On August 12 2012 18:11 NoGasfOu wrote: Hope Seed will be on time.
i think he will, he would be about 36 hours to fly back, but he's gonna be hella tired. seriously they should have played mc's and mvp's LR1 matches instead of hero's and seed's (so that hero/seed get rest and mc/mvp don't have to forfeit due to IEM OB)
Rooting for Genius, Polt and Seed, but I feel like all 3 games are gonna go against me if Polt is in such bad shape and Seed is gonna have to deal with jetlag. That being said, if anyone can just force themselves to deal with jetlag and win, its gonna be Seed.
On August 12 2012 21:41 MCDayC wrote: Rooting for Genius, Polt and Seed, but I feel like all 3 games are gonna go against me if Polt is in such bad shape and Seed is gonna have to deal with jetlag. That being said, if anyone can just force themselves to deal with jetlag and win, its gonna be Seed.
What makes you think Polt is in bad shape? He recently said in an interview that the game was becoming fun for him again and that he was feeling more confident in his play again (or something like that), and 2-1'd MVP. Tails played pretty terribly against Happy who also played pretty bad. I'd say Polt will 2-0 easily unless Tails suddenly busts out some weird unorthodox strategies that Polt doesn't know how to deal with.
Edit: whoops, didn't see the post about Polt's tweet
On August 13 2012 05:04 TeeTS wrote: what kind of a joke is that? if seed has to play on monday, then so has hero. Why is hero allowed to get another day of rest, but not seed?
The only explanation I can possibly think of is that HerO asked for the extension and Seed didn't.
On August 13 2012 05:04 TeeTS wrote: what kind of a joke is that? if seed has to play on monday, then so has hero. Why is hero allowed to get another day of rest, but not seed?
On August 12 2012 21:41 MCDayC wrote: Rooting for Genius, Polt and Seed, but I feel like all 3 games are gonna go against me if Polt is in such bad shape and Seed is gonna have to deal with jetlag. That being said, if anyone can just force themselves to deal with jetlag and win, its gonna be Seed.
What makes you think Polt is in bad shape? He recently said in an interview that the game was becoming fun for him again and that he was feeling more confident in his play again (or something like that), and 2-1'd MVP. Tails played pretty terribly against Happy who also played pretty bad. I'd say Polt will 2-0 easily unless Tails suddenly busts out some weird unorthodox strategies that Polt doesn't know how to deal with.
Edit: whoops, didn't see the post about Polt's tweet
haha i hope aforementioned tails builds aren't retarded and lame... haha
On August 13 2012 05:04 TeeTS wrote: what kind of a joke is that? if seed has to play on monday, then so has hero. Why is hero allowed to get another day of rest, but not seed?
Poor luck for Seed, having to face GumiHo right after coming from LA. I feel really bad for Polt, especially coming from that extreme high he had after being Mvp. He seemed happy and ready to beat anybody, but I guess things aren't going so well right now, wonder what is wrong. I just really hope he can step it up against TAiLS, especially after losing to Adelscott, which really hurts the morale. It still is Polt's best MU, but anything can happen when a player is in bad condition.
On August 12 2012 18:08 Fionn wrote: Polt tweeted he is an awful condition and lost 2-0 to Adelscott yesterday, so who knows.
Edit: Checked his laddering and he's like 4-21 in his last 25 ladder games. Hopefully he turns it around.
Gambler's fallacying it up... he's getting all his losses out of the way so his next few sets of games will all be wins!
damn, idra's going to dominate 2013 sooo hard ;D
Ultimate mega mind games ever, by 2013 everyone will laugh on idra then suddenly he unleashes everything, people will say it's a fluke and not take him seriously until he wins everything.
On August 13 2012 14:52 Canucklehead wrote: What is this...according to hot bid's twitter, hero is in sf still picking up milfs, while seed has to fly back early to play tonight? o_O
no idea how hero's gonna make it back in time if he's still there haha
On August 13 2012 14:52 Canucklehead wrote: What is this...according to hot bid's twitter, hero is in sf still picking up milfs, while seed has to fly back early to play tonight? o_O
what is picking up milfs?, also i think he is back to korea by now
On August 13 2012 16:04 RogerChillingworth wrote: how are the polls 80% in favor of seed? I know he won GSL and everything, but gumiho was like top 4 and just all-killed in the gstl. weird.
i guess people are being slightly biased and voting for the player they want to win (often happens). I can understand it, i would rather have seed represent korea than gumiho but given the conditions you have to give the edge to Mr. G.
Why are people completley counting out Tails just because of one bad series (that he won nevertheless) and because polt beat a bunch of "big names" that are known to be in a big slump right now? i mean come on, thats pretty narrow minded. Maybe he has been training his ass off for this matchup and overpowers polt.
On August 13 2012 16:19 sc2holar wrote: Why are people completley counting out Tails just because of one bad series (that he won nevertheless) and because polt beat a bunch of "big names" that are known to be in a big slump right now? i mean come on, thats pretty narrow minded. Maybe he has been training his ass off for this matchup and overpowers polt.
To be fair, other than a GSTL upset last year where he beat MVP and Nestea, he just hasn't impressed. His games at IPL 4 were weak, and I haven't seen a strong performance from him in 2012. He kind of reminds me of a Korean version of Haypro, actually.
On August 13 2012 14:52 Canucklehead wrote: What is this...according to hot bid's twitter, hero is in sf still picking up milfs, while seed has to fly back early to play tonight? o_O
what is picking up milfs?, also i think he is back to korea by now
James Lampkin James Lampkin @Kennigit
. @proxywolf Hero's hair literally got him a glass of wine and 3 girls hitting on him tonight at a fancy Italian restaurant.
On August 13 2012 16:04 RogerChillingworth wrote: how are the polls 80% in favor of seed? I know he won GSL and everything, but gumiho was like top 4 and just all-killed in the gstl. weird.
Then Gumiho proceeded to lose to GSL champion Seed 2-1 in the WCG qualifiers and if you watched IPL TAC by any chance then you'll understand Seed PvT was good enough to stop Taeja.
On August 13 2012 14:52 Canucklehead wrote: What is this...according to hot bid's twitter, hero is in sf still picking up milfs, while seed has to fly back early to play tonight? o_O
what is picking up milfs?, also i think he is back to korea by now
On August 13 2012 16:55 LeLfe wrote: isn't Mvp playing today? he needs to be in Germany on Wednesday, I hardly see him plying tomorrow :/
yeah i have no idea how mc and mvp are to play without forfeiting
the best decision would have been to move both seed-gumi and hero-creator to tuesday, and play mvp-happy and mc-hack today.
devs.
Well, MVP had a team kill so maybe he will forfeit his match with Happy. Or maybe he plays Happy tomorrow and if he wins, he will not go to IEM or try to get WCS to reschedule the match with Reality. But with multiple tournaments going on in Korea and also abroad, people are going to have to make some sacrifices.
I think that due to the crazy schedule, we won't really know 100% until the player actually shows up. There have been many last minute player withdraws (both online and offline).
On August 13 2012 16:55 LeLfe wrote: isn't Mvp playing today? he needs to be in Germany on Wednesday, I hardly see him plying tomorrow :/
yeah i have no idea how mc and mvp are to play without forfeiting
the best decision would have been to move both seed-gumi and hero-creator to tuesday, and play mvp-happy and mc-hack today.
devs.
Well, MVP had a team kill so maybe he will forfeit his match with Happy. Or maybe he plays Happy tomorrow and if he wins, he will not go to IEM or try to get WCS to reschedule the match with Reality. But with multiple tournaments going on in Korea and also abroad, people are going to have to make some sacrifices.
I think that due to the crazy schedule, we won't really know 100% until the player actually shows up. There have been many last minute player withdraws (both online and offline).
mrm yeah it sucks to withdraw =/ anyhow, it will be a chore to win from LR1 so i guess forfeiting is not thatttt big a deal...
On August 13 2012 16:55 LeLfe wrote: isn't Mvp playing today? he needs to be in Germany on Wednesday, I hardly see him plying tomorrow :/
yeah i have no idea how mc and mvp are to play without forfeiting
the best decision would have been to move both seed-gumi and hero-creator to tuesday, and play mvp-happy and mc-hack today.
devs.
Well, MVP had a team kill so maybe he will forfeit his match with Happy. Or maybe he plays Happy tomorrow and if he wins, he will not go to IEM or try to get WCS to reschedule the match with Reality. But with multiple tournaments going on in Korea and also abroad, people are going to have to make some sacrifices.
I think that due to the crazy schedule, we won't really know 100% until the player actually shows up. There have been many last minute player withdraws (both online and offline).
mrm yeah it sucks to withdraw =/ anyhow, it will be a chore to win from LR1 so i guess forfeiting is not thatttt big a deal...
a chore to win but something like 3 or 4 series to qualify (lazy to count), so I think it's worth it
On August 13 2012 16:55 LeLfe wrote: isn't Mvp playing today? he needs to be in Germany on Wednesday, I hardly see him plying tomorrow :/
yeah i have no idea how mc and mvp are to play without forfeiting
the best decision would have been to move both seed-gumi and hero-creator to tuesday, and play mvp-happy and mc-hack today.
devs.
Well, MVP had a team kill so maybe he will forfeit his match with Happy. Or maybe he plays Happy tomorrow and if he wins, he will not go to IEM or try to get WCS to reschedule the match with Reality. But with multiple tournaments going on in Korea and also abroad, people are going to have to make some sacrifices.
I think that due to the crazy schedule, we won't really know 100% until the player actually shows up. There have been many last minute player withdraws (both online and offline).
mrm yeah it sucks to withdraw =/ anyhow, it will be a chore to win from LR1 so i guess forfeiting is not thatttt big a deal...
a chore to win but something like 3 or 4 series to qualify (lazy to count), so I think it's worth it
true, gives a shot at WCS asia and WCS global i guess (both of which will liekly be easier than WCS KR ahaha)
Pretty bs hero manages to get to hang out in SF for a day and have his match postponed while Seed flys in, then plays, then flys straight back home for WCS
Guess it's on the teams though to sort that out one way or another..
On August 13 2012 18:01 Shock710 wrote: i do wish they played more male bands, so few compared the female ones, and its not like kpop is lacking in male groups
On August 13 2012 18:01 Shock710 wrote: i do wish they played more male bands, so few compared the female ones, and its not like kpop is lacking in male groups
On August 13 2012 18:01 Shock710 wrote: i do wish they played more male bands, so few compared the female ones, and its not like kpop is lacking in male groups
The only male group that comes to mind that they played was Infinite - The Chaser at some point... and probably Big Bang somewhere. So yeah, though I'd be a bit clueless on those if they ever did play them.
On August 13 2012 18:01 Shock710 wrote: i do wish they played more male bands, so few compared the female ones, and its not like kpop is lacking in male groups
The only male group that comes to mind that they played was Infinite - The Chaser at some point... and probably Big Bang somewhere. So yeah, though I'd be a bit clueless on those if they ever did play them.
On August 13 2012 18:01 Shock710 wrote: i do wish they played more male bands, so few compared the female ones, and its not like kpop is lacking in male groups
The only male group that comes to mind that they played was Infinite - The Chaser at some point... and probably Big Bang somewhere. So yeah, though I'd be a bit clueless on those if they ever did play them.
On August 13 2012 18:10 opterown wrote: wow so much kpop i haven't seen before today
u havent seen that song? SON I AM DISSAPOINT
I've heard it but haven't seen the MV.
i wonder if during a kpop song what would happen if i sent you a pm, and u would see it and get distracted and miss the chance to post the mv 0_o
Hmm... well since I generally recognize MV's by either the first sound/image it probably wouldn't work.
lol i'm jking, u can have all the kpop mv posts :D unless u dont know them, i dont think i'm quicker than you
Study up then on TASTY, Eru and other random kpop artists then, lol (Also T-ara actually, I'm pretty bad with those MVs). I'll count on you for back up.
It always feels like the Cloud Kingdom intro song is suggesting like Cloud Kingdom is in a much different place than it actually is. The music has a Middle Eastern feel to it, or something of that sort; I'm no music expert, but it sure doesn't feel like a bunch of purple rocks in space.
On August 13 2012 18:10 opterown wrote: wow so much kpop i haven't seen before today
u havent seen that song? SON I AM DISSAPOINT
I've heard it but haven't seen the MV.
i wonder if during a kpop song what would happen if i sent you a pm, and u would see it and get distracted and miss the chance to post the mv 0_o
Hmm... well since I generally recognize MV's by either the first sound/image it probably wouldn't work.
lol i'm jking, u can have all the kpop mv posts :D unless u dont know them, i dont think i'm quicker than you
Study up then on TASTY, Eru and other random kpop artists then, lol (Also T-ara actually, I'm pretty bad with those MVs). I'll count on you for back up.
Okay i normally listen to the werid new ones to check them out lol, and T-ara <3 (tho </3 after the recent shit that went down)
I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
if it ends up like 60k that would be kinda disappointing =/ i hope it's like, 200k+
On August 13 2012 18:23 Yello wrote: Game 1: Cloud Kingdom Genius spawns as the red Protoss in the top right position Squirtle spawns as the blue Protoss in the bottom left position
2:00min Both players are opening with Gate-Gas-Cybernetics
4:00min Squirtle takes his 2nd Gas faster and builds a 2nd Gateway
6:00min Both players go for Twilight Council now but Squirtle follows it up with the Dark Shrine while Genius builds his Robotics
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
if it ends up like 60k that would be kinda disappointing =/ i hope it's like, 200k+
Isn't a LoL prize pool split between like 5 people though? Would you want them to match it dollar for dollar or just per player?
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
if it ends up like 60k that would be kinda disappointing =/ i hope it's like, 200k+
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
if it ends up like 60k that would be kinda disappointing =/ i hope it's like, 200k+
Isn't a LoL prize pool split between like 5 people though? Would you want them to match it dollar for dollar or just per player?
On August 13 2012 18:23 Yello wrote: Game 1: Cloud Kingdom Genius spawns as the red Protoss in the top right position Squirtle spawns as the blue Protoss in the bottom left position
2:00min Both players are opening with Gate-Gas-Cybernetics
4:00min Squirtle takes his 2nd Gas faster and builds a 2nd Gateway
6:00min Both players go for Twilight Council now but Squirtle follows it up with the Dark Shrine while Genius builds his Robotics
8:00min Squirtle goes for the Expansion and has a total of 3 Gates now. Genius goes for a 1-Base attack with Blink and an Observer
Squirtle warps in DTs and walks past Genius army. Genius goes for the basetrade! he pulls all his Probes Squirtle sacrifices his Nexus and sets a concave up at the top of his ramp. Genius tries to blink up but Squirtle has the better Stalker count and Concave and wins the fight. The DTs take out the rest of Genius' main base and Squirtle takes the first map!
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
if it ends up like 60k that would be kinda disappointing =/ i hope it's like, 200k+
Isn't a LoL prize pool split between like 5 people though? Would you want them to match it dollar for dollar or just per player?
what's the lol prize pool?
I don't remember, just that it was a lot. There was some harping at the time about how much bigger it was than an SC2 prizepool.
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
It's gonna be big. My guess would be around 100,000$ for first, but that's just a guess.
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
if it ends up like 60k that would be kinda disappointing =/ i hope it's like, 200k+
wasnt the dota2 thing 1,000,000
yeah, so ~250k 1st place for WCS would be pretty damn awesome
that would like, catch up to mc/mvp almost instantly lol
On August 13 2012 18:29 GaiusBaltar wrote: What did Genius type at the end of the game before he gg'd? The quality is too bad to read the text and Wolf and Khaldor didn't say anything about it.
He didn't type anything. The game said that Genius was being revealed
On August 13 2012 18:29 GaiusBaltar wrote: What did Genius type at the end of the game before he gg'd? The quality is too bad to read the text and Wolf and Khaldor didn't say anything about it.
He didn't type anything, that was the notification that he was being revealed because the DTs killed his Nexus.
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
It's gonna be big. My guess would be around 100,000$ for first, but that's just a guess.
it kinda seems to have the smallest prize pool out of the big games, like LoL and dota2
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
It's gonna be big. My guess would be around 100,000$ for first, but that's just a guess.
it kinda seems to have the smallest prize pool out of the big games, like LoL and dota2
But the tournaments are more frequent, far more frequent.
