[GSTL] Playoffs Day 1 - Page 71
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coolyou
United States958 Posts
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Slardar
Canada7592 Posts
MarineKing gets REVENGE on Bomber for GSL. | ||
Gao Xi
Hong Kong5178 Posts
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Draconicfire
Canada2562 Posts
Didn't think Prime would've stood a chance, but they played really well. | ||
Daralii
United States16991 Posts
Grats to MKP and Prime. | ||
Toadily
United States837 Posts
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ForeverSleep
Canada920 Posts
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Brotatolol
United States1742 Posts
GL to them next week against TSL, though. | ||
Benjef
United Kingdom6921 Posts
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MCDayC
United Kingdom14464 Posts
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Uncultured
United States1340 Posts
On September 22 2011 23:22 Poopi wrote: He would have lost even more terribly. He had no vikings. Not at all. You can't "push it slowly" against medivacs+bioball if the only thing you have are tanks. He had luck (but since it's Bomber I'm pretty sure it was intended timing and not luck) that MKP didn't have stimpack when he pushed, otherwise he would have been crushed. This is the truth. MKP was caught without stim, without spread out units, and lost a ton. Then, while pulling scv's was still able to clean up the remainder of Bombers forces. MKP's build that game was just stellar. He delayed stim and combat shield for a long time to get out an extra barracks or two worth of units. His macro for two bases was off the charts. Bombers biggest mistake was pushing at all. He needed to turtle. I also think blue flame nerf helped MKP a lot in this match. | ||
usethis2
2164 Posts
On September 22 2011 19:05 RisingTide wrote: Oh it's definitely viable, there's a thread about it in the strategy section here you should check out. Thank you so much for the link. I'm checking it out now. | ||
wklbishop
United States1286 Posts
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BigKahunaBurger
Australia334 Posts
If this is the case, I think we'll see the reurgence of Terrans who were good around Super Tournament, where Marine-Tank ran house (MarineKing, Polt etc) | ||
devPLEASE
Kenya605 Posts
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Azzur
Australia6202 Posts
On September 23 2011 00:21 Uncultured wrote: This is the truth. MKP was caught without stim, without spread out units, and lost a ton. Then, while pulling scv's was still able to clean up the remainder of Bombers forces. MKP's build that game was just stellar. He delayed stim and combat shield for a long time to get out an extra barracks or two worth of units. His macro for two bases was off the charts. Bombers biggest mistake was pushing at all. He needed to turtle. I also think blue flame nerf helped MKP a lot in this match. I disagree - Bomber was able to catch MKP's army and defeat it, he lost all his helions but had a good amount of tanks alive. He unsieged to push in. When MKP was in the process of pulling SCVs, the tanks were still unsieged. Bomber either needed to leapfrog tanks or pull out in that situation. What he did (attack with unsieged tanks) was the worst of all the options. | ||
JiYan
United States3668 Posts
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darkest44
United States1009 Posts
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ShootingStars
1475 Posts
On September 23 2011 00:53 BigKahunaBurger wrote: Can anyone give an opinion on how much the blue flame nerf affected the game and perhaps more importantly, if we're going back to marine-tank as the standard? If this is the case, I think we'll see the reurgence of Terrans who were good around Super Tournament, where Marine-Tank ran house (MarineKing, Polt etc) Helions are WAY less effective to marines now... ^_^ MKP | ||
QTIP.
United States2113 Posts
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