[Q] # of Viewers? - Page 6
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Chill
Calgary25940 Posts
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FlamyDeath
Netherlands146 Posts
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useLess
United States4781 Posts
On May 22 2008 05:21 Last Romantic wrote: Our broadcast costs for re-streaming would not be covered by Razer. would it be feasible to broadcast a highlight/recap show? showcasing the best showings, etc for maybe 2 hours or so | ||
wswordsmen
United States987 Posts
But send a tip to kotaku.com joystiq.com those are two of the big gaming blogs I can guarantee they will post about the tournament if people can enter. Although now that I think about it it wouldn't be a bad idea to send it in now. (For the record I kept meaning to send in a tip during the ladder stage but I only remembered when I couldn't do it for whatever reason) | ||
Get.Midikem
Sweden312 Posts
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Get.Midikem
Sweden312 Posts
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Musli
Poland5130 Posts
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Kennigit
Canada19447 Posts
On May 23 2008 22:53 Musli wrote: When the games will be shown 'really live' the numbers will grow up too. I know it's hard. You may say 'what's the difference when you don't know the results' but there is some. It's something in our minds that makes such games less attractive, knowing they arent played live but just casted from a replay. I'm not a psychologist so I won't tell you the details but that's what I think. We did everything in our power to make live games happen. The logistics behind it are ridiculous with non live games let alone trying to connect players half a world away with 3 commentators and an observer....This has all been discussed alot - some day when i have billions of dollars i will have fibre lines going to everyone's home and then we can do live. | ||
omgbnetsux
United States3749 Posts
On May 23 2008 22:53 Musli wrote: When the games will be shown 'really live' the numbers will grow up too. I know it's hard. You may say 'what's the difference when you don't know the results' but there is some. It's something in our minds that makes such games less attractive, knowing they arent played live but just casted from a replay. I'm not a psychologist so I won't tell you the details but that's what I think. I don't think it matters that much as long as the results aren't known beforehand. Live would have a bigger "neat" factor to me, but its not really that big of a deal. | ||
PePe QuiCoSE
Argentina1204 Posts
On May 20 2008 09:47 Straylight wrote: Yes, it is illegal but Blizzard just acts like they don't exist. It's free publicity for them (in a marketable fashion, and the assumption that it's not worth fighting them). If ICCUP ever tried to make money with the ladder, then yes, they're screwed.While I love Razer for sponsoring TSL, is ICCup even legal? Haven't Bnet clones always been a nono from Blizzard, even though they happen? I just mention this because someone suggested advertising TSL on Battle.net. I guess that considering Blizzard approach to fans, they wouldn't mind actually but they won't do it due to legal reasons. | ||
Hot_Bid
Braavos36362 Posts
On May 23 2008 22:53 Musli wrote: When the games will be shown 'really live' the numbers will grow up too. I know it's hard. You may say 'what's the difference when you don't know the results' but there is some. It's something in our minds that makes such games less attractive, knowing they arent played live but just casted from a replay. I'm not a psychologist so I won't tell you the details but that's what I think. 1. We cast replays with little or no technical difficulties, and run a show that is not "true live" but is still pretty good. We get viewers, but maybe we'd get more if we did true live. 2. We make it "true live" and have massive lag, scheduling, and technical issues. Or we make it live and on Bnet latency and the game quality is bad and the players are pissed off and it doesn't even solve all the lag issues. People watch initially and then don't watch because it's a disaster due to all these problems. The staff decided that #1 is the safer and better option given that this is our first TSL. We can't take a huge risk (screwing the entire broadcast) for a potentially small group of viewers (those that would watch if it were true live but wouldn't if it was casted replays). It was a pretty easy decision actually. As for the numbers itself, I'm very satisfied. We actually get more viewers than a lot of the regular season proleague matches. We only got 500 or so for TLA and getting close to 3000 for the first TSL is a great achievement. Again, this is our first try at it. | ||
Carnac
Germany / USA16648 Posts
On May 23 2008 23:39 Kennigit wrote: And to give a recent example from last week: Gosia vs Nony was not even lagfree with only three people in the game (2 players, 1 observer, iccup with extra high latency)We did everything in our power to make live games happen. The logistics behind it are ridiculous with non live games let alone trying to connect players half a world away with 3 commentators and an observer....This has all been discussed alot - some day when i have billions of dollars i will have fibre lines going to everyone's home and then we can do live. | ||
JWD
United States12607 Posts
An interesting idea: what if TL had been extra careful to not let the "replay has finished" dialog pop up on the stream or show any building activity? Could they have just tricked everyone into thinking it was really live? Probably... | ||
sasal
Germany74 Posts
Like news, storys and interviews about players that are from the same nation. Also or even especially on local esport and gaming sites. The more closer we get to the Starcraft 2 release the more Blizzard wants to rise the global interest for the Starcraft universe I guess. Maybe there are also some connections possible with the TSL filling one of the foreign esport parts. The Blizzard fanbase itself must be pretty huge. Unfortunately the most gamers are addicted to this mmorpg stuff(I read a time ago around 9 million wow accounts). So building up some connections and similarities to attract their interest is pretty hard. | ||
CoralReefer
Canada2069 Posts
On May 23 2008 23:39 Kennigit wrote: We did everything in our power to make live games happen. The logistics behind it are ridiculous with non live games let alone trying to connect players half a world away with 3 commentators and an observer....This has all been discussed alot - some day when i have billions of dollars i will have fibre lines going to everyone's home and then we can do live. I think you guys made the right choice considering it is the first TSL, it turned out very well. I'm curious though, how are you guys set up? | ||
Carnac
Germany / USA16648 Posts
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OctoPuSs
Canada5279 Posts
That'd be awesome. | ||
CoralReefer
Canada2069 Posts
what software is used on the server side? what % of the client's upstream bandwidth is used to transmit the video to the server? where/when is the ventrilo stream combined with the video stream? | ||
minus_human
4784 Posts
On May 19 2008 04:09 SonuvBob wrote: So the 1700 says to the 7000, "Hey 7000, why do you smell so bad?" And the 7000 responds, "Because I was just pulled out of Klogon's ass!" ROFL ahahaha lets just spread the word as much as possible guys also remember this is a rough period of the year, final exams and what not are at hand | ||
gnuvince
Canada73 Posts
http://reddit.com/info/6kl4a/comments/ If you have an account there, please vote the story up and let's try to get the word out! | ||
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