Also Riot and Valve are the main sponsors for the prize pools of the tournaments.
GSL, MLG, Dreamhack, etc. All of those obtain their own funding via sponsors Blizzard hasn't been directly supporting them.
So the prize pool numbers are a bit deceiving, and the question must be asked of what would those two games' esports scene look like without the direct funding from Riot and Valve.
On August 13 2012 18:29 GaiusBaltar wrote: What did Genius type at the end of the game before he gg'd? The quality is too bad to read the text and Wolf and Khaldor didn't say anything about it.
He didn't type anything. The game said that Genius was being revealed
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
It's gonna be big. My guess would be around 100,000$ for first, but that's just a guess.
it kinda seems to have the smallest prize pool out of the big games, like LoL and dota2
I think this has to do with the fact that, and someone correct me if I'm wrong, the big tournaments of those games are sponsored by the maker and don't happen as frequently, while there are very very many SC2 tournaments where the prize pool is provided by the organization that runs it.
I don't actually know the logistics of it though, or much about MOBA tournaments.
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
It's gonna be big. My guess would be around 100,000$ for first, but that's just a guess.
it kinda seems to have the smallest prize pool out of the big games, like LoL and dota2
I think this has to do with the fact that, and someone correct me if I'm wrong, the big tournaments of those games are sponsored by the maker and don't happen as frequently, while there are very very many SC2 tournaments where the prize pool is provided by the organization that runs it.
I don't actually know the logistics of it though, or much about MOBA tournaments.
ye, there are far more SC2 tournaments than LoL or Dota2.
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
It's gonna be big. My guess would be around 100,000$ for first, but that's just a guess.
it kinda seems to have the smallest prize pool out of the big games, like LoL and dota2
I think this has to do with the fact that, and someone correct me if I'm wrong, the big tournaments of those games are sponsored by the maker and don't happen as frequently, while there are very very many SC2 tournaments where the prize pool is provided by the organization that runs it.
I don't actually know the logistics of it though, or much about MOBA tournaments.
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
It's gonna be big. My guess would be around 100,000$ for first, but that's just a guess.
it kinda seems to have the smallest prize pool out of the big games, like LoL and dota2
But the tournaments are more frequent, far more frequent.
well not really, dota2 has constant big tournaments running (gosugamers to check for which matchs are coming up, nearly everyday they have games been played, and theres ton of the small league games that ur able to view straight from the game client live) I dont know about LoL but dota2 runs pretty consistently considering its still only in beta
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
It's gonna be big. My guess would be around 100,000$ for first, but that's just a guess.
it kinda seems to have the smallest prize pool out of the big games, like LoL and dota2
I think this has to do with the fact that, and someone correct me if I'm wrong, the big tournaments of those games are sponsored by the maker and don't happen as frequently, while there are very very many SC2 tournaments where the prize pool is provided by the organization that runs it.
I don't actually know the logistics of it though, or much about MOBA tournaments.
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
It's gonna be big. My guess would be around 100,000$ for first, but that's just a guess.
it kinda seems to have the smallest prize pool out of the big games, like LoL and dota2
But the tournaments are more frequent, far more frequent.
Also Riot and Valve are the main sponsors for the prize pools of the tournaments.
GSL, MLG, Dreamhack, etc. All of those obtain their own funding via sponsors Blizzard hasn't been directly supporting them.
So the prize pool numbers are a bit deceiving, and the question must be asked of what would those two games' esports scene look like without the direct funding from Riot and Valve.
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
It's gonna be big. My guess would be around 100,000$ for first, but that's just a guess.
it kinda seems to have the smallest prize pool out of the big games, like LoL and dota2
I think this has to do with the fact that, and someone correct me if I'm wrong, the big tournaments of those games are sponsored by the maker and don't happen as frequently, while there are very very many SC2 tournaments where the prize pool is provided by the organization that runs it.
I don't actually know the logistics of it though, or much about MOBA tournaments.
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
It's gonna be big. My guess would be around 100,000$ for first, but that's just a guess.
it kinda seems to have the smallest prize pool out of the big games, like LoL and dota2
I think this has to do with the fact that, and someone correct me if I'm wrong, the big tournaments of those games are sponsored by the maker and don't happen as frequently, while there are very very many SC2 tournaments where the prize pool is provided by the organization that runs it.
I don't actually know the logistics of it though, or much about MOBA tournaments.
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
It's gonna be big. My guess would be around 100,000$ for first, but that's just a guess.
it kinda seems to have the smallest prize pool out of the big games, like LoL and dota2
I think this has to do with the fact that, and someone correct me if I'm wrong, the big tournaments of those games are sponsored by the maker and don't happen as frequently, while there are very very many SC2 tournaments where the prize pool is provided by the organization that runs it.
I don't actually know the logistics of it though, or much about MOBA tournaments.
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
It's gonna be big. My guess would be around 100,000$ for first, but that's just a guess.
it kinda seems to have the smallest prize pool out of the big games, like LoL and dota2
I think this has to do with the fact that, and someone correct me if I'm wrong, the big tournaments of those games are sponsored by the maker and don't happen as frequently, while there are very very many SC2 tournaments where the prize pool is provided by the organization that runs it.
I don't actually know the logistics of it though, or much about MOBA tournaments.
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
It's gonna be big. My guess would be around 100,000$ for first, but that's just a guess.
it kinda seems to have the smallest prize pool out of the big games, like LoL and dota2
But the tournaments are more frequent, far more frequent.
Also Riot and Valve are the main sponsors for the prize pools of the tournaments.
GSL, MLG, Dreamhack, etc. All of those obtain their own funding via sponsors Blizzard hasn't been directly supporting them.
So the prize pool numbers are a bit deceiving, and the question must be asked of what would those two games' esports scene look like without the direct funding from Riot and Valve.
also moba are team games lol (no pun).
the prize has to be split amongst the team.
Also a very good point.
The famous 1,000,000 dollar DOTA2 tournament worked out to 200,000 per player which is still a lot, but that's not that much more than what some of the higher end SC2 tournaments go for.
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
It's gonna be big. My guess would be around 100,000$ for first, but that's just a guess.
it kinda seems to have the smallest prize pool out of the big games, like LoL and dota2
I think this has to do with the fact that, and someone correct me if I'm wrong, the big tournaments of those games are sponsored by the maker and don't happen as frequently, while there are very very many SC2 tournaments where the prize pool is provided by the organization that runs it.
I don't actually know the logistics of it though, or much about MOBA tournaments.
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
It's gonna be big. My guess would be around 100,000$ for first, but that's just a guess.
it kinda seems to have the smallest prize pool out of the big games, like LoL and dota2
I think this has to do with the fact that, and someone correct me if I'm wrong, the big tournaments of those games are sponsored by the maker and don't happen as frequently, while there are very very many SC2 tournaments where the prize pool is provided by the organization that runs it.
I don't actually know the logistics of it though, or much about MOBA tournaments.
Game 2: Shakuras Plateau (for the first time in WCS Korea!) Genius spawns as the red Protoss in the position top right. Squirtle spawns as the blue Protoss in the position bottom left.
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
It's gonna be big. My guess would be around 100,000$ for first, but that's just a guess.
it kinda seems to have the smallest prize pool out of the big games, like LoL and dota2
But the tournaments are more frequent, far more frequent.
Also Riot and Valve are the main sponsors for the prize pools of the tournaments.
GSL, MLG, Dreamhack, etc. All of those obtain their own funding via sponsors Blizzard hasn't been directly supporting them.
So the prize pool numbers are a bit deceiving, and the question must be asked of what would those two games' esports scene look like without the direct funding from Riot and Valve.
also moba are team games lol (no pun).
the prize has to be split amongst the team.
Also a very good point.
The famous 1,000,000 dollar DOTA2 tournament worked out to 200,000 per player which is still a lot, but that's not that much more than what some of the higher end SC2 tournaments go for.
isnt 200,000 more than the GSL and OSL prizepools? only MVP and MC have more than 300,000 each combined from all the tournaments
On August 13 2012 18:38 Yello wrote: Game 2: Shakuras Plateau (for the first time in WCS Korea!) Genius spawns as the red Protoss in the position top right. Squirtle spawns as the blue Protoss in the position bottom left.
Nice Squirtle Fangirls ^_^
4:00min Both players going for the normal Gate-Gas-Core Genius takes his 2nd Gas earlier this time though.
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
It's gonna be big. My guess would be around 100,000$ for first, but that's just a guess.
it kinda seems to have the smallest prize pool out of the big games, like LoL and dota2
But the tournaments are more frequent, far more frequent.
Also Riot and Valve are the main sponsors for the prize pools of the tournaments.
GSL, MLG, Dreamhack, etc. All of those obtain their own funding via sponsors Blizzard hasn't been directly supporting them.
So the prize pool numbers are a bit deceiving, and the question must be asked of what would those two games' esports scene look like without the direct funding from Riot and Valve.
also moba are team games lol (no pun).
the prize has to be split amongst the team.
Also a very good point.
The famous 1,000,000 dollar DOTA2 tournament worked out to 200,000 per player which is still a lot, but that's not that much more than what some of the higher end SC2 tournaments go for.
isnt 200,000 more than the GSL and OSL prizepools?
Wasnt that tourney a big marketing thing and one time? But yah highest SC2 one was the 100k super tourney to Polt
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
It's gonna be big. My guess would be around 100,000$ for first, but that's just a guess.
it kinda seems to have the smallest prize pool out of the big games, like LoL and dota2
I think this has to do with the fact that, and someone correct me if I'm wrong, the big tournaments of those games are sponsored by the maker and don't happen as frequently, while there are very very many SC2 tournaments where the prize pool is provided by the organization that runs it.
I don't actually know the logistics of it though, or much about MOBA tournaments.
interesting that broodwar has less than sc2, considering it has been the prime e-sports for like 10 years
To be fair the main revenue for certified Brood War professionals would be salary which is not accounted for as well.
I think the WCS prize pool will be solid, I do not for a second think it will be the same as The International or whatever will be Riot's equivalent. And to be honest, I have no problems whatsoever with that. In fact, I think that for StarCraft, I am a lot happier with the investment in national tournaments with all expenses paid and building up local infrastructure rather than having all online stuff leading up to a global event with a huge prize pool.
On August 13 2012 18:38 Yello wrote: Game 2: Shakuras Plateau (for the first time in WCS Korea!) Genius spawns as the red Protoss in the position top right. Squirtle spawns as the blue Protoss in the position bottom left.
Nice Squirtle Fangirls ^_^
4:00min Both players going for the normal Gate-Gas-Core Genius takes his 2nd Gas earlier this time though.
6:00min Both players are going for Zealot and then Sentry. Both players go for Stargate on similar timings!
Mirror builds so far, both players with the same unit count as well.
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
It's gonna be big. My guess would be around 100,000$ for first, but that's just a guess.
it kinda seems to have the smallest prize pool out of the big games, like LoL and dota2
But the tournaments are more frequent, far more frequent.
Also Riot and Valve are the main sponsors for the prize pools of the tournaments.
GSL, MLG, Dreamhack, etc. All of those obtain their own funding via sponsors Blizzard hasn't been directly supporting them.
So the prize pool numbers are a bit deceiving, and the question must be asked of what would those two games' esports scene look like without the direct funding from Riot and Valve.
also moba are team games lol (no pun).
the prize has to be split amongst the team.
Also a very good point.
The famous 1,000,000 dollar DOTA2 tournament worked out to 200,000 per player which is still a lot, but that's not that much more than what some of the higher end SC2 tournaments go for.
isnt 200,000 more than the GSL and OSL prizepools?
Yes, but my point is it only happened once. Valve funded that prize pool hoping the enormous amount of money being offered would give them the publicity they needed to start competing with League of Legends.
That's a very different concept from the SC2 tournaments that are self-sufficient being paid for by third party sponsors as well as the fanbase.
One model has long term viability, the other does not.
On August 13 2012 18:38 Yello wrote: Game 2: Shakuras Plateau (for the first time in WCS Korea!) Genius spawns as the red Protoss in the position top right. Squirtle spawns as the blue Protoss in the position bottom left.
Nice Squirtle Fangirls ^_^
4:00min Both players going for the normal Gate-Gas-Core Genius takes his 2nd Gas earlier this time though.
6:00min Both players are going for Zealot and then Sentry. Both players go for Stargate on similar timings!
Mirror builds so far, both players with the same unit count as well.
8:00min First real deviation: Squirtle adds a third Gate while Genius stays on 2. Genius moves out with his first 2 Phoenix and finally both players realize they played mirror build Squirtle engages with 3 Phoenix against Genius 2 and kills both of them Genius goes for a Robo and a 3rd Gate now while Squirtle decides to expand.
On August 13 2012 18:41 NrGmonk wrote: Stargate vs stargate, especially from stargates of similar timing, will be fun! First time in a pro-game outside of proleague I think.
Husky casted a LiquidHerovP game where it became Phoenix vs. Phoenix (Even with range upgrade). I don't remember from what the game came from though
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
It's gonna be big. My guess would be around 100,000$ for first, but that's just a guess.
it kinda seems to have the smallest prize pool out of the big games, like LoL and dota2
But the tournaments are more frequent, far more frequent.
Also Riot and Valve are the main sponsors for the prize pools of the tournaments.
GSL, MLG, Dreamhack, etc. All of those obtain their own funding via sponsors Blizzard hasn't been directly supporting them.
So the prize pool numbers are a bit deceiving, and the question must be asked of what would those two games' esports scene look like without the direct funding from Riot and Valve.
also moba are team games lol (no pun).
the prize has to be split amongst the team.
Also a very good point.
The famous 1,000,000 dollar DOTA2 tournament worked out to 200,000 per player which is still a lot, but that's not that much more than what some of the higher end SC2 tournaments go for.
isnt 200,000 more than the GSL and OSL prizepools?
Wasnt that tourney a big marketing thing and one time? But yah highest SC2 one was the 100k super tourney to Polt
Well the international dota2 tourny happening now is 1.5 mil
On August 13 2012 18:41 NrGmonk wrote: Stargate vs stargate, especially from stargates of similar timing, will be fun! First time in a pro-game outside of proleague I think.
Husky casted a LiquidHerovP game where it became Phoenix vs. Phoenix (Even with range upgrade). I don't remember from what the game came from though
That was Hero vs Inori. I did a cast of it too.
Was a very entertaining game. Phoenix vs Phoenix is so funny.
On August 13 2012 18:38 Yello wrote: Game 2: Shakuras Plateau (for the first time in WCS Korea!) Genius spawns as the red Protoss in the position top right. Squirtle spawns as the blue Protoss in the position bottom left.
Nice Squirtle Fangirls ^_^
4:00min Both players going for the normal Gate-Gas-Core Genius takes his 2nd Gas earlier this time though.
6:00min Both players are going for Zealot and then Sentry. Both players go for Stargate on similar timings!
Mirror builds so far, both players with the same unit count as well.
8:00min First real deviation: Squirtle adds a third Gate while Genius stays on 2. Genius moves out with his first 2 Phoenix and finally both players realize they played mirror build Squirtle engages with 3 Phoenix against Genius 2 and kills both of them Genius goes for a Robo and a 3rd Gate now while Squirtle decides to expand.
10:00min Genius expands now too, Both players have 7 Phoenix now, Squirtle goes for Blink
On August 13 2012 18:23 Fionn wrote: I still want to know what the WCS Global Finals prize pool is. I wonder if Blizzard will look at Riot's World Championship and try to make a new record for biggest prize pool in SC2.
It's gonna be big. My guess would be around 100,000$ for first, but that's just a guess.
it kinda seems to have the smallest prize pool out of the big games, like LoL and dota2
But the tournaments are more frequent, far more frequent.
Also Riot and Valve are the main sponsors for the prize pools of the tournaments.
GSL, MLG, Dreamhack, etc. All of those obtain their own funding via sponsors Blizzard hasn't been directly supporting them.
So the prize pool numbers are a bit deceiving, and the question must be asked of what would those two games' esports scene look like without the direct funding from Riot and Valve.
also moba are team games lol (no pun).
the prize has to be split amongst the team.
Also a very good point.
