss.
Go Bisu!
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On October 01 2007 01:20 FirstBorn wrote:Show nested quote +On September 30 2007 13:44 Hot_Bid wrote: right now bisu can multitask better than all other players, and pushes this advantage the most by doing a harass build. the zergs just can't keep up all over the map and slowly lose ground.
bisu is killing ovies, sneaking DTs, reavers, harassing all over the map and then they cut back to his base and he's shuttle-maynarded two groups of probes to an island and has 8 gates and a huge army.
it was just so impressive, it reminds me of those games you play where you just feel like your opponent is everywhere and you feel like you're swimming upstream the entire game. ggplay eventually loses a second here or there running drones, or losing an extra ovie, or having a few larvae idle for a few more seconds, etc. it just adds up over time. bisu being just a little faster with his superior multitask wore ggplay down bit by bit. ggplay couldn't attack the entire game save for some tiny counter when bisu was warping his 3rd. Reading this makes me feel proud i'm a toss. Go Bisu!
Word- me too :D
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allins like oversky or hardcore pressure like july might give z's the best chance right now, because he cant simply out-play them as easily in the early game. but it isnt really a long term solution
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I'm still not convinced Bisu is invincible... I think his game against Savior during Racewars Superfight on Nemesis showed his weaknesses. Savior went... 9 pool, then expoed, then dropped a really late third hatch. He did go pure hydra (for once), and he almost beat Bisu despite the late third hatch and only taking his natural.
Then he tried to push into Bisu's expo without Ovie speed and got punished with dark templar. Anyways, point being that even if the map was Nemesis (yeah yeah, I know) he almost beat Bisu despite going with a 9 pool and being inanely conservative with his expos. He cut drones too much to have a chance after that, but if he was actually dedicating himself to killing off the FE, he'd have been fine (either push later before storm or just expand everywhere).
I don't think the July game was anywhere near representative of what you need to do, since Bisu didn't FE. I suppose that if one were to go a double expo against a single base Bisu, the chance of getting punished is pretty high... but given that he FEs in like 90% of his games, why the heck no zergs have actually gone with a dedicated 3 base hydra rush without screwing around with muta/scourge is beyond me.
Fend off the initial sair/dt harass, keep your hydra in your base until you can just plow through the expo. Hell, get the ovie transport upgrade and drop his main if you feel like it (although don't be like Gorush and have your drop die to the corsairs -.-).
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Part of the problem is how bisu's corsair's overlord kills can slow a zerg down, maybe it gets them to delay their push? I do think 3 hatch hydra would work vs Bisu, but only because bisu's adapting to the current zerg style. If he knows hydras are coming it'll be easy to adapt, for it. But the hydras would have to run off two bases and not really be a macro build, more of an agressive one. Savior's already tried to pull of an almost pure 3hatch hydra build into a drop, but it was raped out of existence when Bisu anticipated it completely. The games between them are so even in terms of macro that it's all about who's multytasking better, currently it's usually Bisu.
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I still think Savior's macro/multitasking skills are better, is just a zerg has to do more things than a protoss. Corsairs are quite strong and as long as one doesn't run them in masses of hydras, he's safe. On the other hand, mutas encountering some bored HT would led to their immediate demise.
Anyway the only player that's trying something different to counter Bisu is Savior. Both of them are producing some exciting games almost every game they play, so God speed to both !
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