Mapmaking Contest 'Map-ximum season 3' - Page 2
Forum Index > SC2 Maps & Custom Games |
ATTx
Korea (South)178 Posts
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audymaccop
6 Posts
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SidianTheBard
United States2474 Posts
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Ej_
47656 Posts
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ZigguratOfUr
Iraq16955 Posts
+ Show Spoiler [Mayak Facility (132×164)] + + Show Spoiler [Rhizosphere (154×134)] + | ||
Samro225am
Germany982 Posts
Quaint - Standard - 140x152 + Show Spoiler + Azure looks nice overall and Kalebo Mining has a neat visual style! Looking forward to seeing the other submissions. Good luck to everyone! | ||
themusic246
United States201 Posts
Alchemy (Standard) + Show Spoiler + Triton (Standard) + Show Spoiler + | ||
Superouman
France2195 Posts
I tested it and it's fine | ||
The_Templar
your Country52794 Posts
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ZigguratOfUr
Iraq16955 Posts
On October 09 2018 20:00 Superouman wrote: ZigguratOfUr, i was worried the ia of workers would derp at this place. I tested it and it's fine Thank you for the concern. It's essentially the same mineral line that King Sejong uses, so I did think everything should be okay. | ||
ATTx
Korea (South)178 Posts
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ATTx
Korea (South)178 Posts
+ Show Spoiler + Good luck! | ||
Avexyli
United States688 Posts
wat | ||
ZigguratOfUr
Iraq16955 Posts
On October 10 2018 15:07 Avexyli wrote: 72*72 wat Don't worry. He also made a 176*176 map to balance things out. | ||
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