The famous 1,000,000 dollar DOTA2 tournament worked out to 200,000 per player which is still a lot, but that's not that much more than what some of the higher end SC2 tournaments go for.
isnt 200,000 more than the GSL and OSL prizepools?
Yes, but my point is it only happened once. Valve funded that prize pool hoping the enormous amount of money being offered would give them the publicity they needed to start competing with League of Legends.
That's a very different concept from the SC2 tournaments that are self-sufficient being paid for by third party sponsors as well as the fanbase.
One model has long term viability, the other does not.
Pretty much this. The fact that you see almost 5 million dollars over 500 or so tournaments means there's a lot of tournaments with a goodly amount of prize money going out. If you had that 5 million and only like 10 tournaments, that'd be bad, because in the pro scene if you didn't get money off of one of those tournaments you'd probably be completely out of luck. With so many tournaments, though, it gives a chance for smaller scenes to grow, because you're not going to have MKP, MC et al flying out to Kekderp, Idaho to play in a tournament offering 5k to the winner, but 5k isn't bad for someone trying to get started.
On August 13 2012 18:41 NrGmonk wrote: Stargate vs stargate, especially from stargates of similar timing, will be fun! First time in a pro-game outside of proleague I think.
Husky casted a LiquidHerovP game where it became Phoenix vs. Phoenix (Even with range upgrade). I don't remember from what the game came from though
On August 13 2012 18:41 NrGmonk wrote: Stargate vs stargate, especially from stargates of similar timing, will be fun! First time in a pro-game outside of proleague I think.
Husky casted a LiquidHerovP game where it became Phoenix vs. Phoenix (Even with range upgrade). I don't remember from what the game came from though
On August 13 2012 18:38 Yello wrote: Game 2: Shakuras Plateau (for the first time in WCS Korea!) Genius spawns as the red Protoss in the position top right. Squirtle spawns as the blue Protoss in the position bottom left.
Nice Squirtle Fangirls ^_^
4:00min Both players going for the normal Gate-Gas-Core Genius takes his 2nd Gas earlier this time though.
6:00min Both players are going for Zealot and then Sentry. Both players go for Stargate on similar timings!
Mirror builds so far, both players with the same unit count as well.
8:00min First real deviation: Squirtle adds a third Gate while Genius stays on 2. Genius moves out with his first 2 Phoenix and finally both players realize they played mirror build Squirtle engages with 3 Phoenix against Genius 2 and kills both of them Genius goes for a Robo and a 3rd Gate now while Squirtle decides to expand.
10:00min Genius expands now too, Both players have 7 Phoenix now, Squirtle goes for Blink
12:00min Squirtle adds more Gateways while Genius still builds Phoenix. Genius has almost now Stalkers and Sentries because of investing that much Gas into Phoenix. It's 11 Phoenix for Genius now against 7 for Squirtle, Genius kept his Phoenix count hidden.
Huge fight at Genius natural! Genius wins the air battle convincingly but Squirtle takes the ground battle. It's Phoenix vs Stalker now. With good focus fire Squirtle snipes one Phoenix after another and takes a huge lead. Genius tries to hold with Stalker warpins and his last few Phoenix but Squirtle is too far ahead now. Squirtle does the offensive Blink and takes the game and therefore the series with a score of 2-0!
On August 13 2012 18:41 NrGmonk wrote: Stargate vs stargate, especially from stargates of similar timing, will be fun! First time in a pro-game outside of proleague I think.
Husky casted a LiquidHerovP game where it became Phoenix vs. Phoenix (Even with range upgrade). I don't remember from what the game came from though
What tournament is that from and where's the vod?
If it's the one I'm thinking of, it's from Hero's replay pack. Liquid_hero vs TSL_Inori on Ohana.
On August 13 2012 18:41 NrGmonk wrote: Stargate vs stargate, especially from stargates of similar timing, will be fun! First time in a pro-game outside of proleague I think.
Husky casted a LiquidHerovP game where it became Phoenix vs. Phoenix (Even with range upgrade). I don't remember from what the game came from though
On August 13 2012 18:41 NrGmonk wrote: Stargate vs stargate, especially from stargates of similar timing, will be fun! First time in a pro-game outside of proleague I think.
Husky casted a LiquidHerovP game where it became Phoenix vs. Phoenix (Even with range upgrade). I don't remember from what the game came from though
On August 13 2012 18:50 Infernal Knight wrote: Well, at least Phoenix v Phoenix is different enough from the usual PvP as to be kind of interesting.
Wont phoenix become more popular if P has that mineral blocking unit? (IN HOTS)air control will be so good to have edit: my clan tag SKT seems so unfitting here lol
On August 13 2012 18:50 Infernal Knight wrote: Well, at least Phoenix v Phoenix is different enough from the usual PvP as to be kind of interesting.
Wont phoenix become more popular if P has that mineral blocking unit? (IN HOTS)air control will be so good to have edit: my clan tag SKT seems so unfitting here lol
On August 13 2012 18:51 Yello wrote: Opterown: You should put a picture of a Phoenix for the LR for the third game of this series ^^
Phoenix vs Phoenix is even more stupid than Muta vs Muta. It's so weird it's funny again. At least I thought that game was fun xD
Muta vs Muta is soooo good what are u talking about 0_0 *drools* at muta micro
Muta vs Muta in Starcraft 2? Micro??? The player with more Mutas or with +1 air armor wins Oo and the winner of the air battle wins the game. Or one player transitions into Infestors, catches all Mutas with one fungal and the game ends.
why do people like squirtle so much? his a great player but his games are far from exciting, his pvt and pvz are mainly 2 base timings with the odd macro game thrown in
On August 13 2012 18:50 Infernal Knight wrote: Well, at least Phoenix v Phoenix is different enough from the usual PvP as to be kind of interesting.
Wont phoenix become more popular if P has that mineral blocking unit? (IN HOTS)air control will be so good to have edit: my clan tag SKT seems so unfitting here lol
i thought you were a soulkey fan?
I love Soulkey, but i loved SKT first along with Bisu(even tho is was on mbc) than i fell in love with soulkey later, and hence the fanclub but no one ever posts in it anymore and most of the SKT players had fanclubs
On August 13 2012 18:51 Yello wrote: Opterown: You should put a picture of a Phoenix for the LR for the third game of this series ^^
Phoenix vs Phoenix is even more stupid than Muta vs Muta. It's so weird it's funny again. At least I thought that game was fun xD
Muta vs Muta is soooo good what are u talking about 0_0 *drools* at muta micro
Muta vs Muta in Starcraft 2? Micro??? The player with more Mutas or with +1 air armor wins Oo and the winner of the air battle wins the game. Or one player transitions into Infestors, catches all Mutas with one fungal and the game ends.
well sadly it doesnt have its beauty from bw but when u say muta vs muta regardless of context i think of muta stacking and scourge micro lol
On August 13 2012 18:51 Yello wrote: Opterown: You should put a picture of a Phoenix for the LR for the third game of this series ^^
Phoenix vs Phoenix is even more stupid than Muta vs Muta. It's so weird it's funny again. At least I thought that game was fun xD
Muta vs Muta is soooo good what are u talking about 0_0 *drools* at muta micro
Muta vs Muta in Starcraft 2? Micro??? The player with more Mutas or with +1 air armor wins Oo and the winner of the air battle wins the game. Or one player transitions into Infestors, catches all Mutas with one fungal and the game ends.
well sadly it doesnt have its beauty from bw but when u say muta vs muta regardless of context i think of muta stacking and scourge micro lol
Ok, sorry, I thought about SC2 Muta vs Muta. And that's seriously stupid to watch and stupid to play :/ And everyone loves BW Muta vs Muta (with scourge)
I must say all the sc2 casters are sexy beasts, day9, khaldor, apollo, dj wheat, wolf ect ect all of them seriously 0_0 maybe i should be a caster, i wanna be a sexy beast TOOO!
Game 1: Ohana Polt spawns as the handsome red Terran in the top left position. Tails spawns as the blue Protoss with the awesome hair styles in the bottom right position.
We love Sweden too
2:00min Polt is going for the gas-less 1 Rax while Tails goes for Gate-Gas-Core with a Zealot first.
On August 13 2012 19:02 Yello wrote: Game 1: Ohana Polt spawns as the handsome red Terran in the top left position. Tails spawns as the blue Protoss with the awesome hair styles in the bottom right position.
We love Sweden too
2:00min Polt is going for the gas-less 1 Rax while Tails goes for Gate-Gas-Core with a Zealot first.
4:00min Polt is building his expansion CC in his main base while Tails builds a 2nd Zealot and then a Stalker and walks his Zealot cross map. Polt micros his Marines and the first Zealot is only able to kill an SCV building a Bunker. Another SCV finishes the Bunker and Tails needs to retreat.
On August 13 2012 19:03 opterown wrote: haha i remember tails saying he liked to scout with zealots and not probes lol
lol dont know why but that reminds me of that zealot comic, where it shows the zealot training all its life for its chance in battle, but than all he does is stand beside a gateway to complete a wall LOL
On August 13 2012 19:02 Yello wrote: Game 1: Ohana Polt spawns as the handsome red Terran in the top left position. Tails spawns as the blue Protoss with the awesome hair styles in the bottom right position.
We love Sweden too
2:00min Polt is going for the gas-less 1 Rax while Tails goes for Gate-Gas-Core with a Zealot first.
4:00min Polt is building his expansion CC in his main base while Tails builds a 2nd Zealot and then a Stalker and walks his Zealot cross map. Polt micros his Marines and the first Zealot is only able to kill an SCV building a Bunker. Another SCV finishes the Bunker and Tails needs to retreat.
6:00min Polt lands his CC at his natural now and Tails Nexus at the natural finishes. Polt added 2 Rax and builds Marines and Marauders now with the Stim research started. Tails adds a Robo and his first Obervers and builds a Twilight Council after adding 2 Gates
8:00min Polt starts his first E-Bay and his Factory while Tails goes for 2 Forges while cutting on the unit count.
Polt moves out with a bunch of Marine-Marauder without any upgrades and is able to snipe 2 Sentries and a few other units
On August 13 2012 19:07 Shock710 wrote: hmm...the LR thread doesnt really have that many posts, doesnt it usually have more people in it? is something special on today?
yeah wcs getting less and less posters each day haha
well i'm just happy we dont have those twitch comments flooding in here 0_o been glancing at it every now and then, why does everyone in there complain about everything
On August 13 2012 19:02 Yello wrote: Game 1: Ohana Polt spawns as the handsome red Terran in the top left position. Tails spawns as the blue Protoss with the awesome hair styles in the bottom right position.
We love Sweden too
2:00min Polt is going for the gas-less 1 Rax while Tails goes for Gate-Gas-Core with a Zealot first.
4:00min Polt is building his expansion CC in his main base while Tails builds a 2nd Zealot and then a Stalker and walks his Zealot cross map. Polt micros his Marines and the first Zealot is only able to kill an SCV building a Bunker. Another SCV finishes the Bunker and Tails needs to retreat.
6:00min Polt lands his CC at his natural now and Tails Nexus at the natural finishes. Polt added 2 Rax and builds Marines and Marauders now with the Stim research started. Tails adds a Robo and his first Obervers and builds a Twilight Council after adding 2 Gates
8:00min Polt starts his first E-Bay and his Factory while Tails goes for 2 Forges while cutting on the unit count.
Polt moves out with a bunch of Marine-Marauder without any upgrades and is able to snipe 2 Sentries and a few other units
10:00min Polt adds his 3rd CC at his third base location and builds Medivacs Tails finishes his +1 attack and armor before Polt's +1 attack is even half finished. Tails goes for Charge and Templar Archives now
Polt pushes out again with Marine-Marauder and 2 Medivacs but Tails defends with Force Fields this time and Polt has to disengage.
12:00min Polt has the supply-lead and his third base up before Tails even starts his but Tails has the upgrade lead. Tails still hasn't started his Storm.
14:00min Polt is able to deny the 3rd base with his army. Tails tries to kill Polt's army with his army which still has no AOE but a lot of Chargelots. Polt retreats onto the high ground and sets up a concave at the top of the ramp and Tails has to back off.
16:00min Polt drops the main with 2 Medivacs and snipes a forge, Gateways and Probes. Tails pulls his whole army but Polt just flys out. Tails somehow seems to have a blackout and pulls his whole army out now and goes for the attack at Polt's side of the map. Polt flys back in with the drop and also sets up a good position and kills Tails main army with the drop still going strong. Polt takes the first game convincingly.
On August 13 2012 19:13 Eurekastreet wrote: Don't understand why he didn't put 2 ht's to feedback the medivacs in his main and keep on turtling up/researching storms on 3 bases...?
I honestly don't get what Tails was thinking. I guess from early game losing his Sentries he felt too badly behind and never felt safe enough to do anything to actually win and was just trying to stay alive. And then he got desperate for whatever reason. I don't know. . .just strange.
On August 13 2012 19:07 Shock710 wrote: hmm...the LR thread doesnt really have that many posts, doesnt it usually have more people in it? is something special on today?
yeah wcs getting less and less posters each day haha
I think monday/friday LR threads tend to have the least posters in general. optertown can probably correct me on this. I prefer LR threads with fewer people anyways. You can follow the discussion and fewer idiots to ban.
On August 13 2012 19:07 Shock710 wrote: hmm...the LR thread doesnt really have that many posts, doesnt it usually have more people in it? is something special on today?
yeah wcs getting less and less posters each day haha
And I'm getting more and more posts with LRs each and every day ^^
Seems like I'm not the only one. Gratz on the 10k posts Opterown and thanks for all you are doing for the community
I think Tails is just feeling the pressure of being in over his head. I'd imagine if you asked him he realizes that he got about as far as he's going to get.
On August 13 2012 19:13 Eurekastreet wrote: Don't understand why he didn't put 2 ht's to feedback the medivacs in his main and keep on turtling up/researching storms on 3 bases...?
Just terrible anti-drop defence. Basically, he had none. I think he did not even bother to remake his dead Observers, did he? You can't play blind like that in PvT once you're on 3 bases. It's begging for being doom dropped.
On August 13 2012 19:07 Shock710 wrote: hmm...the LR thread doesnt really have that many posts, doesnt it usually have more people in it? is something special on today?
yeah wcs getting less and less posters each day haha
I think monday/friday LR threads tend to have the least posters in general. optertown can probably correct me on this. I prefer LR threads with fewer people anyways. You can follow the discussion and fewer idiots to ban.
Maybe it is partly because of no kespa players today. A particular discussion stays out of the thread..
On August 13 2012 19:07 Shock710 wrote: hmm...the LR thread doesnt really have that many posts, doesnt it usually have more people in it? is something special on today?
yeah wcs getting less and less posters each day haha
I think monday/friday LR threads tend to have the least posters in general. optertown can probably correct me on this. I prefer LR threads with fewer people anyways. You can follow the discussion and fewer idiots to ban.
Maybe it is partly because of no kespa players today. A particular discussion stays out of the thread..
Thank god. I wish people would just enjoy the game and stop arguing about the differences between players >>_<
On August 13 2012 19:14 GumBa wrote: So top10 get seeded to Asian championship so how many games does Polt still have to win?
Well, this win will get him Ro8. If he wins the Ro8, he is in Ro4 which is automatic spot. If he loses Ro8, he will fall to Lower bracket with 7 other players (8 total) who will fight for the remaining 6 spots. Basically if Polt wins this, he would need to lose 3 in a row to be out.
On August 13 2012 19:13 Eurekastreet wrote: Don't understand why he didn't put 2 ht's to feedback the medivacs in his main and keep on turtling up/researching storms on 3 bases...?
Just terrible anti-drop defence. Basically, he had none. I think he did not even bother to remake his dead Observers, did he? You can't play blind like that in PvT once you're on 3 bases. It's begging for being doom dropped.
Calling his play "blind" is one criticism you cannot level at Tails.
He had 4 Observers at the point I assume you're talking about, and started making yet another as soon as he lost the one over Polt's army.
On August 13 2012 19:07 Shock710 wrote: hmm...the LR thread doesnt really have that many posts, doesnt it usually have more people in it? is something special on today?
yeah wcs getting less and less posters each day haha
I think monday/friday LR threads tend to have the least posters in general. optertown can probably correct me on this. I prefer LR threads with fewer people anyways. You can follow the discussion and fewer idiots to ban.
