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So a little personal review:
- Game has potential, combats are fun, and abilities are rewarding. The game mechanics, atleast superficially are good. - Keyboard control need some tuning, nothing massive, but flying can be weird at times due to it being designed for the joystick in gamepads. Swimming... lol. - Graphics are amazing, but the optimization is shit. Even if you lower the settings to the lowest, it's still choppy and clunky. - Being booted out of the game is very common, specially frustrating when you are in the last boss of the stronghold. - 95% loading screen freeze is still there.
I am not buying it at release. The game could be a lot of fun, but when you see a demo with this performance, it is way more likely that the release will be trash, than the other way around. They say that they had been working on a lot of fixes, and i believe them, but i doubt there is enough time to sweeping changes to optimization or the weird bugs that the full release is more likely to have, because it is the full game rather than a small segment nitpicked as a demo.
Hopefully i am wrong. Atleast, I hope you guys have fun with it.
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Personal review frome someone who has played the game on XoneX:
Me and my friend we started playing at around 8.30 pm yesterday and had no trouble at all connecting to servers or going online. As a matter of fact the game was stable 100% of the time for me and 90% of the time for my friend as he had one disconnect. Apart from that we experienced no issues at all. No lags, no crashes, no issues with our party, no frameratedrops etc. So from a technical point of view the demo went almost perfect.
Graphics and sound are pretty good I'd say, it's really fun to see your javelin rain down lots of fire and whatnot on your enemies. It's even more fun when you have multiple javelins working together, however this can get a little messy since often you have no idea what's going on if you've been caught in the middle of an enemy spawn. Other than that the combat is really fun. Gunplay feels good, not as good as in destiny but still good, What I don't like is the fact that you can only change your gear in the city and not while exploring the world, a stronghold or doing an expedition. Customization on the other hand is pretty nice, you can change almost anything about your javelin and if I'm not mistaken armor is purely cosmetical.
There are however two things I really dislike that might kill the game for me.
1. Constant loading screens, even when flying around in explorere mode. The game is divided in different zones which means that you'll see a loading screen quite often. Which takes away the feeling of having an open world.
2. The world is too empty and there are barely any other players around. Plus you cannot see other players while not beeing in your javelin. I really hope that there will be some sort of city or hub where you can walk and meet other players. Like the main planet in destiny. Because you'll feel alone pretty soon otherwise.
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Bought a new rig the other day and I will get Anthem or Battlefield V for free. Not really much of an Battlefield person, so I guess I own Anthem now. Saves me some decisionmaking at least ^^'
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I played it and it is very clear that this game is coming in HOT. This thing being pushed out the door over the protests of every sign person writing code for this game. Like it needs another 3-4 months of polish and it would be good to go, but EA needs those first quarter numbers. It is also very frost bite, which seems to be the bane of all things EA. They should just stop using that dumb engine and lets companies use Unreal again. Life was good when Bioware got to use Unreal.
The game seems fine. I won’t pick it up at launch, but there is potential. They need to clean up some stuff and make some of the enemies more interesting. And for the love of god take that melee off a cool down. It isn’t good enough to be on a cool down to begin with.
The Colossus was fun. Running with that really big shield was a good time and made the mech feel very different from the Ranger. I wish they had just given us a full set of weird weapons to screw around with right off the bat because some of those kits were real dull to start.
Finally, all sniper rifles need to shoot exploding bullets from now on. Nothing sold me on a weapon quicker than knocking an enemy out of sky with one of the sniper rifles.
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I'm just curious, how many of you will be playing this "early", so before the official Feb 22nd release? I'm personally going to wait at least a full week before buying for a lot of reviews to go up, like I usually do.
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On February 07 2019 03:57 Latham wrote: I'm just curious, how many of you will be playing this "early", so before the official Feb 22nd release? I'm personally going to wait at least a full week before buying for a lot of reviews to go up, like I usually do.
I got it for free for my RTX 2060. No idea when I will be allowed to play.
Some RPG elements just got cancelled out of the game. It was possible to level your pilot with a different skill tree than your javelin. It got removed for the retail and possibly forever
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On February 08 2019 19:51 Harris1st wrote:Show nested quote +On February 07 2019 03:57 Latham wrote: I'm just curious, how many of you will be playing this "early", so before the official Feb 22nd release? I'm personally going to wait at least a full week before buying for a lot of reviews to go up, like I usually do. I got it for free for my RTX 2060. No idea when I will be allowed to play. Nope
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Happy Release Day PC users. Tell us how it is pls.
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Happy release day to first class citizens you mean. Us normal people have to wait like everybody else :/
Do NOT spoiler us with your awesome experiences this week
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What? spoilers and reviews from the people that got it early is precisely what I want to read on here...
