These games are not very good
Terran still needs some tweaks in HotS
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Ace Frehley
2030 Posts
These games are not very good Terran still needs some tweaks in HotS | ||
eGoRama
Bulgaria1542 Posts
On February 07 2013 07:34 Negius wrote: TvT gonna be all HellbaTvT... Unless there is a counter we just haven't seen yet! Marauder | ||
chawinski
Australia98 Posts
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gCgCrypto
Germany297 Posts
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Necro)Phagist(
Canada6509 Posts
On February 07 2013 07:35 eGoRama wrote: Show nested quote + On February 07 2013 07:34 Negius wrote: TvT gonna be all HellbaTvT... Unless there is a counter we just haven't seen yet! Marauder A couple more widow mines and he would have been fine 1 on each side of the mineral to protect and he might have been able to hold I think? | ||
pdd
Australia9933 Posts
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Asha
United Kingdom38056 Posts
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Wertheron
France439 Posts
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HolydaKing
21225 Posts
On February 07 2013 07:36 Necro)Phagist( wrote: Show nested quote + On February 07 2013 07:35 eGoRama wrote: On February 07 2013 07:34 Negius wrote: TvT gonna be all HellbaTvT... Unless there is a counter we just haven't seen yet! Marauder A couple more widow mines and he would have been fine 1 on each side of the mineral to protect and he might have been able to hold I think? Exactly what i thought. | ||
Sajaki
Canada1135 Posts
On February 07 2013 07:35 gCgCrypto wrote: Hellbats / Hellions should cost 100/50 imo, terrible unit in general though, like almost everything Blizzard designed for HotS (with the exception of the Viper) Dont forget about the widowmine, its pretty cool too. | ||
Deleted User 137586
7859 Posts
TY goes proxy reaper and does 0 damage. Then takes double gas and makes a quick expo. He had virtually no units out, 0 marauders, siege tanks, widow mines. And the fast viking still severely limited the damage done by the hellbat drop. How is this broken? Had Innovation gone for a WoL style marine drop with hellions at the front, he would have likely killed him straight up. | ||
Seiniyta
Belgium1815 Posts
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Necro)Phagist(
Canada6509 Posts
On February 07 2013 07:38 Ghanburighan wrote: Really, everyone watching 2 games and jumping to conclusions. Let's recap that last game. TY goes proxy reaper and does 0 damage. Then takes double gas and makes a quick expo. He had virtually no units out, 0 marauders, siege tanks, widow mines. And the fast viking still severely limited the damage done by the hellbat drop. How is this broken? Had Innovation gone for a WoL style marine drop with hellions at the front, he would have likely killed him straight up. This, people are reading entirely too much into just the two games here. That being said I think Hellbats are a touch to strong, I think if the just get rid of the bio tag they will be perfect imo. | ||
TriZ
Belgium379 Posts
On February 07 2013 07:38 Ghanburighan wrote: Really, everyone watching 2 games and jumping to conclusions. Let's recap that last game. TY goes proxy reaper and does 0 damage. Then takes double gas and makes a quick expo. He had virtually no units out, 0 marauders, siege tanks, widow mines. And the fast viking still severely limited the damage done by the hellbat drop. How is this broken? Had Innovation gone for a WoL style marine drop with hellions at the front, he would have likely killed him straight up. Indeed, people are going really quick about pulling the OP-card.. Marauders, smart positioned turrets/mines and tanks with a decent opener could easily deal with this kind of strat. Also I don't think TY has played much HotS.. | ||
Schelim
Austria11525 Posts
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ElMeanYo
United States1032 Posts
Yea you laugh but wouldn't that just totally shut down early hellbat drops? | ||
JOJOsc2news
3000 Posts
On February 07 2013 07:43 Schelim wrote: come on, just go into the last game (most likely) already. it's getting rather late here in europe considering i gotta work tomorrow. I'm always happy to hear the story about the two interns from Full Sale University. Every time. -.- | ||
DiMano
Korea (South)2065 Posts
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sitromit
7051 Posts
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Necro)Phagist(
Canada6509 Posts
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