Maybe it is partly because of no kespa players today. A particular discussion stays out of the thread..
On August 13 2012 19:07 Shock710 wrote: hmm...the LR thread doesnt really have that many posts, doesnt it usually have more people in it? is something special on today?
yeah wcs getting less and less posters each day haha
I think monday/friday LR threads tend to have the least posters in general. optertown can probably correct me on this. I prefer LR threads with fewer people anyways. You can follow the discussion and fewer idiots to ban.
mm yeah i think midweek probably has the most :D tomorrow's matches will be epic though
Poll: Match to watch?
sC vs. Jaedong (70)
71%
DongRaeGu vs. EffOrt (12)
12%
HerO vs. Creator (12)
12%
herO[jOin] vs. YuGiOh (3)
3%
Mvp vs. Happy (2)
2%
99 total votes
Your vote: Match to watch?
(Vote): sC vs. Jaedong (Vote): DongRaeGu vs. EffOrt (Vote): herO[jOin] vs. YuGiOh (Vote): Mvp vs. Happy (Vote): HerO vs. Creator
On August 13 2012 19:07 Shock710 wrote: hmm...the LR thread doesnt really have that many posts, doesnt it usually have more people in it? is something special on today?
yeah wcs getting less and less posters each day haha
And I'm getting more and more posts with LRs each and every day ^^
Seems like I'm not the only one. Gratz on the 10k posts Opterown and thanks for all you are doing for the community
On August 13 2012 19:18 silent_owl wrote: I read somewhere that Entombed Valley is a good map for P. Can someone explain why?
Very good for getting a fast 3 bases and psi storm and the lay out makes it particularly hard to avoid storms on, this is based on what I've heard though.
On August 13 2012 19:18 silent_owl wrote: I read somewhere that Entombed Valley is a good map for P. Can someone explain why?
Very good for getting a fast 3 bases and psi storm and the lay out makes it particularly hard to avoid storms on, this is based on what I've heard though.
psi storm style it's good. colloi style it's not so good.
On August 13 2012 19:18 silent_owl wrote: I read somewhere that Entombed Valley is a good map for P. Can someone explain why?
Very good for getting a fast 3 bases and psi storm and the lay out makes it particularly hard to avoid storms on, this is based on what I've heard though.
Thanks, Fusilero.
Players opening standard. Interesting to see a chronoed zealot from Tails.
On August 13 2012 19:17 Infernal Knight wrote: GOM telling the players to stall like crazy so the matches don't end before 8pm >.>
Gom: So listen Tails, we need your help to make sure we draw this out... Tails: Ok...? Gom: HerO is off in America picking up random girls at restaurants, so we only have three matches... Tails: Right... Gom: So we are going to invite you to lobby, but make sure you decline the invitation. Tails: ...
On August 13 2012 19:18 silent_owl wrote: I read somewhere that Entombed Valley is a good map for P. Can someone explain why?
Very good for getting a fast 3 bases and psi storm and the lay out makes it particularly hard to avoid storms on, this is based on what I've heard though.
psi storm style it's good. colloi style it's not so good.
On August 13 2012 19:18 silent_owl wrote: I read somewhere that Entombed Valley is a good map for P. Can someone explain why?
Very good for getting a fast 3 bases and psi storm and the lay out makes it particularly hard to avoid storms on, this is based on what I've heard though.
On the other hand there is a lot of open ground in the middle of the map, making forcefields and Aoe in general considerably less effective whilst allowing for more flanking and runby options.
Game 2: Entombed Valley Polt spawns as the red Terran in the bottom right position. Tails spawns as the blue Protoss in the top left position.
4:00min Polt goes gas-less 1-Rax expand again while Tails goes for Gate-Gas-Core with 2 Zealots again. Tails scouts with his first Zealot the vertical position and now goes cross map with both Zealots and the Stalker following
Polt has his Bunker up though and Tails retreats.
6:00min Tails adds 3 Gateways without expanding. Another short game today.
On August 13 2012 19:18 silent_owl wrote: I read somewhere that Entombed Valley is a good map for P. Can someone explain why?
Very good for getting a fast 3 bases and psi storm and the lay out makes it particularly hard to avoid storms on, this is based on what I've heard though.
Thanks, Fusilero.
Players opening standard. Interesting to see a chronoed zealot from Tails.
On August 13 2012 19:22 Yello wrote: Game 2: Entombed Valley Polt spawns as the red Terran in the bottom right position. Tails spawns as the blue Protoss in the top left position.
4:00min Polt goes gas-less 1-Rax expand again while Tails goes for Gate-Gas-Core with 2 Zealots again. Tails scouts with his first Zealot the vertical position and now goes cross map with both Zealots and the Stalker following
Polt has his Bunker up though and Tails retreats.
6:00min Tails adds 3 Gateways without expanding. Another short game today.
The gates finish and Polt doesn't scout anything. Polt has only one Bunker up.
Tails attacks with Stalkers and takes down the Bunker. He also built a Pylon at the natural cliff of Polt and can reinforce right into Polt's base now. Polt tries to defend with Marine-Marauder and a lot of SCVs and tries to built another Bunker at his natural but Tails takes the fight even though Polt shows some nice Marauder micro. Tails walks into Polt's main and takes the game and therfore equalizes the series. The score is now 1-1!
Why did he try to go down the ramp again? Couldn't he just lift his orbital and and stay at the top of his ramp. They were about equal on harvesters and with double mule Polt was fine.
On August 13 2012 18:53 Sedzz wrote: It's time for starcrafts unofficial most handsome nerd to crush some other sub par nerd.
marinekingprime is handsomer
How did you mispel Hero and MMA?
i did not say mkp was the handsomest, but i think he is slightly handsomer than hero and polt, while MMA is slightly handsomer than MKP.
It all depends what you are looking for in a man. Polt for me exudes the most testosterone and thus gets my mancrush, honourable mention to HerO for his hair.
What happened game 2? Went to get a nicotine fix, seemed Polt was tearing Tails apart judging from game 1
Good choice by Tails I guess, 4 gate can work rather well on Entombed. (I remember I got the same thing done to me on this map by BabyKnight in TSL quals..)
You cant go back down the ramp like that, he shouldve lifted his OC to the main, hold the small ramp and oversaturate his main. Move down when hes stable and retake nat, about even with the P.
On August 13 2012 19:25 GumBa wrote: Goes to show that tails realised that in a straight up game Polt crushes him
Question is, he's already played the 4-gate card and Polt is likely to be on guard for the next game. Does he go for an all-in attack here or try to play it straight?
On August 13 2012 19:24 AgentChaos wrote: tails good cheese
I think that was a good scout then reaction by Tails. He saw the bunker in the low-ground and correctly assumed that Polt went for a gasless expand then punished it.
On August 13 2012 18:53 Sedzz wrote: It's time for starcrafts unofficial most handsome nerd to crush some other sub par nerd.
marinekingprime is handsomer
How did you mispel Hero and MMA?
i did not say mkp was the handsomest, but i think he is slightly handsomer than hero and polt, while MMA is slightly handsomer than MKP.
It all depends what you are looking for in a man. Polt for me exudes the most testosterone and thus gets my mancrush, honourable mention to HerO for his hair.
What happened game 2? Went to get a nicotine fix, seemed Polt was tearing Tails apart judging from game 1
Tails 4gated Polt and Polt didnt see it coming and only had 1 bunker
Ive often wondered why we dont see 4gate more often. I guess its because protoss players are feeling more comfortable in the standrad game, but 4gate is still very powerful and good to use once in a while.
On August 13 2012 19:24 AgentChaos wrote: tails good cheese
I think that was a good scout then reaction by Tails. He saw the bunker in the low-ground and correctly assumed that Polt went for a gasless expand then punished it.
On August 13 2012 19:26 Fjodorov wrote: Ive often wondered why we dont see 4gate more often. I guess its because protoss players are feeling more comfortable in the standrad game, but 4gate is still very powerful and good to use once in a while.
Because Terrans are supposed to confirm expand. Here, Polt's SCV died while not scouting an expand and he did not send another.
On August 13 2012 19:26 Fjodorov wrote: Ive often wondered why we dont see 4gate more often. I guess its because protoss players are feeling more comfortable in the standrad game, but 4gate is still very powerful and good to use once in a while.
Because Terrans are supposed to confirm expand. Here, Polt's SCV died while not scouting an expand and he did not send another.
On August 13 2012 19:29 Yello wrote: Game 3: Shakuras Plateau (again... it's only the 2nd time we see it in WCS Korea and I already dislike it)
Polt spawns as the red Terran in the top left position. Tails spawns as the blue Protoss in the top right position.
Stephano is in the Gomstudio.
4:00min Tails is going for a fast 2nd Gas this time while Polt goes for 1-Rax-Expand once more.
6:00min Tails goes for a very fast Robo and a Forge (Wapr Prism-Cannon shenanigans???) Polt builds his Bunker at the natural and add 2 Rax like before.
Tails uses his Forge for a fast +1 Armor upgrad and builds an Observer and then Immortals
On August 13 2012 19:31 Mackus wrote: The fact that Stephano's there supporting and he's going out of contract with Mill heavily suggests me to me he's joining TSL?
...You know Mill and TSL have a partnership right?
On August 13 2012 19:29 Yello wrote: Game 3: Shakuras Plateau (again... it's only the 2nd time we see it in WCS Korea and I already dislike it)
Polt spawns as the red Terran in the top left position. Tails spawns as the blue Protoss in the top right position.
Stephano is in the Gomstudio.
4:00min Tails is going for a fast 2nd Gas this time while Polt goes for 1-Rax-Expand once more.
6:00min Tails goes for a very fast Robo and a Forge (Wapr Prism-Cannon shenanigans???) Polt builds his Bunker at the natural and add 2 Rax like before.
Tails uses his Forge for a fast +1 Armor upgrad and builds an Observer and then Immortals
8:00min Tails is still on one base, getting the 2nd Immortal and adding 2 Gateways. Polt snipes the Observer, builds a 2nd Bunker and adds Marauders.
Tails pushes out now with +1 Armor finishing and 2 Immortals on the map. Polt half of the army with an SCV and builds his 3rd Bunker. Tails pushes in and with Force Fields is able to kill 2 Bunkers but disengages and waits for another warpin. Tails pushes in again and kills the last Bunker but Stim and Combat shields finishes. Tails uses Force fields to keep Polt from engaging. Polt doesn't stim just yet and both players dance around, not wanting to commit just yet.
On August 13 2012 19:31 Mackus wrote: The fact that Stephano's there supporting and he's going out of contract with Mill heavily suggests me to me he's joining TSL?
...You know Mill and TSL have a partnership right?
He's leaving Mill therefore he'll have no affiliation with TSL.
On August 13 2012 19:29 Yello wrote: Game 3: Shakuras Plateau (again... it's only the 2nd time we see it in WCS Korea and I already dislike it)
Polt spawns as the red Terran in the top left position. Tails spawns as the blue Protoss in the top right position.
Stephano is in the Gomstudio.
4:00min Tails is going for a fast 2nd Gas this time while Polt goes for 1-Rax-Expand once more.
6:00min Tails goes for a very fast Robo and a Forge (Wapr Prism-Cannon shenanigans???) Polt builds his Bunker at the natural and add 2 Rax like before.
Tails uses his Forge for a fast +1 Armor upgrad and builds an Observer and then Immortals
8:00min Tails is still on one base, getting the 2nd Immortal and adding 2 Gateways. Polt snipes the Observer, builds a 2nd Bunker and adds Marauders.
Tails pushes out now with +1 Armor finishing and 2 Immortals on the map. Polt half of the army with an SCV and builds his 3rd Bunker. Tails pushes in and with Force Fields is able to kill 2 Bunkers but disengages and waits for another warpin. Tails pushes in again and kills the last Bunker but Stim and Combat shields finishes. Tails uses Force fields to keep Polt from engaging. Polt doesn't stim just yet and both players dance around, not wanting to commit just yet.
11:00min Tails finally engages now and with decent Force Fields he is able to kill a lot of Polts units but Polt wins a very close fight. Both players are below 30 workers and Tails backs off and tries to take his expansion now.
12:00min Polt finishes +1 attack research and Medivacs and has a good mix of Marines and Marauders. Tails has only 3 Sentries, 2 zealots and 5 Stalkers.
14:00min Polt pushes out now but Force Fields keep him back for now and Tails got Stalkers on the high ground to snipe possible elevator tactics.
On August 13 2012 19:37 Infernal Knight wrote: Don't think those were bad forcefields, just that Tails was trying to buy time. Not that it'll do him much good.
He should cut off a part of the army as well as buy time.
On August 13 2012 19:29 Yello wrote: Game 3: Shakuras Plateau (again... it's only the 2nd time we see it in WCS Korea and I already dislike it)
Polt spawns as the red Terran in the top left position. Tails spawns as the blue Protoss in the top right position.
Stephano is in the Gomstudio.
4:00min Tails is going for a fast 2nd Gas this time while Polt goes for 1-Rax-Expand once more.
6:00min Tails goes for a very fast Robo and a Forge (Wapr Prism-Cannon shenanigans???) Polt builds his Bunker at the natural and add 2 Rax like before.
Tails uses his Forge for a fast +1 Armor upgrad and builds an Observer and then Immortals
8:00min Tails is still on one base, getting the 2nd Immortal and adding 2 Gateways. Polt snipes the Observer, builds a 2nd Bunker and adds Marauders.
Tails pushes out now with +1 Armor finishing and 2 Immortals on the map. Polt half of the army with an SCV and builds his 3rd Bunker. Tails pushes in and with Force Fields is able to kill 2 Bunkers but disengages and waits for another warpin. Tails pushes in again and kills the last Bunker but Stim and Combat shields finishes. Tails uses Force fields to keep Polt from engaging. Polt doesn't stim just yet and both players dance around, not wanting to commit just yet.
11:00min Tails finally engages now and with decent Force Fields he is able to kill a lot of Polts units but Polt wins a very close fight. Both players are below 30 workers and Tails backs off and tries to take his expansion now.
12:00min Polt finishes +1 attack research and Medivacs and has a good mix of Marines and Marauders. Tails has only 3 Sentries, 2 zealots and 5 Stalkers.
14:00min Polt pushes out now but Force Fields keep him back for now and Tails got Stalkers on the high ground to snipe possible elevator tactics.
Polt forces the Stalkers down the ramp with an attack and now drops two Medivacs full of units into the main. This time Force Fields can't save Tails and Polt takes the game and therefore the series with a score of 2-1!
On August 13 2012 19:37 Infernal Knight wrote: Don't think those were bad forcefields, just that Tails was trying to buy time. Not that it'll do him much good.
Oh man. I feel so bad for Seed; I've done America-to-Asia flights and it's just so completely debilitating. T_T
They were seriously overlapping. They were bad.
True that. I was more responding to Wolf's comment thinking he was expecting Tails to trap some units, but thinking about it, you're right about the overlap. Didn't matter much in the end though; he'd already lost.
On August 13 2012 19:38 FuzzyJAM wrote: So what is that build supposed to beat? Faster tech? Polt scouted it and didn't even pull SCVs and held without too much trouble regardless.
On August 13 2012 19:38 Fusilero wrote: How did tails qualify? Oh he beat TSL.ragnarok, classicPrime and some guy who's name isn't translated jesus christ.
Why vote No? That build was quite interesting and would have beaten a lower Terran player. The game was close at one point and it was cool to see something innovative even though it didn't work out for Tails.
On August 13 2012 19:38 Infernal Knight wrote: Oh man. I feel so bad for Seed; I've done America-to-Asia flights and it's just so completely debilitating. T_T
I can imagine. America-Europe is bad enough. Hope he at least doesn't just get rolled though.
On August 13 2012 19:38 FuzzyJAM wrote: So what is that build supposed to beat? Faster tech? Polt scouted it and didn't even pull SCVs and held without too much trouble regardless.
If the terran is greedy and only has one bunker
also faster tech. 2 rax or 1 rax into star will likely die given appropriate control from the protoss
On August 13 2012 19:38 FuzzyJAM wrote: So what is that build supposed to beat? Faster tech? Polt scouted it and didn't even pull SCVs and held without too much trouble regardless.
