Here is a bunch of non-spoiler info i found in a reddit post that leads us into the Black Armoury expansion
+ Show Spoiler +
Good Morning Guardians,
WARNING: I detail some leaks that came up previously. If you want to remain an innocent little lamb and go into Black Armoury completely in the Dark please turn away now OR stop when you reach the end of the 'Lights, Camera..' section
Season 4 comes to a close in little over 8 hours. I hope you finished everything you needed and collected anything that we will be saying Goodbye to from last season
Below I have listed the very minimal amount of info we know so far leading into todays update including some of what was previously leaked. This will be clearly marked as speculation as to not drive anyones hopes up too far or misinform.
This may not be new information to a lot of you here, myself included BUT it may help people decide to invest further in their Destiny journey or even just give an idea of what to expect to hear about in the coming weeks
Following Today's ViDoc and Update, I'll endeavour to make a FULL Black Armoury set up so we have it all together in one piece.
Paint it Black
The only real piece of information we have regarding the Black Armoury and Annual Pass in general is this article - Beyond Launch - Which hosts this image - Annual Pass Road Map showing us basic info of what to expect from each new content drop
We also know Black Armoury is expected to launch December 4th and like previous DLCs, will be available at Weekly Reset (9am PST / 5pm UTC)
For those who can't see it, here's what we are expecting from Black Armoury:
Free Seasonal Update - Season of the Forge (Season 5)
Heavy Machine Guns Return
New Weapons
New Crucible Content
Iron Banner
Gameplay updates
Seasonal Ranks
Event: The Dawning
You DO NOT need to pay for the above. This is all a part of the Destiny Season 5 update. You would be required to pay for the new content coming in Black Armoury
Annual Pass Content - Black Armoury
Discover Weapons of Light and Fury. Add the Black Armoury's Treasure to your Legend
Access to the Black Armoury
New Forges of the Chain Activity
New Raid Lair
New Exotics (Can I get some Forsaken ones first please?)
New Legendaries
New Triumphs and Collections
Bonus Rewards
More information on Features coming soon
Truth and Reconciliation
A Patch accompanied by some Downtime will hit today, likely setting up our new Season of Balance. Downtime is expected to last around 30 minutes - Bungie Maintenance
We will also be seeing a ViDoc from Bungie giving more details on Black Armoury (Section about this below)
We also know that 3 new Pinnacle Weapons are coming in Season 5. We know Redrix Broadsword, Lunas Howl and Not Forgotten will still be obtainable come Season 5 also and these will join them
These are -
VANGUARD - Loaded Question - High-Impact Fusion Rifle (Arc) - Gameplay
GAMBIT - Breakneck - Precision Auto Rifle (Kinetic) - Gameplay
CRUCIBLE - The Mountaintop - Lightweight Grenade Launcher (Kinetic) - Gameplay
How to obtain these weapons is all listed - Here and these will take a good bit of effort.
Bounties will also be able to be taken over into Season 5 but Gambit Bounties require you to play a game of Gambit before cashing them in or they WILL NOT count towards Season 5 gains
There also seems to be a bug on Xbox (Maybe other places too) which doesn't allow you to purchase Black Armoury as a stand alone. I have no solution to this besides contacting your preferred Retailer directly Confirmed by Bungie that Black Armoury is a part of the Annual Pass and NOT available separately -
Bungie
It's a part of the Annual Pass and not sold separately.
Sandbox
This TWAB was the only real insight into upcoming changes including:
Performance improvements for D2 (Load times etc)
Starting up the game, signing on, and selecting your character
Loading into activities and travelling throughout a destination
Loading the player inventory screen and switching between UI tabs
Spectral Blades re-tuning
Increasing melee lunge range of all attacks
Reducing the cost of Light melee attacks
Increasing the number of consecutive hits required to speed up attack rate
Decreasing base attack speed to improve hit registration on intended targets
Developer Commentary: This is not intended as a nerf. The goal here is to increase the intentionality of the attack rate increase, so that it is most often happening when players are focusing on a single target Retuned melee targeting to have greater emphasis on player input (i.e., where your stick input is directed toward or which target your camera is facing).
Developer Commentary: The goal here is to reduce the likelihood of melee targeting picking enemies that you don’t want to hit
Increasing viability of Stealth mechanics
Added a small amount of damage resistance to the Stealth state
Further decrease to super drain when in Stealth state
Chaos Reach re-tuning of the energy cost
For Chaos Reach, we’re tuning the energy cost of deactivating Chaos Reach early. The intent of this tuning pass is to make it more rewarding to skillfully time your early deactivation when using this super. Essentially, it will be more punishing to deactivate the Chaos Reach Super extremely early, but less punishing when deactivating later in the Super.
Checkpoint Resets in various activities
User Interface Tester Tony Gacia: We’re currently looking to add reset functionality to checkpoints in various activities, like the Last Wish raid. We do not have a specific timeline for when this functionality will be added, but wanted to note that the feedback is under investigation.
Lights, Camera, Space Magic!
ok this is where spoilers begin so i did copy//paste it.
WARNING: I detail some leaks that came up previously. If you want to remain an innocent little lamb and go into Black Armoury completely in the Dark please turn away now OR stop when you reach the end of the 'Lights, Camera..' section
Season 4 comes to a close in little over 8 hours. I hope you finished everything you needed and collected anything that we will be saying Goodbye to from last season
Below I have listed the very minimal amount of info we know so far leading into todays update including some of what was previously leaked. This will be clearly marked as speculation as to not drive anyones hopes up too far or misinform.