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I'd say be nice and appropriately tag actual story spoilers.
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Just label the spoiler "Sci-fi elder race nonsense to justify some video game as shit."
I'm hearing reports that the game runs much better in this final build, but the load times are still a bit much. I really want to know when the demo made, because it sounds like it might have been E3 ass preview build they boot strapped together to work as a public demo/beta thing.
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China6282 Posts
Performance is still fucking shit. The game is extremely CPU intensive for whatever reason, framerate tanks when you are playing coop, and there are various loading and data streaming issues across the board.
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Try playing it on something more powerful than a gameboy.
So far, i enjoy myself. The game runs well, it's well optimised (a friend of mine plays on a 2600 non-k plus gtx 780 zero problem, obviously not maxed out but that'd be a bit much to ask for). My CPU (stock 6700k) doesn't go above 60% load (because it's bottlenecked by my maxed out 2080ti), and fps never dips below 75. Of course, everything cranked up to 11.
Loading times, i don't know what people install the game on, but on SSD it's absolutely no problem. I load from the forge into the launch bay into the game itself in less than 60 seconds. The loading screen from launching the "match" to be able to move is less than 30 seconds.
The only problem we had once was me spawning inside an object after a cutscene (or something like that, wasn't able to move nor see my character), from the technical side.
This is btw the general consensus on reddit too. Performance is good, loading times heavily dependant on what you install the game on. And i'm sorry if i come off like a jerk now, but a "gaming pc" absolutely is expected to have an SSD nowadays to install games on, with an HDD as a storage drive(!), not as the main drive to run games off of.
Story is.. okay. It's actually not bad, but not a grand epic either. The characters for the most part are very well dubbed, and the animations in cutscenes are good too for the most part (facial expressions etc).
The UI got "reworked" (i can't figure out where exactly that would be classified as a rework, and not an adjustment, but here we are), and it's slightly better than the Demo, but still is in need of an actual rework - might be preference, but i don't like "minimalistic stylish shit" - a problem that Division 2 shares, as well. Flight and underwater controls improved massively, though underwater is still disorienting if you don't stop and orient yourself before setting off. It's less the controls and more the level design in that regard (Tyrants Mine as an example).
The "shooter" part is a lot of fun. Played the first dungeon on "hard" (highest available difficulty for non-30 characters), and it was indeed "hard". Was entirely manageable even undergeared/underleveled, with three other decent people - but still, a lot of death happened, which i'm entirely fine with. The loot probably was a little "meh" for the amount of effort needed, but that's on low level so who really gives a shit.
The only real problem here is people who queue for hard, realise that "hard" is indeed hard, and then run like little bitches. Matchmaking sorts that out somewhat though.
Microtransactions, for now, are reasonable. I don't care for any of that, so i'm probably the wrong guy to ask, but they reduced the (real money) prices compared to the leaked screenshots, and increased the ingame currency prices. I started at 40k ingame currency, after roughly playing 5-6 hours so far, i'm sitting at 65k - and i didn't specifically farm these coins. It's.. okay, i guess. It's absolutely possible to farm the stuff ingame - but slowly. Again, i couldn't care less for cosmetic stuff, so probably not the right guy to comment on this.
Overall, i enjoy myself. It's not a game i could play like i played WoW when i was younger (read: for years), but it'll absolutely be fun the 4 weeks i paid for - with the subscription running out one day before Division 2 releases. And i have no doubt that i'll enjoy that amount of time, and for 15 bucks, i'll absolutely not complain.
It's not a blockbuster though. It doesn't outperform every looter shooter out there. People usually don't tend to do this, but try to categorise games in more than two drawers. There's something in between "best game ever" and "dogshit". That's where Anthem sits, to me.
edit: to clarify, this is me being 6 hours in, reaching level 12. Can't comment on endgame.
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11589 Posts
I'm glad we have an apologist espousing that only a true gamer with a true gaming PC is worthy of good loading times and game performance.
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China6282 Posts
Hey my overclocked i7 4790K and GTX 1080 are apparently not worthy of a good game!
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Which game loads fine on a hdd that is somehow comparable. I'm genuinely curious.
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On February 17 2019 23:31 m4ini wrote: Try playing it on something more powerful than a gameboy.
[...]
Thanks for summary! I'm really looking forward playing the game next week. My expectations are not exceptionally high so if I get bored after like two weeks I don't mind. For me it's just about having some fun with a couple of friends and raining down havoc on the enemies.
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On February 17 2019 23:31 m4ini wrote: Try playing it on something more powerful than a gameboy.