If unscouted, this build can beat pretty badly standard 3 rax medivacs. Here, Polt went for fast add-ons 2 & 3, which is why he was able to hold. But to be honest, Tails' execution looked poor, I think you're supposed to wait at least a third Immortal and not build that many Stalkers.
On August 13 2012 19:38 FuzzyJAM wrote: So what is that build supposed to beat? Faster tech? Polt scouted it and didn't even pull SCVs and held without too much trouble regardless.
If the terran is greedy and only has one bunker
Yup, like most one base builds. It mainly counter greedy builds (no scouting, fast tech, 3OC, etc).
On August 13 2012 19:38 FuzzyJAM wrote: So what is that build supposed to beat? Faster tech? Polt scouted it and didn't even pull SCVs and held without too much trouble regardless.
I remember similar builds being used by P against T in GSL Season 1 or 2. I just can't remember who was using them. Those immortal timings worked well though during those days.
On August 13 2012 19:40 Herect wrote: How these guys even qualify?
The premilinar's system is bad and let these guys pass through or Tails is really underperforming?
He had a pretty easy bracket, it was basically him, Classic, Ragnarok and Zenio. Zenio lost early and he ended up beating Ragnarok in the finals of his qualifier
On August 13 2012 19:38 TheDwf wrote: I didn't get why he didn't wait a third Immortal. I think he hit too early.
Longer you delay the attack the closer stim gets to finishing. They survive till stim you lose.
Absolutely not. Stim without Medivacs is awful in this kind of situation, the Protoss player can simply retreat (since most of your units are blocked by FFs) and your units just lost health for free.
On August 13 2012 19:40 Herect wrote: How these guys even qualify?
The premilinar's system is bad and let these guys pass through or Tails is really underperforming?
He had the easiest run in by far the worst group the only decent player (By that group's terrible standards) was zenio and he lost to an amateur, it could have only been salvaged by stork winning that group but stork lost to TSL.ragnarok in the RO4 and tails beat ragnarok to qualify.
On August 13 2012 19:40 Herect wrote: How these guys even qualify?
The premilinar's system is bad and let these guys pass through or Tails is really underperforming?
Some players just get really nervous in booths and cannot perform as normal. And with any prelims, it has a lot of randomness depending on your draw and how you opponent is feeling that day.
On August 13 2012 19:40 Herect wrote: How these guys even qualify?
The premilinar's system is bad and let these guys pass through or Tails is really underperforming?
He had a pretty easy bracket, it was basically him, Classic, Ragnarok and Zenio. Zenio lost early and he ended up beating Ragnarok in the finals of his qualifier
On August 13 2012 19:38 TheDwf wrote: I didn't get why he didn't wait a third Immortal. I think he hit too early.
Longer you delay the attack the closer stim gets to finishing. They survive till stim you lose.
Absolutely not. Stim without Medivacs is awful in this kind of situation, the Protoss player can simply retreat (since most of your units are blocked by FFs) and your units just lost health for free.
you act as if protoss has unlimited FF's lol. just use scv's as a buffer and dance around the ramp until you obtain a critical mass of bio. obviously don't over stim. your control just needs to be good but not great to survive.
On August 13 2012 19:38 TheDwf wrote: I didn't get why he didn't wait a third Immortal. I think he hit too early.
Longer you delay the attack the closer stim gets to finishing. They survive till stim you lose.
Absolutely not. Stim without Medivacs is awful in this kind of situation, the Protoss player can simply retreat (since most of your units are blocked by FFs) and your units just lost health for free.
The protoss has to push through to the T production to win, you can do that by running away. When stims done you dont stim your marines to 5 HP, you hold it untill the P commits (which they have to do or they lose because of no expo), then stim. Even if the P just runs away it gives time to get out more units (better production for the T), repair/build bunkers etc. Medivacs arnt far away when stims done.
On August 13 2012 19:38 TheDwf wrote: I didn't get why he didn't wait a third Immortal. I think he hit too early.
Longer you delay the attack the closer stim gets to finishing. They survive till stim you lose.
Absolutely not. Stim without Medivacs is awful in this kind of situation, the Protoss player can simply retreat (since most of your units are blocked by FFs) and your units just lost health for free.
you act as if protoss has unlimited FF's lol. just use scv's as a buffer and dance around the ramp until you obtain a critical mass of bio. obviously don't over stim. your control just needs to be good but not great to survive.
Not unlimited FFs, but this build is supposed to have many Sentries—more than Tails had.
On August 13 2012 19:40 Herect wrote: How these guys even qualify?
The premilinar's system is bad and let these guys pass through or Tails is really underperforming?
I think Tails is under-performing. He may not be a force in GSL but I recall him to be a somewhat consistent player for MVP in GSTL.
Still, I don't think he's Polt's level or anything.
He's not that good in GSTL any more, lure and finale have proven to be much better than him for team leagues. It's mostly moot since sniper does most of the carrying for MVP these days.
On August 13 2012 19:48 leveller wrote: Thanks for the explanation guys but didn't they just talk about how seed just came back from ipl and had to play today anyway? :p
Yeah idk, I guess HerO might have had to stay an extra day or something, no clue.
On August 13 2012 19:45 Shock710 wrote: Pretty happy to see so many Australians on TL, which states or cities are u guys from? I'm in Melbourne
sydney~
gsl is a good time for aussies haha, only major sc2 tourney that is lol
^ hahah yeh, we kinda deserve it... as we get totally shafted with E V E R Y T H I N G else
lol true, the redbull lans are like from 11:00pm to 7:00 am -_-
lol, i remember the time when i had to LR ipl4, i slept for like 3 hours that weekend gg i was about to die after squirtle-alive (started lr at about 3am, it ended at 5pm aest)
On August 13 2012 19:46 leveller wrote: Only 3 games today?
Yep, Hero gets an extra day due to IPL TAC, but Seed doesn't....
I have the feeling the explanation is as simple as Hero asking the GOM staff to give him another day to rest and Seed didn't. Hero has a lot more foreign travel experience, doesn't he? He probably knew to expect this sort of thing.
On August 13 2012 19:40 Herect wrote: How these guys even qualify?
The premilinar's system is bad and let these guys pass through or Tails is really underperforming?
I think Tails is under-performing. He may not be a force in GSL but I recall him to be a somewhat consistent player for MVP in GSTL.
Still, I don't think he's Polt's level or anything.
He's not that good in GSTL any more, lure and finale have proven to be much better than him for team leagues. It's mostly moot since sniper does most of the carrying for MVP these days.
Oh really? Sucks for him then. I remember he was being hyped for a while because of a string of GSTL wins he put together.
On August 13 2012 19:38 TheDwf wrote: I didn't get why he didn't wait a third Immortal. I think he hit too early.
Longer you delay the attack the closer stim gets to finishing. They survive till stim you lose.
Absolutely not. Stim without Medivacs is awful in this kind of situation, the Protoss player can simply retreat (since most of your units are blocked by FFs) and your units just lost health for free.
you act as if protoss has unlimited FF's lol. just use scv's as a buffer and dance around the ramp until you obtain a critical mass of bio. obviously don't over stim. your control just needs to be good but not great to survive.
Not unlimited FFs, but this build is supposed to have many Sentries—more than Tails had.
again. it's basic positioning and control which beats this build hard. keep well spread at the top of the ramp while using scvs as a buffer. remember if P has a ton of sentries, he's lacking real fire power and if he doesn't outright kill you the first commit. you're likely to win.
Game 1: Daybreak (best intro music of any map so far ) Seed spawns as the (very tired) red Protoss in the top right position. Gumiho spawns as the (not so tired) blue Terran in the bottom left position.
On August 13 2012 19:51 Yello wrote: Game 1: Daybreak (best intro music of any map so far ) Seed spawns as the (very tired) red Protoss in the top right position. Gumiho spawns as the (not so tired) blue Terran in the bottom left position.
2:00min Seed going for the pylon scout, doing a little bit of damage to the Probe building the Barracks Seed going for the Pause now.
On August 13 2012 19:45 Shock710 wrote: Pretty happy to see so many Australians on TL, which states or cities are u guys from? I'm in Melbourne
sydney~
gsl is a good time for aussies haha, only major sc2 tourney that is lol
^ hahah yeh, we kinda deserve it... as we get totally shafted with E V E R Y T H I N G else
lol true, the redbull lans are like from 11:00pm to 7:00 am -_-
lol, i remember the time when i had to LR ipl4, i slept for like 3 hours that weekend gg i was about to die after squirtle-alive (started lr at about 3am, it ended at 5pm aest)
Yeah I remember staying up on the weekend for my first MLG (the one Leenock won). Friday and Saturday night werent too bad, it was a weekend... but the finals... I stayed up all night (it was a Sunday night... work on Monday), just waiting for Leenock to lose so I could go to bed...
Got to work 2 hours late and with no sleep because Leenock won the whole fucking thing. Luckily I was buzzed enough from that to survive the day!!
On August 13 2012 19:51 Yello wrote: Game 1: Daybreak (best intro music of any map so far ) Seed spawns as the (very tired) red Protoss in the top right position. Gumiho spawns as the (not so tired) blue Terran in the bottom left position.
2:00min Seed going for the pylon scout, doing a little bit of damage to the Probe building the Barracks Seed going for the Pause now.
Khaldor tells us that Seeds earphone fell out (that warrants a pause?). Maybe Seeds Gas was a little bit late because of that.
The game resumes.
4:00min Gumiho goes for 1-Rax Expand. Seed goes for a hidden Pylon in the 12o'clock base.
On August 13 2012 19:51 Yello wrote: Game 1: Daybreak (best intro music of any map so far ) Seed spawns as the (very tired) red Protoss in the top right position. Gumiho spawns as the (not so tired) blue Terran in the bottom left position.
2:00min Seed going for the pylon scout, doing a little bit of damage to the Probe building the Barracks Seed going for the Pause now.
Khaldor tells us that Seeds earphone fell out (that warrants a pause?). Maybe Seeds Gas was a little bit late because of that.
The game resumes.
4:00min Gumiho goes for 1-Rax Expand. Seed goes for a hidden Pylon in the 12o'clock base.
6:00min Seed builds his expansion Nexus while Gumiho builds a Bunker and a 2nd Rax with Tech Lab Seed is actually Double-Expanding, building a Nexus at his third base location while denying scouts with his Zealot and Stalker
On August 13 2012 19:57 leveller wrote: Lol why jump on the 4 gate conclusion, haha the nexus took wolf by such surprise
To be fair, that's a massive amount of chrono on a nexus if you're gonna 1 gate expo. Also, this is either some next level improvisation or some really big mindgames :p
On August 13 2012 19:57 leveller wrote: Lol why jump on the 4 gate conclusion, haha the nexus took wolf by such surprise
He was thinking some sort of proxy (due to the pylon) but since there was only one gas it couldn't have been proxy tech, so proxy 4gate is kind of a reasonable guess.
On August 13 2012 19:38 TheDwf wrote: I didn't get why he didn't wait a third Immortal. I think he hit too early.
Longer you delay the attack the closer stim gets to finishing. They survive till stim you lose.
Absolutely not. Stim without Medivacs is awful in this kind of situation, the Protoss player can simply retreat (since most of your units are blocked by FFs) and your units just lost health for free.
you act as if protoss has unlimited FF's lol. just use scv's as a buffer and dance around the ramp until you obtain a critical mass of bio. obviously don't over stim. your control just needs to be good but not great to survive.
Not unlimited FFs, but this build is supposed to have many Sentries—more than Tails had.
again. it's basic positioning and control which beats this build hard. keep well spread at the top of the ramp while using scvs as a buffer. remember if P has a ton of sentries, he's lacking real fire power and if he doesn't outright kill you the first commit. you're likely to win.
3 Immortals is not what I would call “lacking real fire power”. FFs easily separate SCVs from the rest of your army and they don't last long against Zealots anyway—and Zealots with +1 armor and Guardian Shield take only 2 damage from Marines on their armor. When executed correctly this Immortal bust is way scarier than what Tails did. I remember the times when this build was popular on ladder, there were so many posts in the Terran Help Me Thread asking for how to deal with it. People were losing even if they had 6 bunkers ready, etc.
On August 13 2012 19:38 TheDwf wrote: I didn't get why he didn't wait a third Immortal. I think he hit too early.
Longer you delay the attack the closer stim gets to finishing. They survive till stim you lose.
Absolutely not. Stim without Medivacs is awful in this kind of situation, the Protoss player can simply retreat (since most of your units are blocked by FFs) and your units just lost health for free.
you act as if protoss has unlimited FF's lol. just use scv's as a buffer and dance around the ramp until you obtain a critical mass of bio. obviously don't over stim. your control just needs to be good but not great to survive.
Not unlimited FFs, but this build is supposed to have many Sentries—more than Tails had.
again. it's basic positioning and control which beats this build hard. keep well spread at the top of the ramp while using scvs as a buffer. remember if P has a ton of sentries, he's lacking real fire power and if he doesn't outright kill you the first commit. you're likely to win.
3 Immortals is not what I would call “lacking real fire power”. FFs easily separate SCVs from the rest of your army and they don't last long against Zealots anyway—and Zealots with +1 armor and Guardian Shield take only 2 damage from Marines on their armor. When executed correctly this Immortal bust is way scarier than what Tails did. I remember the times when this build was popular on ladder, there were so many posts in the Terran Help Me Thread asking for how to deal with it. People were losing even if they had 6 bunkers ready, etc.
I guess we're going to have to agree to disagree. but there's a reason we rarely see the build in higher level play. Food for thought.
On August 13 2012 19:51 Yello wrote: Game 1: Daybreak (best intro music of any map so far ) Seed spawns as the (very tired) red Protoss in the top right position. Gumiho spawns as the (not so tired) blue Terran in the bottom left position.
2:00min Seed going for the pylon scout, doing a little bit of damage to the Probe building the Barracks Seed going for the Pause now.
Khaldor tells us that Seeds earphone fell out (that warrants a pause?). Maybe Seeds Gas was a little bit late because of that.
The game resumes.
4:00min Gumiho goes for 1-Rax Expand. Seed goes for a hidden Pylon in the 12o'clock base.
6:00min Seed builds his expansion Nexus while Gumiho builds a Bunker and a 2nd Rax with Tech Lab Seed is actually Double-Expanding, building a Nexus at his third base location while denying scouts with his Zealot and Stalker
8:00min Gumiho pushes out with 2 Marauders and 7 Marines without upgrades Seed scouts it with 2 Stalkers and a Zealot. Gumiho retreats but scouts the third Nexus with a SCV
Gumiho builds a Factory and adds a few Hellions while also building the Starport and Medivacs. Gumiho also builds a Bunker on top of his main ramp.
10:00min Seed goes for additional Gates and a Twilight Council with Blink research while Gumiho tries to drop 3 Helllions into Seed's main but gets scouted by a lucky Probe and that proxy Pylon. Gumiho also sets up an attack at Seeds third base.
Seed defends the Hellions with Stalker warpins and pulls all his Probes at the third. He loses his third Nexus but cuts off Gumiho's army and kills all the units.
Why are people surprised by seed's build? It's parting's most standard build on daybreak, fast 3rd off one gate expand into high gateway count and psi storm.
On August 13 2012 19:51 Yello wrote: Game 1: Daybreak (best intro music of any map so far ) Seed spawns as the (very tired) red Protoss in the top right position. Gumiho spawns as the (not so tired) blue Terran in the bottom left position.
2:00min Seed going for the pylon scout, doing a little bit of damage to the Probe building the Barracks Seed going for the Pause now.
Khaldor tells us that Seeds earphone fell out (that warrants a pause?). Maybe Seeds Gas was a little bit late because of that.
The game resumes.
4:00min Gumiho goes for 1-Rax Expand. Seed goes for a hidden Pylon in the 12o'clock base.
6:00min Seed builds his expansion Nexus while Gumiho builds a Bunker and a 2nd Rax with Tech Lab Seed is actually Double-Expanding, building a Nexus at his third base location while denying scouts with his Zealot and Stalker
8:00min Gumiho pushes out with 2 Marauders and 7 Marines without upgrades Seed scouts it with 2 Stalkers and a Zealot. Gumiho retreats but scouts the third Nexus with a SCV
Gumiho builds a Factory and adds a few Hellions while also building the Starport and Medivacs. Gumiho also builds a Bunker on top of his main ramp.