This may not be new information to a lot of you here, myself included BUT it may help people decide to invest further in their Destiny journey or even just give an idea of what to expect to hear about in the coming weeks
Following Today's ViDoc and Update, I'll endeavour to make a FULL Black Armoury set up so we have it all together in one piece.
Paint it Black
The only real piece of information we have regarding the Black Armoury and Annual Pass in general is this article - Beyond Launch - Which hosts this image - Annual Pass Road Map showing us basic info of what to expect from each new content drop
We also know Black Armoury is expected to launch December 4th and like previous DLCs, will be available at Weekly Reset (9am PST / 5pm UTC)
For those who can't see it, here's what we are expecting from Black Armoury:
Free Seasonal Update - Season of the Forge (Season 5)
Heavy Machine Guns Return
New Weapons
New Crucible Content
Iron Banner
Gameplay updates
Seasonal Ranks
Event: The Dawning
You DO NOT need to pay for the above. This is all a part of the Destiny Season 5 update. You would be required to pay for the new content coming in Black Armoury
Annual Pass Content - Black Armoury
Discover Weapons of Light and Fury. Add the Black Armoury's Treasure to your Legend
Access to the Black Armoury
New Forges of the Chain Activity
New Raid Lair
New Exotics (Can I get some Forsaken ones first please?)
New Legendaries
New Triumphs and Collections
Bonus Rewards
More information on Features coming soon
Truth and Reconciliation
A Patch accompanied by some Downtime will hit today, likely setting up our new Season of Balance. Downtime is expected to last around 30 minutes - Bungie Maintenance
We will also be seeing a ViDoc from Bungie giving more details on Black Armoury (Section about this below)
We also know that 3 new Pinnacle Weapons are coming in Season 5. We know Redrix Broadsword, Lunas Howl and Not Forgotten will still be obtainable come Season 5 also and these will join them
These are -
VANGUARD - Loaded Question - High-Impact Fusion Rifle (Arc) - Gameplay
GAMBIT - Breakneck - Precision Auto Rifle (Kinetic) - Gameplay
CRUCIBLE - The Mountaintop - Lightweight Grenade Launcher (Kinetic) - Gameplay
How to obtain these weapons is all listed - Here and these will take a good bit of effort.
Bounties will also be able to be taken over into Season 5 but Gambit Bounties require you to play a game of Gambit before cashing them in or they WILL NOT count towards Season 5 gains
There also seems to be a bug on Xbox (Maybe other places too) which doesn't allow you to purchase Black Armoury as a stand alone. I have no solution to this besides contacting your preferred Retailer directly Confirmed by Bungie that Black Armoury is a part of the Annual Pass and NOT available separately -
Bungie
It's a part of the Annual Pass and not sold separately.
Sandbox
This TWAB was the only real insight into upcoming changes including:
Performance improvements for D2 (Load times etc)
Starting up the game, signing on, and selecting your character
Loading into activities and travelling throughout a destination
Loading the player inventory screen and switching between UI tabs
Spectral Blades re-tuning
Increasing melee lunge range of all attacks
Reducing the cost of Light melee attacks
Increasing the number of consecutive hits required to speed up attack rate
Decreasing base attack speed to improve hit registration on intended targets
Developer Commentary: This is not intended as a nerf. The goal here is to increase the intentionality of the attack rate increase, so that it is most often happening when players are focusing on a single target Retuned melee targeting to have greater emphasis on player input (i.e., where your stick input is directed toward or which target your camera is facing).
Developer Commentary: The goal here is to reduce the likelihood of melee targeting picking enemies that you don’t want to hit
Increasing viability of Stealth mechanics
Added a small amount of damage resistance to the Stealth state
Further decrease to super drain when in Stealth state
Chaos Reach re-tuning of the energy cost
For Chaos Reach, we’re tuning the energy cost of deactivating Chaos Reach early. The intent of this tuning pass is to make it more rewarding to skillfully time your early deactivation when using this super. Essentially, it will be more punishing to deactivate the Chaos Reach Super extremely early, but less punishing when deactivating later in the Super.
Checkpoint Resets in various activities
User Interface Tester Tony Gacia: We’re currently looking to add reset functionality to checkpoints in various activities, like the Last Wish raid. We do not have a specific timeline for when this functionality will be added, but wanted to note that the feedback is under investigation.
Lights, Camera, Space Magic!
ok this is where spoilers begin so i did copy//paste it.
On November 27 2018 19:36 Harris1st wrote:
I just wanted to say thank you guys for your explanations about game content and stuff
I bought the standard destiny 2 forsaken package for 30 bucks. Pretty happy so far, doing Gambits and the Osiris quest line. Will see if I upgrade to Black Armory next week or not, haven't decided yet ^^
I just wanted to say thank you guys for your explanations about game content and stuff
I bought the standard destiny 2 forsaken package for 30 bucks. Pretty happy so far, doing Gambits and the Osiris quest line. Will see if I upgrade to Black Armory next week or not, haven't decided yet ^^
DLC doesn't change in price much; the individual pieces of the Annual Pass will not be sold individually.
Therefore, your purchasing decisions from this point on are much more straightforward.