Valkyries in TvZ: - Page 3
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Mastermind
Canada7096 Posts
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born-to-porn
Denmark400 Posts
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GHOSTCLAW
United States17042 Posts
On October 19 2008 02:56 CDRdude wrote: But wasn't it Nal_rA not Bisu that invented sair reaver, which is the one used nowdays? Bisu and Nal_rA both used sair reaver/ sair dt. However, Bisu used forge first, which allowed him to get the second gas much much faster (which is what made the build effective on all maps). | ||
Deleted User 3420
24492 Posts
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Deleted User 3420
24492 Posts
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Superiorwolf
United States5509 Posts
On October 18 2008 21:00 GeneralCash wrote: the glich with a lot of units causing valks to not fire often makes them useless late game. i think it's the maps anyway. ya, if you're playing evolves and you hit the unit cap. with 200/200 supply on both sides sprites will still fire. it's the fact that 2 scourge kill them which is the biggest factor because they are more expensive (250/125 vs 150/100). very vulnerable. must be very careful and have good control to win lol | ||
EGLzGaMeR
United States1867 Posts
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MiniRoman
Canada3953 Posts
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Grobyc
Canada18410 Posts
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Whyzguy
Canada263 Posts
Where did we see it first (recently)? BOXER. enough said. | ||
Plexa
Aotearoa39261 Posts
On October 19 2008 10:52 Superiorwolf wrote: two scourge kill a valk? I always thought it was three? oh god i've been wasting scourge all this timeya, if you're playing evolves and you hit the unit cap. with 200/200 supply on both sides sprites will still fire. it's the fact that 2 scourge kill them which is the biggest factor because they are more expensive (250/125 vs 150/100). very vulnerable. must be very careful and have good control to win lol | ||
PH
United States6173 Posts
On October 19 2008 08:45 Mastermind wrote: The only way for valkyries to truly become viable is for them to require 3 scourge hits instead of 2. I agree. Definitely just a phase...and even then, I don't know about how well it'll work...3 hat mutas is already almost dead due to terrans figuring out near perfect turret timing and placement, and so we're already seeing a lot more variety in zerg openings...and iirc, valks come out AFTER the first six mutas in a 2 hat muta build... | ||
MyTHicaL
France1070 Posts
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Gatw
United Kingdom4 Posts
^ ^;;; | ||
Guybrush
Spain4744 Posts
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ambit!ous1
United States3662 Posts
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NiGoL
1868 Posts
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DamageControL
United States4222 Posts
On October 19 2008 02:56 CDRdude wrote: But wasn't it Nal_rA not Bisu that invented sair reaver, which is the one used nowdays? No sair reaver is not whats being used really... I could be mistaken, as my knowledge is about a month dated (school etc.) but sair reaver is still very map specific. | ||
eborp
United States266 Posts
On October 19 2008 09:54 waterGHOSTCLAWdragon wrote: Bisu and Nal_rA both used sair reaver/ sair dt. However, Bisu used forge first, which allowed him to get the second gas much much faster (which is what made the build effective on all maps). Pretty sure Nal_rA did forge first fe first. | ||
ShaLLoW[baY]
Canada12499 Posts
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