10:00min Seed goes for additional Gates and a Twilight Council with Blink research while Gumiho tries to drop 3 Helllions into Seed's main but gets scouted by a lucky Probe and that proxy Pylon. Gumiho also sets up an attack at Seeds third base.
Seed defends the Hellions with Stalker warpins and pulls all his Probes at the third. He loses his third Nexus but cuts off Gumiho's army and kills all the units.
12:00min Seed adds the Templar Archives and 1-1 upgrades but Gumiho is ahead on the upgrades and got his third up now. With a few Medivacs Gumiho is able to push Seed back. The Hellion drop is trying to get back in but Seed snipes it with a few Stalkers. 2 Hellions also try to run-by into the natural but Seed kills them before they can do any damage.
14:00min Gumiho attacks at the natural and at the third at the same time. Seed has his whole army at the natural and kills a lot of Gumiho's units with force fields but loses his third Nexus again.
Too bad Gumiho wont get any creds for winning against seed today. He could probably do it if seed wasnt jetlagged too, but now we won't know until they meet again. Maybe seed will come up the losers bracket so he can be knocked out properly by gumiho.
Gumiho is one of the absolute worst players to play when you're tired, ultra aggressive with multi pronged attacks for almost all of the match without pause.
On August 13 2012 20:05 shabby wrote: Too bad Gumiho wont get any creds for winning against seed today. He could probably do it if seed wasnt jetlagged too, but now we won't know until they meet again. Maybe seed will come up the losers bracket so he can be knocked out properly by gumiho.
Yeaaah, Gumiho's basically a player I think can best almost anyone at some point in time. He doesn't quite have that champion aura about him, but I can't think of any player in the world that would expect to beat Gumiho 9 times out of 10.
On August 13 2012 19:51 Yello wrote: Game 1: Daybreak (best intro music of any map so far ) Seed spawns as the (very tired) red Protoss in the top right position. Gumiho spawns as the (not so tired) blue Terran in the bottom left position.
2:00min Seed going for the pylon scout, doing a little bit of damage to the Probe building the Barracks Seed going for the Pause now.
Khaldor tells us that Seeds earphone fell out (that warrants a pause?). Maybe Seeds Gas was a little bit late because of that.
The game resumes.
4:00min Gumiho goes for 1-Rax Expand. Seed goes for a hidden Pylon in the 12o'clock base.
6:00min Seed builds his expansion Nexus while Gumiho builds a Bunker and a 2nd Rax with Tech Lab Seed is actually Double-Expanding, building a Nexus at his third base location while denying scouts with his Zealot and Stalker
8:00min Gumiho pushes out with 2 Marauders and 7 Marines without upgrades Seed scouts it with 2 Stalkers and a Zealot. Gumiho retreats but scouts the third Nexus with a SCV
Gumiho builds a Factory and adds a few Hellions while also building the Starport and Medivacs. Gumiho also builds a Bunker on top of his main ramp.
10:00min Seed goes for additional Gates and a Twilight Council with Blink research while Gumiho tries to drop 3 Helllions into Seed's main but gets scouted by a lucky Probe and that proxy Pylon. Gumiho also sets up an attack at Seeds third base.
Seed defends the Hellions with Stalker warpins and pulls all his Probes at the third. He loses his third Nexus but cuts off Gumiho's army and kills all the units.
12:00min Seed adds the Templar Archives and 1-1 upgrades but Gumiho is ahead on the upgrades and got his third up now. With a few Medivacs Gumiho is able to push Seed back. The Hellion drop is trying to get back in but Seed snipes it with a few Stalkers. 2 Hellions also try to run-by into the natural but Seed kills them before they can do any damage.
14:00min Gumiho attacks at the natural and at the third at the same time. Seed has his whole army at the natural and kills a lot of Gumiho's units with force fields but loses his third Nexus again.
16:00min Seed engages Gumihos army at his Xel'Naga watchtower but Gumiho set up a huge flank, killing a lot of Seed's army. Seed can push Gumiho back with storm now at his rebuilt third. Gumiho also goes for his 4th and 5th base now.
18:00min Gumiho is ahead on supply by more than 50 now. He tries to snipe the Nexus again but doesn't succeed. Seed engages Gumiho's army out in the open and with huge storms the fight is closer than expected but Seed still loses. A drop does damage in Seed's main. Gumiho snipes Seeds third for the third time now.
20:00min Gumiho is maxed against Seed's 100 supply and pushes into Seed's natural now to take the game! Gumiho leads the Bo3 with 1-0!
lol @ all those posts saying gumi played well, was more of seed getting f'ed over by GOM, which isnt fair since hero deserves the same or both dont deserve it at all
On August 13 2012 20:08 X3GoldDot wrote: lol @ all those posts saying gumi played well, was more of seed getting f'ed over by GOM, which isnt fair since hero deserves the same or both dont deserve it at all
He did play pretty damn well though, Gumiho's style pretty much guarantees good games to watch
On August 13 2012 20:08 X3GoldDot wrote: lol @ all those posts saying gumi played well, was more of seed getting f'ed over by GOM, which isnt fair since hero deserves the same or both dont deserve it at all
On August 13 2012 20:09 Godwrath wrote: If you brag about winning Taeja after 7 matches... you deserve some games where you are equally exhausted to be more humble next time *shrug*
On August 13 2012 20:07 X3GoldDot wrote: gom so damn dumb, at least hero deserves the same as seed, wtf is this shit....
Hero probably asked.
Do not remember whether it was Bumblebee or Treehugger that said that HerO might lose out on WCS due to scheduling conflicts but that they were working with Gom to resolve it. So we know that Liquid requested some kind of reschedule, it seems likely that IM simply did not. No reason why HerO would be while Seed would not if both teams requested.
On August 13 2012 19:46 leveller wrote: Only 3 games today?
Yep, Hero gets an extra day due to IPL TAC, but Seed doesn't....
I have the feeling the explanation is as simple as Hero asking the GOM staff to give him another day to rest and Seed didn't. Hero has a lot more foreign travel experience, doesn't he? He probably knew to expect this sort of thing.
This. If this is true, then it's probably his own lack of foresight that could be to blame.
Game 2: Entombed Valley (we see this map a lot in this tournament, don't we?)
Seed spawns as the red Protoss in the top right position. Gumiho spawns as the blue Terran in the bottom right position.
2:00min Gumiho goes for the 2-Rax on 12 and 14 supply, hiding one of his Raxes in his natural. Seed scouts the main base of Gumiho but the Probe gets locked into the main by an evil SCV building a supply depot to complete the wall.
4:00min Seed goes for Gate-Gas-Core, builds a zealot, then a Stalker. Gumiho just now scouts Seed and sees the Stalker timing.
On August 13 2012 19:46 leveller wrote: Only 3 games today?
Yep, Hero gets an extra day due to IPL TAC, but Seed doesn't....
I have the feeling the explanation is as simple as Hero asking the GOM staff to give him another day to rest and Seed didn't. Hero has a lot more foreign travel experience, doesn't he? He probably knew to expect this sort of thing.
This. If this is true, then it's probably his own lack of foresight that could be to blame.
Would've been courteous of GOM to ask Seed too... But i guess they don't voluntarily want to mess up their schedule too much.
I also love that we live in a time where people want to blame everything on unfairness and favoritism rather than a simple explanation that is 100% reasonable.
On August 13 2012 19:46 leveller wrote: Only 3 games today?
Yep, Hero gets an extra day due to IPL TAC, but Seed doesn't....
I have the feeling the explanation is as simple as Hero asking the GOM staff to give him another day to rest and Seed didn't. Hero has a lot more foreign travel experience, doesn't he? He probably knew to expect this sort of thing.
This. If this is true, then it's probably his own lack of foresight that could be to blame.
Would've been courteous of GOM to ask Seed too... But i guess they don't voluntarily want to mess up their schedule too much.
I have the feeling that players are expected to be responsible for their own personal schedule and be the ones to bring it up. If you think about it, it's a little demanding to expect GOM to know which tournaments are being attended by which players. GOM's a broadcast company, not a players' union or anything like that.
On August 13 2012 20:12 Porcelina wrote: I also love that we live in a time where people want to blame everything on unfairness and favoritism rather than a simple explanation that is 100% reasonable.
Everything in starcraft is the fault of everyone except the players.
On August 13 2012 19:46 leveller wrote: Only 3 games today?
Yep, Hero gets an extra day due to IPL TAC, but Seed doesn't....
I have the feeling the explanation is as simple as Hero asking the GOM staff to give him another day to rest and Seed didn't. Hero has a lot more foreign travel experience, doesn't he? He probably knew to expect this sort of thing.
This. If this is true, then it's probably his own lack of foresight that could be to blame.
Would've been courteous of GOM to ask Seed too... But i guess they don't voluntarily want to mess up their schedule too much.
I have the feeling that players are expected to be responsible for their own personal schedule and be the ones to bring it up. If you think about it, it's a little demanding to expect GOM to know which tournaments are being attended by which players. GOM's a broadcast company, not a players' union or anything like that.
You might be infernal, but I think I like you.
In unrelated news, the early game has been quite nicely played by both.
On August 13 2012 19:46 leveller wrote: Only 3 games today?
Yep, Hero gets an extra day due to IPL TAC, but Seed doesn't....
I have the feeling the explanation is as simple as Hero asking the GOM staff to give him another day to rest and Seed didn't. Hero has a lot more foreign travel experience, doesn't he? He probably knew to expect this sort of thing.
This. If this is true, then it's probably his own lack of foresight that could be to blame.
Would've been courteous of GOM to ask Seed too... But i guess they don't voluntarily want to mess up their schedule too much.
I have the feeling that players are expected to be responsible for their own personal schedule and be the ones to bring it up. If you think about it, it's a little demanding to expect GOM to know which tournaments are being attended by which players. GOM's a broadcast company, not a players' union or anything like that.
On August 13 2012 20:12 Yello wrote: Game 2: Entombed Valley (we see this map a lot in this tournament, don't we?)
Seed spawns as the red Protoss in the top right position. Gumiho spawns as the blue Terran in the bottom right position.
2:00min Gumiho goes for the 2-Rax on 12 and 14 supply, hiding one of his Raxes in his natural. Seed scouts the main base of Gumiho but the Probe gets locked into the main by an evil SCV building a supply depot to complete the wall.
4:00min Seed goes for Gate-Gas-Core, builds a zealot, then a Stalker. Gumiho just now scouts Seed and sees the Stalker timing.
6:00min Seed and Gumiho build there Expansion buildings at almost the same timing. Gumiho got quite a few Marines, he also took the watch tower with some of them. Seed harasses the Marines with 2 Stalkers and a Zealot but Gumiho pushes out and kills one Stalker and the Zealot with the Marines coming from the watchtower.
8:00min Gumiho pushes into Seed's natural, backs off again. Seed walks around with his one leftover Stalker and kills a few Marines. Seed builds his third base now while Gumiho finishes his 3rd CC in his main base.
10:00min Gumiho adds more Gates and goes for pure Gateway units for now. Gumiho scouts the third with an SCV and is on 4 Rax with 2 Reactors and 2 Tech Labs now, researching Stim and Combat Shields
This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.
On August 13 2012 19:46 leveller wrote: Only 3 games today?
Yep, Hero gets an extra day due to IPL TAC, but Seed doesn't....
I have the feeling the explanation is as simple as Hero asking the GOM staff to give him another day to rest and Seed didn't. Hero has a lot more foreign travel experience, doesn't he? He probably knew to expect this sort of thing.
This. If this is true, then it's probably his own lack of foresight that could be to blame.
Would've been courteous of GOM to ask Seed too... But i guess they don't voluntarily want to mess up their schedule too much.
I have the feeling that players are expected to be responsible for their own personal schedule and be the ones to bring it up. If you think about it, it's a little demanding to expect GOM to know which tournaments are being attended by which players. GOM's a broadcast company, not a players' union or anything like that.
On August 13 2012 19:46 leveller wrote: Only 3 games today?
Yep, Hero gets an extra day due to IPL TAC, but Seed doesn't....
I have the feeling the explanation is as simple as Hero asking the GOM staff to give him another day to rest and Seed didn't. Hero has a lot more foreign travel experience, doesn't he? He probably knew to expect this sort of thing.
This. If this is true, then it's probably his own lack of foresight that could be to blame.
Would've been courteous of GOM to ask Seed too... But i guess they don't voluntarily want to mess up their schedule too much.
I have the feeling that players are expected to be responsible for their own personal schedule and be the ones to bring it up. If you think about it, it's a little demanding to expect GOM to know which tournaments are being attended by which players. GOM's a broadcast company, not a players' union or anything like that.
On August 13 2012 19:46 leveller wrote: Only 3 games today?
Yep, Hero gets an extra day due to IPL TAC, but Seed doesn't....
I have the feeling the explanation is as simple as Hero asking the GOM staff to give him another day to rest and Seed didn't. Hero has a lot more foreign travel experience, doesn't he? He probably knew to expect this sort of thing.
This. If this is true, then it's probably his own lack of foresight that could be to blame.
Would've been courteous of GOM to ask Seed too... But i guess they don't voluntarily want to mess up their schedule too much.
I have the feeling that players are expected to be responsible for their own personal schedule and be the ones to bring it up. If you think about it, it's a little demanding to expect GOM to know which tournaments are being attended by which players. GOM's a broadcast company, not a players' union or anything like that.
Well that and the team's. I mean IM knew that Seed had this important match coming up and still brought him to the TAC finals, probably figured that was a more prestigious title to win, but it does leave Seed in a bit of a jam here.
Also I mean there is a loser's bracket, so it's not all over if he does get knocked out! IM/Seed probably figured it was worth the risk
On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.
On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.
Absolutely loving it.
This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)
On August 13 2012 20:12 Yello wrote: Game 2: Entombed Valley (we see this map a lot in this tournament, don't we?)
Seed spawns as the red Protoss in the top right position. Gumiho spawns as the blue Terran in the bottom right position.
2:00min Gumiho goes for the 2-Rax on 12 and 14 supply, hiding one of his Raxes in his natural. Seed scouts the main base of Gumiho but the Probe gets locked into the main by an evil SCV building a supply depot to complete the wall.
4:00min Seed goes for Gate-Gas-Core, builds a zealot, then a Stalker. Gumiho just now scouts Seed and sees the Stalker timing.
6:00min Seed and Gumiho build there Expansion buildings at almost the same timing. Gumiho got quite a few Marines, he also took the watch tower with some of them. Seed harasses the Marines with 2 Stalkers and a Zealot but Gumiho pushes out and kills one Stalker and the Zealot with the Marines coming from the watchtower.
8:00min Gumiho pushes into Seed's natural, backs off again. Seed walks around with his one leftover Stalker and kills a few Marines. Seed builds his third base now while Gumiho finishes his 3rd CC in his main base.
10:00min Gumiho adds more Gates and goes for pure Gateway units for now. Gumiho scouts the third with an SCV and is on 4 Rax with 2 Reactors and 2 Tech Labs now, researching Stim and Combat Shields
12:00min Gumiho takes his third Base now, and only now finishes his Starport and his Stim and CS, is ahead on the +1 +1 research though. Seed researched Blink and adds a Templar archives and Charge.
14:00min Seed is at 73 to Gumiho's 60 workers now. Gumiho adds a Ghost Academy and Medivacs now and pushes out with a lot of Marine Marauder but only 1 Medivac Seed engages him in the open and Gumiho has to run away.
Seed pushes into Gumiho's natural with a huge Chargelot-Archon-Stalker-Sentry army and kills all of Gumiho's units. A single-Medivac drop by Gumiho does some damage in Seed's natural but gets deflected. Seed pushes further into Gumiho's base and Gumiho has no answer to the mass amount of units Seed has. Seed takes the game and evens out the series! The score is 1-1!
On August 13 2012 20:20 FataLe wrote: wow how was seed so sure he could kill him? I'm usually terrified of running up the ramp even in a good position. really showing experience there.
zealots are really really strong man
he had enough to last long enough against gumiho's firepower
On August 13 2012 20:20 FataLe wrote: wow how was seed so sure he could kill him? I'm usually terrified of running up the ramp even in a good position. really showing experience there.
He gambled and Gumiho made the mistakes, luck was on his side this time.
On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.
Absolutely loving it.
This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)
I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.
