by Ethan "Lore" Jones
Map Size: 148x148
Published on: [NA] [EU having problems] [SEA] [KR]
(Click image for larger version.) **fog doesn't display on the overview**
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This is my first 3 player map. I tried to utilize the symmetry tool blizz added but it left much to be desired. As with any three player map, this is not completely symmetrical, however, the rush distances are the same (about 37-39 seconds nat-to-nat.) There are backdoors behind each natural that lead to small paths behind the mineral line. These areas can be used to place buildings or for aggression. The third bases are fairly open and the fourth is a natural progression. Zergs may wish a take their third in the opposite direction if they spawn clockwise from there opponent. Overall this map is still larger than other 3p maps we have known such as testbug, and offers open areas and chokes. Special shout-out to mereel for a couple of the textures used here which were borrowed from a couple of his maps I completed.