So far, i enjoy myself. The game runs well, it's well optimised (a friend of mine plays on a 2600 non-k plus gtx 780 zero problem, obviously not maxed out but that'd be a bit much to ask for). My CPU (stock 6700k) doesn't go above 60% load (because it's bottlenecked by my maxed out 2080ti), and fps never dips below 75. Of course, everything cranked up to 11.
Optimization is like a roulette, you can't brush off people's complains about performance just because it is running well for you and your friend. Loading times, i don't know what people install the game on, but on SSD it's absolutely no problem. I load from the forge into the launch bay into the game itself in less than 60 seconds. The loading screen from launching the "match" to be able to move is less than 30 seconds.
Non-SSD obviously. Oh and sometimes i get the 95% loading shit. Lost half an hour today due to that :D
And i'm sorry if i come off like a jerk now
Then don't.
The UI got "reworked" (i can't figure out where exactly that would be classified as a rework, and not an adjustment, but here we are), and it's slightly better than the Demo, but still is in need of an actual rework - might be preference, but i don't like "minimalistic stylish shit" - a problem that Division 2 shares, as well. Flight and underwater controls improved massively, though underwater is still disorienting if you don't stop and orient yourself before setting off. It's less the controls and more the level design in that regard (Tyrants Mine as an example).
The UI is top tier trash. There is no need to call it fancy names like minimalistic, it's obviously overdesigned, too many menus, too many buttons, icons too big, responsiveness is atrocious, it lacks information. I know PC UI was an afterthough, but i am pretty sure it is also crap for console players.
Just as an example, since i don't have an SSD, i play missions in a burst avoiding as much as possible going to the forge etc, atleast until i had done good amount of missions. Let me tell you that when you fill your inventory, it is going to take a very, very lengthy amount of time to scavenge stuff.
I mean they designed a trash bin to speed up the process, and it's actually slower than manually scavenging stuff, that's how shit they are at designing UIs.
The "shooter" part is a lot of fun. Played the first dungeon on "hard" (highest available difficulty for non-30 characters), and it was indeed "hard". Was entirely manageable even undergeared/underleveled, with three other decent people - but still, a lot of death happened, which i'm entirely fine with. The loot probably was a little "meh" for the amount of effort needed, but that's on low level so who really gives a shit.
The shooting part is fun, too bad that if you don't have an SSD, outside of strongholds, you are pretty much half the time loading or fighting the UI boss.
The only real problem here is people who queue for hard, realise that "hard" is indeed hard, and then run like little bitches. Matchmaking sorts that out somewhat though.
Hard is pretty easy. It only requires to have half a brain. Normal is easy, and easy storymode. But well that's pretty much the default on gaming nowadays.
Microtransactions, for now, are reasonable. I don't care for any of that, so i'm probably the wrong guy to ask, but they reduced the (real money) prices compared to the leaked screenshots, and increased the ingame currency prices. I started at 40k ingame currency, after roughly playing 5-6 hours so far, i'm sitting at 65k - and i didn't specifically farm these coins. It's.. okay, i guess. It's absolutely possible to farm the stuff ingame - but slowly. Again, i couldn't care less for cosmetic stuff, so probably not the right guy to comment on this.
I haven't checked them since i am not into cosmetic stuff to be honest, i know i can buy epic embers with gold, dunno if it's possible with cash aswell, but i don't think it's very intrusive (i am not informed enough).
Overall, i enjoy myself. It's not a game i could play like i played WoW when i was younger (read: for years), but it'll absolutely be fun the 4 weeks i paid for - with the subscription running out one day before Division 2 releases. And i have no doubt that i'll enjoy that amount of time, and for 15 bucks, i'll absolutely not complain.
It's not a blockbuster though. It doesn't outperform every looter shooter out there. People usually don't tend to do this, but try to categorise games in more than two drawers. There's something in between "best game ever" and "dogshit". That's where Anthem sits, to me.
edit: to clarify, this is me being 6 hours in, reaching level 12. Can't comment on endgame.
I agree, i took the premier because i have some RL friends very hyped about it, so i said why not, i actually enjoy the gameplay, the problem is reaching that part.
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Hey my overclocked i7 4790K and GTX 1080 are apparently not worthy of a good game!
Im running about exact same setup on high. Smooth as butter, reinstalled my computer about 6 months ago. Have not updated drivers for GTX lately, maybe gonna get some more performance from there. I guess I got lucky. Also read somewhere that game performance can vary a lot depending on how much free space you have in your computer.
Don't get me wrong, they got shitloads to optimise and fix in this game. (bugs everywhere, half of stats in gear dont do anything, no stats screen, half the menus are just bad port stuff, 20sec load meme, no combo explanations or indicators, dailys/weekly/monthly are hidden in wrong place... list is steep and thats not even touching graphical and technical side)
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