On August 13 2012 20:20 Blacktion wrote: Good forcefields? 5 where 3 will do and the units still escape? Wat.
Every forcefield is a good forcefield, just like every storm is a great storm. I want Tastosis back :'(
Sub-optimal forcefields can still be good! Anyway nothing is more aggravating than 'beautiful fungal', nothing any caster can say will annoy me more than that.
On August 13 2012 20:20 GumBa wrote: Hmm not sure who I actually want to win I like both of them
But which one would be better for Polt? =/
Pretty sure that would be Gumiho. Unless we at some point start to see that Seed is not a machine and goes through patchy play, I would rather gamble on having Gumiho show up in non-GSTL finals form than having to face a rested, prepared Seed in TvP.
On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.
Absolutely loving it.
This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)
I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.
To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.
On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.
Absolutely loving it.
This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)
I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.
That and the Korean Protoss seem to get so much more mileage out of their gateway armies. Foreigners are generally afraid to move out with gateway units unless they have a massive ball of 3/3 with templars and/or collosi with support. With the exception of all-in builds of course
On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.
Absolutely loving it.
This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)
I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.
it's edge of your seat action because both races know and heavy defeat in open battle often ends the game. at that point anyway.
Game 3: Cloud Kingdom Seed spawns as the red Protoss in the top right position. Gumiho spawns as the blue Terran in the bottom left position.
2:00min Gumiho goes for Barracks on the low-ground on 12 supply. Seed goes for a fast scout again and sees everything in the main which means he basically sees nothing.
4:00min Gumiho goes for an Expansion CC at his natural now while Seed went for the normal Gate-Gas-Core, skipping on the Zealot this time though and directly building his Stalker
On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.
Absolutely loving it.
This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)
I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.
To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.
Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this
The trend in LR thread to blame every loss for anyone whos been travelling lately on jetlag is getting quite annoying.
- Not everyone has a hard time adjusting to different timezones. - Jetlagged doesnt automaticly mean tired. Jetlag might cause tiredness at hours you're normally awake becaues your body watch says something different than the clock. But it doesnt mean you're tired 24h per day. You can be as alert as ever even if your body watch isnt in sync with the clock. - A lot of people here really arent good enough to spot the difference between "normal" level of play for a player and "slightly lower" level of play. And even if you can spot the difference, you cannot under any circumstances know its because of tiredness and not something else. - Hell, sometimes travelling players even gets non-mistakes called mistakes and blamed on tiredness, even though given the information the actions werent mistakes at all. And opponents playing awesome doesnt get recognized at all. - Funnily enough, when 10 or 20 people travel to an events in EU/NA just for a weekends and play, their losses almost never gets blamed on jetlag (see Korean losses at DH Summer for example) but when its one big game and not a whole tourny, like in GSL, jetlag is suddenly affecting everyone and is to be blamed for all losses. - How come almost every Korean seem to be travelling foreign events and doing well there!? WHY NO JETLAG!?
So please, stop blaming everything on jetlag. Even if it actually does play a role (which it does a lot less than people claim), you have no idea it does.
On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.
Absolutely loving it.
This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)
I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.
To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.
Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this
Hear hear x_x PvP would be so much better without the colossus...
On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.
Absolutely loving it.
This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)
I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.
To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.
Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this
balance patch call to action: no more pew pew lazors!
Patch 1.6: Ahh yea so guys the robo only makes obs and immortals oh and paper weights
On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.
Absolutely loving it.
This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)
I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.
To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.
Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this
balance patch call to action: no more pew pew lazors!
Patch 1.6: Ahh yea so guys the robo only makes obs and immortals oh and paper weights
Colossus now headbutt air units for 300 aoe damage.
On August 13 2012 20:27 Kreb wrote: The trend in LR thread to blame every loss for anyone whos been travelling lately on jetlag is getting quite annoying.
- Not everyone has a hard time adjusting to different timezones. - Jetlagged doesnt automaticly mean tired. Jetlag might cause tiredness becaues your body watch says something different than the clock. But it doesnt mean you're tired 24h per day. You can be as alert as ever even if your body watch isnt in sync with the clock. - A lot of people here really arent good enough to spot the difference between "normal" level of play for a player and "slightly lower" level of play. And even if you can spot the difference, you cannot under any circumstances know its because of tiredness and not something else. - Hell, sometimes travelling players even gets non-mistakes called mistakes and blamed on tiredness, even though given the information the actions werent mistakes at all. And opponents playing awesome doesnt get recognized at all. - Funnily enough, when 10 or 20 people travel to an events in EU/NA just for a weekends and play, their losses almost never gets blamed on jetlag (see Korean losses at DH Summer for example) but when its one big game and not a whole tourny, like in GSL, jetlag is suddenly affecting everyone and is to be blamed for all losses. - How come almost every Korean seem to be travelling foreign events and doing well there!? WHY NO JETLAG!?
On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.
Absolutely loving it.
This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)
I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.
To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.
Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this
balance patch call to action: no more pew pew lazors!
Patch 1.6: Ahh yea so guys the robo only makes obs and immortals oh and paper weights
Colossus now headbutt air units for 300 aoe damage.
On August 13 2012 20:26 Yello wrote: Game 3: Cloud Kingdom Seed spawns as the red Protoss in the top right position. Gumiho spawns as the blue Terran in the bottom left position.
2:00min Gumiho goes for Barracks on the low-ground on 12 supply. Seed goes for a fast scout again and sees everything in the main which means he basically sees nothing.
4:00min Gumiho goes for an Expansion CC at his natural now while Seed went for the normal Gate-Gas-Core, skipping on the Zealot this time though and directly building his Stalker
6:00min Gumiho adds 2 Rax and 2 Gas and skipping the Bunker as he sees that Seed didn't build a Zealot. Seed goes for his expansion too, following it up with a Robotics Facility
Gumiho adds 2 Tech Labs to his Barracks and now finally builds a Bunker at his natural. Seed adds 2 Gateways.
8:00min Gumiho researches Concussive Shell and builds a Factory but delays Stim and Combat Shields for a short time. Seed adds 2 Forges and start building Immortals.
10:00min Gumiho is actively scouting for proxy pylons with his units, adding Medivacs to his composition. Seed adds his Twilight Council and is far ahead on the upgrades with 1-1 half finished while Gumiho just started his +1 attack.
On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.
Absolutely loving it.
This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)
I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.
To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.
Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this
balance patch call to action: no more pew pew lazors!
Patch 1.6: Ahh yea so guys the robo only makes obs and immortals oh and paper weights
On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.
Absolutely loving it.
This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)
I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.
To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.
Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this
balance patch call to action: no more pew pew lazors!
Patch 1.6: Ahh yea so guys the robo only makes obs and immortals oh and paper weights
Colossus now headbutt air units for 300 aoe damage.
i reckon when they die/explode (remember the old death animation? it was like a blue nuke hit its head) they should crush the other units around it
On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.
Absolutely loving it.
This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)
I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.
To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.
Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this
balance patch call to action: no more pew pew lazors!
Patch 1.6: Ahh yea so guys the robo only makes obs and immortals oh and paper weights
Colossus now headbutt air units for 300 aoe damage.
finally something to combat BLs!
Fixed.
Love how even Protoss players can't stand the Colossus. (;
On August 13 2012 20:26 Yello wrote: Game 3: Cloud Kingdom Seed spawns as the red Protoss in the top right position. Gumiho spawns as the blue Terran in the bottom left position.
2:00min Gumiho goes for Barracks on the low-ground on 12 supply. Seed goes for a fast scout again and sees everything in the main which means he basically sees nothing.
4:00min Gumiho goes for an Expansion CC at his natural now while Seed went for the normal Gate-Gas-Core, skipping on the Zealot this time though and directly building his Stalker
6:00min Gumiho adds 2 Rax and 2 Gas and skipping the Bunker as he sees that Seed didn't build a Zealot. Seed goes for his expansion too, following it up with a Robotics Facility
Gumiho adds 2 Tech Labs to his Barracks and now finally builds a Bunker at his natural. Seed adds 2 Gateways.
8:00min Gumiho researches Concussive Shell and builds a Factory but delays Stim and Combat Shields for a short time. Seed adds 2 Forges and start building Immortals.
10:00min Gumiho is actively scouting for proxy pylons with his units, adding Medivacs to his composition. Seed adds his Twilight Council and is far ahead on the upgrades with 1-1 half finished while Gumiho just started his +1 attack.
12:00min Gumiho expands to his third base and adds more Barracks. Seed researches Blink and +2+2 now, stopped Immortal production after 2 Immortals.
On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.
Absolutely loving it.
This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)
I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.
To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.
Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this
balance patch call to action: no more pew pew lazors!
Patch 1.6: Ahh yea so guys the robo only makes obs and immortals oh and paper weights
Colossus now headbutt air units for 300 aoe damage.
finally something to combat muta!
Also, whilst colossus are in a warp prism the legs now stick out and do 20 melee damage to anything it hits.
On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.
Absolutely loving it.
This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)
I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.
To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.
Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this
balance patch call to action: no more pew pew lazors!
Patch 1.6: Ahh yea so guys the robo only makes obs and immortals oh and paper weights
Colossus now headbutt air units for 300 aoe damage.
finally something to combat muta!
Also, whilst colossus are in a warp prism the legs now stick out and do 20 melee damage to anything it hits.
Also, it can curl the legs up underneath it and become a destructible rock.
This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)
I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.
To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.
Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this
balance patch call to action: no more pew pew lazors!
Patch 1.6: Ahh yea so guys the robo only makes obs and immortals oh and paper weights
Colossus now headbutt air units for 300 aoe damage.
finally something to combat muta!
Also, whilst colossus are in a warp prism the legs now stick out and do 20 melee damage to anything it hits.
Also, it can curl the legs up underneath it and become a destructible rock.
Woah dude, slow down. Don't want it to become OP :p
On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.
Absolutely loving it.
This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)
I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.
To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.
Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this
balance patch call to action: no more pew pew lazors!
Patch 1.6: Ahh yea so guys the robo only makes obs and immortals oh and paper weights
Colossus now headbutt air units for 300 aoe damage.
finally something to combat BLs!
Fixed.
Love how even Protoss players can't stand the Colossus. (;
I have lost track of the amount of times I lose lategame PvP to guys with 60 APM in 'War of the Worlds'. Also if we had something a bit more interesting and not good against EVERYTHING on the ground, we'd maybe get some other units that scale better with micro.
ALso this is the first time I've watched Seed's PvT, guy's pretty godamn solid
On August 13 2012 20:33 DrakeFZX3 wrote: Gumiho is being incredibly sloppy
Such is Gumiho's style and why I love watching him. When it works it's akin to 'wow how is he everywhere?, when it fails he looks sloppy as hell. I like that kind of risk/reward aspect that he's added to his play.
On August 13 2012 20:16 Dingobloo wrote: This set is really thought provoking, they're both playing a different flavor of standard that is really thin and really awesome, they're both taking expansions really quickly but neither is being completely passive, they're both doing things in the middle of the map to help them take additional bases.
Absolutely loving it.
This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)
I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.
To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.
Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this
balance patch call to action: no more pew pew lazors!
Patch 1.6: Ahh yea so guys the robo only makes obs and immortals oh and paper weights
Colossus now headbutt air units for 300 aoe damage.
finally something to combat muta!
Also, whilst colossus are in a warp prism the legs now stick out and do 20 melee damage to anything it hits.
gosh that would look absolutely hilarious if they implemented that into the game
This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)
I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.
To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.
Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this
balance patch call to action: no more pew pew lazors!
Patch 1.6: Ahh yea so guys the robo only makes obs and immortals oh and paper weights
Colossus now headbutt air units for 300 aoe damage.
finally something to combat BLs!
Fixed.
Love how even Protoss players can't stand the Colossus. (;
I have lost track of the amount of times I lose lategame PvP to guys with 60 APM in 'War of the Worlds'. Also if we had something a bit more interesting and not good against EVERYTHING on the ground, we'd maybe get some other units that scale better with micro.
ALso this is the first time I've watched Seed's PvT, guy's pretty godamn solid
Saw Axslav and SaSe get some Carriers (slowly replacing units sent to death such as Zealots harassing, etc.) in lategame PvP, maybe there's hope for some post-Colossus era in lategame PvP!
Gumiho looking devastated there, 2 more orbitals and losing those medivacs full of units was too much but what was he going to do? he was floating 1k minerals at a point with no gas Unfortunate resources management, GG.
On August 13 2012 20:37 Dakkas wrote: I want to dislike Seed for giving a boring GSL final and beating Taeja but.......you can't hate anyone with a performance like that
His personality overall is just very likable as well.
On August 13 2012 20:37 Dakkas wrote: I want to dislike Seed for giving a boring GSL final and beating Taeja but.......you can't hate anyone with a performance like that
On August 13 2012 20:19 Wombat_NI wrote: [quote] This is why I dislike the 'PvT' boring naysayers. It's currently a far more interesting matchup to watch than PvZ by far, at least when played by players of the highest calibre (namely Koreans)
I despise foreign PvT, both sides terrified to attack the other and just wonder around in their death balls, Korean PvT is awesome since the terrans are always forcing aggression.
To be more specific, I like Parting's PvT. Gateway and Templar focused and minimizing colossus use as much as possible.
Pretty much every Protoss matchup is vastly better to watch if Collosi aren't involved. Wish Blizz would actually take note of this
balance patch call to action: no more pew pew lazors!
Patch 1.6: Ahh yea so guys the robo only makes obs and immortals oh and paper weights
Colossus now headbutt air units for 300 aoe damage.
finally something to combat BLs!
Fixed.
Love how even Protoss players can't stand the Colossus. (;
I have lost track of the amount of times I lose lategame PvP to guys with 60 APM in 'War of the Worlds'. Also if we had something a bit more interesting and not good against EVERYTHING on the ground, we'd maybe get some other units that scale better with micro.
ALso this is the first time I've watched Seed's PvT, guy's pretty godamn solid
Saw Axslav and SaSe get some Carriers (slowly replacing units sent to death such as Zealots harassing, etc.) in lategame PvP, maybe there's hope for some post-Colossus era in lategame PvP!
Ah but you see, that is the weird twilight zone we call 'super-lategame'
WP Seed! Think Gumiho's got the chops to come up from loser's anyway so it's not a massive disaster for him either.
Gumiho played so damn well, but Seed predicted his every move, poor guy is much better than most of the players that are going to advance, tough tough luck.
On August 13 2012 20:26 Yello wrote: Game 3: Cloud Kingdom Seed spawns as the red Protoss in the top right position. Gumiho spawns as the blue Terran in the bottom left position.
2:00min Gumiho goes for Barracks on the low-ground on 12 supply. Seed goes for a fast scout again and sees everything in the main which means he basically sees nothing.
4:00min Gumiho goes for an Expansion CC at his natural now while Seed went for the normal Gate-Gas-Core, skipping on the Zealot this time though and directly building his Stalker
6:00min Gumiho adds 2 Rax and 2 Gas and skipping the Bunker as he sees that Seed didn't build a Zealot. Seed goes for his expansion too, following it up with a Robotics Facility
Gumiho adds 2 Tech Labs to his Barracks and now finally builds a Bunker at his natural. Seed adds 2 Gateways.
8:00min Gumiho researches Concussive Shell and builds a Factory but delays Stim and Combat Shields for a short time. Seed adds 2 Forges and start building Immortals.
10:00min Gumiho is actively scouting for proxy pylons with his units, adding Medivacs to his composition. Seed adds his Twilight Council and is far ahead on the upgrades with 1-1 half finished while Gumiho just started his +1 attack.
12:00min Gumiho expands to his third base and adds more Barracks. Seed researches Blink and +2+2 now, stopped Immortal production after 2 Immortals.
Sorry guys, my Internet just went down for the past few minutes ._.
I thought I could do all the LR for the whole day without interception today and then this shit happens T.T
On August 13 2012 20:26 Yello wrote: Game 3: Cloud Kingdom Seed spawns as the red Protoss in the top right position. Gumiho spawns as the blue Terran in the bottom left position.
2:00min Gumiho goes for Barracks on the low-ground on 12 supply. Seed goes for a fast scout again and sees everything in the main which means he basically sees nothing.
