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M [2] "Stahl", or Metalopolis 2.0 - Page 3
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mogoh
Germany109 Posts
Game 1 Game 2 | ||
SiskosGoatee
Albania1482 Posts
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mogoh
Germany109 Posts
On August 05 2013 11:27 SiskosGoatee wrote: Well, is the sister cute and are there pics? lol, I don't know EinHeld personaly. ^^ | ||
Lorch
Germany3657 Posts
On August 04 2013 09:23 Sircoolguy wrote: So trying to create a rush map, designed for fast 1 base aggression, makes it P favored as the MsC does a good job of shutting down these types of play. In TvP the terran really cannot do 1 base aggression into expo or 1 base all in against P as MsC plus gateway units do a great job of defending these now. The same could be said of early 2 base all ins from zerg but to a lesser extent. This means terran would have to play like normal and be more vulnerable to all-ins from P. It would seems that most 1 base rush maps suffer this problem. In particular blink all-ins seem like they would be strong as the main has a lot of cliff area. It's not march anymore, we have actually figured out that the MSC doesn't completly shut down any kind of early pressure. | ||
Willzzz
United Kingdom774 Posts
On August 05 2013 00:30 neptunusfisk wrote: 4 gate warp prism all day long, choo choo!! ;D Well that'll take advantage of the speed buff! The more obvious a strategy is on any map the more likely your opponent is prepared for it. | ||
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