4:00min Gumiho goes for an Expansion CC at his natural now while Seed went for the normal Gate-Gas-Core, skipping on the Zealot this time though and directly building his Stalker
6:00min Gumiho adds 2 Rax and 2 Gas and skipping the Bunker as he sees that Seed didn't build a Zealot. Seed goes for his expansion too, following it up with a Robotics Facility
Gumiho adds 2 Tech Labs to his Barracks and now finally builds a Bunker at his natural. Seed adds 2 Gateways.
8:00min Gumiho researches Concussive Shell and builds a Factory but delays Stim and Combat Shields for a short time. Seed adds 2 Forges and start building Immortals.
10:00min Gumiho is actively scouting for proxy pylons with his units, adding Medivacs to his composition. Seed adds his Twilight Council and is far ahead on the upgrades with 1-1 half finished while Gumiho just started his +1 attack.
12:00min Gumiho expands to his third base and adds more Barracks. Seed researches Blink and +2+2 now, stopped Immortal production after 2 Immortals.
Sorry guys, my Internet just went down for the past few minutes ._.
I thought I could do all the LR for the whole day without interception today and then this shit happens T.T
On August 13 2012 20:26 Yello wrote: Game 3: Cloud Kingdom Seed spawns as the red Protoss in the top right position. Gumiho spawns as the blue Terran in the bottom left position.
2:00min Gumiho goes for Barracks on the low-ground on 12 supply. Seed goes for a fast scout again and sees everything in the main which means he basically sees nothing.
4:00min Gumiho goes for an Expansion CC at his natural now while Seed went for the normal Gate-Gas-Core, skipping on the Zealot this time though and directly building his Stalker
6:00min Gumiho adds 2 Rax and 2 Gas and skipping the Bunker as he sees that Seed didn't build a Zealot. Seed goes for his expansion too, following it up with a Robotics Facility
Gumiho adds 2 Tech Labs to his Barracks and now finally builds a Bunker at his natural. Seed adds 2 Gateways.
8:00min Gumiho researches Concussive Shell and builds a Factory but delays Stim and Combat Shields for a short time. Seed adds 2 Forges and start building Immortals.
10:00min Gumiho is actively scouting for proxy pylons with his units, adding Medivacs to his composition. Seed adds his Twilight Council and is far ahead on the upgrades with 1-1 half finished while Gumiho just started his +1 attack.
12:00min Gumiho expands to his third base and adds more Barracks. Seed researches Blink and +2+2 now, stopped Immortal production after 2 Immortals.
Sorry guys, my Internet just went down for the past few minutes ._.
I thought I could do all the LR for the whole day without interception today and then this shit happens T.T
no worries thanks for the LR man
What happened in the last game? You could maybe do a short summary to finish my LR for that game.
Seed really looking strong again. We might see the start of the era of protoss. We have so many very very solid protoss players at the top right now, which you barely see drop any matches and seed seems to be their king!
On August 13 2012 20:26 Yello wrote: Game 3: Cloud Kingdom Seed spawns as the red Protoss in the top right position. Gumiho spawns as the blue Terran in the bottom left position.
2:00min Gumiho goes for Barracks on the low-ground on 12 supply. Seed goes for a fast scout again and sees everything in the main which means he basically sees nothing.
4:00min Gumiho goes for an Expansion CC at his natural now while Seed went for the normal Gate-Gas-Core, skipping on the Zealot this time though and directly building his Stalker
6:00min Gumiho adds 2 Rax and 2 Gas and skipping the Bunker as he sees that Seed didn't build a Zealot. Seed goes for his expansion too, following it up with a Robotics Facility
Gumiho adds 2 Tech Labs to his Barracks and now finally builds a Bunker at his natural. Seed adds 2 Gateways.
8:00min Gumiho researches Concussive Shell and builds a Factory but delays Stim and Combat Shields for a short time. Seed adds 2 Forges and start building Immortals.
10:00min Gumiho is actively scouting for proxy pylons with his units, adding Medivacs to his composition. Seed adds his Twilight Council and is far ahead on the upgrades with 1-1 half finished while Gumiho just started his +1 attack.
12:00min Gumiho expands to his third base and adds more Barracks. Seed researches Blink and +2+2 now, stopped Immortal production after 2 Immortals.
Sorry guys, my Internet just went down for the past few minutes ._.
I thought I could do all the LR for the whole day without interception today and then this shit happens T.T
no worries thanks for the LR man
What happened in the last game? You could maybe do a short summary to finish my LR for that game.
Shit happens :/
i wasn't paying close attention sadly was working on the IEM LR threads lol sorry
Seed vs Polt next round, I have a feeling those are going to be some weird matches, both players can macro and play the late game but both players have some seriously dirty all-ins they can employ as well. Do the maps change from round to round?
On August 13 2012 20:44 ladyumbra wrote: Seed vs Polt next round, I have a feeling those are going to be some weird matches, both players can macro and play the late game but both players have some seriously dirty all-ins they can employ as well. Do the maps change from round to round?
same map pool of seven maps, but players veto two each.
On August 13 2012 20:44 ladyumbra wrote: Seed vs Polt next round, I have a feeling those are going to be some weird matches, both players can macro and play the late game but both players have some seriously dirty all-ins they can employ as well. Do the maps change from round to round?
same map pool of seven maps, but players veto two each.
Hm, I want to see Ohana, Daybreak and Cloud Kingdom. The maps with the most interesting gameplay of those. Entombed and Antiga mostly play out more boring, those maps are predictable. Shakuras is a kinda bad map and Taldarim had its fun time but that was a year ago. + Show Spoiler [Rant on maps] +
Those maps need to go soon. We need new awesome stuff like the anniversary maps of the ESV team. Those would play out differently from everything we have now and would change the game. Blizzard needs to change their map-pool a lot. It's getting boring. And we need more cool features on the maps. Entombed for example has no special, interesting features whatsoever. 3 easy to take bases, only 2 ramps. Wide-open middle with a watchtower. And then those useless high-ground expansions behind rocks and the little ways behind them which don't get used at all. Just a boring map. Just my opinion of course. /rant
On August 13 2012 20:27 Kreb wrote: The trend in LR thread to blame every loss for anyone whos been travelling lately on jetlag is getting quite annoying.
- Not everyone has a hard time adjusting to different timezones. - Jetlagged doesnt automaticly mean tired. Jetlag might cause tiredness at hours you're normally awake becaues your body watch says something different than the clock. But it doesnt mean you're tired 24h per day. You can be as alert as ever even if your body watch isnt in sync with the clock. - A lot of people here really arent good enough to spot the difference between "normal" level of play for a player and "slightly lower" level of play. And even if you can spot the difference, you cannot under any circumstances know its because of tiredness and not something else. - Hell, sometimes travelling players even gets non-mistakes called mistakes and blamed on tiredness, even though given the information the actions werent mistakes at all. And opponents playing awesome doesnt get recognized at all. - Funnily enough, when 10 or 20 people travel to an events in EU/NA just for a weekends and play, their losses almost never gets blamed on jetlag (see Korean losses at DH Summer for example) but when its one big game and not a whole tourny, like in GSL, jetlag is suddenly affecting everyone and is to be blamed for all losses. - How come almost every Korean seem to be travelling foreign events and doing well there!? WHY NO JETLAG!?
So please, stop blaming everything on jetlag. Even if it actually does play a role (which it does a lot less than people claim), you have no idea it does.
Well, I think case was a bit different from jetlag. Seed just got off a 10+ hour flight 3 hours ago (and had to spend 1 of those on a train). It is true that some people can sleep well on flight and are not as affected, but you could tell he was pretty tired.
As for poor play, there can be many reasons and we can never be certain of which one it is or it might be a combination. But I don't think anyone is implying that the person with jetlag/feeling tired will lose for sure. But to claim that Seed wasn't at a disadvantage because of the scheduling would be underestimating the affects. And when players of the same levels play, this disadvantage could be the difference maker.
As for you DH Summer and foreign tournaments example, most players arrive the day before the tournament starts to get adjusted.
On August 13 2012 20:44 ladyumbra wrote: Seed vs Polt next round, I have a feeling those are going to be some weird matches, both players can macro and play the late game but both players have some seriously dirty all-ins they can employ as well. Do the maps change from round to round?
same map pool of seven maps, but players veto two each.
Seeds best PvT map is apparently Antiga while his worst is Daybreak although his sample size for that is fairly small. Polts best TvP map is ..Antiga and his worst.. is daybreak and his sample size is much better.
So we're probably going to see Antiga for sure and not daybreak but beyond that it's anyones guess.
On August 13 2012 20:26 Yello wrote: Game 3: Cloud Kingdom Seed spawns as the red Protoss in the top right position. Gumiho spawns as the blue Terran in the bottom left position.
2:00min Gumiho goes for Barracks on the low-ground on 12 supply. Seed goes for a fast scout again and sees everything in the main which means he basically sees nothing.
4:00min Gumiho goes for an Expansion CC at his natural now while Seed went for the normal Gate-Gas-Core, skipping on the Zealot this time though and directly building his Stalker
6:00min Gumiho adds 2 Rax and 2 Gas and skipping the Bunker as he sees that Seed didn't build a Zealot. Seed goes for his expansion too, following it up with a Robotics Facility
Gumiho adds 2 Tech Labs to his Barracks and now finally builds a Bunker at his natural. Seed adds 2 Gateways.
8:00min Gumiho researches Concussive Shell and builds a Factory but delays Stim and Combat Shields for a short time. Seed adds 2 Forges and start building Immortals.
10:00min Gumiho is actively scouting for proxy pylons with his units, adding Medivacs to his composition. Seed adds his Twilight Council and is far ahead on the upgrades with 1-1 half finished while Gumiho just started his +1 attack.
12:00min Gumiho expands to his third base and adds more Barracks. Seed researches Blink and +2+2 now, stopped Immortal production after 2 Immortals.
Sorry guys, my Internet just went down for the past few minutes ._.
I thought I could do all the LR for the whole day without interception today and then this shit happens T.T
no worries thanks for the LR man
What happened in the last game? You could maybe do a short summary to finish my LR for that game.
Shit happens :/
i wasn't paying close attention sadly was working on the IEM LR threads lol sorry
Ahhh I probably won't be able to do the translation of the winners' interviews for today. It seems like the Chinese website isn't translating it. Don't see anything on the website.
On August 13 2012 22:14 Weirdkid wrote: Ahhh I probably won't be able to do the translation of the winners' interviews for today. It seems like the Chinese website isn't translating it. Don't see anything on the website.
That's unfortunate, I really appreciate the translations you do man, thanks for your work thus far.
Right now, SeeD HAS to be the most confident player to ever touched the game right now.
Not only is his momentum growing and growing, he also made clear he wants to be the new Frontman of Incredible Miracle, after his celebrations waving their flag etc, and he finally made clear that him being considered Starter material was a fluke and ultimately turned into their new Ace.
Iam glad he trashed TaeJa (should of won their first game as well, Taeja got pretty lucky)
Clearly MC shouldnt watch out for Squirtle this year, but for this new prodigy.
They hyped Squirtle, they hyped SymboL, they hyped TaeJa....but only SeeD delivered in the end and kept his nerves together to take home back to back titles, while barely sleeping in between.
Gotta say, Love you SeeD, new Villain in the scene, new Jokerface to combat Batman and Superman (aka the Fan Idols)
On August 13 2012 22:14 Weirdkid wrote: Ahhh I probably won't be able to do the translation of the winners' interviews for today. It seems like the Chinese website isn't translating it. Don't see anything on the website.
Awwww man I was really looking forward to what seed has to say
On August 14 2012 00:29 Code.Z wrote: Iam glad he trashed TaeJa (should of won their first game as well, Taeja got pretty lucky)
What game did you watch ? The one were even if he pushed there were no detectors for him, and cloakshee was on production, and also there was another tank upthere?
On August 14 2012 00:29 Code.Z wrote: Right now, SeeD HAS to be the most confident player to ever touched the game right now.
Not only is his momentum growing and growing, he also made clear he wants to be the new Frontman of Incredible Miracle, after his celebrations waving their flag etc, and he finally made clear that him being considered Starter material was a fluke and ultimately turned into their new Ace.
Iam glad he trashed TaeJa (should of won their first game as well, Taeja got pretty lucky)
Clearly MC shouldnt watch out for Squirtle this year, but for this new prodigy.
They hyped Squirtle, they hyped SymboL, they hyped TaeJa....but only SeeD delivered in the end and kept his nerves together to take home back to back titles, while barely sleeping in between.
Gotta say, Love you SeeD, new Villain in the scene, new Jokerface to combat Batman and Superman (aka the Fan Idols)
Actually, if you are on a deep team. The starter spot is actually really important and should be taken but a strong player. Optimally, the starter is a very good all around player with no weak matchups so if he wins, he can't be sniped easily. I think the reason IM wanted to play Seed as the starter was to force Taeja to come out early. I don't think Liquid would have been confident sending anyone else besides Taeja. It didn't really work out because Taeja went beast mode and AK'ed but the strategy itself was sound. In GSL, IPL TAC, you had a lot of big name starters like Byun, Squirtle, MMA, Gumiho, etc. So I don't think Seed was put as starter to be the sacrificial lamb.
On August 13 2012 22:14 Weirdkid wrote: Ahhh I probably won't be able to do the translation of the winners' interviews for today. It seems like the Chinese website isn't translating it. Don't see anything on the website.
Awwww man I was really looking forward to what seed has to say
Lol, he will probably say he just wants to go to sleep... Poor guy...
On August 13 2012 20:44 ladyumbra wrote: Seed vs Polt next round, I have a feeling those are going to be some weird matches, both players can macro and play the late game but both players have some seriously dirty all-ins they can employ as well. Do the maps change from round to round?
same map pool of seven maps, but players veto two each.
Seeds best PvT map is apparently Antiga while his worst is Daybreak although his sample size for that is fairly small. Polts best TvP map is ..Antiga and his worst.. is daybreak and his sample size is much better.
So we're probably going to see Antiga for sure and not daybreak but beyond that it's anyones guess.
That's so weird considering Antiga is considered a bad map for PvT in general. I almost always see Terrans choose Antiga when it's their mapchoice in TvP. Guess Seed understands how to play Antiga better than most.
On August 13 2012 20:44 ladyumbra wrote: Seed vs Polt next round, I have a feeling those are going to be some weird matches, both players can macro and play the late game but both players have some seriously dirty all-ins they can employ as well. Do the maps change from round to round?
same map pool of seven maps, but players veto two each.
Seeds best PvT map is apparently Antiga while his worst is Daybreak although his sample size for that is fairly small. Polts best TvP map is ..Antiga and his worst.. is daybreak and his sample size is much better.
So we're probably going to see Antiga for sure and not daybreak but beyond that it's anyones guess.
That's so weird considering Antiga is considered a bad map for PvT in general. I almost always see Terrans choose Antiga when it's their mapchoice in TvP. Guess Seed understands how to play Antiga better than most.
On August 14 2012 00:29 Code.Z wrote: They hyped Squirtle, they hyped SymboL, they hyped TaeJa....but only SeeD delivered in the end and kept his nerves together to take home back to back titles, while barely sleeping in between.
Gotta say, Love you SeeD, new Villain in the scene, new Jokerface to combat Batman and Superman (aka the Fan Idols)
Really glad Squirtle beat Genius. I was a bit worried because I feel like Squirtle isn't quite at the same level that he once was back at the start of the year. Hope he keeps practicing hard because I really doubt any Protoss was better than him in the first several months of 2012.
On August 14 2012 21:38 Bumblebee wrote: HerO arrived in Korea 6pm KST on 8/14 where Seed arrived earlier on 8/13, so it's basically the same situation for both players
how come hero came back a day later? unless i suppose it was prebooked =/ sucks that he was tired though, his pvz should win against coca or soulkey imo so not toooo bad
On August 14 2012 21:38 Bumblebee wrote: HerO arrived in Korea 6pm KST on 8/14 where Seed arrived earlier on 8/13, so it's basically the same situation for both players
how come hero came back a day later? unless i suppose it was prebooked =/ sucks that he was tired though, his pvz should win against coca or soulkey imo so not toooo bad
We had some plans on Sunday that we wanted people to attend, but they didn't work out unfortunately. Also that date was stated in my original message to Mr Chae about scheduling, sucks it had to be this way but we'll manage!